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  1. - Top - End - #211
    Ogre in the Playground
     
    BizzaroStormy's Avatar

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    Default Re: Scarlet Snow [IC]

    Kazu effortlessly shrugs off the increasing cold as he flies a quick circuit around the area where the wendigo disappeared. As the storm begins to intensify, he reluctantly begins a slow flight back to the shrine along with the others.
    The Swallowfield Children - Stredexon Intwisca

  2. - Top - End - #212
    Ettin in the Playground
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    Default Re: Scarlet Snow [IC]

    "This is your puerile tactic?" Nira muttered under his breath as he flipped open his spellbook and scanned for the right page.

    "I fear I am not powerful enough to counter this confected blizzard. Personal protection will have to do. Let me know if you need a warding spell."

    Spoiler
    Show

    Preparing and casting Endure Elements; the Fast Study discovery makes it take one minute.

  3. - Top - End - #213
    Bugbear in the Playground
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    May 2012

    Default Re: Scarlet Snow [IC]

    Vindira reluctantly lands as the weather steadily worsens, barking out a couple quick orders to the others to help them with the cold. She casts some restorative magic, then waits to see if the Wendigo reappears, an arrow held ready.
    Spoiler: OOC
    Show
    Vindira casts a couple clw's and a Divine Favor on herself, then readies an action to fire a tanglefoot arrow if the Wendigo reappears and comes within 110' (Her bow has Seeking to ignore concealment, and Cyclonic to ignore weather effects).
    (1d8+5)[7]
    (1d8+5)[6]

  4. - Top - End - #214
    Barbarian in the Playground
     
    Katana1515's Avatar

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    Default Re: Scarlet Snow [IC]

    Shrugging off the cold with ease thanks to his native 'gifts' Voren keeps his sword ready and Melody close at all times, expecting the next attack at any time.

    With visibility this poor he could pick us off one by one if we aint careful. If the casters cant find someway to shift this damn blizzard or let us see far enough to fight effectively then we need to stay together

    Hey wizard, is weather manipulation something these critters do regularly? Or does it have help out there?.


    Spoiler: Actions
    Show
    All of my buffs apart from Greater Invisibility are still going after 5 minutes. Voren will continue readying a spellstrike while trying to move so that as many of the parties more vulnerable members are within reach.

  5. - Top - End - #215
    Ogre in the Playground
     
    Mousedigits's Avatar

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    Default Re: Scarlet Snow [IC]

    Adolin lands as the blizzard comes in, and asks for an Endure Elements if possible.
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    Spoiler: Current Characters
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    Trasil, Magus 15//Fighter 12/Ab. Champ 3//Spellsword 10/Factotum 4/LA (Kreshen) 1, Game: Aegis Tristalt
    Potentia Abilities: Sword (Sahael), Clock (Renia)
    Current Buffs Spreadsheet
    Other Abilities: Manifest Body, Teleport abilities

    Soulsteel, Aegis 10//Soulknife 10//Mythic (Mutant) 10//Vigilante (Exposed Vigilante) 10, Game: London Extranatural Guild

    Tara, Spellthief 2, a noncaster in disguise! Game: Academy Living

  6. - Top - End - #216
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Scarlet Snow [IC]

    Currial lands with the rest of the group, signaling to the fire elementals to come in closer to the rest of the group, as she doesn't know if they are protected by an endure elements item like she is.

    Currial: "I'm more concerned that we can't see this beast, and presumably, he can see us. Does anyone have anything that can protect from ranged attacks from above? Floating disc, perchance?"

    Currial keeps her eyes focused on the sky as much as she can.
    Spoiler: OOC
    Show

    Currial is preparing for the first sight of the wendigo, which if it is in range, she will hit with enervation (surging the DC), or if out of enervation range, magic missile.
    Quote Originally Posted by Macros View Post
    This is crazy talk, there's no such thing as too much Sleep!

  7. - Top - End - #217
    Troll in the Playground
     
    ylvathrall's Avatar

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    Default Re: Scarlet Snow [IC]

    A full minute in, the storm shows no signs of letting up anytime soon. Melody is huddled next to the altar, staring grimly out into the blizzard. She's obviously uncomfortable in the weather, but doesn't appear to be really suffering from it yet.

    Spoiler: Kazu
    Show

    You can smell something foul, carrion and decay with a hint of something uglier than simple rot.


    Spoiler: Perception DC 56 (remember the -8 penalty)
    Show

    You aren't entirely sure what tipped you off, but you think you noticed something moving off to the southeast. The noise came from some distance away, outside the actual clearing. (Square AA:1 on the map.)


