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  1. - Top - End - #121
    Troll in the Playground
     
    TankLaser007's Avatar

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    Dorian Safehaven

    As the room breaks into a chaotic motion of claws spears and weapons, Dorian readies himself to strike, drawing his kurki he is about to tumble through to flank one of the ogres when suddenly a small halfling tumbles in under his feet causing him to step to the side, barely avoiding both the newcomer as well as Creeks spine bristled form then another man appears on the ceiling before diving down behind the beats fighting Creek, and impaling the two creatures with what appear to be silver coloured spears. This must be the "Gus" the halfling was just speaking about. Kurki in hand Dorian looks around the now crowed room not sure of what to make of the newcomers or the unfolding events. His tails poised ready to strike as his dark honed eyes continue to survey the scene.

    Spoiler: OOC
    Show

    5' to X14
    Full Defense Action

    Was going to try to flank the one Ogre but now Gus is there, the room got crowded really fast and attack options are limited for the Kurki armed rogue. will bide time and see if something presents itself
    .
    [/spoiler]

  2. - Top - End - #122
    Ogre in the Playground
     
    Ripptor's Avatar

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    Aug 2013

    Default Re: Welcome to the World (IC)

    Alessia winces as the Were-Rat-Ogre's claw finds purchase, blood rising up from her shoulder. She takes a careful step back from the beast just in time for a silvered harpoon to come crashing through the back of the beast from the cieling-warrior. Knowing an opening when she sees one, Alessia takes another stab at the wailing creature with her soul-spear.

    Spoiler: OoC
    Show
    *Mutation "Extend Reach" applied to Soul Weapon

    5ft step back to Y10

    To hit Rat-Ogre 2 (1d20+10)[22]
    Damage (2d8+7)[15]

  3. - Top - End - #123
    Troll in the Playground
     
    MindFlayer

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    Rat Ogre 1 turns it's back to the younglings and snaps at Gus, angry at the harpoon embedded in it's back.

    Spoiler: Actions
    Show

    Bite to Gus
    To Hit (1d20+11)[23]
    To Hurt (1d6+5)[11]


    Rat Ogre 2 looks about obsessed with the little girl hurting it with her glowing stabby-thing. It lurches forward, heedless of the silver lodged in it's torso, hoping to tear her apart.

    Spoiler: Actions
    Show

    Move to Y12

    Bite to Alessia
    To Hit (1d20+11)[31]
    To Hurt (1d6+5)[10]

    Claw to Alessia
    To Hit (1d20+11)[12]
    To Hurt (1d8+5)[11]


    Rat Ogre 3 is dazed and unable to do anything!

  4. - Top - End - #124
    Ogre in the Playground
     
    Ripptor's Avatar

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    Zephyrinque Sanayd


    As the gate behind her explodes into splinters and all Nine Hells break loose, Zephyr feels a sense of unease fall across her as these new intruders enter their fray. As the Iron Man spear the creature in front of her however, she decides she can deal with it later...

    Small wings fluttering, Zephyr jumps into the air with a cry, "Now's our chance!" as she digs her claws down into the beast.
    Spoiler: OoC
    Show
    Lets see if we can't sink ourselves into this thing now!

    Swift: None
    Full-Round: Full Attack, flanking, with a silver-spear in it's gut!

    Left Claw
    Attack: (1d20+9)[11]
    Damage: (2d4+4)[11] Cold Iron, Piercing, Slashing

    Right Claw
    Attack: (1d20+9)[16]
    Damage: (2d4+4)[10] Cold Iron, Piercing, Slashing

    Thorned Kick
    Attack: (1d20+7)[23]
    Damage: (1d6+2)[3] Cold Iron, Piercing, Bludgeoning

