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  1. - Top - End - #91
    Colossus in the Playground
     
    Illven's Avatar

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    You guys win.

    Most of you gain 450 xp.

    Kingfrog and Razorback gain 495 xp

    Douglas and Meemas gain 562 xp.

    All of you gain 500 gp.

    Would you like to use a rest?
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  2. - Top - End - #92
    Colossus in the Playground
     
    Illven's Avatar

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Party level 6. Cr 6. Battle 4. Rests left 3. Party wipes 3

    It has been 2 rounds since the last fight.

    These creatures are four legged brown furred creatures, that start barking at your presence.

    Please roll init, knowledge checks, and place yourselves.

    Spoiler: The map
    Show


    The legend
    Spoiler
    Show

    Is JH's character
    Is Duskranger's character.
    Is Fleshy.
    Is Douglas's character
    Is Archmage's character
    Are the summons. (S1+S2 are the owlbear skeletons s3 is the staying shadow)
    Is Thricedeadcat's character
    Is razorback's character.
    Is Kingfrog's character.
    meemas's character.
    Is Sgt.Suitable's
    Is dragon zombie
    Are charmed or dominated enemies. (M (1+2) is the thoqqua,)
    Green lines are the Wall of thornes
    Red line is the stinking cloud
    Blue line is the snowfog
    Spoiler: Enemy's that are flying height
    Show

    None




    Spoiler: The init (Don't look till after the first turn is completed)
    Show

    M (2+4) =21
    M (3+12+14) =15
    M (8) =14
    M (1+5) =12
    M (10) =11
    M (13) =8
    M (7+11) =6
    M (9) =4
    M (6) =3


    Spoiler: Dm info (Never look)
    Show

    Riding rog MM1 p270 HP 13 AC 16 To 12 FF 14

    Thricedeadcat has Heart of earth on himself for 4780 rounds on his init.

    Thricedeadcat has heart of air on himself for 4781 rounds on his init.

    Thricedeadcat has familiar pocket on himself for 4782 rounds on his init.

    Thricedeadcat has mage armor on himself for 4783 rounds on his init.

    Archmage has mage armor on himself for 4779 rounds on his init

    Archmage has shield up for 67 rounds on his init

    Archmage has resistance up for 7 rounds on his init.

    Memmas has snowsight up for 2973 rounds on himself.

    Douglas has snowsight up for 2974 rounds on Memmas's init.

    J-h has snowsight up for 2986 rounds on Memmas's init.

    Razorbeck has snowsight up for 2976 rounds on Meemas's init.

    Meemas has obscuring snow up for 2977 rounds on Meemas's init.

    Meemas has luminous armor up for 2978 rounds on his init. Will deal 1 point of strength damage at the end.

    Meemas has primal instinct up for 12779 rounds on his init.

    Meemas has heart of water up for 2980 rounds on his init.

    Meemas has greater resistance up for 13791 rounds on his init.

    Meemas's has bite of the wererat on himself for 5 rounds on his init.

    Kingfrog has primal instinct on himself for 14376 rounds on his init.

    Kingfrog has see invisibility for 281 rounds on his init.

    Kingfrog has fox's cunning up on himself for 794 rounds on his init.

    Kingfrog has forcescreen up on himself for 46 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 4 rounds on his init.

    Kingfrog's psionic charm on Blink dog has 187197 rounds on his init.

    Duskranger has mage armor on himself for 4182 rounds on his init.

    Douglas has greater magic weapon on his bow for 3883 rounds on his init.

    Douglas has mage armor for 596 rounds on his init (CL 1)

    The entire party besides Kingfrog, and the shadow, and the Thqouua have haste for 8 rounds on Douglas's init.

    Razorbeck has mage armor on himself for 3593 rounds on his init.
    Last edited by Illven; 2017-03-01 at 11:05 PM.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  3. - Top - End - #93
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    (1d20+7)[8] init
    (1d20+12)[29] Arcana

    Jack will go for... M19
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  4. - Top - End - #94
    Titan in the Playground
     
    J-H's Avatar

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    G13 (shadow) & G14 (Dohl) as on the map is fine.

    Init (1d20+5)[16]
    K: Arc (1d20+3)[23]
    K: Hist (1d20+3)[21]
    K: Relig (1d20+11)[15]
    K: Planes (1d20+6)[21]
    Things published on DM's Guild
    Campaign Logs:
    Baldur's Gate 2 (ongoing)
    Castle Dracula (Castlevania)
    Against the Idol of the Sun (high level hexcrawl)

  5. - Top - End - #95
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Initiative: (1d20+6)[25]

    Placement: T20
    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch!”

    Lewis Carroll

  6. - Top - End - #96
    Titan in the Playground
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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Morker

    Spoiler
    Show

    Morker
    AC= 12; Current = 12
    HP = 22 ; Current = 22

    Initiative
    (1d20+5)[22]

    Starting B-18

    Kn:Arcana
    (1d20+15)[17]


    Kn:Dungeoneering
    (1d20+11)[31]

    Kn:Local
    (1d20+11)[28]


    Kn:Nature
    (1d20+11)[31]


    Kn:Psionics
    (1d20+7)[26]

    Kn:Religion
    (1d20+11)[21]


    The Planes
    (1d20+11)[19]





    Effects ~


  7. - Top - End - #97
    Ettin in the Playground
     
    NecromancerGuy

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    Oct 2011

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Morgan will start in H15/I16

    Initiative (1d20+9)[19]

    Knowledge (Arcana) (1d20+15)[35]
    Knowledge (Religion) (1d20+15)[16]
    Knowledge (Planes) (1d20+14)[33]
    Knowledge (Dungeoneering) (1d20+14)[34]
    Knowledge (Nature) (1d20+14)[32]
    Knowledge (Local) (1d20+11)[14]
    Knowledge (Psionics) (1d20+11)[31]
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  8. - Top - End - #98
    Troll in the Playground
     
    OldWizardGuy

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Cevt will start at N18. The Familiar Pocket will be open to permit the bonus.