    Spoiler: OOC
    Show

    All right, the wendigo is back. Not moving forward into its next turn in case someone does notice it and has a response to its arrival. That Perception DC is pretty high, but maybe not impossible for some of these characters. For the record, the wendigo got a natural 20 on its Stealth check, and it has a pretty hefty distance modifier too.

    Also, the Prayer spell is now over. Other buffs are still active I think, excepting possibly haste.
    Last edited by ylvathrall; 2015-08-25 at 12:59 PM.
    Please don't capitalize my name.

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  8. - Top - End - #218
    Ogre in the Playground
     
    BizzaroStormy's Avatar

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    Default Re: Scarlet Snow [IC]

    A slightly disgusted look crosses Kazu's face as he takes a deep sniff of the air. "Its close. Be on your guard." He focuses his attention upwind, hoping to spot the wendigo before it comes.

    Spoiler: OOC
    Show
    Survival - (1d20+13)[19]
    The Swallowfield Children - Stredexon Intwisca

  9. - Top - End - #219
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Scarlet Snow [IC]

    At Kazu's warning, Currial looks around intently, and seeing nothing, summons a bat.

    Spoiler: OOC
    Show

    She casts Monster Summoning III and summons a dire bat.

    Init +2; Senses blindsense 40 ft.; Perception +12
    DEFENSE

    AC 14, touch 11, flat-footed 12 (+2 Dex, +3 natural, –1 size)
    hp 22 (4d8+4)
    Fort +5, Ref +6, Will +3
    OFFENSE

    Speed 20 ft., fly 40 ft. (good)
    Melee bite +5 (1d8+4)
    Space 10 ft.; Reach 5 ft.
    STATISTICS

    Str 17, Dex 15, Con 13, Int 2, Wis 14, Cha 6
    Base Atk +3; CMB +7; CMD 19
    Feats Alertness, Stealthy
    Skills Fly +9, Perception +12, Stealth +4; Racial Modifiers +4 Perception when using blindsense

    Quote Originally Posted by Macros View Post
    This is crazy talk, there's no such thing as too much Sleep!

  10. - Top - End - #220
    Ettin in the Playground
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    Default Re: Scarlet Snow [IC]

    Nira moved to the altar (as good a rallying point as any) and used some of his dwindling reserve of power to call up a small shelter against the storm. "In here!" he urged his companions.

    Spoiler
    Show

    Prescience: (1d20)[11]

    Spending a Mythic Power to cast Tiny Hut via Wild Arcana. If there is time, he will also ready an action to use his Time Stutter ability if the Wendigo gets within melee range.

  11. - Top - End - #221
    Bugbear in the Playground
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    Default Re: Scarlet Snow [IC]

    Vindira moves into the shelter, watching her surroundings warily.

    Spoiler: OOC
    Show
    If Divine Favor has worn off by this point, she'll recast it.

  12. - Top - End - #222
    Barbarian in the Playground
     
    Katana1515's Avatar

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    Default Re: Scarlet Snow [IC]

    Excellent, at least that should mitigate the beasts advantage.

    Voren moves within the protective bubble (as long as their is space for his Large form, if not he will stand nearby, on the best guard he can manage.)
    Last edited by Katana1515; 2015-08-27 at 05:56 PM.

  13. - Top - End - #223
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    Mousedigits's Avatar

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    Default Re: Scarlet Snow [IC]

    Adolin and Sureblood move into the bubble.
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    Spoiler: Current Characters
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    Trasil, Magus 15//Fighter 12/Ab. Champ 3//Spellsword 10/Factotum 4/LA (Kreshen) 1, Game: Aegis Tristalt
    Potentia Abilities: Sword (Sahael), Clock (Renia)
    Current Buffs Spreadsheet
    Other Abilities: Manifest Body, Teleport abilities

    Soulsteel, Aegis 10//Soulknife 10//Mythic (Mutant) 10//Vigilante (Exposed Vigilante) 10, Game: London Extranatural Guild

    Tara, Spellthief 2, a noncaster in disguise! Game: Academy Living

  14. - Top - End - #224
    Troll in the Playground
     
    ylvathrall's Avatar

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    Default Re: Scarlet Snow [IC]

    Spoiler: OOC
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    It's a little tight whether everyone can fit in the tiny hut. It can hold up to nine people in addition to Nira, and we have the following:
    1: Linda (No post here, presuming she would want to be in shelter)
    1: Kazu (you posted ahead of Nira, presuming you would want to be in shelter)
    1: Currial (you posted ahead of Nira, presuming you would want to be in shelter)
    1: Melody
    2: Voren (Large counts as two Medium for most purposes)
    1: Adolin
    2: Sureblood
    1: Vindira

    Adding to a total of 10, which is one too many. Given that Katana specifically mentioned waiting outside if there wasn't room, I'm going to assume that he's the one who didn't fit.


