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  1. - Top - End - #211
    Ettin in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Marzena addresses Kurnos' question regarding the creatures, "Nay there is little I can add for now. There have been tales from some of the travellers on the roads around here about worm-ridden living corpses. I heard enough to believe that these rumours were true. I had sought to investigate further and to confer with Delfen but the rising of the lizard folk prevented further effort."

    Baroness Cromm and her guards fill in the rest of the details of the recent troubles. "There's at least three of them down there now, in the lower level. Here, let me sketch you a map. We've tried to block the door but it's not going to hold. They seem to possess a dim cunning - rather than mindless destruction they focus on grabbing anyone too slow and dragging them off. It's like they're trying to pick us off one by one, and growing their numbers at the same time."

    "No we haven't tried detect evil, or have any holy water. We have no clerics with us here right now."

    "They sure look like they're undead. But they do seem to be more intelligent than mindless shambling zombies. I don't know what they are"


    At that comment there is a a crash of splintering wood and a terrified shriek from below "Grim! They got Grim! He's done fer!"

    Spoiler: Map
    Show


    If you choose to help, you descend the stairs and start at I9


    => Party

  2. - Top - End - #212
    Firbolg in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston grimaces. "Four now it seems. That map is quite useful, thank you. Perhaps Marzena and Delfen can cover the door here in case they get past us."

    "We know they are there and they have a limited area to hide in but will be able to hit us from multiple sides. Use some of those protection potions we've been hanging on to?"
    The cleric of Mystra casts a protection spell covering the party, the wizards, and the guards holding the entrance to the area below. With loaded aspergillum in one hand and a wand in the other, Keston is ready to follow in the midst of the party.

    Spoiler: OOC
    Show
    Cast Divine Protection. +1 Morale to AC and Saves. 5 minutes.

    We've been collecting potions of Shield of Faith. Perhaps time to use them?

    Useful items:
    Scroll of Hide from Undead (1 person 10 min)
    Sanctuary (item and spell)
    Scroll of Magic Weapon
    Scroll of Web
    Wand of Sound Burst (in hand)
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  3. - Top - End - #213
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    As Kuln stands listening and waiting for Jhann and Kurnos, he hears the crash. Rushing down the stairs, he yells out. "Come on!" as he pulls one of his swords.

    Spoiler
    Show


    Move to I-7 and survey his surroundings.
    Last edited by razorback; 2017-07-24 at 08:26 AM.

  4. - Top - End - #214
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    As kuln moves to the right, Bron hefts his new shield and goes left, making sure the area is secure, and there are no surprises.

    Spoiler
    Show

    Moves to J11

    Bron
    HP's: 37/37
    AC: 24
    Effects: Divine Protection (+1 saves and AC)
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  5. - Top - End - #215
    Retired Mod in the Playground Retired Moderator
     
    Chambers's Avatar

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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Jhann

    "Right behind you!" Jhann shouts to Kuln as follows the gnome down the stairs and around the corner. He pauses to quaff a potion, sword raised and ready.

    Spoiler
    Show
    Move to H8, drink one of the Potions of Shield of Faith. What's the +deflection bonus?

    Readied Maneuvers: Death Mark, Revitalizing Strike, White Raven Tactics, Fire Riposte, Burning Blade
    Granted Maneuvers: [roll]1d5[/roll[, (1d4)[3] (Fire Riposte, White Raven Tactics)
    Newly Granted Maneuver: (1d3)[3] (Burning Blade)

    Last edited by Chambers; 2017-07-24 at 07:23 PM.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"- Roger Zelazny, This Immortal
    Avatar Image: The Great Wave off Kanagawa by Hokusai; bitmap version by me.


  6. - Top - End - #216
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos

    The druid curses, essentia flowing into the protective melds as purple scales strengthen and the crackling vambraces flicker into life. He looks to the others, "No rest for the wicked my friends. Come, let's save poor Grim."