    Lowlight Vision, Scent 30ft
    Spoiler: Statblock
    Show
    Female Chaotic Good Feytouched [Fey] Evo 2 || Warblade 2
    Level 2, Init 5, HP 26/26, DR 5 / Cold Iron, Speed 50
    AC 21, Touch 15, Flat-footed 21
    Fort 5, Ref 9, Will 1, Base Attack Bonus 2
    Full Attack +7 Strike, +5 / +5 Claws
    Claws +7 / +7 (2d4+4, x2)
    Unarmed Strike +7 (1d6+4, x2)
    Mwk Studded Leather (+3 Armor, +5 Dex)
    Abilities Str 18, Dex 20, Con 14, Int 18, Wis 10, Cha 15
    Skills Jump 21, Tumble 16, Spellcraft 15, Survival 15, Balance 14, Intimidate 14,
    Know(Nature) 16, Know(Arcana, Dungeon, Local) 14, Know(Planes) 11, Know(Psionics, Religion) 10,
    Spot / Listen 10, Bluff 10, Decipher 9, Hide 8, Move Silently 7

  5. - Top - End - #125
    Ogre in the Playground
     
    Ripptor's Avatar

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    Default Re: Welcome to the World (IC)

    In the beasts' frenzy, it bites down into Alessia's already bloodied shoulder, picking her up as it furiously claws the wooden gate behind her. Tossing her from side to side, shredding the flesh and bone beneath, it spits her out against the gate, landing heavily on the ground below.

    Spoiler: OoC
    Show
    Ouch!

    5 Damage
    10 Damage
    10 Damage

    puts her at -1 HP, knocked out and dying... Gotta get to her quick!

    Alessia
    -1 / 24 HP

    Goes to -2 if still unstable on her turn.

  6. - Top - End - #126
    Troll in the Playground
     
    MindFlayer

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    Gus takes the full bite from Rat Ogre 1 as he is shocked to see Rat Ogre 2 moving away.
    "TARGETS 1 AND 2 ARE LOOSE! I FORGOT THE CHAINS!" he cries through gritted teeth. Full defence.

    The halfling slides past Rat Ogre 2 and stops astride the body of Alessia.
    He speaks into the device in his hand once more, "Sending one. Triage! Triage!"

    His other hand produces a disk which he lays on Alessia's forehead. When he presses the activation stud, her body shimmers and vanishes.

    The warforged looks directly at Hyde, "Exemplary work. You appear to have this one handled. Still, please allow me to keep hold of this restraint." It stands still, moving only to better brace itself against the recovery of the beast.

  7. - Top - End - #127
    Troll in the Playground
     
    TankLaser007's Avatar

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    Crik-Sa Kor

    Seeing his little sister mauled he lunges at the beast who harmed her opening his maw wide in a shrill chirping scream he slams into the Rat Ogre full of fury.

    Spoiler: OOC
    Show

    5' Step to Y 13
    Full Attack against Rat Ogre that downed Alessia:

    Claw 1 - (1d20+7)[9] Damage - Slashing, Piercing - (1d6+6)[10]
    Claw 2 - (1d20+7)[25] Damage - Slashing, Piercing - (1d6+6)[9]
    If Claw 1 & 2 Hit Rend Damage - Slashing, Piercing - (2d6+8)[12]

    Claw 3 - (1d20+7)[20] Damage - Slashing, Piercing - (1d6+6)[9]
    Claw 4 - (1d20+7)[19] Damage - Slashing, Piercing - (1d6+6)[11]
    If Claw 3 & 4 Hit Rend Damage - Slashing, Piercing - (2d6+8)[12]

    Tentacle 1 - (1d20+7)[20] Damage - Slashing - (1d4+3)[6]
    Tentacle 2 - (1d20+7)[21] Damage - Slashing - (1d4+3)[7]

    Bite - (1d20+7)[11] Damage - Piercing, Bludgeoning, Slashing - (1d6+3)[7]
    Proboscis - (1d20+7)[25] Damage - Piercing - (1d6+3)[6] Gain HPs Equal to Damage Dealt

  8. - Top - End - #128
    Barbarian in the Playground
     
    Centaurion's Avatar

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    Moira is not really grasping what is going on, and Alessia is clearly out of sight for her, focused on her own opponents, and also the arrival of the others. She jumps to confuse the monster by rushing to its other side, draws a light axe on the way and then tries to thrust it into the enemy. It is simply not enough space to safely throw.

