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  1. - Top - End - #61
    Bugbear in the Playground
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    Lightbulb Re: 5e Adventure By Me. Yeah.

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    I've lost track of the initiative order, but I assume I'd have gone again by now.


    Arkhen is starting to get annoyed. She draws a dagger and throws it at the wolf she attacked before.

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    Attack:
    (1d20+5)[25]

    Damage:
    [roll]1d4+5[/roll/

    Hex bonus damage:
    (1d6)[3]

    Also, can she attempt an Arcana or Nature check to try to figure out what these things are? If so:
    (1d20+3)[7]

    Edit: Critical Hit! But since I can't "roll" in an edit, and I'd rather not spam the thread, would anyone else care to roll the additional 1d6+1d4 damage for me?

    More edit: Wait, it didn't roll the dagger damage? This whole post has been a mess.
    Last edited by Sicarius Victis; 2016-12-08 at 10:05 PM.

  2. - Top - End - #62
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    GnomeWizardGuy

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    Default Re: 5e Adventure By Me. Yeah.

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    Hey, DM, can you repost the Initiative order when you reply during combat?


    Zaran hefts his heavy maul and finds another wolf to smash.

    Spoiler: dice rolls
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    [roll]1d20+5[/roll]
    [Roll]2d6+5[/roll]

    I don't know what I'm doing wrong, or why the dice aren't rolling for me.
    Last edited by mgshamster; 2016-12-08 at 10:05 PM.

  3. - Top - End - #63
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    Default Re: 5e Adventure By Me. Yeah.

    Quote Originally Posted by Sicarius Victis View Post
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    I've lost track of the initiative order, but I assume I'd have gone again by now.


    Arkhen is starting to get annoyed. She draws a dagger and throws it at the wolf she attacked before.

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    Attack:
    (2d4+2)[7]

    Damage:
    [roll]1d4+5[/roll/

    Hex bonus damage:
    (2d6)[8]

    Also, can she attempt an Arcana or Nature check to try to figure out what these things are? If so:
    (1d20+5)[25]

    Edit: Critical Hit! But since I can't "roll" in an edit, and I'd rather not spam the thread, would anyone else care to roll the additional 1d6+1d4 damage for me?

    More edit: Wait, it didn't roll the dagger damage? This whole post has been a mess.
    Spoiler: OoC
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    Oh, screw it. I'll just roll the damage here.

    (2d4+2)[7]

    (2d6)[8]


    Quote Originally Posted by mgshamster View Post
    Spoiler: ooc
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    Hey, DM, can you repost the Initiative order when you reply during combat?


    Zaran hefts his heavy maul and finds another wolf to smash.

    Spoiler: dice rolls
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    (1d20+5)[25]
    (2d6+5)[12]

    I don't know what I'm doing wrong, or why the dice aren't rolling for me.
    Spoiler: More OoC
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    I really don't know.

  4. - Top - End - #64
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    Gluteus_Maximus's Avatar

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    Default Re: 5e Adventure By Me. Yeah.

    Geez, FOUR critical hits in four attacks.
    Your nature/arcana check yields this information; The white liquid that they are "bleeding" is similar to the sap of certain plants. They are nonmagical.
    Arkhen: The dagger pierces the throat of the wolf, which bleeds its white liquid out into the snow. It falls from Zanan's chest and lies on the floor.
    Zanan: Your maul finds its target; after running over to the wolf threatening Arkhen, you hit the wolf in its chest, flinging it into the foliage of nearby trees. A birds' nest falls on top of it, smashing the eggs on its face.
    Initiative Order:
    Zanan -> Kaltos -> Wolves -> Sarissa -> Arkhen -> Erevan -> Corbin -> Aelar -> Elymas

    The actions taken by the wolves earlier were a surprise attack by two wolves coming from the rear, but it's happened now. It would be too much to go back and redo everything that happened. It is now Erevan's turn.

