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Thread: Expanded Magic Surges
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2016-05-27, 11:58 AM (ISO 8601)
- Join Date
- May 2014
Expanded Magic Surges
This is a little something I put together for the last game I ran when we started getting duplicates on the Wild Magic Surge table. I added 50 effects to the even numbers for a total of 100. Many of the effects are gamebreaking and most everything can be removed with a remove curse spell. Its not exactly super high quality work, but I thought I would offer it up to anyone using a Wild Sorcerer to provide some extra effects. You can find it Here, enjoy!
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2016-05-27, 12:07 PM (ISO 8601)
- Join Date
- Mar 2016
- Location
- UK
- Gender
Re: Expanded Magic Surges
Some interesting affects, not sure about the ones that permanently change the very nature of the character though (vampirism, lycanthropy and alignment).
Spoiler: Homebrew Common CourtesyWhen asking for homebrew critique please respect everyone else's time by;
- Stating which edition.
- Telling us what you are trying to achieve.
- Updating your OP.
- Referencing non core content.
- Making the formatting reader friendly.
- Giving a direct link to your content.
Thank you.