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  1. - Top - End - #31
    Bugbear in the Playground
     
    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    12: Jormengand: Zombie Chow over meh
    13:Dragon Egg/Savagery/Mana Wraith

    My thoughts - Mana Wraith could have some use - after all, it's a negative wild growth, but applied to both players.
    Savagery is garbage - I have no bite/claw/BlingTron, after all.
    Dragon Egg could be useful as an AoE detterent, or as a target for MoN.
    Last edited by GAAD; 2015-05-23 at 05:23 PM.
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  2. - Top - End - #32
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    Jormengand's Avatar

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    Default Re: Hearthstone Arena Drafting!

    Egg; you have too many minions for wraith to be a good idea.

  3. - Top - End - #33
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    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    13: Jormengand: Dragon Egg over garbage
    14:Darkscale Healer/Voodoo Doctor/Spider Tank
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  4. - Top - End - #34
    Eldritch Horror in the Playground Moderator
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    Default Re: Hearthstone Arena Drafting!

    Spider tank. Draft ALL THE MECHS.

    Also because it's a good 3-drop in its own right.
    Last edited by The Glyphstone; 2015-05-23 at 05:35 PM.

  5. - Top - End - #35
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    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    14: The Glyphstone: Spider Tank for Synergy AND Value
    15:Clockwork Gnome#2/Savage Roar/Reckless Rocketeer
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    By Howl

  6. - Top - End - #36
    Eldritch Horror in the Playground Moderator
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    Default Re: Hearthstone Arena Drafting!

    Ooh. Tough one. Gnome is even more synergy, but Savage Roar is combo-tastic and you are minion heavy.

    Go with Roar.

  7. - Top - End - #37
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    Jormengand's Avatar

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    Default Re: Hearthstone Arena Drafting!

    Seconding roar.

  8. - Top - End - #38
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    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    15: The Glyphstone: Savage Roar for Combo
    16:Force Tank MAX/Druid of the Flame/Stormwind Champion
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  9. - Top - End - #39
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    Jormengand's Avatar

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    Default Re: Hearthstone Arena Drafting!

    I'd take MAX. Because it's worth on its own, and it's a tank.

  10. - Top - End - #40
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    Gandariel's Avatar

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    Default Re: Hearthstone Arena Drafting!

    A few more comments from the picks i missed:

    Quote Originally Posted by GAAD View Post
    9:Tinkertown Technician/Mark of the Wild/Clockwork Gnome - Jormengand: Clockwork Gnome for Curve

    I would have said Tinkertown > Mark of the Wild > Clockwork Gnome. Seriously. one health stuff is BAD in arena. and not needed in curve

    12:Blackwing Technician/Zombie Chow/Voodoo Doctor - Jormengand: Zombie Chow over meh
    Voodoo doctor is not meh, it's absolute garbage. agree with the pick obviously

    13:Dragon Egg/Savagery/Mana Wraith - Jormengand: Dragon Egg over garbage
    Mana Wraith > Savagery >>>>> Dragon Egg. That thing needs an activator or it's just useless. Savagery is a Moonfire for one, and Mana wraith is baaarely passable, but still a CARD
    As for the current pick, i'd go Druid of the flame for stats.
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    Check out Camp Archimedes, a (slightly homebrew) mercenary camp full of interesting units. A great addition to any campaign (in my very biased opinion)

  11. - Top - End - #41
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    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    Oh no, we need a tiebreaker! Especially since my gut was going Stormwind. But yeah, DotF is pretty good; either way it's better than a vanilla 3-drop.
    Last edited by GAAD; 2015-05-23 at 06:29 PM.
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  12. - Top - End - #42
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    PaladinGuy

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    Default Re: Hearthstone Arena Drafting!

    Quote Originally Posted by Gandariel View Post
    As for the current pick, i'd go Druid of the flame for stats.
    Agreed. Druid of the Flame is a solid 2/5 most of the time, and a 5/2 for 3 also has its uses. Force-Tank is fine, but you don't want too many big late-game cards.

  13. - Top - End - #43
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    Kish's Avatar

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    Default Re: Hearthstone Arena Drafting!

    Force Tank MAX, absolutely.

  14. - Top - End - #44
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    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    Well, let's look at our curve.
    We have 4 3-mana cost cards, 1 of which is a buff, one of which is a combo, which leaves 2 cards to play on turn 3, a 3/3 potentially a 4/4, and a 3/4.
    Our late game has a 4/2 charge divine shield, a 7/6 spare part generator, and a 7/7, 3 cards to play late-game.

    Considering the quality of our respective drops, I'm inclined to pick the Druid of the Flame and hope we don't get it off a Deathlord.