    The merchant at the wagon where Sarissa is says, "Th-thank you for -OW- Saving me..." He can barely move with the kind of injuries on his shoulder.
    Last edited by Gluteus_Maximus; 2016-12-08 at 10:21 PM.

  5. - Top - End - #65
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    Default Re: 5e Adventure By Me. Yeah.

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    Sicarius: It barely matters. the additional damage from the crit/hex kills the wolf on their own. Also, the reason why the damage didn't roll: At the end of the roll you had a / instead of a ]
    mgshamster: I have no idea why the first one didn't roll. The second one didn't because you capitalized the R in "Roll".

    Two more wolves appear; One in front of the first wagon, where Sarissa is; and one on the west side, where Zanan and Arkhen are. No one is surprised this time.
    Last edited by Gluteus_Maximus; 2016-12-08 at 10:29 PM.

  6. - Top - End - #66
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    GnomeWizardGuy

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    Default Re: 5e Adventure By Me. Yeah.

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    Are we actually going in initiative order, or is it kind of a free for all based on who posts at the time?

    I'm actually ok with either, knowing you guys tend to post when I'm not awake. I'm just curious.

    Of we are going on initiative order, who's up right now?

  7. - Top - End - #67
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    Default Re: 5e Adventure By Me. Yeah.

    Quote Originally Posted by mgshamster View Post
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    Are we actually going in initiative order, or is it kind of a free for all based on who posts at the time?

    I'm actually ok with either, knowing you guys tend to post when I'm not awake. I'm just curious.

    Of we are going on initiative order, who's up right now?
    Spoiler: OoC
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    We're attempting to go in initiative order, it's Erevan's turn.


    As soon as Arkhen gets the chance, she shouts "Whatever these are, they're plant-based! That's not blood, it's sap!"

  8. - Top - End - #68
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    Default Re: 5e Adventure By Me. Yeah.

    Quote Originally Posted by Gluteus_Maximus View Post
    Play order: Zanan -> Kaltos -> Wolves -> Sarissa -> Arkhen -> Erevan -> Corbin -> Aelar -> Elymas
    ]Erevan a

    Spoiler: OOC
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    continues to fire arrows until his quiver is empty, the wolves are driven off or are killed.
    Attack: (d20+7)[21]
    Damage: (d6+3)[9]

  9. - Top - End - #69
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    Default Re: 5e Adventure By Me. Yeah.

    The wolf at the front wagon takes an arrow in the knee. It doesn't seem to be slowing down, though its sap is leaking out.
    Spoiler: OOC
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    herodofcows, the one who plays Corbin, is not on at the moment, and neither are the ones who play Aelar or Elymas. Back to Zanan.
    Last edited by Gluteus_Maximus; 2016-12-08 at 11:14 PM.

  10. - Top - End - #70
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    Default Re: 5e Adventure By Me. Yeah.

    Zanan's turn: He charges the wolf that just appeared on the west side and swings his maul.
    Attack: (1d20+5)[20]
    Hit: (2d6+3)[14]
    Zanan hears crunching in the bones of the wolf's chest; it falls to the ground, dead.
    Last edited by Gluteus_Maximus; 2016-12-08 at 11:17 PM.

  11. - Top - End - #71
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    Default Re: 5e Adventure By Me. Yeah.

    Kaltos continues to ride around his cart to fend of Wolves from his retainers.
    Spoiler: OOC
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    Same actions as last turn (Riding around defending retainers with a ready action), this will likely continue for the fight.
    If things continue at the pace they're going, I may not be able to keep up, I'm used to daily posting, as I can't always commit to posting more often that. But then again I'm also not used to the D&D system, I hear it's very combat orientated? So this posting speed may be required.
    I do GM, but I prefer to play as a player.
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  12. - Top - End - #72
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    Default Re: 5e Adventure By Me. Yeah.

    Vallestra lies unconscious next to Kaltos... As he is protecting his retainers, he would want to heal her, correct? If so, Kaltos lays hands on Vallestra, restoring 5 hit points.
    Spoiler: OOC
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    If you give me actions for Kaltos to make if you are unable to yourself at that point in time, then I can make them. If we are out of combat and you are unavailable, I can also play Kaltos for you, to the best of my ability.
    Last edited by Gluteus_Maximus; 2016-12-08 at 11:22 PM.

