Results 181 to 210 of 276
-
2017-06-14, 04:12 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Trapped in England
- Gender
Re: D&D 3.5 Wizard VS Classic Dr. Strange
AD&D managed to properly manage high power stunts with a couple of spells, but yeah. D&D 3.5E's optimal way of playing a wizard doesn't even really let you feel like a powerful wizard at times, it makes you feel like someone exploiting specific statements that ought to obviously not count in order to win at a game.
-
2017-06-14, 04:22 PM (ISO 8601)
- Join Date
- Nov 2016
- Location
- Virgo Supercluster
Re: D&D 3.5 Wizard VS Classic Dr. Strange
3.5's power lies not in offense but rather in defense. There are no spells which let you nuke a planet when used as intended, however there are plenty of spells that make you nigh untouchable when used as intended.
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
-
2017-06-14, 06:04 PM (ISO 8601)
- Join Date
- May 2011
- Location
- material & internet plane
- Gender
-
2017-06-19, 10:04 AM (ISO 8601)
- Join Date
- Nov 2015
- Location
- 41°6'53N, 73°24'21W
Re: D&D 3.5 Wizard VS Classic Dr. Strange
So… stupid question that was probably asked already, but… does Dr. Strange's Earth have access to Dungeons & Dragons books? Can this theoretical wizard plane shift/gate/shadow walk to an alternate Earth to pick up Dr. Strange comic books?
Heck, I'm now imagining the two forgoing the magic duel just to argue canon/rules against each other.3e │ 5e : Quintessa's Dweomerdrain (Drain power from a magic item to fuel your spells)
3e │ 5e : Quintessa's Dweomershield (Protect target from the full effects of a magic item)
3e │ 5e : Hordling Generator (Edit "cr=" in the address bar to adjust the Challenge Rating)
3e │ 5e : Battle Sorcerer Tables (For Unearthed Arcana)
-
2017-06-19, 10:09 AM (ISO 8601)
- Join Date
- Oct 2010
Re: D&D 3.5 Wizard VS Classic Dr. Strange
Has anyone pointed out that Dr. Strange has a name and random wizard does not? Because people with names ALWAYS win against people without names. Now if you asked Dr. Strange vs Elminster that would be more arguable. However regardless, a D&D wizards powers are bound by rules and Dr. Strange's powers are not, so at peak effectiveness he wins EVERY time.
-
2017-06-19, 10:19 AM (ISO 8601)
- Join Date
- Mar 2017
- Location
- Virgo Supercluster
- Gender
-
2017-06-19, 10:47 AM (ISO 8601)
- Join Date
- Nov 2016
- Location
- Virgo Supercluster
Re: D&D 3.5 Wizard VS Classic Dr. Strange
No! Arguments based on narrative conveniences are not a valid argument. The reason Strange won every time was because the writer's wanted him to, however the writers at Marvel are not a factor in the fight. We are going to look at their abilities and power level to determine a winner.
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
-
2017-06-19, 10:49 AM (ISO 8601)
- Join Date
- Mar 2017
- Location
- Virgo Supercluster
- Gender
-
2017-06-19, 10:53 AM (ISO 8601)
- Join Date
- Oct 2015
- Location
- Berlin
- Gender
-
2017-06-19, 10:59 AM (ISO 8601)
- Join Date
- Nov 2016
- Location
- Virgo Supercluster
Re: D&D 3.5 Wizard VS Classic Dr. Strange
Last edited by Tainted_Scholar; 2017-06-19 at 10:59 AM.
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
-
2017-06-19, 10:59 AM (ISO 8601)
- Join Date
- Mar 2017
- Location
- Virgo Supercluster
- Gender
-
2017-06-19, 11:09 AM (ISO 8601)
- Join Date
- Jun 2015
Re: D&D 3.5 Wizard VS Classic Dr. Strange
The only universe where their interactions happens logically is an universe without magic nor gods and all that silly things.(an universe with magic can not accommodate both without having tons of loopholes and incoherent stuff)
Now how good is dr strange at using a rifle when compared to someone with 10 bab?(he might be surprisingly good) and which one have the most int without magic?
Also the wizard is really good at craft basket-weaving.Last edited by noob; 2017-06-19 at 11:10 AM.
-
2017-06-19, 11:18 AM (ISO 8601)
- Join Date
- Nov 2016
- Location
- Virgo Supercluster
Re: D&D 3.5 Wizard VS Classic Dr. Strange
Why on earth would they be fighting in a Universe without magic!? Additionally, spells like Invoke Magic would let the Wizard cast even in an area without magic.
A. Why on earth would he have a rifle with him?
B. Even if he did have a rifle, he couldn't kill the Wizard with it. A rifle only does 2d10 or 2d8.The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
-
2017-06-19, 11:22 AM (ISO 8601)
- Join Date
- Mar 2017
- Location
- Virgo Supercluster
- Gender
-
2017-06-19, 12:23 PM (ISO 8601)
- Join Date
- Jun 2015
-
2017-06-19, 12:30 PM (ISO 8601)
- Join Date
- Mar 2017
- Location
- Virgo Supercluster
- Gender
Re: D&D 3.5 Wizard VS Classic Dr. Strange
Last edited by ColorBlindNinja; 2017-06-19 at 12:30 PM.
-
2017-06-19, 12:33 PM (ISO 8601)
- Join Date
- Nov 2016
- Location
- Virgo Supercluster
Re: D&D 3.5 Wizard VS Classic Dr. Strange
Listen, you're not the OP. You don't get to decide things like where they fight, or how much info they have on their opponent before the fight starts. And it's pretty clear from the rest of the thread that they both have their powers.