    He pauses briefly, a spell embracing him and Primus. Both growing additional muscular clawed arms as the aspect of the girallion settles upon them, Kurnod holding his long wooden shield in one claw. That done the trio race down the stairs, dogs sniffing the air to locate poor Grim. The massive dire wolf squeezing down before taking a position in the small room standing protectively beside the small Kuln


    Spoiler: Kurnos
    Show


    Kurnos / Primus / Secundus
    + move downstairs to around F6 or so


    Shedu crown (totem)
    1E Wormtail belt
    Dragon claws
    1E Astral vambraces
    1E Strongheart vest

    Effects
    Girallions blessing 70 minutes (K/P only)
    Divine protection (+1 saves/AC)
    Energy Aura

    Kurnos:
    AC 23 FF21 Touch 12 +3 NA (belt) = 26
    Saves +8/8/8
    HPs 46/46

    Primus:
    AC 20 FF 18, Touch 11 +3 NA (belt) = 23
    Saves +10/7/6
    HPs 66/66

    Secundus
    AC 23 FF 20, Touch 13, +3 NA (belt) = 26
    Saves +9/8/5 Evasion
    HPs 49/49
    Effect:

    Last edited by DrK; 2017-07-29 at 01:27 AM.
    Thanks to Emperor Ing for the nice Avatar

  7. - Top - End - #217
    Ettin in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Rushing down you push past the cowering guards to the abandoned and smashed barricade. A heavy door leads down to the darkened rooms below. Moving down you notice occasional small splashes of blood on the walls. Mostly dried now it attests to signs of struggle and fighting.

    The steps lead down into a kitchen area, with a large fireplace, long tables and broad barrels. Pots and pans hang from the walls and rafters above. All is eerily silent, but you know that all is not as peaceful as it seems. The dogs hackles raise as they sense foulness all about that challenges their adherence to the natural order.

    Shadows dance and flit about the cluttered chamber and suddenly with horrific moans moving shapes shamble forth from the darkness...with tabards and armour indicating their past lives as soldiers of the keep the vile creatures that shuffle forth are a frightening sight to behold! Rotted and shriveled flesh hangs from their faces and bones, and their hands are almost talon-like with bony claws reaching out. Most horrific, a multitude of wriggling green worms writhes in and out of each creatures skull orifices and crawl dripping from their outstretched arms and ruined torsos.

    Spoiler: rolls & info
    Show
    4x DC14 Will saves for everybody please, one for each undead sack of maggots (ew!). Failure means panicked as per fear. Feel free to use Action Points if you wish (one per save max, but as many in a round as you want to).

    Who's got the light? Are you using Keston's Cap of Focusing Fire?

    Quote Originally Posted by Chambers View Post
    drink one of the Potions of Shield of Faith. What's the +deflection bonus?
    They'll be +2 AC

    initiative
    Keston (1d20-1)[5]
    Kurnos (1d20+2)[17]
    Kuln (1d20+5)[6]
    Jhaan (1d20+1)[7]
    Bron (1d20+1)[21]
    Spawn (1d20-1)[16]

    There is a wall between I9 & I10 so Keston is not currently threatened.

    Spawn are not flat-footed. They have used the surprise round to close.
    Spoiler: Map
    Show


    => Bron, Kurnos & pets

  8. - Top - End - #218
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    DrK's Avatar

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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos

    The stench of wrongness raised the hackles on Kurnos's neck even as the dogs both felt the same. Kurnos glared in horror at the monstrostities coming at them, a wave of fear washing over him that he was barely able to resist as both dogs howled and barked to resist the effect. Only the calming effect of Jhaan and the blessings of the gods keeping Kurnos and Secundus from fleeing. With a snarl he leapt forward shield blocking the nearest as he clawed at it repeatedly even as the dogs went to savage and rip the undead creatures apart.

    Spoiler: Kurnos et al
    Show


    Secundus to F4
    Kurnos to E5
    Primus (top left) to F5

    Secundus vs G4
    atk (1d20+8)[10] dam (1d6+4)[9] trip (1d20+4)[15] vs (1d20)[10]
    dragon claws (1d20+6)[21] dam (1d6+3)[5]
    dragon claws (1d20+6)[26] dam (1d6+3)[6]
    +4 to hit if tripped

