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  1. - Top - End - #121
    Orc in the Playground
     
    Slash_712's Avatar

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    Default Re: Dungeon Run Campaign

    The scratching on the door ceases, and it leaves behind an awkward silence behind. You may all continue with your regularly scheduled adventuring.
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  2. - Top - End - #122
    Ogre in the Playground
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    Default Re: Dungeon Run Campaign

    Eric

    "Woah, I guess it worked... maybe." he shrugs and goes over to the fallen orc to search its pockets for loot or clues about the places layout or something. "Though we probably should be careful when we open that door up. They might just be waiting outside, unless it was Grunch out there clawing the door."

    Code:
    ...#######
    ...#.....#
    ####..%..#
    #.....E%.#
    #.D...H..#
    #KF.....%#
    #+########
    
    D = Daethe
    E = Eric
    F = Francis
    K = Kheldar
    H = hawk
    
    # = Wall
    + = closed door
    - = open door
    % = corpse
    Search check: (1d20+2)[14]
    Last edited by Randel; 2007-09-04 at 05:40 PM.
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    Quote Originally Posted by Audious View Post
    Randel, you are a gentleman and a scholar.

  3. - Top - End - #123
    Orc in the Playground
     
    Slash_712's Avatar

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    Default Re: Dungeon Run Campaign

    Despite his best efforts, Eric finds nothing that would help him with knowledge of the dungeon, but on the one of the dead orcs bodies, you find a bag full of coins.
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  4. - Top - End - #124
    Ogre in the Playground
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    Default Re: Dungeon Run Campaign

    Eric

    Eric counts out the money and divides it equally four ways among the group. "Well, we should probably get going and see what's past that other door. I guess you can have that javelin." he says nodding to Daethe.
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    Quote Originally Posted by Audious View Post
    Randel, you are a gentleman and a scholar.

  5. - Top - End - #125
    Barbarian in the Playground
     
    The_Chilli_God's Avatar

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    Default Re: Dungeon Run Campaign

    Kheldar

    The halfling looks back at Eric with his rapier raised. He's trying to say something.
    It takes a while for the dialogue to come out.
    "You..."
    He can't quite get out more than that one word, so instead, he points at Eric with his rapier, the sternest of expressions on his face.

    He then turns back towards the door, and opens it juuussst a little bit, a crack's worth, to see if there's anyone in the room in that particular part of the hallway room place.
    The Chilli God has Spoken.
    ---

  6. - Top - End - #126
    Barbarian in the Playground
     
    Goblin

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    Default Re: Dungeon Run Campaign

    Daethe

    The elf makes a face. "Ugh, orc-made weapons." Nevertheless, he retreives the javelin(s) and those of his arrows that are still useable, and attempts to clean them off, watching Kheldar reprimand Eric for something. Every few moments, Daethe glances around nervously, though for what you can't tell.
    Last edited by Naleh; 2007-09-07 at 03:38 AM. Reason: dang tenses

  7. - Top - End - #127
    Orc in the Playground
     
    Slash_712's Avatar

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    Default Re: Dungeon Run Campaign

    For Kheldar
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    Outside Kheldar sees a number of Goblins talking amongst themselves looking rather confused. Six of them to be exact.
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  8. - Top - End - #128
    Barbarian in the Playground
     
    The_Chilli_God's Avatar

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    Default Re: Dungeon Run Campaign

    Kheldar

    The halfling slowly closes the door again, and moves his hands up and down to get the party to shut the hell up.
    "Six Gobs out there still," he whispers, hoping that the party will also whisper and not alert the goblins to their presence further.
    He's smiling thinly.
    The Chilli God has Spoken.
    ---

  9. - Top - End - #129
    Orc in the Playground
     
    EvilClericGuy

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    Default Re: Dungeon Run Campaign

    Francis

    Daethe, fire when I charge, Kheldar try to sneak around to flank them, Erik with me. I also whisper. I wait for the others to follow my plan or to make a better one.
    Though the pen is mightier than the sword, the sword speaks louder and stronger at any given moment.
    -The Mouse that Roared

  10. - Top - End - #130
    Ogre in the Playground
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    Default Re: Dungeon Run Campaign

    Eric

    Eric nods at this and readies himself to follow Francis on the attack. Mentally, he starts to wonder if he had done the right thing with that bluff of his, though this would change the attack from the small contained room they were in to the wide open 'lobby' where the goblins could escape, this does allow them a chance at a sneak attack. Plus, the goblins in the back could have called for reinforcements... yeah, this was for the best, they may be able to keep the element of surprise yet. And this time don't bother with prisoners.

