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Thread: Spoilers from PaizoCon
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2015-07-09, 10:05 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Last edited by Milo v3; 2015-07-09 at 10:23 PM.
Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2015-07-09, 11:56 PM (ISO 8601)
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Re: Spoilers from PaizoCon
I'd still rather Vigilante be a "secret identity" subsystem available to a variety of classes, so I just can't get into it.
Psychic magic stuff though - gimme gimme! Man, those Medium archetypes sound fun, especially the creep-tastic reanimated medium.
Haven't read the RGG versions but I can vouch for Unchained Rogue and Barbarian. The Unchained Monk is very tricky - compared to the core monk it's a clear upgrade, due to being able to pounce and a few other things, but once archetypes and splats enter the picture the old monk might actually pull ahead a bit. Certainly the old monk's archetypes make a strong case for it like Tetori, MoMS, Zen Archer, Far Strike, Flowing, Sensei etc; the Unchained Monk has a ways to go before it can match all that versatility.
There is no Unchained Fighter though, unless you meant the Stamina system? You can bolt that onto any other version of the Fighter (or any martial class at all) that you like.Plague Doctor by Crimmy
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2015-07-10, 12:03 AM (ISO 8601)
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2015-07-10, 10:33 AM (ISO 8601)
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Re: Spoilers from PaizoCon
Last edited by Ilorin Lorati; 2015-07-10 at 10:40 AM.
There was something here and in the avatar box, and there will eventually be again. I just need to figure out what I want...
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2015-07-10, 10:35 AM (ISO 8601)
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Re: Spoilers from PaizoCon
Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2015-07-10, 10:40 AM (ISO 8601)
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Re: Spoilers from PaizoCon
There was something here and in the avatar box, and there will eventually be again. I just need to figure out what I want...
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2015-07-13, 09:24 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Some people have no started to get their Occult Adventures PDF's and have started giving information on stuff from the book.
Spoiler: Table of ContentsINTRODUCTION 4
CHAPTER 1: OCCULT CLASSES 8
Kineticist 10
Elements 14
Wild Talents 15
Medium 30
Spirits 33
Medium Spells 37
Mesmerist 38
Mesmerist Spells 44
Occultist 46
Implement Schools 50
Occultist Spells 58
Psychic 60
Psychic Disciplines 64
Psychic Spells 69
Spiritualist 72
Spiritualist Spells 76
Phantoms 78
Racial Favored Class Options 84
CHAPTER 2: ARCHETYPES 86
Kineticist 88
Medium 92
Mesmerist 96
Occultist 100
Psychic 104
Spiritualist 108
Other Class Archetypes 112
CHAPTER 3: FEATS 126
Types of Feats 128
Feat Descriptions 128
Feat Table 130
CHAPTER 4: PSYCHIC MAGIC 142
Psychic Magic 144
Spell Lists 145
Spells 156
CHAPTER 5: OCCULT RULES 192
Occult Skill Unlocks 194
Auras 198
Chakras 200
Psychic Duels 202
Possession 206
Occult Rituals 208
Sample Occult Rituals 209
Creating Occult Rituals 214
CHAPTER 6: RUNNING AN OCCULT GAME 216
Running an Occult Game 218
Occult Locations 226
Loci Spirits 226
New Haunt Rules 228
New Haunts 230
Ley Lines 232
Mindscapes 234
Esoteric Planes 238
CHAPTER 7: OCCULT REWARDS 246
Adventuring Gear 248
Alchemical Items251
Magic Items 252
Cursed Items 265
Artifacts 267
INDEX 270
Open Game License 271
Spoiler: ArchetypesKineticist:
Blood Kineticist (Turns a water kineticist into a blood based one)
Elemental Annihilator (Greater damage output)
Elemental Ascetic (Trades away somethings like the standard kinetic blast and gives you things like unarmed damage, wisdom to AC, "can" use wisdom for kineticist stuff)
Kinetic Chirurgeon (Focused on the kinetic healer power, gets paladin mercy's)
Overwhelming Soul (Charisma based kineticist, compatible with blood kineticist, removes burn)
Medium:
Kami Medium (Has kami instead of spirits)
Reanimated Medium (A medium who is died, and has their own potential future selves for spirits)
Relic Channeler
Spirit Dancer
Storyteller
Mesmerist:
Cult Master (Gives you a cult, and can be revived by possessing your cohort)
Spirit Walker
Toxitician (Poison/Toxin based)
Vexing Daredevil
Occultist:
Battle Host ( forms a bond with weapon, armor, and shield. )
Necroccultist (They learn and contact with the dead instead of item or outsiders. )
Sha'ir - (Has minor genies rather than artefacts - Thank god that mark made this)
Totem Eater (Gain power by actually eating books and scrolls.)