    Initiative
    (1d20+13)[24]

    Knowledge (Arcana)
    (1d20+21)[38] (an additional +3 if used to identify Dragon-type creatures)
    Knowledge (Dungeeneering)
    (1d20+9)[14]
    Knowledge (Local)
    (1d20+12)[16]
    Knowledge (Nature)
    (1d20+9)[16]
    Knowledge (Religion)
    (1d20+17)[32]
    Knowledge (The Planes)
    (1d20+14)[19]
    Spoiler
    Show
    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
    Quote Originally Posted by Doc Roc View Post
    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


    Winner of Junkyard Wars 31.

  9. - Top - End - #99
    Barbarian in the Playground
     
    Zombie

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Thoqqua 1 will take my spot in a haste, if one is given. If there's another open slot, then thoqqua 2.

    T-2: Cast Sign on self
    T-1: Summon Undead III, 2 Owlbear Skeletons (#3, #4 given my assumption that my other two are still up)

    Initiative: (1d20+14)[19], no nerveskitter as I'm out of those.

    Knowledge Arcana (1d20+17)[21]
    Knowledge Religion (1d20+17)[34]
    Knowledge Psionic (1d20+17)[18]
    Knowledge Planes (1d20+17)[34]
    Knowledge Nature (1d20+17)[20]
    Knowledge Dungeoneering (1d20+17)[23]

    Szivv: B-11
    Thoqqua 1: F-11
    Thoqqua 2: C-11
    Owlbear 1: G/H-11/12
    Owlbear 2:D/E-11/12
    Owlbear 3: I/J-11/12
    Owlbear 4:K/L-11/12
    Blinkdog: A-11
    Snake/Elf will sit this one out.

    Spoiler: Status
    Show

    HP: 32/32
    PP: 22/39
    +1 Manifesting Sling Bullets: 1/4
    Abrupt Jaunt 11/11 (temporarily increased from 9 due to Fox's Cunning)
    Effects:
    Force Screen (ML 6, 1 PP)
    Primal Instinct (CL 7)
    See Invisibility (CL 7)
    Fox's Cunning (CL 7)

  10. - Top - End - #100
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Gendithor heals (2d4)[6] between battles is already at full hp.

    I'll just let the existing Haste continue for now.

    Start position M11.

    Initiative: (1d20+8)[27]

    Knowledge (Arcana): (1d20+14)[18]
    Knowledge (The Planes): (1d20+14)[15]
    Status:
    Spoiler
    Show
    Power points: 21/40

    Attack/Damage: +11/1d8+4 with GMW

    Snowsight
    60' move speed from Haste

    Reflex: +1 from Haste, total +8

    AC: +4 armor from Mage Armor, +6 from dex, +1 dodge from Haste
    Total AC: 21
    Flatfooted: 14
    Touch: 17
    Hit points: 88/88

    Unique spells level 1: Haste, 2 available
    Unique spells level 2: Energy Missile, 2 available
    Unique spells level 3: Greater Magic Weapon, Touchsight, Cure Serious Wounds
    Last edited by Douglas; 2017-03-03 at 03:57 PM.
    Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.

    Avatar by Ceika.

    Archives:
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    Saberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
    Isstinen Tonche for ECL 74 playtesting.
    Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
    Arcane Swordsage: Making it actually work (homebrew)

  11. - Top - End - #101
    Colossus in the Playground
     
    Illven's Avatar

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Party level 6. Cr 6. Battle 4. Rests left 3. Party wipes 3

    These creatures are riding dogs

    These creatures are animals, which means. An animal possesses the following traits (unless otherwise noted in a creature’s entry). Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal). Low-light vision. Alignment: Always neutral.

    Riding dogs have the ability scent. This special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of
    smell. Creatures with the scent ability can identify familiar odors just as humans do familiar sights. The creature can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. When a creature detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The
    creature can take a move action to note the direction of the scent. Whenever the creature comes within 5 feet of the source, the creature pinpoints the source’s location. A creature with the Track feat and the scent ability can follow tracks by smell, making a Wisdom (or Survival) check to find or follow a track. The typical DC for a fresh trail is 10 (no matter what kind of surface holds the scent). This DC increases or decreases depending on how strong the quarry’s odor is, the number of creatures, and the DC increases by 2. The ability otherwise follows the rules for the Track feat. Creatures tracking by scent ignore the effects of surface conditions and poor visibility.

    Riding dogs have a +4 racial bonus on jump checks, and on survival checks when tracking by scent.

    Riding dogs have a single attack action of bite.

    It is Douglas, Duskranger, Thricedeadcat, and Razorbeck's turn

    Spoiler: The map
    Show


    The legend
    Spoiler
    Show

    Is JH's character
    Is Duskranger's character.
    Is Fleshy.
    Is Douglas's character
    Is Archmage's character
    Are the summons. (S1 is the shadow, S2-S5 are the owlbear skeletons)
    Is Thricedeadcat's character
    Is razorback's character.
    Is Kingfrog's character.
    meemas's character.
    Is Sgt.Suitable's
    Is dragon zombie
    Are charmed or dominated enemies. (M (1+2) is the thoqqua, M (3) is the blink dog)
    Green lines are the Wall of thornes
    Red line is the stinking cloud
    Blue line is the snowfog
    Spoiler: Enemy's that are flying height
    Show

    None




    Spoiler: The init (Don't look till after the first turn is completed)
    Show

    Douglas =27
    Duskranger =25
    Thricedeadcat =24
    Razorbeck =22
    M (2+4) =21
    Kingfrog =19
    Meemas =19
    J-h =16
    M (3+12+14) =15
    M (8) =14
    M (1+5) =12
    M (10) =11
    Archmage =8 (1)
    M (13) =8 (2)
    M (7+11) =6
    M (9) =4
    M (6) =3


    Spoiler: Dm info (Never look)
    Show

    Riding rog MM1 p270 HP 13 AC 16 To 12 FF 14

    Thricedeadcat has Heart of earth on himself for 4779 rounds on his init.