    Spoiler: OOC
    Show

    Okay, move action to reach AA16. tumble to avoid AoO DC 15 - (1d20+11)[24]. While doing so, draw throwing axe.
    Then, attack with throwing axe in melee. It's a melee weapon after all. Attack roll - (1d20+2)[14] for Damage - (1d6+1)[7] and Skirmish - (1d6)[6]. If a nat 20, she tries to Confirm - (1d20+2)[3] and if successful (1d6+1)[3] extra damage. If required, she has 10ft reach.
    Last edited by Centaurion; 2017-07-28 at 05:48 PM.
    Thanks, Rizban for the awesome avatar!

  9. - Top - End - #129
    Dwarf in the Playground
     
    RogueGuy

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    Hydes glare takes effect just as a shiny harpoon slices through the creature, attached to the spear, hyde sees a giant metal humanoid descend into the area. Whats more, the moving metal starts speaking to him with a sense of formality and nobility, not the common speak you would see on the streets, but the way our mentors would talk to one another. Alsohow does he know my name he says to himself quietly as he look at it in wonder, slightly tilting his neck and eyebrow.
    He doesnt take his eyes off the metal man while he deftly slices into the ratogre.
    Spoiler: OOC
    Show
    coup de grace to ratogre 3
    (1d4)[1] *2
    For sneak attack
    (1d6)[4]

  10. - Top - End - #130
    Bugbear in the Playground
     
    Mnemnosyne's Avatar

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    Shocked by the sudden exploding inward of the doors behind her and the spear that comes flying past her (was it aimed at her!?), Tyra snaps her head around, but the...what is that thing? Whatever it is speaks, giving the distinct impression that it's trying to help and it wasn't aimed at her. Uncertain but noting that the creature seems weakened by the weapon buried inside it, Tyra gives out another roaring bellow and slashes hard with both claws, trying to rip the thing apart now if she can actually hurt it.
    Spoiler: Actions & Rolls
    Show
    Full-Round Action: Full Attack.
    Claw 1, Attack: (1d20+12)[17] (Flanking bonus included), Damage: (1d4+8)[9]
    Claw 2, Attack: (1d20+12)[29] (Flanking bonus included), Damage: (1d4+8)[9]

    Spoiler: Statblock
    Show
    Tyralisa
    Female Chaotic Neutral Lolth-Touched Human Warblade 1 // Evolutionist 2, Level 2, Init 2, HP 32/32, Speed 50
    AC 20, Touch 12, Flat-footed 18, Fort 9, Ref 2, Will 1, Base Attack Bonus 2
    +1 Claws +10 (1d4+8, 20/x2)
    Inertial Armor, Force Barrier (+4 Armor, +2 Shield, +2 Dex, +2 Natural)
    Abilities Str 24, Dex 14, Con 24, Int 15, Wis 13, Cha 14
    Condition None
    -Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.-
    Ailanreanter, Arcanaloth

  11. - Top - End - #131
    Troll in the Playground
     
    TankLaser007's Avatar

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    Dorian Safehaven

    Seeing an opening Dorian slyly slides into the space vacated by Moira, slashing with his Kurki and then pirouetting to pummel the creature with his tails.

    Spoiler: OOC
    Show

    5' Step to Y 15
    Full Attack Rat Ogre, Flanking with Gus Masterwork Kurki - (1d20+8)[18] Damage - Slashing - (1d4+1)[4] + Sneak Attack - (1d6)[4]
    Tail - (1d20+2)[15] Damage - Bludgeoning - (1d6+1)[6] + Sneak Attack - (1d6)[5]

    Spoiler: In case of Crit
    Show

    Masterwork Kurki - (1d20+8)[21] Damage - Slashing - (1d4+1)[5]

    Last edited by TankLaser007; 2017-07-29 at 11:27 AM.

  12. - Top - End - #132
    Troll in the Playground
     
    MindFlayer

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    Rat Ogre 1 returns to it's attention to the ones who hurt it. It's just flailing now, scared and panicking.

