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Thread: Quick fix for wizards.
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2016-02-05, 08:33 AM (ISO 8601)
- Join Date
- Aug 2013
Re: Quick fix for wizards.
A. Tell that to the other Supremes, the non-Beyonce/Timberlake/Sting/etc members of Destiny's Child, Backstreet Boys, the Police, etc.
B. Isn't it bad design that the DM has to keep such a heavy thumb on the scale to keep half to 3/4 of the players relevant? And how many times can the BBEG hire a crew of mid-level mundanes to help him stick the McGuffin on a mountain in Mundania?
EDIT: Ehh, people are clearly having fun, and there is no Badwrongfun. It's not my fun, but I'd take that campaign over no gaming. (BAd gaming is worse than no gaming applies to players, not games.)Last edited by johnbragg; 2016-02-05 at 08:36 AM.
https://thaumasiagames.blogspot.com/
http://www.giantitp.com/forums/showt...-Dad-is-the-DM
Homebrew quick-fixes for Cleric, Druid: http://www.giantitp.com/forums/showthread.php?t=307326
Replacing the Cleric: The Theophilite packagehttp://www.giantitp.com/forums/showthread.php?t=318391
Fighter feats: http://www.giantitp.com/forums/showthread.php?t=310132
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2016-02-05, 08:37 AM (ISO 8601)
- Join Date
- Mar 2012
Re: Quick fix for wizards.
Possible but the same can happen to the fighter. If an orc rolls well with his great axe the fighter is just as dead as the wizard.
An AMF is only 20 ft in diameter centered on a creature. The caster can just drop a miniaturized rock on that creature. If that does not work he just calls a BSF/skill monkey to do his bidding. So again no need for other PCs.