    Thricedeadcat has heart of air on himself for 4780 rounds on his init.

    Thricedeadcat has familiar pocket on himself for 4781 rounds on his init.

    Thricedeadcat has mage armor on himself for 4782 rounds on his init.

    Archmage has mage armor on himself for 4779 rounds on his init

    Archmage has shield up for 67 rounds on his init

    Archmage has resistance up for 7 rounds on his init.

    Memmas has snowsight up for 2973 rounds on himself.

    Douglas has snowsight up for 2974 rounds on Memmas's init.

    J-h has snowsight up for 2986 rounds on Memmas's init.

    Razorbeck has snowsight up for 2976 rounds on Meemas's init.

    Meemas has obscuring snow up for 2977 rounds on Meemas's init.

    Meemas has luminous armor up for 2978 rounds on his init. Will deal 1 point of strength damage at the end.

    Meemas has primal instinct up for 12779 rounds on his init.

    Meemas has heart of water up for 2980 rounds on his init.

    Meemas has greater resistance up for 13791 rounds on his init.

    Meemas's has bite of the wererat on himself for 5 rounds on his init.

    Kingfrog has primal instinct on himself for 14375 rounds on his init.

    Kingfrog has see invisibility for 280 rounds on his init.

    Kingfrog has fox's cunning up on himself for 793 rounds on his init.

    Kingfrog has forcescreen up on himself for 45 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 3 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 7 rounds on his init.

    Kingfrog's psionic charm on Blink dog has 187196 rounds on his init.

    Duskranger has mage armor on himself for 4181 rounds on his init.

    Douglas has greater magic weapon on his bow for 3882 rounds on his init.

    Douglas has mage armor for 595 rounds on his init (CL 1)

    The entire party besides Kingfrog, and the shadow, and the Thqouua have haste for 7 rounds on Douglas's init.

    Razorbeck has mage armor on himself for 3592 rounds on his init.
    Last edited by Illven; 2017-03-03 at 05:54 PM.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  12. - Top - End - #102
    Troll in the Playground
     
    OldWizardGuy

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    (OOC: So here's where things get weird. As I can use Versatile Spellcaster to cast any spell I know, I can use Beguiler spells to cast non-Beguiler spells) Cevt will burn two Beguiler cantrips to cast magic missile at M5 and M1 (ECL 3).

    Damage to M1
    (1d4+1)[5]

    Damage to M5
    (1d4+1)[5]
    Spoiler
    Show
    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
    Quote Originally Posted by Doc Roc View Post
    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


    Winner of Junkyard Wars 31.

  13. - Top - End - #103
    Titan in the Playground
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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Morker

    Spoiler
    Show

    Morker
    AC= 12; Current = 12
    HP = 22 ; Current = 22

    Cast Hail of Stone centered on Q/R-7/8 intersection, getting 1,5 and 6
    Damage, no save or SR
    (5d4)[13]

    Effects ~


  14. - Top - End - #104
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Gendithor shoots twice at M3.

    Attack 1: (1d20+11)[23] Damage (1d8+4)[12]
    Attack 2: (1d20+11)[27] Damage (1d8+4)[10]

    Status:
    Spoiler
    Show
    Power points: 21/40

    Attack/Damage: +11/1d8+4 with GMW

    Snowsight
    60' move speed from Haste

    Reflex: +1 from Haste, total +8

    AC: +4 armor from Mage Armor, +6 from dex, +1 dodge from Haste
    Total AC: 21
    Flatfooted: 14
    Touch: 17
    Hit points: 88/88

    Unique spells level 1: Haste, 2 available
    Unique spells level 2: Energy Missile, 2 available
    Unique spells level 3: Greater Magic Weapon, Touchsight, Cure Serious Wounds
    Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.

    Avatar by Ceika.

    Archives:
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    Saberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
    Isstinen Tonche for ECL 74 playtesting.
    Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
    Arcane Swordsage: Making it actually work (homebrew)

  15. - Top - End - #105
    Colossus in the Playground
     
    Illven's Avatar

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    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Party level 6. Cr 6. Battle 4. Rests left 3. Party wipes 3

    The riding dogs are damaged by Thricedeadcat's spell.

    Riding dogs 1+5 die to Razorbeck's spell. Riding dog 6 is disabled.

    Douglas's two arrows kill M (3)

    It is Kingfrog and Meemas's turn.

    Spoiler: The map
    Show


    The legend
    Spoiler
    Show

    Is JH's character
    Is Duskranger's character.
    Is Fleshy.
    Is Douglas's character
    Is Archmage's character
    Are the summons. (S1 is the shadow, S2-S5 are the owlbear skeletons)
    Is Thricedeadcat's character
    Is razorback's character.
    Is Kingfrog's character.
    meemas's character.
    Is Sgt.Suitable's
    Is dragon zombie
    Are charmed or dominated enemies. (M (1+2) is the thoqqua, M (3) is the blink dog)
    Green lines are the Wall of thornes
    Red line is the stinking cloud
    Blue line is the snowfog
    Spoiler: Enemy's that are flying height
    Show

    None




    Attack
    Spoiler
    Show

    M (2) Kingfrog
    (1d20+5)[24]
    (1d6+3)[9]
    (1d20+5)[25]
    (1d6+3)[9]


    M (2) deals 9 points of damage to Kingfrog.