    Spoiler: Actions
    Show

    Bite to Moira
    To Hit (1d20+10)[26]
    To Hurt (1d6+5)[11]

    Claw to Dorian
    To Hit (1d20+10)[26]
    To Hurt (1d8+5)[12]


    I penalized it based on it's panic.

  13. - Top - End - #133
    Ogre in the Playground
     
    Ripptor's Avatar

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    Zephyrinque Sanayd


    Zephyr watches Hyde stab deeply into the creatures side with no resistance, and realizes that Hyde must've worked his 'magic' on the creature. Emboldened, Zephyr jumps onto it's chest, swinging both claws at the creature's wiry neck in a brutal attempt to end the fight here and now.
    Spoiler: OoC
    Show
    Last round of Coup-de-Grace before it starts swinging back!!

    Swift: None
    Full-Round:

    Claw de Grace
    Attack: Auto hit & Crit
    Damage: (4d4+8)[18] Cold Iron, Piercing, Slashing

    Fort save DC 28 vs. Death

    Lowlight Vision, Scent 30ft
    Spoiler: Statblock
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    Female Chaotic Good Feytouched [Fey] Evo 2 || Warblade 2
    Level 2, Init 5, HP 26/26, DR 5 / Cold Iron, Speed 50
    AC 21, Touch 15, Flat-footed 21
    Fort 5, Ref 9, Will 1, Base Attack Bonus 2
    Full Attack +7 Strike, +5 / +5 Claws
    Claws +7 / +7 (2d4+4, x2)
    Unarmed Strike +7 (1d6+4, x2)
    Mwk Studded Leather (+3 Armor, +5 Dex)
    Abilities Str 18, Dex 20, Con 14, Int 18, Wis 10, Cha 15
    Skills Jump 21, Tumble 16, Spellcraft 15, Survival 15, Balance 14, Intimidate 14,
    Know(Nature) 16, Know(Arcana, Dungeon, Local) 14, Know(Planes) 11, Know(Psionics, Religion) 10,
    Spot / Listen 10, Bluff 10, Decipher 9, Hide 8, Move Silently 7

  14. - Top - End - #134
    Troll in the Playground
     
    MindFlayer

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    Rat Ogre 1 Fort save versus death (1d20+10)[11]

    It's head pops off it's neck like a cork from a wine bottle. The corpse falls to the floor, blood pouring out.
    Last edited by LairdMaon; 2017-07-29 at 12:34 PM.

  15. - Top - End - #135
    Troll in the Playground
     
    TankLaser007's Avatar

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    Crik-Sa Kor

    Turning to face the last remaining beast thrashing about, and seeing that he slashed Dorian with a claw, Crik pivots away from the now dead Rat beast, bits of its flesh still clinging to his mandibles, which funnel the flesh into his mouth and gullet, The Kreen clicks his jaws together as he dives towards the monster who had dared to injure his siblings.

    Spoiler: OOC
    Show


    Claw 1 - (1d20+7)[14] Damage - Slashing, Piercing - (1d6+6)[11]
    Claw 2 - (1d20+7)[15] Damage - Slashing, Piercing - (1d6+6)[11]
    If Claw 1 & 2 Hit Rend Damage - Slashing, Piercing - (2d6+8)[14]

    Claw 3 - (1d20+7)[10] Damage - Slashing, Piercing - (1d6+6)[10]
    Claw 4 - (1d20+7)[10] Damage - Slashing, Piercing - (1d6+6)[9]
    If Claw 3 & 4 Hit Rend Damage - Slashing, Piercing - (2d6+8)[14]

    Tentacle 1 - (1d20+7)[14] Damage - Slashing - (1d4+3)[5]
    Tentacle 2 - (1d20+7)[13] Damage - Slashing - (1d4+3)[7]

    Bite - (1d20+7)[27] Damage - Piercing, Bludgeoning, Slashing - (1d6+3)[7]
    Proboscis - (1d20+7)[20] Damage - Piercing - (1d6+3)[5] Gain HPs Equal to Damage Dealt


  16. - Top - End - #136
    Troll in the Playground
     
    MindFlayer

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    The final Rat Ogre stumbles onto it's hands and knees, it's innards becoming outards. It collapses to the ground in it's item spreading pool of fragrant juices.