    With no more warning than that, the wendigo attacks. At first, it's hard to notice; it's assault blends in to the fury of the storm almost seamlessly. The first real sign of what's happening is when its filthy jaws appear out of nowhere, biting at Voren, and even this is screened from the site of those inside the shelter by a curtain of windblown snow.

    Spoiler: Attack
    Show

    Attack roll: (1d20+26)[40]
    Damage roll: (2d8+9)[15] + (4d6)[9] cold
    Critical confirmation (19-20): (1d20+26)[28]
    Critical damage: (2d8+9)[16]

    On hit, grapple attempt: (1d20+32)[50]


    Spoiler: Follow up if Voren is grappled
    Show

    The wendigo jerks you out into the blizzard and grabs at you, trying to pin you down.
    Grapple attempt: [roll]1d20+32]/roll]


    Spoiler: Follow up if Voren isn't grappled
    Show

    The wendigo throws its head back and howls again, its voice rising above the noise of the storm and ringing eerily through the clearing. Due to its close proximity, all characters that can hear it must make a DC 28 Will save or be forced to cower in fear for 1d4 rounds. This is a mind-affecting fear effect.


    Spoiler: Voren
    Show

    If grappled, you know where the wendigo is and can attack it without concealment penalties. If not, you know generally where it is based on its attack and can attack that area, but suffer concealment penalties.

    Either way, you can't take attacks of opportunity against creatures you can't see, so you can't have attacked it as it approached.


    Spoiler: Perception DC 26 (remember the penalty)
    Show

    You hear the wendigo's jaws slam shut in the storm, and have a reasonable idea of its position, about twenty feet out from the edge of the shelter. You can make attacks against this position but suffer the usual concealment penalties.
    Please don't capitalize my name.

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  15. - Top - End - #225
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Scarlet Snow [IC]

    Currial casts a spell and her dire bat begins to glow.

    As the bat perks up, it begins to fly in the the direction of Voren.

    Hey everbody, look! It is sensing something!!

    She orders her two elementals to head in the same direction the bat seems to be going, and leaves the safety of the altar to follow the bat herself.

    Spoiler: Mech
    Show
    Spell: Eldritch Conduit
    Quote Originally Posted by Macros View Post
    This is crazy talk, there's no such thing as too much Sleep!

  16. - Top - End - #226
    Bugbear in the Playground
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    Default Re: Scarlet Snow [IC]

    Vindira grits her teeth against the howl, barely resisting its effects. "Over there, about twenty feet away. Get up." She adds this last part as she casts a spell on the cowering members of the party, then fires at the wendigo's location through the snow.
    Spoiler: OOC
    Show
    Vindira burns a mythic point to cast Remove Fear, working on up to four other targets. Will snag Melody as one, in case she's got any Remove Fears left. Swift action to start up Bane again, then burn another mythic point to full attack with mostly cold iron arrows against the wendigo's space.

    Manyshot: (1d20+24)[30]
    Damage (x2): (1d8)[1]+(2d6)[2]+23
    Critical Confirmation (19-20): (1d20+24)[40]
    Critical Damage: (2d8)[13]+46

    Rapid Shot:(1d20+24)[40]
    Damage: (1d8)[5]+(2d6)[10]+23
    Critical Confirmation (19-20): (1d20+24)[35]
    Critical Damage: (2d8)[9]+46

    Rapid Shot: (1d20+24)[35]
    Damage: (1d8)[3]+(2d6)[10]+23
    Critical Confirmation (19-20):(1d20+24)[33]
    Critical Damage: (2d8)[7]+46

    Iterative (Tanglefoot Arrow): (1d20+19)[24] (ranged touch attack, no damage and entangles on hit)

  17. - Top - End - #227
    Barbarian in the Playground
     
    Katana1515's Avatar

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    Default Re: Scarlet Snow [IC]

    As the unearthly monster streaks towards him Voren shouts out to his comrades in the hut, trying to make his position as obvious as possible. ITS HERE! COME QUICKLY! BEFORE IT CAN BOLT AGAIN!

    As those freakish wolf teeth bite into his enchanted breastplate the magus unleashes a curse long since stored in the metal with a whispered word. Tendrils of black energy wrap around the monsters head and drain away some of the abominations vitality. Soon enough the tiefling feels that stolen strength coursing through his own limbs.

    Spoiler: Spell Stored Vampiric Touch
    Show
    its an immediate action so I wont have a swift in my round. (5d6)[19]


    With ferocious strength the Wendigo tries to wrestle the transformed tiefling to the ground and for a second it seems like it is certain to succeed. However that presence of the Divine that Voren has been aware of since the moment he first stood on this hallowed ground flares with monumental strength, he moves swiftly to one side, much faster than should have been possible for a creature of this size.

    Robbed of its prey the abomination lets loose a soul clenching wail, but here in this place Voren is not afraid. He roars his defiance back at the monster as he swings Sunder through a series of strikes, blinded as he is by the conjured weather.

    Spoiler: Actions
    Show

    Free Action: Activate Black Blade Strike (+3 damage on all weapon attacks for a minute) Sunders Arcane Pool 3/5
    Spell Combat (Full Round)
    Casts Intensified Empowered Shocking Grasp, damage goes off when/if first attack connects.
    (10d6)[47] multiply the result by 1.5. Spell resistance (1d20+13)[23]
    No haste so just 3 attacks.
    1st attack (1d20+28)[38] (Crit Threat on anything higher than 43) 50% miss chance (51+ is a hit)(1d100)[92]
    Damage: (2d6+39)[43]
    2nd attack (1d20+28)[31] (Crit Threat on anything higher than 43) 50% miss chance (51+ is a hit)(1d100)[75]
    Damage: (2d6+39)[47]
    3rd attack (1d20+23)[27] (Crit Threat on anything higher than 43) 50% miss chance (51+ is a hit)(1d100)[6]
    Damage: (2d6+39)[47]
    Last edited by Katana1515; 2015-08-28 at 03:46 PM.

  18. - Top - End - #228
    Ogre in the Playground
     
    Mousedigits's Avatar

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    Default Re: Scarlet Snow [IC]

    Adolin charges in the direction Vindira pointed, lances forward, after Vindira's spell removed the fear from his heart.

    Spoiler: OOC
    Show

    Time to (Hopefully) do some damage!

    TWFing
    Charging
    Power Attacking
    Using Mythic Power Attack, negating penalties.
    Mythic TWF, negating TWF penalties.
    2 MP spent.

    (1d20+21)[25] to hit. (1d100)[99] miss chance (51 or higher hits)
    (1d20+21)[29] confirm (19-20x4)
    (6d6+102)[129] Damage
    if crit, damage is: (24d6+288)[365]

    (1d20+21)[35] to hit. (1d100)[58] miss chance (51 or higher hits)
    (1d20+21)[37] confirm (19-20x4)
    (6d6+102)[129] Damage
    if crit, damage is: (24d6+288)[376]

    (1d20+16)[28] to hit. (1d100)[40] miss chance (51 or higher hits)
    (1d20+16)[21] confirm (19-20x4)
    (6d6+102)[120] Damage
    if crit, damage is: (24d6+288)[383]

    (1d20+16)[18] to hit. (1d100)[36] miss chance (51 or higher hits)
    (1d20+16)[31] confirm (19-20x4)
    (6d6+102)[124] Damage
    if crit, damage is: (24d6+288)[380]
    Last edited by Mousedigits; 2015-08-28 at 11:30 PM.
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    Spoiler: Current Characters
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    Trasil, Magus 15//Fighter 12/Ab. Champ 3//Spellsword 10/Factotum 4/LA (Kreshen) 1, Game: Aegis Tristalt
    Potentia Abilities: Sword (Sahael), Clock (Renia)
    Current Buffs Spreadsheet
    Other Abilities: Manifest Body, Teleport abilities

    Soulsteel, Aegis 10//Soulknife 10//Mythic (Mutant) 10//Vigilante (Exposed Vigilante) 10, Game: London Extranatural Guild

    Tara, Spellthief 2, a noncaster in disguise! Game: Academy Living

  19. - Top - End - #229
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Scarlet Snow [IC]

    Currial cowers herself into ball...."I... I can't.... its...." before Vindira casts the spell.

    She looks to Vindira appreciatively and briefly. That will not be forgotten, she says, as the steel returns to her eyes.
    Last edited by trysted; 2015-08-28 at 10:51 PM.
    Quote Originally Posted by Macros View Post
    This is crazy talk, there's no such thing as too much Sleep!

  20. - Top - End - #230
    Ogre in the Playground
     
    BizzaroStormy's Avatar

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    Default Re: Scarlet Snow [IC]

    There is a brief pause in Kazu's body before Vindria frees the group of the effects of the wendigo's screech. The sound of the unnatural blizzard is momentarily drowned out by Kazu's booming howl as his body doubles in size and he rushes out of the bubble like a man possessed using his keen nose to locate the wendigo before moving in for the kill. He is upon his quarry in an instant, unleashing a flurry of blows with his massive blade.