    Primus
    bite vs E6 (1d20+14)[31] dam (1d8+13)[14] trip (1d20+13)[20] vs (1d20)[8]
    dragon claws vs G4 (1d20+12)[28] dam (1d8+5)[10]
    dragon claws vs G4 (1d20+12)[30] dam (1d8+5)[6]
    Girallion claws vs G4 (1d20+12)[23] dam (1d6+5)[7]
    Girallion claws vs G4 (1d20+12)[29] dam (1d6+5)[11]
    +4 to hit if tripped
    if 2 claws then REND (2d6+13)[20]

    Kurnos vs E6
    dragon claw (1d20+8)[18] dam (1d6+5)[9]
    girallion claw (1d20+8)[9] dam (1d4+4)[8]
    girallion claw (1d20+8)[27] dam (1d4+4)[5]
    +4 to hit if been tripped
    if 2 claws then REND (2d4+6)[11]


    1E Shedu crown (totem)
    1E Wormtail belt
    Dragon claws
    1E Astral vambraces
    1E Strongheart vest

    Effects
    Girallions blessing 70 minutes (K/P only)
    Divine protection (+1 saves/AC)
    Energy Aura
    Jhaan's Aura +4 vs Fear

    Kurnos:
    AC 23 FF21 Touch 12 +3 NA (belt) = 26
    Saves +8/8/8
    HPs 46/46

    Primus:
    AC 20 FF 18, Touch 11 +3 NA (belt) = 23
    Saves +10/7/6
    HPs 66/66

    Secundus
    AC 23 FF 20, Touch 13, +3 NA (belt) = 26
    Saves +9/8/5 Evasion
    HPs 49/49
    Effect:
    Thanks to Emperor Ing for the nice Avatar

  9. - Top - End - #219
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Bron felt good, he had a new shield, he was along with a group of very capable adventurers, for the first time in his life, he had found new meaning in helping others, what could go wrong?

    He turned the corner as he ran down to help along with the others, and came face to face with a living nightmare, all noble deeds of chivalry and altruism fled from him like a storm rinsing him clean of his false begotten ideals.

    He didn’t just see the dead man before him, worms wriggling inside his his frame, but death itself, the inevitable approach of time marching on, reaching out, and caressing him.

    He had to flee, had to outrun death, he could’t let it touch him.

    Without a thought, he turned around and with all his energy, ran back up the stairs, leaving his sword and shield, all thoughts gone from him, except the insatiable need to flee deaths ugly, horrible caress.
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  10. - Top - End - #220
    Ettin in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    With a snarl Kurnos and the hounds leap forward tearing into the corpse creatures ina a shower of worms and gore. As the bodies fall, dismembered, worms drip from the hide of the dogs but several wriggle and worm their way about Kurnos' clothing, seeking the warmth of nearby living flesh.

    Bron, mindless with fear, ducks past the approaching horrors and pushes his way past Keston. As he does one reaches out a wasted limb, worms flying ina spray and one latching on to his collar wriggling about next to his soft skin! Heedless, Bron dashes away to 'safety' upstairs.

    The remaining two creatures lope forward, lashing out at anyone nearby. Kuln is struck for 8 damage and Keston for 11 damage each strike flinging vile worms about to wriggle and burrow wherever they can!

    Spoiler: rolls & info
    Show
    Since Kurnos attached with natural weapons, and has insufficient natural armour rating:
    worm vs Kurnos (1d20+6)[18] Hit
    worm vs Kurnos (1d20+6)[22] Hit
    worm vs Kurnos (1d20+6)[7]
    worm vs Kurnos (1d20+6)[23] Hit

    AoO worm vs Bron touch attack (1d20+6)[11] Hit

    slam vs Kuln (1d20+7)[24] damage (1d6+6)[8] + worm
    slam vs Keston (1d20+7)[26] damage (1d6+6)[11] + worm

    3 worms on Kurnos & 1 each on Bron, Kuln & Keston. You can attack these worms as normal, if you wish to.

    Spoiler: Map
    Show


    => Party

  11. - Top - End - #221
    Firbolg in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Bron's escape knocked Keston to the side, opening up for him getting hit by one of the spawn. First he calls out to his allies. "Bron has fled back up the stairs. There's two of them over here." Second he calls out to his divine mistress. "Mystra, send these things away!"