    Spoiler: The init (Don't look till after the first turn is completed)
    Show

    Douglas =27
    Duskranger =25
    Thricedeadcat =24
    Razorbeck =22
    M (2+4) =21
    Kingfrog =19
    Meemas =19
    J-h =16
    M (12+14) =15
    M (8) =14
    M (10) =11
    Archmage =8 (1)
    M (13) =8 (2)
    M (7+11) =6
    M (9) =4
    M (6) =3


    Spoiler: Dm info (Never look)
    Show

    Riding rog MM1 p270 HP 13 (M6 0 hp) AC 16 To 12 FF 14

    Thricedeadcat has Heart of earth on himself for 4779 rounds on his init.

    Thricedeadcat has heart of air on himself for 4780 rounds on his init.

    Thricedeadcat has familiar pocket on himself for 4781 rounds on his init.

    Thricedeadcat has mage armor on himself for 4782 rounds on his init.

    Archmage has mage armor on himself for 4779 rounds on his init

    Archmage has shield up for 67 rounds on his init

    Archmage has resistance up for 7 rounds on his init.

    Memmas has snowsight up for 2972 rounds on himself.

    Douglas has snowsight up for 2973 rounds on Memmas's init.

    J-h has snowsight up for 2985 rounds on Memmas's init.

    Razorbeck has snowsight up for 2975 rounds on Meemas's init.

    Meemas has obscuring snow up for 2976 rounds on Meemas's init.

    Meemas has luminous armor up for 2977 rounds on his init. Will deal 1 point of strength damage at the end.

    Meemas has primal instinct up for 12778 rounds on his init.

    Meemas has heart of water up for 2979 rounds on his init.

    Meemas has greater resistance up for 13790 rounds on his init.

    Meemas's has bite of the wererat on himself for 4 rounds on his init.

    Kingfrog has primal instinct on himself for 14374 rounds on his init.

    Kingfrog has see invisibility for 279 rounds on his init.

    Kingfrog has fox's cunning up on himself for 792 rounds on his init.

    Kingfrog has forcescreen up on himself for 44 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 2 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 6 rounds on his init.

    Kingfrog's psionic charm on Blink dog has 187195 rounds on his init.

    Duskranger has mage armor on himself for 4181 rounds on his init.

    Douglas has greater magic weapon on his bow for 3882 rounds on his init.

    Douglas has mage armor for 595 rounds on his init (CL 1)

    The entire party besides Kingfrog, and the shadow, and the Thqouua have haste for 7 rounds on Douglas's init.

    Razorbeck has mage armor on himself for 3592 rounds on his init.
    Last edited by Illven; 2017-03-06 at 02:12 AM.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  16. - Top - End - #106
    Barbarian in the Playground
     
    Zombie

    Join Date
    Jul 2016

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Spoiler: Thoqqua 2
    Show

    Charge to C-7, attack M14
    (1d20+6)[7]
    damage (1d6+3)[5] plus (2d6)[5] fire damage
    ===crit stuff===
    (1d20+6)[17]
    damage (1d6+3)[9]


    Spoiler: Owlbear Skeleton 2
    Show

    Charge to D/E-7/8, attack M14
    (1d20+8)[27]
    damage (1d6+5)[6]
    ===crit stuff===
    (1d20+8)[20]
    damage (1d6+5)[7]


    Spoiler: Blink Dog
    Show

    Dimension Door to E-9, activating Blink after resolving Blink Dog's attack
    Attack M10
    (1d20+6)[24]
    damage (1d6)[1]
    ===crit stuff===
    (1d20+6)[8]
    damage (1d6)[3]


    Spoiler: Owlbear Skeleton 1
    Show

    --5-foot step to G/H-10/11 at the end of action if M10 is still up, or G/H-12/13 if M10 drops due to owlbear skeleton attacks
    Full attack M10
    claw/claw/bite: (1d20+8)[22], (1d20+8)[9], (1d20+3)[7]
    Damage: (1d6+5)[8], (1d6+5)[9], (1d8+2)[6]
    ===crit stuff===
    claw/claw/bite: (1d20+8)[10], (1d20+8)[16], (1d20+3)[18]
    Damage: (1d6+5)[9], (1d6+5)[9], (1d8+2)[9]


    Spoiler: Owlbear Skeleton 4
    Show

    Move to K/L-7/8
    Ready action to attack M7 when it has a flanking buddy
    (1d20+8)[21]
    damage (1d6+5)[11]
    ===crit stuff===
    (1d20+8)[20]
    damage (1d6+5)[10]


    Spoiler: Thoqqua 1
    Show

    If M10 is still up, 5-foot step to E-11 and full attack M10. If M10 is down, charge to I-9, attack M7
    (1d20+7)[15] (add +2 if attacking M7, additional attack if attacking M10 (1d20+7)[20] )
    damage (1d6+3)[9] plus (2d6)[5] fire damage (extra if needed (1d6+3)[6] plus (2d6)[10] fire damage)
    ===crit stuff===
    (1d20+7)[17] (add +2 if attacking M7, additional attack if attacking M10 (1d20+7)[11] )
    damage (1d6+3)[4] (extra if needed (1d6+3)[6] )


    Spoiler: Owlbear Skeleton 3
    Show

    Move to attack M7 if it is still up, flanking if possible. If M7 is down, move to H/I-6/7 and attack M11
    (1d20+6)[11] (+2 if flanking)
    damage (1d6+5)[7]
    ===crit stuff===
    (1d20+6)[21] (+2 if flanking)
    damage (1d6+5)[11]


    Spoiler: Szivv
    Show

    5-foot step to B-12
    Manifest Mind Thrust (5 PP) against M2, (5d10)[29] damage, DC 24 Will Save negates
    --Will abrupt jaunt if attacked


    Spoiler: Status
    Show

    HP: 28/32
    PP: 17/39
    +1 Manifesting Sling Bullets: 1/4
    Abrupt Jaunt 11/11 (temporarily increased from 9 due to Fox's Cunning)
    Effects:
    Force Screen (ML 6, 1 PP)
    Primal Instinct (CL 7)
    See Invisibility (CL 7)
    Fox's Cunning (CL 7)

  17. - Top - End - #107
    Colossus in the Playground
     
    Illven's Avatar

    Join Date
    Dec 2008
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    Female

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Party level 6. Cr 6. Battle 4. Rests left 3. Party wipes 3

    Thqouua's attack misses.