  13. - Top - End - #73
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    Default Re: 5e Adventure By Me. Yeah.

    It is now the wolfs' turn.
    The wolf on the front leaps onto the wagon to bite Sarissa.
    Attack: (1d20+2)[15]
    Hit: (2d4+2)[6]
    Sarissa is unconscious on the front of the wagon.
    The wolf on the east side circles around and dashes towards Arkhen, but can't reach them.
    Last edited by Gluteus_Maximus; 2016-12-08 at 11:25 PM.

  14. - Top - End - #74
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    Default Re: 5e Adventure By Me. Yeah.

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    Quote Originally Posted by Gluteus_Maximus View Post
    Vallestra lies unconscious next to Kaltos... As he is protecting his retainers, he would want to heal her, correct? If so, Kaltos lays hands on Vallestra, restoring 5 hit points.
    Spoiler: OOC
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    If you give me actions for Kaltos to make if you are unable to yourself at that point in time, then I can make them.
    If I'm unable to post in time then he'll do whatever he can to protect his retainers, as for the Lay on Hands, that requires touch and Kaltos is currently riding Hope, so that won't be possible, can my other retainers stabilize her?
    I do GM, but I prefer to play as a player.
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    If you are on this list, don't bother applying to a game I'm GMing, you had your chance.

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  15. - Top - End - #75
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    Default Re: 5e Adventure By Me. Yeah.

    Sarissa goes down, bleeding heavily.

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    0 HP, but not yet dead, so Martyr's Death doesn't trigger.
    I have a LOT of Homebrew!

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  16. - Top - End - #76
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    Default Re: 5e Adventure By Me. Yeah.

    Sarissa's death save: (1d20)[1]
    NATURAL 1! Sarissa gets 2 death save strikes. It is now Arkhen's turn.
    Last edited by Gluteus_Maximus; 2016-12-08 at 11:28 PM.

  17. - Top - End - #77
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    Default Re: 5e Adventure By Me. Yeah.

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    If the wolves have gone and Sarissa is unconscious, it's my turn, correct?

    I'm having some trouble keeping track of the wolves. How many are there, and who are they in melee with?

  18. - Top - End - #78
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    Default Re: 5e Adventure By Me. Yeah.

    One is at the front wagon, some 50 feet away from you, and is in melee range of an injured merchant and Sarissa, who is unconscious.
    One is about 30 feet away from where you are right now, and you have sight lines on it.
    The_Necromancer: Narrus tears part of his shirt and bandages the wound. She is stabilized.
    Last edited by Gluteus_Maximus; 2016-12-08 at 11:33 PM.

  19. - Top - End - #79
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    Default Re: 5e Adventure By Me. Yeah.

    Quote Originally Posted by Gluteus_Maximus View Post
    One is at the front wagon, some 50 feet away from you, and is in melee range of an injured merchant and Sarissa, who is unconscious.
    One is about 30 feet away from where you are right now, and you have sight lines on it.
    Spoiler: OoC
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    I know it's a bad idea, but it is what Arkhen would do. Protecting her allies is kind of her whole personality. Or most of it, at least.


    Arkhen switches her Hex to the one on the merchant and Sarissa, runs towards it, and throws another knife.

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    (1d4+3)[4]

    (1d4+3)[4]
    (1d6)[5]

    Edit: Seriously? Another 1? Well, that's a broken dagger. Or something.
    More edit: or we use the DM's rolls, which are both more legal and just better.
    Last edited by Sicarius Victis; 2016-12-08 at 11:40 PM.

  20. - Top - End - #80
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    Default Re: 5e Adventure By Me. Yeah.