    The fighter readies himself for action.
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    Randel, you are a gentleman and a scholar.

  11. - Top - End - #131
    Barbarian in the Playground
     
    Goblin

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    Default Re: Dungeon Run Campaign

    Daethe

    At Kheldar's whispered words, Daethe immediately stands to face the door, grabbing the closest weapon - the javelin. He draws back, ready to throw.

    "Well, looks like this orc-made weapon will find a use after all."

    {{readied action: as soon as possible, throw the javelin at a goblin, preferrably one of the rear ones.
    Attack - (1d20+5)[20] (+2 BAB, +3 dex)
    Damage - (1d6+4)[5] (+2 str, +2 favoured enemy)

    Also, Initiative - (1d20+3)[15]}}

  12. - Top - End - #132
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    The_Chilli_God's Avatar

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    Default Re: Dungeon Run Campaign

    Kheldar

    Soon-as-possible-wish-granted!

    Kheldar bursts the door open as forcefully and suddenly as he can manage, and pretty much dives into the closest goblin to take the advantage of surprise as much as possible.

    To hit 26 (Should be 28 because of charging), Damage 1, Sneak Attack damage 1+2
    Confirm Critical 15 (Again, should be 17 because of charging), Bonus damage if confirm 4.
    Initiative 21
    Last edited by The_Chilli_God; 2007-09-09 at 02:29 AM.
    The Chilli God has Spoken.
    ---

  13. - Top - End - #133
    Orc in the Playground
     
    Slash_712's Avatar

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    Default Re: Dungeon Run Campaign

    Kheldar busts through the door with Francis and the rest of the group. Daethe throws a javelin that finds it's new home in the heart of one of the goblins. Kheldar rushes forward and plants his sword into the nearest goblin causing it to squeal in pain and fall over.

    {I will need Initiative from the rest of you guys.}
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  14. - Top - End - #134
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    Default Re: Dungeon Run Campaign

    Eric

    AC 18 : HP 37/37

    Eric rushes in to join the attack, he runs through the door and out to the side to attack one of the remaining goblins with his masterwork greatsword.

    Initiative: (1d20+2)[14]

    Attack: (1d20+8)[19] (3 BAB, 4 STR, +1 enhancement from masterwork)
    Damage: (2d6+7)[17] (6 STR*1.5 , +1 enhancement from masterwork)
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    Randel, you are a gentleman and a scholar.

  15. - Top - End - #135
    Orc in the Playground
     
    Slash_712's Avatar

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    Default Re: Dungeon Run Campaign

    Just waiting on Francis now.
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  16. - Top - End - #136
    Orc in the Playground
     
    EvilClericGuy

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    Default Re: Dungeon Run Campaign

    Francis

    Charge so that I can hit two goblins with cleave. no rage, power attack for three on both.

    normal
    attack(1d20+6)[18]
    damage (1d12+12)[16]

    Cleave
    attack (1d20+6)[19]
    damage (1d12+12)[14]
    Though the pen is mightier than the sword, the sword speaks louder and stronger at any given moment.
    -The Mouse that Roared

  17. - Top - End - #137
    Orc in the Playground
     
    Slash_712's Avatar

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    Default Re: Dungeon Run Campaign

    Okay I promise this game will go on but I will need some time, I am really busy as of now.
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  18. - Top - End - #138
    Orc in the Playground
     
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    Default Re: Dungeon Run Campaign

    Kheldar rushes out and stabs one of the orcs in the chest, as he falls to the ground Daethe skewers one with the javelin he picked up. It lets out a high pitched scream and blood oozes out of the newly created orifice. Eric charges and hits the goblin with a massive blow. At the same time Francis charges as well and destroys two goblins in a fury of steel. Blood now is scattered across the room. Congrats. You may now continue with your adventure.
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  19. - Top - End - #139
    Ogre in the Playground
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    Default Re: Dungeon Run Campaign

    Eric

    "Well, that scream probably alerted someone and I'm not sure if I can bluff my way out of that." Eric sighs as he looks at the carnage. "Think we should hide these in that wolf-room? So as not to alert everyone walking through?"

    He thinks about this for a second, "Actually... nah. The corpses at the entrance would tip people off faster. Lets just loot them and check the next door. Maybe they keep their prisoners right next to their vicious attack wolf training room."

    He proceeds to loot the bodies, and checks the goblins faces to see if Grunch was among them.

    Search: (1d20+2)[20]
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    Randel, you are a gentleman and a scholar.