    M (10)'s AoO hits and damages Owlbear skeleton 3 for 5 points of damage, that goes through bludgeoning damage.

    Owlbear skeleton's attack hits M (14)

    Blinkdog's attack hits and damages M (10)

    One of owlbear skeleton 1's attacks hit M (10), the other two miss.

    Thoquua's attack hits M (10)

    Owlbear skeleton 3 misses M (7)

    Owlbear skeleton 4 hits and damages her M (7)

    Spoiler: The map
    Show


    The legend
    Spoiler
    Show

    Is JH's character
    Is Duskranger's character.
    Is Fleshy.
    Is Douglas's character
    Is Archmage's character
    Are the summons. (S1 is the shadow, S2-S5 are the owlbear skeletons)
    Is Thricedeadcat's character
    Is razorback's character.
    Is Kingfrog's character.
    meemas's character.
    Is Sgt.Suitable's
    Is dragon zombie
    Are charmed or dominated enemies. (M (1+2) is the thoqqua, M (3) is the blink dog)
    Green lines are the Wall of thornes
    Red line is the stinking cloud
    Blue line is the snowfog
    Spoiler: Enemy's that are flying height
    Show

    None




    Attack
    Spoiler
    Show

    M (8) Owlbear skeleton
    (1d20+3)[8]
    (1d6+3)[4]

    M (14) Owlbear skeleton
    (1d20+3)[23]
    (1d6+3)[5]


    Owlbear skelton takes 5 points of damage.

    Spoiler: The init (Don't look till after the first turn is completed)
    Show

    Douglas =27
    Duskranger =25
    Thricedeadcat =24
    Razorbeck =22
    M (2+4) =21
    Kingfrog =19
    Meemas =19
    J-h =16
    M (12+14) =15
    M (8) =14
    Archmage =8 (1)
    M (13) =8 (2)
    M (7+11) =6
    M (9) =4
    M (6) =3


    Spoiler: Dm info (Never look)
    Show

    Riding rog MM1 p270 HP 13 (M6 0 hp, M7 2 hp M14 6 hp) AC 16 To 12 FF 14

    Thricedeadcat has Heart of earth on himself for 4779 rounds on his init.

    Thricedeadcat has heart of air on himself for 4780 rounds on his init.

    Thricedeadcat has familiar pocket on himself for 4781 rounds on his init.

    Thricedeadcat has mage armor on himself for 4782 rounds on his init.

    Archmage has mage armor on himself for 4779 rounds on his init

    Archmage has shield up for 67 rounds on his init

    Archmage has resistance up for 7 rounds on his init.

    Memmas has snowsight up for 2972 rounds on himself.

    Douglas has snowsight up for 2973 rounds on Memmas's init.

    J-h has snowsight up for 2985 rounds on Memmas's init.

    Razorbeck has snowsight up for 2975 rounds on Meemas's init.

    Meemas has obscuring snow up for 2976 rounds on Meemas's init.

    Meemas has luminous armor up for 2977 rounds on his init. Will deal 1 point of strength damage at the end.

    Meemas has primal instinct up for 12778 rounds on his init.

    Meemas has heart of water up for 2979 rounds on his init.

    Meemas has greater resistance up for 13790 rounds on his init.

    Meemas's has bite of the wererat on himself for 4 rounds on his init.

    Kingfrog has primal instinct on himself for 14374 rounds on his init.

    Kingfrog has see invisibility for 279 rounds on his init.

    Kingfrog has fox's cunning up on himself for 792 rounds on his init.

    Kingfrog has forcescreen up on himself for 44 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 2 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 6 rounds on his init.

    Thouqqa and Owlbear skeleton 3 are charging for 1 round on their init.

    Kingfrog's psionic charm on Blink dog has 187195 rounds on his init.

    Duskranger has mage armor on himself for 4181 rounds on his init.

    Douglas has greater magic weapon on his bow for 3882 rounds on his init.

    Douglas has mage armor for 595 rounds on his init (CL 1)

    The entire party besides Kingfrog, and the shadow, and the Thqouua have haste for 7 rounds on Douglas's init.

    Razorbeck has mage armor on himself for 3592 rounds on his init.
    Last edited by Illven; 2017-03-08 at 08:58 PM.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  18. - Top - End - #108
    Ettin in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2011

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Apologize for the late post. Will make this simple.

    Free action: Cast Stinking Cloud at P5/Q6

    Free action: Cast Magic Missile at M(12)
    Damage: (3d4+3)[9]

    Gonna skip my eye rays. We probably don't need too much to kill these anyways.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  19. - Top - End - #109
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Seeing a comrade in trouble, Jack tries to touch M(4) with combust.(Casting, then stepping into O19 before attacking)

    (1d20)[8] melee touch
    (9d8)[37] fire damage
    And a dc 15 reflex save to not catch on fire if it hits.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  20. - Top - End - #110
    Colossus in the Playground
     
    Illven's Avatar

    Join Date
    Dec 2008
    Gender
    Female

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Party level 6. Cr 6. Battle 4. Rests left 3. Party wipes 3

    M (6) makes it's save versus Meemas's stinking cloud, m (9+13) fails.