    Spoiler: Actions
    Show

    Free Action: Rage
    Free Action: Frenzy
    Free Action: Titan's Rage
    Swift Action: Fleet Charge

    Using Power Attack and Reckless Abondon
    Fleet Charge Attack - (1d20+33)[45] [roll=51+ is a hit]1d100[/roll]
    Damage Bypasses All DR - (3d8+40)[57]
    Vicious Damage - (2d6)[7]
    Self Damage - (1d6)[5]

    Attack - (1d20+30)[42] [roll=51+ is a hit]1d100[/roll]
    Damage - (3d8+40)[51]
    Vicious Damage - (2d6)[11]
    Self Damage - (1d6)[2]

    Attack - (1d20+25)[26] [roll=51+ is a hit]1d100[/roll]
    Damage - (3d8+40)[52]
    Vicious Damage - (2d6)[3]
    Self Damage - (1d6)[3]

    * post roll count doesn't match database
    The Swallowfield Children - Stredexon Intwisca

  21. - Top - End - #231
    Ogre in the Playground
     
    Yanisa's Avatar

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    Default Re: Scarlet Snow [IC]

    "I hear the sounds of battle." Linda sharp hears cannot find the creature, but she can pinpoint her friends fighting it, calculating it's location easily.
    "Finally, I almost felt asleep. Worst fight ever." After many moments of whining he indeed fell silent.
    "Do wake up now, we are going in."

    Again Linda moves with unnatural speed, but no one sees it now in this blizzard.

    Spoiler: Actions
    Show
    ...
    Free Action: Boots of Speed, getting haste for 1 round.
    Swift Action: Fleet Charge, spending 1 mythic point, move towards the Wendigo, within 5 feet, and attack.
    Full round: Spellstrike, Spellcombat, Arcane Mark

    Attack 1 (Fleet Charge)
    Miss Chance: (1d100)[45] Hit on 21+
    Attack Roll: (1d20+20)[32] Crit on 35+
    Damage Roll: (1d6+11)[12]

    Critical Confirm: (1d20+30)[39]
    Critical Damage: (1d6+11)[12]

    Attack 2 (Arcane Mark)
    Miss Chance: (1d100)[7] Hit on 21+
    Attack Roll: (1d20+17)[28] Crit on 32+
    Damage Roll: (1d6+11)[16]
    Concentration Check: Auto Success. DC 15. Modifier is +17.

    Critical Confirm: (1d20+27)[47]
    Critical Damage: (1d6+11)[17]

    Attack 3 (Haste)
    Miss Chance: (1d100)[100] Hit on 21+
    Attack Roll: (1d20+17)[21] Crit on 32+
    Damage Roll: (1d6+11)[17]

    Critical Confirm: (1d20+27)[45]
    Critical Damage: (1d6+11)[17]

    Attack 4 (First BaB)
    Miss Chance: (1d100)[24] Hit on 21+
    Attack Roll: (1d20+17)[33] Crit on 32+
    Damage Roll: (1d6+11)[15]

    Critical Confirm: (1d20+27)[45]
    Critical Damage: (1d6+11)[15]

    Attack 5 (Second BaB)
    Miss Chance: (1d100)[6] Hit on 21+
    Attack Roll: (1d20+12)[14] Crit on 27+
    Damage Roll: (1d6+11)[13]

    Critical Confirm: (1d20+22)[36]
    Critical Damage: (1d6+11)[16]


    Proudly addicted to pointing out where exactly rules can be found.

    Countdown to Belkar's death and my follow-up count gives us less then 3 weeks left. Poor Belkar.

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    What effects allow a saving throw?
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  22. - Top - End - #232
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    ylvathrall's Avatar

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    Default Re: Scarlet Snow [IC]

    Spoiler: OOC
    Show

    Remove fear targeted the following:
    Melody
    Currial
    Kazu
    Either Adolin or Nira? Don't know.


    Black energy crackles along Voren's armor as the wendigo bites down, lashing out at the creature. The energy seems to ground itself harmlessly into the creature, however, rather than ripping its life away. Instants later, Vindira's arrows fly in, slipping through the storm winds with uncanny precision. Most of them go wide as it dodges, or else glance off its tough hide. One, though, sinks in solidly. Another, this one meant to debilitate rather than kill, seems about to strike home as well when the wendigo suddenly bats it out of the air with one claw.

    Voren swings wildly at the creature, but mostly seems to be cutting only air. One strike does hit something more yielding, and he can feel his spell discharge in a crackle of thunder, but once again, the magic merely slides along the wendigo's skin without apparently harming it.

    Currial's bat swoops in and bites at something in the storm. The fire elementals move in the same direction, visible only as sparks of light in the storm; they're obviously unhappy in this weather, but it doesn't appear to be harming them.

    Kazu's strikes are undeniably ferocious, but more powerful than precise. Only once does he actually make contact with the creature, cutting deeply into it as destructive energy lashes out into both the barbarian and the monster.