Psychic:
Amnesiac
Formless Adept
Mutation Mind
Psychic Duelist (Makes you better at psychic duels)
Spiritualist:
Ectoplasmatist (Synthesist)
Fractured Mind
Geist Channeler (Your spirit/phantom is more ghost-like, and cannot become physical)
Haunted (You make your spirit/phantom more powerful instead of the other way around.)
Onmyoji
Others:
Ectochymist (Alchemist) (Can trap ghosts)
Promethean Alchemist (Alchemist) (Losses bombs and mutagen to gain a homunculus companion.)
Flesheater (Barbarian)
Phrenologist (Bard)
Silver Balladeer (Bard)
Ghostrider (Cavalier) (Gives you a spectral horse)
Sensate (Fighter) - (They gain battle advantages due to their keen senses. They gain some attack bonuses and other handy things. Gets perception as a class skill)
Relic Hunter (Inquisitor) (Uses divine relics to cast your spells)
Psychic Detective (Investigator) (Replaces alchemy with psychic powers)
Esoteric (Magus) (Gets tattoos)
Mindblade (Magus) (Soulknife)
Karmic Monk (Monk)
Ghost Hunter (Paladin)
Escapologist (Rogue)
False Medium (Rogue)
Ley Line Guardian (Witch) (Gets two class abilities that are focused on using ley lines. One of them turns the Witch into a spontaneous caster.)
Promethean Disciple (Alchemist Discovery) (Based on the promethean archetype, I'm going to Assume that it grants you a homunculus)
Order of the Eastern Star (Cavalier Order)
Order of the Shroud (Cavalier Order)
Ectoplasm (Sorcerer Bloodline)
Psychic (Sorcerer Bloodline)
Ethereal (Witch Patron)
Mind (Witch Patron)
Spoiler: KineticistUtility talents are gained at even levels and infusions (or sometimes utility talents based on expanded element) at odd levels.
Burn has not changed, but there is an archetype that removes it called Overwhelming Soul. "In exchange for losing out on being able to do burn stuff, you get bonuses, a larger internal buffer (but what's an internal buffer, you may ask) and you use Cha instead of Con, so even undead can play along!"
Can get energy resistance/immunity through talents.
Pyro's (maybe more than just pyro's but definitely pyros) get access AoE's at level 1.
Spoiler: New Force Spells
Etheric shards, incorporeal chains, telekinetic storm.
Last edited by Milo v3; 2015-07-15 at 09:53 PM.
Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2015-07-13, 09:44 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Oooh, neat. Can't wait for the full release.
awwww yeeeah
Excellent. Do you know if there are more (or better) utility talents, too?
Oooh, cool. Being Cha-based is a sizable hit, but it's a fair balance assuming non-OS kineticists take a few points of burn every day. I hope it's compatible with Blood Kineticist.Please use they/them/theirs when referring to me in the third person.
My Homebrew (PF, 3.5)
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Spoiler: Current Characters
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2015-07-13, 10:02 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Yeah, was just talking with mark about that. Because of the playtest had most people wanting more skill and utility abilities he has made the class have a much better ability in that area, with less focus on just being a supernatural martial character. Though the annihilator archetype changes that to be much much less focus on utility and instead being most optimized for combat.
I hope it's compatible with Blood Kineticist.Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2015-07-13, 10:26 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Last edited by Rogue Eidolon; 2015-07-13 at 10:30 PM.
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2015-07-13, 10:29 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Last edited by Milo v3; 2015-07-13 at 10:31 PM.
Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2015-07-13, 10:40 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Nah, it's not from any sort of awesomeness I'd say; nervousness really, both nervous excitement and regular nervousness. Subscribers have their pdfs but I haven't gotten to make my official preview, so I'm nervously watching in case snippet previews give an inaccurate sense of what's to come (or just present misleading information when the previewer wasn't as into the playtest as the person asking them questions).
But of course, thanks for the thanks, and you're always welcome!Last edited by Rogue Eidolon; 2015-07-13 at 10:41 PM.
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2015-07-13, 10:53 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Considering how many bits of extra content you've teased with the kineticist and medium over the months, it's been pretty awesome. That pig farmer mob spirit was pretty funny, and it didn't take long for my players to try and think of ways to use it.