    Meemas's magic missile damages M (12)

    Archmage fails to touch M (4)

    It is Douglas, Duskranger, Thricedeadcat, and Razorbeck's turn.

    Spoiler: The map
    Show


    The legend
    Spoiler
    Show

    Is JH's character
    Is Duskranger's character.
    Is Fleshy.
    Is Douglas's character
    Is Archmage's character
    Are the summons. (S1 is the shadow, S2-S5 are the owlbear skeletons)
    Is Thricedeadcat's character
    Is razorback's character.
    Is Kingfrog's character.
    meemas's character.
    Is Sgt.Suitable's
    Is dragon zombie
    Are charmed or dominated enemies. (M (1+2) is the thoqqua, M (3) is the blink dog)
    Green lines are the Wall of thornes
    Red line is the stinking cloud
    Blue line is the snowfog
    Spoiler: Enemy's that are flying height
    Show

    None




    Attacks
    Spoiler
    Show

    M (7)
    (1d20+3)[9]
    (1d6+3)[5]


    No damage is taken.

    Spoiler: The init (Don't look till after the first turn is completed)
    Show

    Douglas =27
    Duskranger =25
    Thricedeadcat =24
    Razorbeck =22
    M (4) =21
    Kingfrog =19
    Meemas =19
    J-h =16
    M (12+14) =15
    M (8) =14
    Archmage =8 (1)
    M (13) =8 (2)
    M (7+11) =6
    M (9) =4
    M (6) =3


    Spoiler: Dm info (Never look)
    Show

    Riding rog MM1 p270 HP 13 (M6 0 hp, M7 2 hp, M 12 hp 4 M14 6 hp) AC 16 To 12 FF 14

    Thricedeadcat has Heart of earth on himself for 4778 rounds on his init.

    Thricedeadcat has heart of air on himself for 4779 rounds on his init.

    Thricedeadcat has familiar pocket on himself for 4780 rounds on his init.

    Thricedeadcat has mage armor on himself for 4781 rounds on his init.

    Archmage has mage armor on himself for 4779 rounds on his init

    Archmage has shield up for 67 rounds on his init

    Archmage has resistance up for 7 rounds on his init.

    Memmas has snowsight up for 2971 rounds on himself.

    Douglas has snowsight up for 2972 rounds on Memmas's init.

    J-h has snowsight up for 2984 rounds on Memmas's init.

    Razorbeck has snowsight up for 2974 rounds on Meemas's init.

    Meemas has obscuring snow up for 2975 rounds on Meemas's init.

    Meemas has luminous armor up for 2976 rounds on his init. Will deal 1 point of strength damage at the end.

    Meemas has primal instinct up for 12777 rounds on his init.

    Meemas has heart of water up for 2978 rounds on his init.

    Meemas has greater resistance up for 13789 rounds on his init.

    Meemas's has bite of the wererat on himself for 3 rounds on his init.

    Kingfrog has primal instinct on himself for 14374 rounds on his init.

    Kingfrog has see invisibility for 279 rounds on his init.

    Kingfrog has fox's cunning up on himself for 792 rounds on his init.

    Kingfrog has forcescreen up on himself for 44 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 2 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 6 rounds on his init.

    Thouqqa and Owlbear skeleton 3 are charging for 1 round on their init.

    Kingfrog's psionic charm on Blink dog has 187195 rounds on his init.

    Duskranger has mage armor on himself for 4181 rounds on his init.

    Douglas has greater magic weapon on his bow for 3881 rounds on his init.

    Douglas has mage armor for 595 rounds on his init (CL 1)

    The entire party besides Kingfrog, and the shadow, and the Thqouua have haste for 7 rounds on Douglas's init.

    Razorbeck has mage armor on himself for 3591 rounds on his init.

    Meemas has stinking cloud for 8 rounds on his init.

    M (9) is hastened for 5 rounds on Meemas's init.

    M (13) is nauseated for 3 rounds on Meemas's init
    Last edited by Illven; 2017-03-10 at 08:19 PM.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  21. - Top - End - #111
    Titan in the Playground
     
    J-H's Avatar

    Join Date
    Feb 2008
    Location
    Texas
    Gender
    Male

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Dohl

    Dohl's shadow moves northwest to attack M11. Melee incorporeal touch attack (1d20+3)[22] for (1d6)[1] str damage.

    Dohl walks 10' east to I14,and uses Divine Metamagic to drop a Fell Drain Sound Burst (Will DC17 or stun + (1d8)[2] sonic damage and a negative level) on M9 and M6.
    Things published on DM's Guild
    Campaign Logs:
    Baldur's Gate 2 (ongoing)
    Castle Dracula (Castlevania)
    Against the Idol of the Sun (high level hexcrawl)

  22. - Top - End - #112
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Morker

    Spoiler
    Show

    Morker
    AC= 12; Current = 12
    HP = 22 ; Current = 22

    Cast Hail of Stone centered on O/P-13/14 intersection, getting 9 and 13
    Damage, no save or SR
    (5d4)[7]

    Effects ~


  23. - Top - End - #113
    Ogre in the Playground
     
    SolithKnightGuy

    Join Date
    Mar 2010
    Location
    Netherlands
    Gender
    Male

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Kritk Fireball, if correct, I can hit M6, M9 and M13 without hitting any allies (if correct this is O14/P15)

    Fireball damage: (9d6)[39] DC18 reflex for halve
    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch!”

    Lewis Carroll

  24. - Top - End - #114
    Troll in the Playground
     
    OldWizardGuy

    Join Date
    Jul 2009
    Location
    Michigan
    Gender
    Male

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Cevt will 5-ft. step to M19 and use another two Beguiler cantrips to cast magic missile at M4.