    Linda rushes at the wendigo, slicing and thrusting time and again. Even so close to it, though, she's having a hard time connecting. The blizzard plays tricks on her, and even when her attacks are on target, they're having difficulty penetrating its thick hide.

    Melody initially cowers away from the creature, but when Vindira's spell takes effect, she straightens again and begins to cast another spell. After a second, though, she apparently changes her mind. Instead, she simply holds up her holy symbol and shouts a quick prayer to Desna, releasing a burst of healing energy.

    Spoiler: OOC
    Show

    All PCs are within the range of a channel positive energy effect, healing: (5d6)[22] for all living creatures.


    And then the wendigo begins to move again. It lashes out in a blur, moving with unbelievable speed as it lashes out at everything around it.

    Spoiler: Attacks
    Show

    Attack of opportunity against Kazu: (1d20+26)[39]
    Damage: (2d6+9)[17]+(4d6)[10] cold
    Critical confirmation (19-20): (1d20+26)[35]
    Critical damage: (2d6+9)[16]

    Claw against Linda: (1d20+26)[46]
    Damage: (2d6+9)[13]+(4d6)[18] cold
    Critical confirmation (19-20): (1d20+26)[27]
    Critical damage: (2d6+9)[17]

    Claw against Voren: (1d20+26)[44]
    Damage: (2d6+9)[17]+(4d6)[9] cold
    Critical confirmation (19-20): (1d20+26)[28]
    Critical damage: (2d6+9)[11]

    Bite against Kazu: (1d20+26)[36]
    Damage: (2d8+9)[23]+(4d6)[9] cold
    Critical confirmation (19-20): (1d20+26)[37]
    Critical damage: (2d6+9)[17]

    On hit with bite, grapple attempt: (1d20+32)[33]


    Spoiler: Follow up if Kazu is grappled
    Show

    The wendigo clutches at you and attempts to pin you (this provokes attacks of opportunity as usual).
    (1d20+37)[48]


    Spoiler: Follow up if Kazu is not grappled
    Show

    The wendigo bites at Currial as well.
    Attack: (1d20+26)[38]
    Damage: (2d8+9)[16]+(4d6)[10] cold
    Critical confirmation (19-20): (1d20+26)[29]
    Critical damage: (2d6+9)[15]

    On hit with bite, grapple attempt: (1d20+32)[49]
    Please don't capitalize my name.

    Cho avatar by Noel. Thanks!

  23. - Top - End - #233
    Barbarian in the Playground
     
    AssassinGuy

    Join Date
    Nov 2014

    Default Re: Scarlet Snow [IC]

    Spoiler: If Kazu is NOT grappled
    Show
    Currial reappears on the other side of the wendigo as the beast attempts to bite and grapple an illusionary version of her, and then proceeds to:


    Currial then points finger at the wendigo, and fires a black ray at it.

    Spoiler: Mech
    Show

    If necessary, Mirror Dodge. Then (either way)

    Mythic Enervation (No Save)

    Ranged Touch Attack: (1d20+8)[9]
    Surge (Added to attack roll) (1d6)[3]

    Total against Wendigo's touch AC:

    Caster Level Check for Spell resistance (Arcane Surged, Roll twice and take higher)
    (1d20+14)[23]
    (1d20+14)[27]


    She also orders her elementals to get as close as they can to the wendigo, and the dire bat to simply follow it without attacking.
    Quote Originally Posted by Macros View Post
    This is crazy talk, there's no such thing as too much Sleep!

  24. - Top - End - #234
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Scarlet Snow [IC]

    Vindira fires another volley, emphasizing precision over power this time. "Cut off its escape, or we'll be killing it a third time."

    Spoiler: OOC
    Show
    Full attack with mostly cold iron arrows:
    Manyshot: (1d20+27)[45]
    Damage (x2): (1d8)[2]+(2d6)[8]+17
    Critical Confirmation: (19-20):(1d20+27)[33]
    Critical Damage: (2d8)[10]+34

    Rapid Shot (tanglefoot arrow): (1d20+27)[45]

    Rapid Shot: (1d20+27)[38]
    Damage: (1d8)[6]+(2d6)[8]+17
    Critical Confirmation: (19-20):(1d20+27)[47]
    Critical Damage: (2d8)[8]+34

    Iterative (tanglefoot arrow): (1d20+27)[37]

  25. - Top - End - #235
    Barbarian in the Playground
     
    AssassinGuy

    Join Date
    Nov 2014

    Default Re: Scarlet Snow [IC]

    At hearing Vindira's shout, Currial obliges her by expending her mythic power to discharge of line of electricity out of her mouth, directly at the wendigo.