Additionally, even if they were fighting in a place where they're magic didn't work, the Wizard would kick Strange's can. She can survive a ridiculous amount of damage and has pretty good stats (Wish to get a plus five to all stats), whereas Strange would simply get shanked and die. Or she could just use Invoke Magic and blast him with Orb of XLast edited by Tainted_Scholar; 2017-06-19 at 12:35 PM.
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
-
2017-06-19, 12:40 PM (ISO 8601)
- Join Date
- Jan 2015
Re: D&D 3.5 Wizard VS Classic Dr. Strange
Dr. Strange does the type of magic that is a near limitless powerful wish effect. So he'd win all the time, unless you could surprise him or distract him somehow.
-
2017-06-19, 12:42 PM (ISO 8601)
- Join Date
- Mar 2017
- Location
- Virgo Supercluster
- Gender
-
2017-06-19, 01:05 PM (ISO 8601)
- Join Date
- Jan 2012
Re: D&D 3.5 Wizard VS Classic Dr. Strange
From http://marvel.wikia.com/wiki/Stephen...ge_(Earth-616) :
Skilled Martial Artist: Dr. Strange is a skilled athlete and was trained in the martial arts used by Tibetan monks in Kamar Taj, proving sufficiently talented to pass down such training to others, such as Clea. These talents have assisted him from time-to-time when incapable of using his sorcery. Strange is a formidable opponent to any skilled attacker and continues to train regularly with Wong. He has in some cases, been known to occasionally spar with other heroes; in one case, Strange was able to evade a kung fu hand-chop by Mantis (the future mother of the Dreaming Celestial) "only three others have ever done" and who has been able to subdue Thor in sheer physical combat, despite his strength nearly hundreds of times superior to her own.
-
2017-06-19, 01:47 PM (ISO 8601)
- Join Date
- Oct 2010
Re: D&D 3.5 Wizard VS Classic Dr. Strange
I can't tell if your use of an exclamation point is serious or humorous, I hope the latter.
Secondly, it doesn't matter. The only thing we have to describe Dr. Strange's power level are the comics, and in many, many years of comics and hundreds if not thousands of adventures, Dr. Strange has displayed powers that are completely unbounded. A D&D wizard has a specific set of bounds to its power that we have. Unbounded power > bounded power, Dr. Strange wins.
The wizard definitely has a better chance now, yes.
-
2017-06-19, 01:50 PM (ISO 8601)
- Join Date
- Nov 2016
- Location
- Virgo Supercluster
Re: D&D 3.5 Wizard VS Classic Dr. Strange
A. We have to go by what level of Power Strange has actually shown. You can't say, "oh his power is boundless" you have to use actual showings of Strange's Power.
B. The Wizard can easily produce infinite damage.
You have just destroyed any credibility you had in this debate with this claim. Having a name won't change how powerful the Wizard is.Last edited by Tainted_Scholar; 2017-06-19 at 01:55 PM.
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
-
2017-06-19, 01:51 PM (ISO 8601)
- Join Date
- Mar 2017
- Location
- Virgo Supercluster
- Gender
-
2017-06-19, 02:04 PM (ISO 8601)
- Join Date
- Oct 2010
Re: D&D 3.5 Wizard VS Classic Dr. Strange
Dr. Strange has survived inside the sun, traveled through time under his own power to win fights he had lost or was going to lose, and defeated God in a fight (yes like, the judeo-christian god). He is powerful enough that he can use the Darkhold, which is basically a more powerful version of the Codex of Infinite Planes, without being corrupted by it. He has an insane supply of other incredibly powerful, artifact level items in his sanctum. His spells are powerful enough to affect gods (he once made Galactus scream like a bitch with illusion spells). He's immune to aging, has telepathy, telekinesis, teleportation and every other power you can think of.
Clearly you have no exposure to modern media.Last edited by Hackulator; 2017-06-19 at 02:04 PM.
-
2017-06-19, 02:05 PM (ISO 8601)
- Join Date
- Mar 2017
- Location
- Virgo Supercluster
- Gender
-
2017-06-19, 02:06 PM (ISO 8601)
- Join Date
- Nov 2016
- Location
- Virgo Supercluster
Re: D&D 3.5 Wizard VS Classic Dr. Strange
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
-
2017-06-19, 02:09 PM (ISO 8601)
- Join Date
- Oct 2010
Re: D&D 3.5 Wizard VS Classic Dr. Strange
This is nothing but a story. This is discussing a fight between an established fictional character in one fictional universe and a theoretical fictional character in another completely different fictional universe. We are telling a story and arguing about how the story should go. Please explain to me what other sane way there is to view what we are discussing?
Dr. Strange defeated death to gain immortality, Divine Splendor only affects mortals.Last edited by Hackulator; 2017-06-19 at 02:12 PM.
-
2017-06-19, 02:12 PM (ISO 8601)
- Join Date
- Nov 2016
- Location
- Virgo Supercluster
Re: D&D 3.5 Wizard VS Classic Dr. Strange
Because this is just a Fight. Narrative conventions don't matter, we are going to look at the character's power and abilities and use logic to determine who wins.
In D&D, mortal just means a non deity. Liches don't age and die (meaning they're immortal), yet they are still affected by Divine Splender. Unless you mean that Strange is literally incapable of dying, in which case trap the soul works just fine.Last edited by Tainted_Scholar; 2017-06-19 at 02:15 PM.
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
-
2017-06-19, 02:13 PM (ISO 8601)
- Join Date
- Mar 2017
- Location
- Virgo Supercluster
- Gender
Re: D&D 3.5 Wizard VS Classic Dr. Strange
Last edited by ColorBlindNinja; 2017-06-19 at 02:14 PM.
-
2017-06-19, 02:17 PM (ISO 8601)
- Join Date
- Oct 2010