    "Prepare to demo the gatehouse, Gus! This contributes to your grade!" the halfling calls out before ducking back under the door to look in on the third rat ogre.

    Gus responds with a curt, "Yes, Sir!" and begins quickly examining the ceiling of the room. He motions to everyone inside and says, "You might want to get out of here quick, I'm going to bring down the ceiling and everything above it. This place needs to be sealed off."

    ----------------

    "Ingot" calls the halfling, "Status report!"

    The warforged replies, "Single target. Executed with extreme prejudice. Harpoon proved fully effective."

    The halfling jogs up to it, "Good, now please evacuate these... individuals before Gus demos the building."

    He walks out the shattered gate 1.
    Last edited by LairdMaon; 2017-07-29 at 02:13 PM.

  17. - Top - End - #137
    Troll in the Playground
     
    TankLaser007's Avatar

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    Crik-Sa Kor

    Turning to face this "Gus" Crik gives his tentaclaws hands a quick pas through the sea of undulating fibres that rim his mouth, cleaning the blood and gore from his extremities and gaining a bit of nutrients at the same time.

    "Where is our sister, Gus?"
    he asks glaring at the man with his glowing amber eyes, while three clawed hands and a tentacle point at his chest and one arm jabs over his shoulder behind him where Alessia was, the other tencle pointing into the other room, "that little one -- your brother? What did he do to my sister?" Crik takes a step towards the man. "Where is she?" he asks his antenna moving furiously as his spines click in and out of his carapace in his agitation.

    Spoiler
    Show

    Intimidate - (1d20+5)[9]

  18. - Top - End - #138
    Troll in the Playground
     
    MindFlayer

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    Gus save versus Intimidate 9
    (1d20+6)[15]

    "Whoa there, clicketty-clack! Stand down! You're, uh, sister is in triage back at our camp. If she can be saved, that's where it'll happen. Now either off and get out to safety or help me set these bombs." Gus holds up five pitons, each with a rune in a circle carved into it.
    Last edited by LairdMaon; 2017-07-29 at 02:45 PM.

  19. - Top - End - #139
    Ogre in the Playground
     
    Ripptor's Avatar

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    Default Re: Welcome to the World (IC)

    Zephyrinque Sanayd


    Zephyr watches the creature's head tear off with surprise, both at the spectacle and at her own actions. Landing on the ground beside Medina, she quickly turns behind her as the Halfling tumbles back under the gate towards them. As he shouts off to Ingot, ignoring them and passing them completely, she looks and nods at the others before following him towards and past Ingot. "I don't care if they break this thing, but I don't want to be here when they do.." Eying up the Warforged as she passes it, she tails the bossy little man, trying to emulate a bossy little woman herself as she walks up beside him.

    "What were those things? I've never heard of anything like those creatures... Not that we needed you help or anything back there!" Zephyr sniffs at the man. "Though you certainly took your time jumping in!"
    Spoiler: OoC
    Show
    Let's learn all about everything! Interrogation time?

    Bluff (to appear self-sufficient): (1d20+10)[12]

    Lowlight Vision, Scent 30ft
    Spoiler: Statblock
    Show
    Female Chaotic Good Feytouched [Fey] Evo 2 || Warblade 2
    Level 2, Init 5, HP 26/26, DR 5 / Cold Iron, Speed 50
    AC 21, Touch 15, Flat-footed 21
    Fort 5, Ref 9, Will 1, Base Attack Bonus 2
    Full Attack +7 Strike, +5 / +5 Claws
    Claws +7 / +7 (2d4+4, x2)
    Unarmed Strike +7 (1d6+4, x2)
    Mwk Studded Leather (+3 Armor, +5 Dex)
    Abilities Str 18, Dex 20, Con 14, Int 18, Wis 10, Cha 15
    Skills Jump 21, Tumble 16, Spellcraft 15, Survival 15, Balance 14, Intimidate 14,
    Know(Nature) 16, Know(Arcana, Dungeon, Local) 14, Know(Planes) 11, Know(Psionics, Religion) 10,
    Spot / Listen 10, Bluff 10, Decipher 9, Hide 8, Move Silently 7

  20. - Top - End - #140
    Dwarf in the Playground
     
    RogueGuy

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    Default Re: Welcome to the World (IC)

    Hyde followed the metal man out gate 1 calling behind him, hydes curiosity winning out. Hey! Uhh, thanks for the help, if i heard your friends correctly, your name is ingot, is that right? I'm Hyde hyde puts away his dagger and holds out his hand, not sure if the metal man would return the gesture...