And, for the people who've been watching the kineticist most they'd already had like a "preview but not a preview" ages ago when you discussed some of those ideas you had for changes after the playtest like changing feel the burn into elemental overflow that granted ability score bonuses so people didn't feel they had to turn into a elemental form. So I'm mainly curious whether all those ideas went through, how they changed, etc. So the blog preview will be nice to see stuff on how the kineticist has gone with a more solid idea than just snippets that likely wont portray the class completely because of the lack of context that has the exist till the actual release date.Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2015-07-13, 11:20 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Glad you liked The Uprising! I had a lot of fun playtesting that one too. There's some other really fun unreleased ones too.
As to kineticist, many of those proposed changes are alive and kicking in the final. I can't wait for the preview blog to share more with everyone!
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2015-07-13, 11:32 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Hi Mark!
Any big additions to the Psychic list? Logan mentioned it was going to get more blasting and TK abilities, is that true? Did it get any form of summoning?Plague Doctor by Crimmy
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2015-07-13, 11:48 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Enormously more spells on the psychic's list now than before, many of which are from OA itself (I seem to recall the size of the spell list more than doubled, but I may be misremembering). There's some pretty strong ones and some pretty cool ones, and sometimes an overlap between them. But it's not really my place to tease specific spoilers from Logan's class.
Last edited by Rogue Eidolon; 2015-07-13 at 11:55 PM.
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2015-07-14, 12:06 AM (ISO 8601)
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Re: Spoilers from PaizoCon
In the occult rules chapter is there any section of that which you specifically worked on? I liked your Dynamic Item Creation and Poison/Disease rules previously.
Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2015-07-14, 12:20 AM (ISO 8601)
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Re: Spoilers from PaizoCon
Unlike Unchained, there weren't lots of pages of stuff we cut from the turnovers and thus space to write all new things like DIC, P/D, or ABP. Though sometimes in my dev pass I wrote or rewrote everything, pretty much in archetypes (like the medium archetypes for instance). However, unlike in Unchained, in OA I got a development pass on everything in the book, even if I wasn't the author. Now, that doesn't mean I had the final say or anything like that, but I got to help out and comment on pretty much everything.
Last edited by Rogue Eidolon; 2015-07-14 at 12:30 AM.
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2015-07-14, 01:04 AM (ISO 8601)
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Re: Spoilers from PaizoCon
Excellent, that's all I needed there.
Last question - concerning the auras teased in the preview, are there any mechanics around helping you read them? Are there skill checks to do so, feats, spells or items?Plague Doctor by Crimmy
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2015-07-14, 01:26 AM (ISO 8601)
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2015-07-14, 01:35 AM (ISO 8601)
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Re: Spoilers from PaizoCon
Last edited by (Un)Inspired; 2015-07-14 at 02:52 AM.
amazing avatar of my favorite character, Gheera, by Pesimismrocks
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2015-07-14, 03:39 PM (ISO 8601)
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2015-07-14, 03:41 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Plague Doctor by Crimmy
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2015-07-14, 03:51 PM (ISO 8601)
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2015-07-14, 04:14 PM (ISO 8601)
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Re: Spoilers from PaizoCon
In comparison to, say, Unchained, which was a toolbox of disparate optional rules with ideas on how to build your own, Occult Adventures is much more integrated; all the little rules come together with the intent of evoking a specific feel for your game. As such, while Milo is correct that the entire section titled "auras" was previewed, in fact there are definitely other elements that interact with auras, just as you predicted.
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2015-07-14, 07:05 PM (ISO 8601)
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Re: Spoilers from PaizoCon
I think I must have misspoke, that second bit I said was meant to be me saying like "there isn't more to that section, so the content related to it through the book will likely be minimal rather than tonnes of things everywhere". I wasn't saying it wasn't going to be mentioned anywhere else, more just saying that section seemed more like fluff explanation of existent mechanics like detect evil than being a new crunch-thing that'll be through the book, so while there may be things like the skill unlock I'm not expecting a giant amount of content relating to it.
Sorry for that confusion.Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2015-07-14, 08:07 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Should there be a book about Occult Adventures, or are we going to wait for a wider release?
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2015-07-14, 08:19 PM (ISO 8601)
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Re: Spoilers from PaizoCon
Thanks Milo and Mark.
It is a book: Occult Adventures
The PDFs are available for subscribers now, and everyone else can buy them 7/29.Plague Doctor by Crimmy
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2015-07-14, 09:03 PM (ISO 8601)
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Re: Spoilers from PaizoCon
... Thread. I meant thread. I must be tired.
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2015-07-15, 12:09 AM (ISO 8601)
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Re: Spoilers from PaizoCon
So, um... is bean loss good, or bad?
Please use they/them/theirs when referring to me in the third person.
My Homebrew (PF, 3.5)
Awesome Bone Knight avatar by Chd.
Spoiler: Current Characters