    16: Mando Knight: Druid of the Flame for Curve
    17:Soul of the Forest/Mechanical Yeti#2/Ironbark Protector
    Last edited by GAAD; 2015-05-23 at 07:25 PM.
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  15. - Top - End - #45
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    Jormengand's Avatar

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    Default Re: Hearthstone Arena Drafting!

    I'd take the other Mechyeti but I dunno.

  16. - Top - End - #46
    Eldritch Horror in the Playground Moderator
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    Default Re: Hearthstone Arena Drafting!

    Ironbark. Commander is a 6-drop, but only 4 Attack means he can't trade with other heavy-weight cards. Nothing short of a Legendary can go toe-to-toe with an Ironbark, so either it eats unconditional removal or goes almost guaranteed 2-for-1 (and he devastates topdeck wars if you end up in one). So you really only have 2 endgame cards.

    Should probably be your last 6+ card unless something amazing comes up, but Arenas usually go long, so not stalling out there is crucial.
    Last edited by The Glyphstone; 2015-05-23 at 06:52 PM.

  17. - Top - End - #47
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    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    17: The Glyphstone: Ironbark Protector for Value
    18:Mark of Nature#2/Stonetusk Boar/Novice Engineer

    I'm thinking Novice, because it's card draw and ANY 2-drop. Except that the card kinda sucks.
    Last edited by GAAD; 2015-05-23 at 07:28 PM.
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  18. - Top - End - #48
    Eldritch Horror in the Playground Moderator
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    Default Re: Hearthstone Arena Drafting!

    Eh, I guess. It sucks, but it also cycles, letting you draw into your beef faster.

  19. - Top - End - #49
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    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    18: The Glyphstone: Novice Engineer over garbage
    19:Dancing Swords/Cult Master/Ironfur Grizzly

    Considering how many minions I have, is Cult Master a good idea here?
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  20. - Top - End - #50
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    Jormengand's Avatar

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    Default Re: Hearthstone Arena Drafting!

    I'd take Ironfury for being a decent taunt.

    Why are you listening to my opinions again?

  21. - Top - End - #51
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    Kish's Avatar

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    Default Re: Hearthstone Arena Drafting!

    Eh...Ironfur Grizzly.

  22. - Top - End - #52
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    Default Re: Hearthstone Arena Drafting!

    Cult Master is a no brainer in my opinion. It's the best card there by a big margin.
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  23. - Top - End - #53
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    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    Plus we need a 4-drop.

    19: Fleeing Coward - Cult Master for Value
    20:Hungry Crab/Mini Mage/Big Game Hunter

    I think this is easy bgh right?
    Last edited by GAAD; 2015-05-23 at 08:26 PM.

  24. - Top - End - #54
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    PaladinGuy

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    Default Re: Hearthstone Arena Drafting!

    Yep bgh is the pick

  25. - Top - End - #55
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    PaladinGuy

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    Default Re: Hearthstone Arena Drafting!

    Definitely easy BGH here.

    Mini Mage is like a weird, more vulnerable Jungle Panther most of the time, and you have yet to draw any use for the Spell Power (other than the Savagery that was passed up), and Hungry Crab will likely see much less value than the BGH, even if Puddlestomper is a decent Arena card. BGH kills the big stuff that is run because they aren't expecting it to be drafted, and even if you never see a 7+ attack minion, it's got the best body out of the three.

  26. - Top - End - #56
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    Anxe's Avatar

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    Default Re: Hearthstone Arena Drafting!

    BGH will usually kill something in an Arena match. So will Hungry Crab. But BGH kills something much more significant.

  27. - Top - End - #57
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    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    20: MacGiolla: Big Game Hunter over garbage
    21:Oasis Snapjaw/Shattered Sun Cleric/Starfire

    I think we're good on 3 drops, so the question is cycle and removal or a mediocre 4-drop?
    Last edited by GAAD; 2015-05-23 at 10:12 PM.
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  28. - Top - End - #58
    Eldritch Horror in the Playground Moderator
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    Default Re: Hearthstone Arena Drafting!

    Starfire - cycle and removal is good, particularly at 5 damage. And it can hit face for a surprise burst if you really need to.

  29. - Top - End - #59
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    RedKnightGirl

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    Default Re: Hearthstone Arena Drafting!

    21: The Glyphstone: Starfire for burst
    22:Novice Engineer#2/Savage Roar#2/Innervate
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  30. - Top - End - #60
    Eldritch Horror in the Playground Moderator
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    Default Re: Hearthstone Arena Drafting!

    Innervate. Druid Star card, especially this late. Faster beef is better beef.

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