    Spoiler: sense motive
    Show
    (1d20+10)[18]
    Last edited by Dragonlancer83; 2017-07-29 at 03:56 PM.

  21. - Top - End - #141
    Troll in the Playground
     
    MindFlayer

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    Halfling sense motive (1d20+2)[11]

    The halfling stops walking at an all-to-conveniently located rock and climbs up on it before turning to look Zephyr in the eye. "YOUNG LADY. How can you CLAIM to be prepared to take CARE of yourselves if you are SO stupid that you choose to come HERE for your inane little parties?! DID you BOTHER to THINK about the HISTORY of this RUIN?" By this time he's hopping up and down in fury. "THIS is why your KIND has the stereotype THAT YOU enjoy! Mud-brained PARTY ANIMALS to dumb to come IN FROM THE rain!"

    He leaps off the rock, taps a fob dangling from a bracelet and watches as the camouflage cover is withdrawn into a small...hobbyhorse? It's kinda like a metal horse, but not. The legs splay out, all four of them, with a plate sized disc facing the ground.

    "If your NOT planning to continue WITH your idiocy, go find their vehicles. The ones the bandits USED to get here."
    Last edited by LairdMaon; 2017-07-29 at 04:02 PM.

  22. - Top - End - #142
    Troll in the Playground
     
    MindFlayer

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    Default Re: Welcome to the World (IC)

    The warforged moves to usher everyone out as it retrieves it's harpoon.
    "It is a pleasure you make your acquaintance, Hyde. Yes, I am called Ingot. And I believe friend is too familiar a term to describe my relationship with Mr. Blank. Coworker would be a more accurate descriptor."

    Nothing he does shows any sign of deceit.

  23. - Top - End - #143
    Bugbear in the Playground
     
    Mnemnosyne's Avatar

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    Default Re: Welcome to the World (IC)

    Tyralisa gives another little screech, this time happier and sounding triumphant when the group takes down the ratogre in front of her. A moment later, the halfling comes marching out from behind the gate, and Tyra glances from one side to the other, alarmed somewhat at these strangers. She doesn't let down her defensive posture, although, since they don't seem to be attacking, she doesn't act hostile yet, either. Knowing several others of the group are still behind the mostly-closed door, Tyra rushes back to it, crouching down awkwardly so she's not completely unready for an attack, and ducking her head under the door so she can see what's going on behind there.

    Hearing part of what Crik said, and then the response by the unfamiliar voice as she ducked down to the short height the door was open to, Tyralisa calls out under it, "What? What happened, who's gone? At their camp?" She sounds a little confused, and perhaps a bit panicky; did these strangers take someone away somehow?
    -Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.-
    Ailanreanter, Arcanaloth

  24. - Top - End - #144
    Barbarian in the Playground
     
    BardGuy

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    Gensokyo Asylum

    Default Re: Welcome to the World (IC)

    Medina makes sure she has all her stuff before exiting the ruins, grumbling all the way. Thats twice now she's been useless in combat.

  25. - Top - End - #145
    Barbarian in the Playground
     
    Centaurion's Avatar

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    Default Re: Welcome to the World (IC)

    Moira walks up to the one who appears to be in charge. "You took Alessia away, so point us to her. Now. We need to check if she's okay. We're her family."
    Thanks, Rizban for the awesome avatar!

  26. - Top - End - #146
    Ogre in the Playground
     
    Ripptor's Avatar

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    Default Re: Welcome to the World (IC)

    Zephyrinque Sanayd


    Zephyr puffs up in indignation, her thorny shoulders arching back as she draws herself up even straighter. For a brief moment, she remembers shearing that creatures' head off, and imagines doing it to this small trumpet of angry racism...