    Spoiler: OOC
    Show
    Turn undead with AP for CL 5
    check: (1d20+5)[23] (CHA+Religion) -> +4 = max 9HD creatures
    damage: (2d6+8)[18] (Level+CHA) -> 18HD worth

    "you don’t need line of sight to a target, but you do need line of effect."

    Maybe we'll get lucky and the worms will count as undead too
    Last edited by Cavir; 2017-08-13 at 12:52 AM.
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  12. - Top - End - #222
    Titan in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kuln, writhes in fear of the creatures as the bite and slam him. He flails about as he tries to make his escape, fear and pain driving the gnome mad as he runs up the stairs screaming.

  13. - Top - End - #223
    Retired Mod in the Playground Retired Moderator
     
    Chambers's Avatar

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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Jhann

    "Take heart friends!" Jhann shouts to no avail as the supernatural fear takes over his companions. Snarling at the vile monsters Jhann steps forward with his flaming sword, ready to end their cursed existence.

    Spoiler
    Show
    5ft step to I8.
    Swift: Burning Blade
    Full Attack.

    Attack (1d20+9)[17]
    Damage (2d6+4)[13] magic slashing damage and (1d6+6)[10] fire damage

    Attack (1d20+4)[17]
    Damage (2d6+4)[13] magic slashing damage and (1d6+6)[12] fire damage

    HP 61/61
    AC 23

    Readied Maneuvers: Death Mark, Revitalizing Strike, White Raven Tactics, Fire Riposte, Burning Blade
    Granted Maneuvers: Fire Riposte, White Raven Tactics, Burning Blade
    Newly Granted Maneuver (End of Turn):(1d2)[1]
    Expended Maneuvers: Burning Blade
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"- Roger Zelazny, This Immortal
    Avatar Image: The Great Wave off Kanagawa by Hokusai; bitmap version by me.


  14. - Top - End - #224
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    DrK's Avatar

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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos yelped in surprise as the worms attached to his body, although he was relieved to see the combination of fur and glown worm scales protecting his pet dogs. "Beware, don't get too close to them!" he shouts by way of warning to his colleagues.

    With him and Primus he seeks to tear the Worms freeashe whistles sending Secundus around the side to attack the rear of the strange vile Kyuss touched undead.

    Spoiler: Kurnos
    Show


    Energy aura - fire 2 vs works from Jhaans aura

    Secundus to K8
    Kurnos to F6
    Primus (top left) to G5

    Secundus vs J8
    atk (1d20+8)[13] dam (1d6+4)[10] trip (1d20+4)[11] vs (1d20)[10]
    +4 to hit if tripped

    Primus vs the Worms
    bite vs (1d20+14)[33] dam (1d8+13)[19]
    dragon claws vs (1d20+12)[17] dam (1d8+5)[12]
    dragon claws vs (1d20+12)[24] dam (1d8+5)[10]
    Girallion claws vs (1d20+12)[19] dam (1d6+5)[8]
    Girallion claws vs (1d20+12)[16] dam (1d6+5)[8]


    Kurnos vs Worms
    dragon claw (1d20+8)[28] dam (1d6+5)[11]
    girallion claw (1d20+8)[23] dam (1d4+4)[5]
    girallion claw (1d20+8)[28] dam (1d4+4)[7]
    +4 to hit if been tripped



    1E Shedu crown (totem)
    1E Wormtail belt
    Dragon claws
    1E Astral vambraces
    1E Strongheart vest

    Effects
    Girallions blessing 70 minutes (K/P only)
    Divine protection (+1 saves/AC)
    Energy Aura
    Jhaan's Aura +4 vs Fear

    Kurnos:
    AC 23 FF21 Touch 12 +3 NA (belt) = 26
    Saves +8/8/8
    HPs 46/46

    Primus:
    AC 20 FF 18, Touch 11 +3 NA (belt) = 23
    Saves +10/7/6
    HPs 66/66

    Secundus
    AC 23 FF 20, Touch 13, +3 NA (belt) = 26
    Saves +9/8/5 Evasion
    HPs 49/49
    Effect:


    Thanks to Emperor Ing for the nice Avatar

  15. - Top - End - #225
    Ettin in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    As Keston's resolve drive the vile creatures to cower in fear Jhaan and Secondus make short work of them, the foul zombies quickly taken apart. As the disgusting worms wriggle about Kurnos and Secondus are able to clear them from themselves and the fearful Kuln, squashing them flat.

