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  1. - Top - End - #1
    Dwarf in the Playground
    Join Date
    Jul 2014
    Location
    Kentucky
    Gender
    Male

    Default Warcraft RPG Optimization

    I need to keep up with a group of power-gaming veterans of this game. They are doing a hack-and-slash campaign where the DM changes each time and role-playing is a huge thing (they're getting legitimate plate mail made to fit me, which is awesome). I need to know how the game works by Sunday, so while I am learning rules and lore (things I don't already know from playing Warcraft 3 and WoW), I require help making a character who can fulfill a specific purpose.

    Potential purposes I was given by the group I'm trying to join (I need to be able to do one or more of the primary purposes, though one primary is enough):
    • Capable of dealing massive spike damage to two or more targets. (Primary)
    • Capable of containing groups of enemies at the same time. (Primary)
    • Capable of surviving a fight against the rest of the party by fleeing, healing, and hiding. (Secondary)
    • Capable of fulfilling several non-combat roles. (Secondary)
    • Capable of dealing consistent, substantial damage, over long-distances, whether single-target or spread out among many targets. (Primary)
    • Capable of drawing most enemy attention and absorbing ludicrous amounts of damage. (Primary)
    The Battle Magician

    "78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature." I started my first campaign with a mercenary general investigating each member as individuals and then bringing them together as a team. Kind of like Nick Fury and the Avengers, except with magic and a distinct lack of heroism in favor of deeper, more intricately (and coherently) woven character lore.

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Jan 2012

    Default Re: Warcraft RPG Optimization

    I am not sure fi it is what you are looking for but there is a race/feat/class combo you can do to get 16th level casting at 7th level

    be a quillboar, and then be a shaman I forget the feats name though...


    anyways just take that feat and POW at 7th level you have casting as if a 16th level shaman, I'm not talking 'acts as if your caster level is 16' I mean you literaly have shaman level 16 casting progression I.E> 1st through 8th level spells.


    if that's not optimized enough for you then I do not know what to tell you.

  3. - Top - End - #3
    Barbarian in the Playground
     
    PirateCaptain

    Join Date
    Jun 2008

    Default Re: Warcraft RPG Optimization

    First off, pretty sure there have been two Warcraft d20 RPGs. Which edition are you using

  4. - Top - End - #4
    Dwarf in the Playground
    Join Date
    Jul 2014
    Location
    Kentucky
    Gender
    Male

    Default Re: Warcraft RPG Optimization

    Both, and these are the books I can use to create a character:

    1e -- a&h compendium, core rules 1e
    2e -- alliance player's guide, horde player's guide, core rules 2e, dark factions

    As for the quillboar idea, I'll look into that.
    The Battle Magician

    "78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature." I started my first campaign with a mercenary general investigating each member as individuals and then bringing them together as a team. Kind of like Nick Fury and the Avengers, except with magic and a distinct lack of heroism in favor of deeper, more intricately (and coherently) woven character lore.

  5. - Top - End - #5
    Dwarf in the Playground
    Join Date
    Jul 2014
    Location
    Kentucky
    Gender
    Male

    Default Re: Warcraft RPG Optimization

    It is 9th level shaman casting at 6th level, and I think I'll be using it. Thanks!
    The Battle Magician

    "78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature." I started my first campaign with a mercenary general investigating each member as individuals and then bringing them together as a team. Kind of like Nick Fury and the Avengers, except with magic and a distinct lack of heroism in favor of deeper, more intricately (and coherently) woven character lore.

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