    Okay, I will do that roll for you, because it doesn't work with multiple kinds of die in one command, I don't think.
    (1d4+3)[6]
    (1d6)[2]
    The knife stabs under the jaw of the wolf, knocking out a few of its teeth and spraying even more white liquid all over the merchant.
    Last edited by Gluteus_Maximus; 2016-12-08 at 11:39 PM.

  21. - Top - End - #81
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    Default Re: 5e Adventure By Me. Yeah.

    Quote Originally Posted by Gluteus_Maximus View Post
    Okay, I will do that roll for you, because it doesn't work with multiple kinds of die in one command, I don't think.
    [roll0]
    [roll1]
    Alright. I saw that it didn't work, and just reposted the whole thing, with it being fixed, and got worse results. I suppose the first attempt, with your rolls, is the "legal" one. It's also the better one.

  22. - Top - End - #82
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    Default Re: 5e Adventure By Me. Yeah.

    OOC: As it is now Erevan's turn, and the one who plays him is not available at the moment, I will play his action.
    Erevan shoots at the one remaining wolf.
    Attack: (1d20+5)[25]
    Hit: (1d6+3)[6]
    Another critical. Wow. The arrow pierces BOTH of the wolf's eyes, and the arrow is embedded into the ground.
    END OF THIS INITIATIVE!
    Everyone gains xp equal to 350/8, rounded down (43 xp).
    You set up a campfire for the night. If anyone is going to do anything, do it now.
    Last edited by Gluteus_Maximus; 2016-12-08 at 11:46 PM.

  23. - Top - End - #83
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    Default Re: 5e Adventure By Me. Yeah.

    Spoiler: Crit!
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    (1d6)[6]

    I rolled it for ya, if that's okay. If not, I'll delte this post.
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  24. - Top - End - #84
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    Default Re: 5e Adventure By Me. Yeah.

    Arkhen will re-string her bow, and examine the wolves' corpses.
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    What kind if check would that be?

  25. - Top - End - #85
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    Default Re: 5e Adventure By Me. Yeah.

    OOC: Wow, I was honestly not expecting that d6 to roll exactly 6. I killed off the wolf because it was just going to fall victim to Kaltos or Zanan.
    That would be a nature check, this time with advantage.
    Last edited by Gluteus_Maximus; 2016-12-08 at 11:48 PM.

  26. - Top - End - #86
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    Default Re: 5e Adventure By Me. Yeah.

    Sarissa eventually staggers to her feet, feeling a bit woozy. Ergh... What was that about these things being plants?

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    Spending a hit die. (1d4+2)[6]

    Full HP, baby!
    Last edited by JNAProductions; 2016-12-08 at 11:49 PM.
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  27. - Top - End - #87
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    Default Re: 5e Adventure By Me. Yeah.

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    (1d20+3)[6]

    (1d20+3)[22]

    Edit: So, a 22 on my Nature check, using advantage. What can I tell about these things?
    Last edited by Sicarius Victis; 2016-12-08 at 11:52 PM.

  28. - Top - End - #88
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    Default Re: 5e Adventure By Me. Yeah.

    Your nature check yields this information. These wolves weren't born this way; they died and came back, likely because of the effects of some kind of plant. But they didn't just come back. They were being controlled somehow to do the bidding of this plant, whatever it is, as they didn't follow regular wolf tactics of staying together.
    Last edited by Gluteus_Maximus; 2016-12-08 at 11:56 PM.

  29. - Top - End - #89
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    Default Re: 5e Adventure By Me. Yeah.

    "As far as I can tell, these things were once normal wolves. It seems like they died, and were reanimated and controlled by some kind of plant. I've heard stories about things like this, but I never thought there could have been any truth to them..."
    Last edited by Sicarius Victis; 2016-12-08 at 11:57 PM.

  30. - Top - End - #90
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    Default Re: 5e Adventure By Me. Yeah.

    Perhaps this Rashad fellow? Or maybe Rashad was a victim? Sarissa asks no one in particular. Either way... Sir! she calls out to the master of the wagons, We're going to need to investigate this. How should we split our resources so we can investigate while keeping you safe?
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