    Spoiler: Mech
    Show
    (Using additional standard action from amazing initiative)

    Breath weapon: (Reflex save DC24)

    attack (1d20+7)[19]
    surge (1d6)[3]

    Damage (10d6)[35]
    Quote Originally Posted by Macros View Post
    This is crazy talk, there's no such thing as too much Sleep!

  26. - Top - End - #236
    Ogre in the Playground
     
    BizzaroStormy's Avatar

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    Default Re: Scarlet Snow [IC]

    Kazu suddenly shift into position opposite one of his allies to flank before continuing his frenzied assault on the wendigo within the cloak of the snow storm.

    Spoiler: Actions
    Show

    Selecting Extra Attack as part of Blessing of Fervor.
    Using amazing Initiative to get an extra standard Action
    Using Fleet Charge to get into a flanking position without risking an AoO
    Using Power Attack and Reckless Abandon

    Fleet Charge Attack Ignores DR - (1d20+35)[37]
    Concealment - (1d100)[17]
    Damage - (3d8+40)[54]
    Vicious Damage - (2d6)[2]
    Self Damage - (1d6)[6]

    BoF Extra Attack - (1d20+32)[35]
    Concealment - (1d100)[17]
    Damage - (3d8+40)[56]
    Vicious Damage - (2d6)[9]
    Self Damage - (1d6)[6]

    IT Attack 1 - (1d20+32)[50]
    Concealment - (1d100)[66]
    Damage - (3d8+40)[56]
    Vicious Damage - (2d6)[6]
    Self Damage - (1d6)[5]

    IT Attack 2 - (1d20+27)[30]
    Concealment - (1d100)[51]
    Damage - (3d8+40)[59]
    Vicious Damage - (2d6)[7]
    Self Damage - (1d6)[3]

    Using Extra Standard Action for another attack - (1d20+32)[39]
    Concealment - (1d100)[46]
    Damage - (3d8+40)[51]
    Vicious Damage - (2d6)[5]
    Self Damage - (1d6)[4]

    Kazu Takes 1 Nonlethal Damage from Frenzying
    The Swallowfield Children - Stredexon Intwisca

  27. - Top - End - #237
    Barbarian in the Playground
     
    Katana1515's Avatar

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    Huddersfield UK
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    Default Re: Scarlet Snow [IC]

    Voren screams wordless defiance and he lashes out at the mist once again, drawing deeply on his arcane reserves as well as that nameless pool of mythical energy he had so recently acquired. Answering his wielders rage with his own, Sunder once more transforms into a shaft of red hot, hungry flame, sizzling and steaming in the midst of the blizzard.

    Spoiler: Actions
    Show
    Free Action: Sunder deals fire damage for 1 round (Pool is now 2/5)
    Swift Action: Arcane Surge: Mythic Haste over the group (Cost 2 MP, current MP pool is 5/9)
    Coupled Arcana lets me use Arcane Accuracy with the same swift action (Arcane Pool 8/13)

    SpellCombat: Intensified Shocking Grasp. (10d6)[38] electric damage, goes off on the first hit. SR (1d20+13)[30]

    Haste: Attack Roll (1d20+35)[36] Crit Threat on 50+, Miss Chance 51+ Hits (1d100)[44]
    Damage: (2d6+39)[48] All damage is Fire Damage

    Spellstrike: Attack Roll (1d20+35)[39] Crit Threat on 50+, Miss Chance 51+ Hits (1d100)[37]
    Damage: (2d6+39)[45] All damage is Fire Damage

    1st Iterative: Attack Roll (1d20+35)[38] Crit Threat on 50+, Miss Chance 51+ Hits (1d100)[64]
    Damage: (2d6+39)[45] All damage is Fire Damage

    2nd Iterative: Attack Roll (1d20+30)[49] Crit Threat on 50+, Miss Chance 51+ Hits (1d100)[34]
    Damage: (2d6+39)[49] All damage is Fire Damage

    Awesome Tiefling Magus avatar complements of the amazing Smuchmuch!

  28. - Top - End - #238
    Ettin in the Playground
    Join Date
    Oct 2011
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    Canada, Pacific Time
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    Default Re: Scarlet Snow [IC]

    Nira's higher brain knew he must fight the creature, but the Wendigo's howl instantly brought animal instinct to the forefront. He cowered for a moment before the effect was dispelled just as suddenly. The wizard lost no time in attempting another spell, hoping any type of magical attack might be made to stick.

    Spoiler
    Show

    Prescience: (1d20)[18]

    Another use of Mythic Power to use Amazing Initiative, using the Reveal Weakness power on the Wendigo, reducing its AC and Saving Throws by 5 for one round.

