New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 6 of 6
  1. - Top - End - #1
    Pixie in the Playground
     
    RedWizardGuy

    Join Date
    Oct 2015

    Default [3.5] Weapon Hardness and Special Materials?

    Do special materials increase weapon hardness, or not? On the d20srd, the table at Exploration says that only armor is affected by special materials in terms of hardness, but nothing in the text itself ever states that or is very vague.

    If special materials indeed do affect weapon hardness, could you also please state the source of that conclusion? Our DM prefers concrete evidence. Thanks!

  2. - Top - End - #2
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: [3.5] Weapon Hardness and Special Materials?

    I think you've got things backward. If you look here you'll see that weapons don't have assigned hardness, but rather their hardness is derived from the materials in their construction. "Light metal-hafted weapon" has hardness 10 because the metal is assumed to be iron/steel. If you use a different material for a weapon haft, you use that material's hardness instead.

  3. - Top - End - #3
    Pixie in the Playground
     
    RedWizardGuy

    Join Date
    Oct 2015

    Default Re: [3.5] Weapon Hardness and Special Materials?

    Quote Originally Posted by Curmudgeon View Post
    I think you've got things backward. If you look here you'll see that weapons don't have assigned hardness, but rather their hardness is derived from the materials in their construction. "Light metal-hafted weapon" has hardness 10 because the metal is assumed to be iron/steel. If you use a different material for a weapon haft, you use that material's hardness instead.
    But it says, as an example, "Two Handed Blade" - Hardness 10. It doesn't actually state that the material is assumed to be steel. If you also look to the Armor part of the table, where the small 2 sign is, and then read what that sign says, it for some reason specifically mentions that it varies by material. The different weapon types in that table don't have any such thing stated about them.

    So, what makes you say that?

  4. - Top - End - #4
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: [3.5] Weapon Hardness and Special Materials?

    Table 8–8 is listed as "Common Armor, Weapon, and Shield Hardness and Hit Points". If your weapon is made of uncommon materials, you would use the appropriate values instead.

  5. - Top - End - #5
    Pixie in the Playground
     
    RedWizardGuy

    Join Date
    Oct 2015

    Default Re: [3.5] Weapon Hardness and Special Materials?

    I get that. But then why is there a specific clause saying:

    "Varies by material; see Table: Substance Hardness and Hit Points."

    Which is attributed specifically to armor? If the material is assumed to be steel, wouldn't it state an armor's Hardness and HP according to what it would be if it was steel?

  6. - Top - End - #6
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: [3.5] Weapon Hardness and Special Materials?

    Armor is made up of multiple materials: cloth padding, leather, steel chain links, brass rivets, sheet metal plates, and whatnot. You'll have different hardness depending on the specifics. You'll use the hardness of cloth for padded armor, the hardness of leather/hide for those types of armor, and so on. Weapons use fewer materials for their "business" parts, usually just steel and wood.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •