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Thread: Disabling a Beholder mage (3.5)
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2017-01-13, 12:15 AM (ISO 8601)
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- Feb 2016
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- DPT's Window
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Disabling a Beholder mage (3.5)
So what are the best ways to completely inutilize a Beholder mage other than killing it and AMF?
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2017-01-13, 12:19 AM (ISO 8601)
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- Dec 2011
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2017-01-13, 01:28 AM (ISO 8601)
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- Feb 2014
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- Arcadia
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Re: Disabling a Beholder mage (3.5)
Cast Seething Eyebane. Once it's lost its eyes, a beholder is just an oversized balloon with lots of sharp teeth.
Last edited by Inevitability; 2017-01-13 at 01:29 AM.
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2017-01-13, 06:41 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Disabling a Beholder mage (3.5)
Regeneration, or maybe even just cure blindness, and you're left with a regular beholder...
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2017-01-14, 12:31 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Disabling a Beholder mage (3.5)
The Beholder Mage actually casts spells from it's eye/spellstalks. Without the eye in it, the stalk can still cast just fine.
The requirement is 'Must put out central antimagic eye'. Just because he gets his eye back doesn't change the fact that he put it out. So, no.
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2017-01-14, 01:07 AM (ISO 8601)
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- Feb 2016
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- DPT's Window
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Re: Disabling a Beholder mage (3.5)
Actually since the Beholder mage no longer meets the requirements wouls he still be able to cast spells? Because in a way the prerequisites are like the key to a locked door, when you lose the key to the locked door you can no longer open ot or in this case the door being the abilities from the class
Last edited by flappeercraft; 2017-01-14 at 01:08 AM.
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2017-01-14, 01:10 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Disabling a Beholder mage (3.5)
That only applies to prestige classes from Complete Warrior or Complete Arcane, which are the only two books that have that text.
Furthermore, even if the rule applied to Beholder Mage (it doesn't), the requirement is that you have to have, at some point in time, put out your central antimagic eye. It says nothing about the eye having to stay put out or not, so restoring it would have no effect.
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2017-01-14, 08:06 AM (ISO 8601)
- Join Date
- Apr 2012
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2017-01-14, 08:09 AM (ISO 8601)
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- Sep 2014
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2017-01-14, 09:17 AM (ISO 8601)
- Join Date
- Apr 2012
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2017-01-14, 09:19 AM (ISO 8601)
- Join Date
- Nov 2004
Re: Disabling a Beholder mage (3.5)
This is a "stupid RAW is stupid/stupid RAW is binding" argument.
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2017-01-14, 09:30 AM (ISO 8601)
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- Sep 2014
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2017-01-14, 10:32 AM (ISO 8601)
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- Feb 2013
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- Perfidious Albion
Re: Disabling a Beholder mage (3.5)
While I do think this argument is sound by RAW, given that in fluff terms the antimagic eye is supposed to interfere with one's use of magic, it might be worth a try in-game. I'd have your character do some research on the option first though (so you can get an idea of whether the omnipotent intelligence that runs the world thinks it should work like that).
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2017-01-14, 10:38 AM (ISO 8601)
- Join Date
- Apr 2012
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2017-01-14, 11:26 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Disabling a Beholder mage (3.5)
That quote doesn't say that they need the focus. There is a focus, and presumably spells that require foci can use the ruined eye, but apart from that, there is nothing saying that spells that do not normally require a focus require one in the case of the Beholder Mage.
By the way, I did look it up.