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Thread: Simple RAW 3
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2018-06-17, 05:19 AM (ISO 8601)
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- Apr 2015
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- Paris, France
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Re: Simple RAW 3
R602 I disagree with this answer. The grappled condition does care about reach, and I believe No-brains is correct.
I tried to collect all the relevant RAW:Originally Posted by PHB p195, GrapplingOriginally Posted by PHB p195, Melee AttacksOriginally Posted by PHB p290, GrappledOriginally Posted by VGtM p119, Bugbear TraitsLong-Limbed. When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.
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2018-06-17, 03:52 PM (ISO 8601)
- Join Date
- Oct 2013
Re: Simple RAW 3
Q604 What happens if I dimsiss with dispel evil and good a druid wild shaped into an elemental?
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2018-06-17, 05:43 PM (ISO 8601)
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- Dec 2016
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Re: Simple RAW 3
Q605.
Tensers transformation grants advantage on simple and martial weapon attacks. Does this in anyway extend to Natural Weapons?
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2018-06-17, 06:35 PM (ISO 8601)
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- Apr 2018
Re: Simple RAW 3
A604 Assuming you're on the prime material plane, nothing. The spell description states "The creature must succeed on a Charisma saving throw or be sent back to its home plane (if it isn't there already)", then gives specific exceptions for undead and fey. A druid wildshaped into an elemental is already on its home plane, and isn't a fey or undead, so none of the possible spells effects apply.
A605 No. Natural weapons aren't simple or martial weapons, they're an entirely separate category.Last edited by leogobsin; 2018-06-17 at 06:35 PM.
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2018-06-17, 07:04 PM (ISO 8601)
- Join Date
- Oct 2013
Re: Simple RAW 3
Q606 can you choose to do less damage?
Q606a can you choose to do for example 1d6 instead of 2d6 with a greatsword?
Q606b can you choose to do for example 1d10 instead of 2d10 with a firebolt cantrip if you are level 5?
Q606c can you choose to only cast one eldritch blast instead of 2?
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2018-06-17, 07:20 PM (ISO 8601)
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- May 2016
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- Corvallis, OR
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Re: Simple RAW 3
A 606 No, without house-rules. Spells and abilities do what they say, nothing more and nothing less.
However, with a melee attack one can choose to knock the opponent unconscious instead of killing them (if you strike the final blow), no matter the damage done. No such exception exists for ranged attacks.Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
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2018-06-19, 06:56 AM (ISO 8601)
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- Dec 2016
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Re: Simple RAW 3
Q607
Can a character make an attack action, benefitting from the duelling feat, before drawing (and then throwing) a dagger with a bonus action?
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2018-06-19, 07:02 AM (ISO 8601)
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- Apr 2018
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2018-06-19, 04:34 PM (ISO 8601)
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- Mar 2014
Re: Simple RAW 3
A607 - Contention
Assuming you're referring to the dueling fighting style, you'd have to drop or sheathe the weapon you used for your first attack if you want to get the bonus on your thrown dagger attack. Otherwise you're wielding two weapons.
I'd also question whether a thrown dagger counts as a melee weapon.
Originally Posted by Roll20 D&D 5E CompendiumLast edited by NecessaryWeevil; 2018-06-19 at 04:54 PM.
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2018-06-20, 04:16 AM (ISO 8601)
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- Apr 2018
Re: Simple RAW 3
Yep, my bad, wasn't fully thinking through the situation described.
According to Crawford, it does. https://www.sageadvice.eu/2015/11/03...-melee-weapon/
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2018-06-20, 09:54 AM (ISO 8601)
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- Feb 2016
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- Italy
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Re: Simple RAW 3
Q608
Can you two-weapon-fight with improvised weapons with the feat Dual Wielder? Specifically, improvised weapons that don't resemble actual weapons (stools for example)English isn't my first language, so I will likely express myself poorly.
Please assume that I'm arguing in good faith, and that I mean no offense to anybody.
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2018-06-20, 06:56 PM (ISO 8601)
- Join Date
- Jun 2015
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2018-06-20, 06:58 PM (ISO 8601)
- Join Date
- Jun 2015
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2018-06-21, 12:22 AM (ISO 8601)
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- Nov 2015
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- Finland
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Re: Simple RAW 3
A 608 addendum: By strict RAW, Arial Black is correct. However, it doesn't break anything if you were to allow two-weapon fighting with an improvised weapon because they are used as weapons, and otherwise follow same rules as any weapon without special properties. An improvised weapon isn't finesse, heavy, light, versatile, etc. Improvised Weapon is treated as a weapon in all respects except its actual type. (So, you will need Dual Wielder to use two-weapon fighting with an improvised weapon, and you must use Strength for attack and damage rolls, AND without proficiency, your attacks are quite bad with them anyway).
Last edited by Arkhios; 2018-06-21 at 12:26 AM.
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