    Keston and Bron are less fortunate, and even as panicked Bron is grabbed and held firm by a group of friendly soldiers they each feel a stab of discomfort and take 1 damage as the writhing green things burrow beneath their skin and wriggle through their flesh. "He's done fer!""He's going to turn into one of them!""Quick, kill 'im now" from the sounds of it the soldiers have seen what happens to their poor companions and intend to put Susebron out of his misery! "Stand back, men. Here hold still" Baroness Cromm steps forward blade in hand and with a few expert twists she has the repugnant worm out of Bron with little hurt. As it twists and writhes she hurls it to the ground and crushes it underfoot.

    Spoiler: info
    Show
    Gotta love these things! They remind me of old school rot grubs



    The worms are now burrowing through your bodies toward your tasty brains and can no longer be attacked directly . A DC20 Heal will extract one.

    ETA to brains entree:
    Keston (1d4)[3] rounds
    Bron (1d4)[2] rounds


    => Party
    Last edited by Ghostfoot; 2017-09-02 at 02:33 AM.

  16. - Top - End - #226
    Firbolg in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston drops his morningstar, grabs his dagger and starts to cutting away at at his own skin to get at the worm burrowing inside him. "Uhh. Owww! Quick, help me dig it out or cast Guidance on me!"

    Spoiler: OOC
    Show
    Will wait til the end of the round to see if there is help, then a heal check.
    Heal (1d20+6)[14] (+help if any)
    Taking damage either way?

    Hey... would turning Gaseous leave it behind? Will probably be important to know at some point.
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  17. - Top - End - #227
    Firbolg in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston fails to stop the worm's wriggling underneath his skin and it continues to work its up his arm. His voice showing great concern but not quite panic yet. "I doubt anyone has Remove Disease/Curse, Dispel Evil, or Neutralize Poison spell that could help but now would be the time to surprise me. I don't care how deep you have to cut, but cut it out or help me cut do it! Mystra guide me!"
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  18. - Top - End - #228
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos

    Kurnos runs across to Keston, claws flexed ready to tear free the offending worm to see the hole in Keston's side. Looking at with a slight edge of worry he shouts for help - "With my claws I'd worry about eviscerating Keston. Someone with nimble fingers please try and help him..."

    Spoiler: Kurnos
    Show

    Aid anther DC 10 untrained (1d20+3)[22] (+(1d6)[3] AP if needed)
    to give +2 to someone else....

    Thanks to Emperor Ing for the nice Avatar

  19. - Top - End - #229
    Retired Mod in the Playground Retired Moderator
     
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Jhann

    "I'm no healer friend, but those things surely can't stand the heat." Jhann says and everyone feels the protective warding drop away. Moments later his greatsword leaps into flame. "It won't burn for long so be quick about it!"

    Spoiler
    Show
    Offering his flaming greatsword as a means to burn the worms under the skin by placing the flat of the burning blade against the arm.

    Aid Another (Heal): (1d20-1)[10]
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"- Roger Zelazny, This Immortal
    Avatar Image: The Great Wave off Kanagawa by Hokusai; bitmap version by me.


  20. - Top - End - #230
    Firbolg in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston is grateful for the personal aid from his allies. "As long as the surgery doesn't kill me, I don't care about the pain. Better than dying!" He explains to the others on how to best proceed in case he gets delirious from the pain. Kurnos' claw slices skin to create an opening for Jhann's burning blade to peel it out. Keston grits his teeth then yells in pain, but time is running out.

    Spoiler: OOC
    Show
    Healing DC 20. Skill @ +6, +4 from 2x Aid Other plus Action Point.
    (1d20+10)[23] + (1d6)[5]
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  21. - Top - End - #231
    Ettin in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    The next few moments are bloody and grim. Kurnos slices along his shoulder as the worm writhes and wriggles rapidly underneath Keston's skin. With Jhaan to support him Keston begins to dig about in his own flesh. The worm twists desperately trying to hide among the corded muscles but Keston manages to get his hand in there and firmly grasp the blood-slick thing. Consciousness dimming from the pain he flings it to the ground where the flat of a flaming greatsword ends the threat.