  20. - Top - End - #140
    Barbarian in the Playground
     
    The_Chilli_God's Avatar

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    Default Re: Dungeon Run Campaign

    Kheldar

    The halfling is all too content to let the inexperienced fighter person search through all those bodies.
    Truth be told, he's more interested in what's behind Door Number Two!
    And he says as much, "Yeah, you go do that. I'm more interested in what's behind Door Number Two!"

    Which would be the door right next to the one with the orc and the doggies.

    [Listen at door 27, Search the Door 12]Goddamnit, the friggin fighter is better at searching than the friggin rogue!
    The Chilli God has Spoken.
    ---

  21. - Top - End - #141
    Orc in the Playground
     
    Slash_712's Avatar

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    Default Re: Dungeon Run Campaign

    Well the door Kheldar is listening at is already opening and he doesn't here much. As for Eric, besides the weapons and armor they have you find nothing of interest on their bodies.
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  22. - Top - End - #142
    Ogre in the Playground
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    Default Re: Dungeon Run Campaign

    Eric

    Eric puts the weapons in his backpack but retrieve the orc javelin and offers it again to Daethe if he wants it, if he doesn't then it just goes into his backpack. He looks back and sees that the other door is opened and goes over to check that with the others.
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    Quote Originally Posted by Audious View Post
    Randel, you are a gentleman and a scholar.

  23. - Top - End - #143
    Barbarian in the Playground
     
    Goblin

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    Default Re: Dungeon Run Campaign

    Daethe

    The wood elf looks down on the mess, disgust etched on his face. He turns his back on the goblinoids, instead watching the doorway from a short distance, as is his norm.

    Daethe accepts the javelin again. "It's like a large, reusable arrow..." he muses, before shaking off the blood and sliding it into his quiver. It is much longer than the quiver, but, much like the longbow, it vanishes inside.

  24. - Top - End - #144
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    The_Chilli_God's Avatar

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    Kheldar

    The halfling sighs at the open door. "Well. They can't all be winners." He then takes a quick look inside, really not expecting anyone or anything in there.
    You know what they say, after all. No adventure awaits behind an open door.
    ...
    Or maybe Kheldar just thought that up on the spot, either way is still good.
    The Chilli God has Spoken.
    ---

  25. - Top - End - #145
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    Default Re: Dungeon Run Campaign

    Eric

    The fighter gets up after collecting the old weapons and looks around the room. He lets Kheldar check the door but looks down at the goblins again. "Well." He thinks to himself, "The halfling seems to have that door under control. Perhaps I should use my Super Fighter Tracking skillz to deduce where these goblins came from."

    Eric checks the floor for footprints to determine if the goblins had come from the now obviously open doorway or from one of the two other entrances.

    Search:(1d20+2)[19]
    Survival:(1d20+1)[18]

    (dont remember what my wisdom modifier was, since my character sheet was on Thetangledweb and thats down. I think it was a +1 but since I don't have the tracking feat then thats pretty much moot anyway. Plus I don't have ranks in either search or Survival)
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    Randel, you are a gentleman and a scholar.

  26. - Top - End - #146
    Orc in the Playground
     
    Slash_712's Avatar

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    Default Re: Dungeon Run Campaign

    Even without ueber tracking skizizels, the fighter is able to track the origin of the goblins ALL THE WAY TO THE OTHER ROOM *gasp*
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  27. - Top - End - #147
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    Default Re: Dungeon Run Campaign

    Eric

    Since everyone else is looking at the open room, I decide to head off to the door to the west (the one we haven't been through yet) and open it up a crack and listen to see what is on the other side.

    Spot: (1d20+1)[17]
    Listen: (1d20+1)[12]
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    Quote Originally Posted by Audious View Post
    Randel, you are a gentleman and a scholar.

  28. - Top - End - #148
    Barbarian in the Playground
     
    The_Chilli_God's Avatar

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    Default Re: Dungeon Run Campaign

    [OOC]Why do you roll so good on those senses checks? WHY? *Sobs* [/OOC]

    Kheldar

    He is only still looking in the other room because Kheldar does not know what is in the room, yet.
    The Chilli God has Spoken.
    ---

  29. - Top - End - #149
    Orc in the Playground
     
    EvilClericGuy

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    Default Re: Dungeon Run Campaign

    Francis

    I follow Eric and keep my axe in my hands. I stay away from the door but ready to charge through it if Eric hears anything.
    Though the pen is mightier than the sword, the sword speaks louder and stronger at any given moment.
    -The Mouse that Roared

  30. - Top - End - #150
    Barbarian in the Playground
     
    Goblin

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    Default Re: Dungeon Run Campaign

    Daethe

    The archer merely stands in the middle of the room, watching his teammates. Who needs to charge into battle when you've got a bow?

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