    Casting Slow (Will DC 23), Caster Level check vs Spell Resistance: (1d20+11)[16]

    Edit: Yeah, I'll take the Prescience roll to that Caster Level check, bringing it to 29.
    Last edited by Athaleon; 2015-09-02 at 01:34 AM.

  29. - Top - End - #239
    Troll in the Playground
     
    ylvathrall's Avatar

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    Default Re: Scarlet Snow [IC]

    A ray of black energy shoots from Currial's pointing finger, and passes just over the wendigo's shoulder before disappearing into the storm. The blast of electricity that follows it a moment later is better aimed, but the wendigo seems to sense it coming at the last moment and twist aside, neatly evading the attack.

    Kazu's blade is swinging wildly, cutting air more often than not, but it does connect with the wendigo once, chopping deeply into it. Linda is having even more difficulty, either missing the creature entirely or glancing off it at every turn. At the same time multiple arrows slam into the creature, including two that do no harm but do foul its movements.

    The monster's movements slow as Nirallus weaves his magic, and as a result it is just a hair too slow to knock Voren's hand aside as he moves, driving a bar of solid flame straight through the center of its chest. The wendigo jerks suddenly, twitching a couple of times, and then goes still, slumping down to the ground.

    Spoiler: Characters adjacent to the wendigo
    Show
    Its wounds were sealing themselves, but where Voren impaled it with his blade of flame, it ceases healing. Its flesh chars instead, burning with a foul odor reminiscent of both burning hair and rotting carrion.


    A few seconds after the wendigo falls, Melody begins to chant again, resuming the spell she started to cast earlier. A few seconds later, a wave of soothing magic emanates from her, washing away the fear and hostility inspired by the wendigo's presence.

    Spoiler: OOC
    Show
    All characters are affected by a calm emotions spell (Will save DC 18 negates).


    The blizzard continues with no signs of stopping any time soon, but you can nevertheless feel a change come over the atmosphere in the clearing. The watchfulness you noticed earlier sharpens, and seems to focus on you more specifically. At the same time you have an impression of power, inconceivably vast. It feels something like you imagine an ant might feel in the hands of a friendly man; benevolent and supportive, yes, but with the bone-deep awareness that this is power which dwarfs anything you could do, power that could crush you as simply and effortlessly as you could crush the ant.

    There is no crushing going on now, though. The power touches you, and just the tiniest bit of it pours into you, with a feeling of supportive warmth. You get a glimpse of emotion as it does, a feeling which is experienced as much as perceived. Its complexity is of the same scope as the sheer power you can sense, making it impossible to identify more than the most basic levels of the feelings being conveyed. You get impressions of warmth and appreciation, curiosity and delight, with a strong element of inquiry mixed in.

    Spoiler: Vindira
    Show
    The hostile atmosphere in the clearing fades. The presence still feels watchful, but the edge of menace disappears, as does the constant urging to leave this place.

    Additionally, the touch of the power on your mind carries another element, something nearly apologetic. You also get an impression of...not an offer, precisely, so much as a reminder that an offer is possible. If you had to put words to it, you would say that this is you being told that no matter how far you go, it is never too late to choose another path.

    Mechanically, you are no longer affected by the bane effect.


    Spoiler: Voren
    Show
    The atmosphere in the clearing feels somehow even more welcoming than before. It was already a place where you felt a sense of belonging, but now it seems more personal, accepting and welcoming you individually rather than merely recognizing you as a person who belongs here.

    Additionally, the touch of the power on your mind has another effect. You have a brief feeling of ecstasy as it makes contact with you, a surge of pleasure that leaves you shaking. You could compare it to any number of other pleasures you've felt, sex and laughter, food when you're hungry and water when you're thirsty and keys when you're caged, but all comparisons fall short. This incorporates elements of all of those, but it is indescribably more than that, deeper and bigger and more complex than any of those feelings.

    The experience seems to last a small eternity, and when it passes you're surprised to find that not even an instant has gone by since it began.


    Spoiler: OOC
    Show
    Please see OOC thread for reward information.
    Please don't capitalize my name.

    Cho avatar by Noel. Thanks!

  30. - Top - End - #240
    Ogre in the Playground
     
    BizzaroStormy's Avatar

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    Default Re: Scarlet Snow [IC]

    Will Save to End Frenzy DC20 - (1d20+12)[25]

    With the wendigo finally down, Kazu's body shrinks back to its original size. as soon as he does though, its come crashing to the ground. He lies flat on his back, staring up into blizzard. He lets out a long, conetended sigh. "Well now, THAT was fun. Haven't been up against something like that in a long time."
    Last edited by BizzaroStormy; 2015-09-02 at 04:13 AM.
    The Swallowfield Children - Stredexon Intwisca

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