    As Keston recovers Kuln and Bron rejoin the group, supernatural fear still a memory but no longer overwhelming them. A quick sweep of the basement confirms that no more of the undead horrors remain and as news of your efforts reaches the weary troops above there is a great cheer of relief coupled with a cry of hope from the battlements "Reinforcements! They're here!"

    The ranks of fresh soldiers and healers file into Cromm's Hold, quickly relieving the tired defenders and tending to the many wounded. In the midst of them rides the welcome sight of the wizard Delfen atop his tome-laden pony.

    Spoiler: Delfen Ondabar
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    "Delfen!"
    cries Marzena, a relieved smile upon her face "It is good to see you again!".

    With the hustle and bustle of activity all around you all make your way to Baroness Cromm's chambers where a table laden with bread, mead and other welcome nourishments is prepared. Marzena and Delfen join you to discuss and debrief all that has occurred of late...

    Spoiler: next steps
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    Ew.

    1 hp damage from the home surgery.

    Plenty of time to rest/ recover overnight now.

    That's the end of that "chapter" of Age of Worms. Well done! Next we'll be on to something quite different again

    Let me add up the XP...

  22. - Top - End - #232
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos

    The druid breathes a sigh of relief as the worm is burned out if his friend. He shakes his head, "A nasty business. The more we see of this Kyuss and it's creatures the bleaker I feel things are becoming. Are you well Keston", he reaches down and invigorates the wound, flesh knitting and sealing.
    Spoiler: lesser vigour
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    Moot point as its in story mode but 16hp


    The cheers from above lead him and his hunting hounds upstairs and he nods to Delfen. "Well met master Delfen. Fear not, the lizardman threat has been quashed." Letting the mage in he asks out some lumps of meat to feed the hounds settling both in one of the stables, happy they can defend themselves, especially as all the lizard flesh seems to have made Primus even bigger.

    Joining the others for dinner and the Lady of the tower he first wages and changes into some fresh green and brown clothes - the other set soaked with blood and gore. Taming his wild hair and removing the customary mask he heads for dinner. Nodding to the others he greets Lady Cromm, Delfen and Marzena. "We had sought you out Mistress Marzena, Delfen said you may no more of these Worms and Kyuss?".
    Thanks to Emperor Ing for the nice Avatar

  23. - Top - End - #233
    Firbolg in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston grimaced in pain as he watched Kurnos slice open his shoulder. He had to watch in order to keep the worm in sight. His own blood spurting and the pain was not something he was trained for. He did not travel all the way from Aglarond just to die from a little green worm. He used all his willpower to stay focused. It worked! Praise his friends and Mystra! Mystra's touch closed the wound and Kurnos' touch finished healing that and other wounds. All that was left was the splattered blood.

    After happily reuniting with Marzena and Delfen, Keston uses his basic magics to tidy up the party after their trip into the marsh and the fight below the keep. Joining everyone at the dinner table, Keston is excited to learn from the two skilled wizards.
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  24. - Top - End - #234
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    It was all a blur.

    He couldn't recall much, just that he only now had regained conscious control of his body, he was like a prisoner inside his mind, not being able to move, or act upon his own thoughts.

    Something...something had overpowered him, and his mind had crumbled like a badly built wall upon the pressure of it, behind the vast power of mortal life, the threat of imminent danger, and he had buckled like a cheap bridge.

    Shame riddled him with guilt and anger, pain and frustration washed over him waves as he watched his now friend, being cut open and the worm ripped out. He stood, almost frozen, a stark contradiction to the most recent events that led him to flee.

    He could barley think about it, his mind tried to block him out of the thoughts, realizing them for what they were, a sickness, an infection that would only make the body worse. He shunted them back somewhere, where he could process them better at an appropriate time.

    He smiled meekly as Keston recovers and his eyes walk over him.