    Damage
    (2d4+2)[7]
    Spoiler
    Show
    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
    Quote Originally Posted by Doc Roc View Post
    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


    Winner of Junkyard Wars 31.

  25. - Top - End - #115
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

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    Aug 2005
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    Mountain View, CA
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    Male

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Gendithor steps south to M12, and shoots twice.

    Target M(12) until down, then M(11). Penalty for shooting into melee already included.

    Attack 1: (1d20+7)[14] Damage (1d8+4)[10]
    Attack 2: (1d20+7)[9] Damage (1d8+4)[11]

    Status:
    Spoiler
    Show
    Power points: 21/40

    Attack/Damage: +11/1d8+4 with GMW

    Snowsight
    60' move speed from Haste

    Reflex: +1 from Haste, total +8

    AC: +4 armor from Mage Armor, +6 from dex, +1 dodge from Haste
    Total AC: 21
    Flatfooted: 14
    Touch: 17
    Hit points: 88/88

    Unique spells level 1: Haste, 2 available
    Unique spells level 2: Energy Missile, 2 available
    Unique spells level 3: Greater Magic Weapon, Touchsight, Cure Serious Wounds
    Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.

    Avatar by Ceika.

    Archives:
    Spoiler
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    Saberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
    Isstinen Tonche for ECL 74 playtesting.
    Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
    Arcane Swordsage: Making it actually work (homebrew)

  26. - Top - End - #116
    Colossus in the Playground
     
    Illven's Avatar

    Join Date
    Dec 2008
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    Female

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Party level 6. Cr 6. Battle 4. Rests left 3. Party wipes 3

    J-h's shadow hits M (11) and damages their strength.

    J-h's fell drain sound burst, kills M (6) and stuns M (9)

    Razorbeck's hail of stone kills M (9) and damages M (13)

    Duskranger's fireball kills M (13)

    Thricedeadcat's magic missile damages M (4)

    Douglas's arrows first arrow hits M (12) (Thricedeadcat moved out of melee). M (12) dies You lose both arrows.

    It is Kingfrog's, J-h's and Meemas's turn.

    Spoiler: The map
    Show


    The legend
    Spoiler
    Show

    Is JH's character
    Is Duskranger's character.
    Is Fleshy.
    Is Douglas's character
    Is Archmage's character
    Are the summons. (S1 is the shadow, S2-S5 are the owlbear skeletons)
    Is Thricedeadcat's character
    Is razorback's character.
    Is Kingfrog's character.
    meemas's character.
    Is Sgt.Suitable's
    Is dragon zombie
    Are charmed or dominated enemies. (M (1+2) is the thoqqua, M (3) is the blink dog)
    Green lines are the Wall of thornes
    Red line is the stinking cloud
    Blue line is the snowfog
    Spoiler: Enemy's that are flying height
    Show

    None




    Attack
    Spoiler
    Show

    M (4)
    (1d20+3)[4]
    (1d6+3)[6]
    (1d20+3)[21]
    (1d6+3)[8]


    No damage is taken.

    Spoiler: The init (Don't look till after the first turn is completed)
    Show

    Douglas =27
    Duskranger =25
    Thricedeadcat =24
    Razorbeck =22
    M (4) =21
    Kingfrog =19
    Meemas =19
    J-h =16
    M (14) =15
    M (8) =14
    Archmage =8 (1)
    M (13) =8 (2)
    M (7+11) =6


    Spoiler: Dm info (Never look)
    Show

    Riding rog MM1 p270 HP 13 (M4 6 hp, M7 2 hp, M13 6 gp M14 6 hp) (M11 14 Str) AC 16 To 12 FF 14

    Thricedeadcat has Heart of earth on himself for 4778 rounds on his init.

    Thricedeadcat has heart of air on himself for 4779 rounds on his init.

    Thricedeadcat has familiar pocket on himself for 4780 rounds on his init.

    Thricedeadcat has mage armor on himself for 4781 rounds on his init.

    Archmage has mage armor on himself for 4779 rounds on his init

    Archmage has shield up for 67 rounds on his init

    Archmage has resistance up for 7 rounds on his init.

    Memmas has snowsight up for 2970 rounds on himself.

    Douglas has snowsight up for 2971 rounds on Memmas's init.

    J-h has snowsight up for 2983 rounds on Memmas's init.

    Razorbeck has snowsight up for 2973 rounds on Meemas's init.

    Meemas has obscuring snow up for 2974 rounds on Meemas's init.

    Meemas has luminous armor up for 2975 rounds on his init. Will deal 1 point of strength damage at the end.

    Meemas has primal instinct up for 12776 rounds on his init.

    Meemas has heart of water up for 2977 rounds on his init.

    Meemas has greater resistance up for 13788 rounds on his init.

    Meemas's has bite of the wererat on himself for 2 rounds on his init.

    Kingfrog has primal instinct on himself for 14373 rounds on his init.

    Kingfrog has see invisibility for 278 rounds on his init.

    Kingfrog has fox's cunning up on himself for 791 rounds on his init.

    Kingfrog has forcescreen up on himself for 43 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 1 rounds on his init.

    Kingfrog has 2 owlbear skeletons on himself for 5 rounds on his init.

    Kingfrog's psionic charm on Blink dog has 187194 rounds on his init.

    Duskranger has mage armor on himself for 4181 rounds on his init.

    Douglas has greater magic weapon on his bow for 3881 rounds on his init.

    Douglas has mage armor for 595 rounds on his init (CL 1)

    The entire party besides Kingfrog, and the shadow, and the Thqouua have haste for 7 rounds on Douglas's init.

