Results 1 to 8 of 8
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2016-02-16, 04:54 AM (ISO 8601)
- Join Date
- Feb 2015
- Location
- Victoria, Oz
- Gender
First time Pathfinding, any advice?
So, I'm playing my first tabletop game ever soon (within two weeks) and I've been consulting with the to-be DM about stuff, it's a game with a ton of new players, and I've come up with a cavalier to play with. Does anyone have any tips or advice for a person new to the game?
Disclaimer: I'm relatively familiar with D&D as a whole via a ton of reading on this site, but anything could be helpful.
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2016-02-16, 09:24 AM (ISO 8601)
- Join Date
- Mar 2015
- Location
- Texas
- Gender
Re: First time Pathfinding, any advice?
Since most people will be new, the DM should be pretty accommodating. You already made a good choice and picked a martial class, which is exponentially easier than a caster.
Learn the rules that apply to your character. If you want to learn more, then great! Otherwise, just know how to swing your melee weapon, use any skills you have ranks in, move around, buy stuff, etc.
Most importantly- work with the group, interact with things(examine the statue, talk to the bartender, ask the other PC about their background) and go in to have fun together.
Also, you would get more help in the pathfinder/ 3.X subforum.Guides
Monk dipping for pathfinder druids, a mini guide
Trapped Under Ice-Geddy2112's guide to the Pathfinder Winter Witch
I contributed to this awesome guide to chaotic good
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2016-02-16, 10:53 AM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: First time Pathfinding, any advice?
Since you're playing a Cavalier you might want to discuss with your DM the best ways to handle your mount, which can be anything from 'there when you need to ride' to 'practically a second character'.
And don't be afraid to ask questions of your DM or fellow players. The vast majority of people who play these games are happy to be helpful, especially towards newer players."And if you don't, the consequences will be dire!"
"What? They'll have three extra hit dice and a rend attack?"
Factotum Variants!
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2016-02-16, 01:48 PM (ISO 8601)
- Join Date
- Mar 2015
- Location
- Earth
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2016-02-16, 04:41 PM (ISO 8601)
- Join Date
- Feb 2015
- Location
- Victoria, Oz
- Gender
Re: First time Pathfinding, any advice?
Thanks for the advice all, I'll try to keep it in mind. And as was suggested, I'll make a thread in the pathfinder area, or at least look for similar threads there.
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2016-02-18, 11:14 PM (ISO 8601)
- Join Date
- Mar 2014
- Location
- Chicago
- Gender
Re: First time Pathfinding, any advice?
Make sure you have all of these:
200+ feet silk rope. Hemp won't cut it.
15 or more daggers, hidden all over your body. Remember, "come unarmed" doesn’t take into account the poophole loophole.
10 pints of oil and some alchemist's fire. More if you have extradimensional space. Sometimes you need a lot of fire, and fast.
Chalk. Mark where you've been.
A ranged weapon. You'll only forget once.
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2016-02-19, 01:09 PM (ISO 8601)
- Join Date
- May 2007
- Location
- In the Heart of Europe
- Gender
Re: First time Pathfinding, any advice?
Important points. Although if you can get away with a selfmade race that has flight, a Spit attak AND Spiderclimb some items are less important.
Even moreso: bring at least 3 dice of every type you might need.
And most importantliy: if you do not understand something, ASK!.
There is nothing wrong with being newwe all were ouat, but with being ignorant, there is. A lot.Last edited by GrayDeath; 2016-02-19 at 01:09 PM.
A neutron walks into a bar and says, “How much for a beer?” The bartender says, “For you? No charge.”
01010100011011110010000001100010011001010010000001 10111101110010001000000110111001101111011101000010 00000111010001101111001000000110001001100101001011 100010111000101110
Later: An atom walks into a bar an asks the bartender “Have you seen an electron? I left it in here last night.” The bartender says, “Are you sure?” The atom says, “I’m positive.”
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2016-02-19, 02:19 PM (ISO 8601)
- Join Date
- Mar 2014
- Location
- Chicago
- Gender
Re: First time Pathfinding, any advice?
Spiderclimb is necessary at the strangest times. It's always a good backup.
Even moreso: bring at least 3 dice of every type you might need.
And most importantliy: if you do not understand something, ASK!.
There is nothing wrong with being newwe all were ouat, but with being ignorant, there is. A lot.
"What's your move?"
"Oh, yeah, I don't know what's going on."
*collective groan*
Don't be that guy. Ask stuff.