    He hadn't been long with them, and he had already failed them...Perhaps they would want to get rid of me? he thought, as the newcomer, whom they all seemed to know came into view. He stood in the back, keeping to himself, and his thoughts.
    Spoiler
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    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  25. - Top - End - #235
    Ettin in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    The debate is robust and vigorous as Marzena explains to Delfen and the rest of you what she knows of the worms. She recounts the history of the lizard tribes and how plagues of worms had occurred in generations past. That there have been further unsubstantiated reports of worm-riddled walking corpses indicating that the plague may well be more widespread than simply the lizardfolk of the swamp. You speak up and describe the infected lizardfolk that you encountered, the infested cavern of the dragon Ilthane, the dragon egg filled with worms and the draconic kobold guardians evidently placed to ensure that the tribes offspring would all be infected. Delfen mentions the cultists of the Ebon Triad and you relate your encounters with these fanatics.

    Baroness Cromm frowns at the peaceful development with the Redeye tribe, clearly hesitant to put to much faith in any promise of peace with her long-time enemies. Nevertheless, with Cromm's Hold weakened and her troops in no state to take any offensive action she reluctantly concedes that the message of truce be acted upon. A messenger is sent to the Lords of Waterdeep informing them of events and requesting a negotiator be sent to progress the relationship.

    As the night wears on Delfen continues to inquire but you sense that any great insights remain out of grasp. He mutters about "consulting his books" back at his tower. His frustration is evident as you all retire for the evening.

    ....................................

    Next morning, you all prepare for the short trip back to Daggerford with Delfen and Marzena. Baroness Cromm and the grateful troops bid you farewell as you make your way back east. The discussions continue for the whole journey along the trail and as the summer sun starts to lower in the sky you see the rickety sprawl of Daggerford ahead.

    Getting in to town you pick your way through the gamblers, miners and wretches and ensconce yourselves in Delfen's home. The wizards continue their debate and you are left to order food and drink to keep everyone going.

    Eventually Delfen turns to you with a sigh, "There's more here that I just can't make sense of. I feel that we are on the cusp of something momentous, something that threatens far more than just this community. Here, I have compiled all of our discoveries, clues and suspicions. There is a sage I know in Waterdeep, a friend of mine named Dagsumn. Will you take this information to him and see if he can shed any light? It pains me to say it, but he has a far sharper mind than I for this sort of investigation."

  26. - Top - End - #236
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos

    The druid listens intently over the next few days as they investigate the source of the strange worms, the Ebon Triad and the behaviour of the lizard tribes. At Delfens request Kurnos nods. ",Of course Magister. We can all feel something is happening and it's clearly of an ill wind."

    He looks at the others "It's a short trip to the city, aside from food and water are we ready to leave?"

    Spoiler: to the city!
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    Yup, I'm ready to go.

    Thanks to Emperor Ing for the nice Avatar

  27. - Top - End - #237
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Bron nods his assent, silently brooding is own personal failures.
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  28. - Top - End - #238
    Titan in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kuln nods in agreement with the others. "I think you have the right of it, though I don't know if I would call it so much as momentous as dire, but to each his own. I will travel to Waterdeep and seek out your friend."

  29. - Top - End - #239
    Firbolg in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston takes in the wealth of information with a thirst for knowledge. The next morning the cleric discovers a new gift from Mystra. The blessing is further encouragement to him that he is on the right track even with the dark news of the worms. He reveals the gift to the party and the wizards. "Waterdeep? Wonderful! I've always wanted to see the city. I just hope the worms have not found their way there."

    Spoiler: OOC
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    Would love to use the Arcane Sight on the wizards, but I'll play nice :)
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  30. - Top - End - #240
    Ettin in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    "I too know of a sage, a wise man in Calimport who may be able to help. I will leave you to investigate in Waterdeep while I follow up in my homeland. May our paths cross again." After many hearty farewells and promises to meet again Jhaan departs for the long journey south to Calimshan.

    The next day your party says it's further farewells, this time to Delfen and Marzena. Setting off on the ~5 day trip to Waterdeep you have one last glance at the disheveled town of Daggerford before heading off north along the Trade Way.

    A cool ocean breeze blows in from the Sword Coast to the west, making for comfortable travel as you walk in the fine spring day. The ancient trees of Ardeep Forest fill the vista to the east of the Way.

    As the sun wanes in the late afternoon you spy the smoke of a campfire ahead and next to the road in a well-used rest stop a sturdy dwarf is visible.

    Spoiler: Enter Har Ironeater
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    Chambers, time to intro Har

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