    Razorbeck has mage armor on himself for 3591 rounds on his init.

    Meemas has stinking cloud for 7 rounds on his init.

    M (13) is nauseated for 2 rounds on Meemas's init
    Last edited by Illven; 2017-03-11 at 07:23 PM.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  27. - Top - End - #117
    Barbarian in the Playground
     
    Zombie

    Join Date
    Jul 2016

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Spoiler: Owlbear Skeleton 3
    Show

    5-foot step to H/I-8/9
    full attack M7
    claw/claw/bite: (1d20+8)[10],(1d20+8)[22],(1d20+3)[16]
    damage (1d6+5)[9],(1d6+5)[7],(1d8+2)[10]
    ===crit stuff===
    claw/claw/bite: (1d20+8)[25],(1d20+8)[22],(1d20+3)[13]
    damage (1d6+5)[10],(1d6+5)[9],(1d8+2)[5]


    Spoiler: Thoqqua 2
    Show

    move to D-5 (provokes)
    attack M14
    (1d20+6)[7]
    damage (1d6+3)[7] plus (2d6)[9] fire damage
    ===crit stuff===
    (1d20+6)[18]
    damage (1d6+3)[8]


    Spoiler: Blink Dog
    Show

    Use free actions to turn off blink before attacking and to resume it afterwards
    Dimension door to E-5, attack M8 (or M14 if M8 is down)
    (1d20+6)[19]
    damage (1d6)[2]
    ===crit stuff===
    (1d20+6)[20]
    damage (1d6)[1]


    Spoiler: Owlbear 1
    Show

    charge to F/G-7/8, attack M8
    (1d20+10)[26]
    damage (1d6+5)[9]
    ===crit stuff===
    (1d20+10)[17]
    damage (1d6+5)[11]


    Spoiler: Owlbear 2
    Show

    Full attack M14, switching to M8 if M14 drops (if both are down, move to attack M7, or failing that M11 and use first claw rolls with -2 to attack for loss of flanking)
    claw/claw/bite (1d20+8)[28], (1d20+8)[27], (1d20+3)[17]
    damage (1d6+5)[10],(1d6+5)[8],(1d8+2)[8]
    ===crit stuff===
    claw/claw/bite: (1d20+8)[15],(1d20+8)[28],(1d20+3)[9]
    damage (1d6+5)[9],(1d6+5)[11],(1d8+2)[4]


    Spoiler: Owlbear 4
    Show

    full attack M7, if M7 is down move to F/G-4/5 and use rolls for first claw attack against M8
    claw/claw/bite: (1d20+8)[12],(1d20+8)[18],(1d20+3)[22]
    damage (1d6+5)[10],(1d6+5)[10],(1d8+2)[10]
    ===crit stuff===
    claw/claw/bite: (1d20+8)[14],(1d20+8)[17],(1d20+3)[19]
    damage (1d6+5)[11],(1d6+5)[6],(1d8+2)[6]


    Spoiler: Szivv
    Show

    5-foot step to B-12
    Standard: If any of M7, M8, or M14 are still up after my minions act, manifest Mind Thrust (9 PP, (9d10)[61] damage, DC 26 will save negates), targeting them with that order priority. If all three of those are down, ready an action to manifest Ego Whip (11 PP, (3d4)[5] charisma damage with a DC 27 will save for half) on the nearest enemy still standing after Thoqqua 1 resolves its attacks.
    **I will abrupt jaunt to B-10 to avoid the AoO if M11 is still up.


    Spoiler: Thoqqua 1
    Show

    5-foot step to D-12, full attack M11
    (1d20+7)[13], (1d20+7)[16]
    damage (1d6+3)[4], (1d6+3)[7] plus (2d6)[7],(2d6)[6] fire damage
    ===crit stuff===
    (1d20+7)[18], (1d20+7)[21]
    damage (1d6+3)[8], (1d6+3)[6]



    Spoiler: Status
    Show

    HP: 28/32
    PP: 8 or 6/39
    +1 Manifesting Sling Bullets: 1/4
    Abrupt Jaunt 11/11 (temporarily increased from 9 due to Fox's Cunning)
    Effects:
    Force Screen (ML 6, 1 PP)
    Primal Instinct (CL 7)
    See Invisibility (CL 7)
    Fox's Cunning (CL 7)

  28. - Top - End - #118
    Titan in the Playground
     
    J-H's Avatar

    Join Date
    Feb 2008
    Location
    Texas
    Gender
    Male

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Dohl
    The shadow attacks M11 again.
    Melee incorporeal touch (1d20+3)[17] for (1d6)[4] strength damage

    Dohl moves to F11, and unleashes another DMM-powered Fell Drain Sound Burst, hitting M8 & M14. (1d8)[3] sonic damage, 1 negative level, Will DC17 or stun for 1 round
    Things published on DM's Guild
    Campaign Logs:
    Baldur's Gate 2 (ongoing)
    Castle Dracula (Castlevania)
    Against the Idol of the Sun (high level hexcrawl)

  29. - Top - End - #119
    Ettin in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2011

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Free action: Magic Missile a random target that is still alive after J-H and Kingfrog have finished their moves. Damage (3d4+3)[6]

    Pass the rest of my turn. Can't hit squat in melee.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  30. - Top - End - #120
    Colossus in the Playground
     
    Illven's Avatar

    Join Date
    Dec 2008
    Gender
    Female

    Default Re: Casters versus everything 3. Triangle spell! (IC thread)

    Everyone dies thanks to meemas's action triggering.

    Most people gain 450 xp.

    Kingfrog and Razorbeck gain 495 xp

    Douglas and meemas gain 562 xp

    Everyone gains 500 gp

    Do you want to use a rest?
    Last edited by Illven; 2017-03-12 at 09:02 PM.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

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