    "If you fear rain little man, then you should know better than to provoke my friends and I to rain down on you like we did the Lycanthropes back there!" Pointing with a clawed finger, she continues, "Those were our bandits we were chasing, so I may be happy to help, but I require you tell me all that you know of our shared mark first."
    Spoiler: OoC
    Show
    Not a great start with this windbag. Yay fantasy racism!

    Intimidate, to get him to work with and/or respect us. We took out all three of those things after all, with explosions of gore and a casualty!

    (1d20+14)[23] + any circumstance bonuses

    Lowlight Vision, Scent 30ft
    Spoiler: Statblock
    Show
    Female Chaotic Good Feytouched [Fey] Evo 2 || Warblade 2
    Level 2, Init 5, HP 26/26, DR 5 / Cold Iron, Speed 50
    AC 21, Touch 15, Flat-footed 21
    Fort 5, Ref 9, Will 1, Base Attack Bonus 2
    Full Attack +7 Strike, +5 / +5 Claws
    Claws +7 / +7 (2d4+4, x2)
    Unarmed Strike +7 (1d6+4, x2)
    Mwk Studded Leather (+3 Armor, +5 Dex)
    Abilities Str 18, Dex 20, Con 14, Int 18, Wis 10, Cha 15
    Skills Jump 21, Tumble 16, Spellcraft 15, Survival 15, Balance 14, Intimidate 14,
    Know(Nature) 16, Know(Arcana, Dungeon, Local) 14, Know(Planes) 11, Know(Psionics, Religion) 10,
    Spot / Listen 10, Bluff 10, Decipher 9, Hide 8, Move Silently 7

  27. - Top - End - #147
    Troll in the Playground
     
    MindFlayer

    Join Date
    Dec 2014
    Gender
    Male

    Default Re: Welcome to the World (IC)

    Mr. Blank looks up at Moira from his seat. He points northwest.
    With an exasperated sign he says, "My people have her. They are tending to her wounds about a day and a half that way by foot. That's the same direction we'll be going as soon as we seal this place off. Follow my instructions and get to her faster or we can step away and leave her to her own faculties while you take your time. It's up to you."

    Not going to bother rolling against that Intimidate check, his chance of success is miserable.

    "As for the bandits, they were hired by a rival business to take what they could from us. Namely Gus. We believe they saw this as a convenient stopover for some extra spoils. They were as much fools as you, going in there like that."

  28. - Top - End - #148
    Barbarian in the Playground
     
    Centaurion's Avatar

    Join Date
    May 2017

    Default Re: Welcome to the World (IC)

    Moira

    It did not feel like they had too much a choice in the whole issue. The first rush of the combat fading away, a hellish pain befell her as she finally realized the deep claw wound that was going through half her chest, and the small puddle of blood she was standing in. Shocked from its intensity, she produced one of the healing potions she had found and downs it to stop the bleeding.

    She then approaches her friends in the small groups that they were currently standing there. "I think we need to follow them. They have Alessia, and they are helping her at the moment. We need to stick together now. That's all that counts! We're family."

    Spoiler: OOC
    Show

    (1d8+1)[7]
    Thanks, Rizban for the awesome avatar!

  29. - Top - End - #149
    Ogre in the Playground
     
    Ripptor's Avatar

    Join Date
    Aug 2013

    Default Re: Welcome to the World (IC)

    Zephyrinque Sanayd


    "Extra spoils..." Zephyr rankles at just how insignificant that makes the massacre of their home sound. Everything she knew, destroyed for so little.

    Seeing Moira's wound, Zephyr reaches out to heal and comfort her, but not before Moira takes care of it herself... She quickly recoils and pretends it never happened. Swinging back to the small humanoid, she continues in a far gentler tone, "So, how many of them are left now? Are you chasing them further? And what's a Gus?"
    Spoiler: OoC
    Show


    Lowlight Vision, Scent 30ft
    Spoiler: Statblock
    Show
    Female Chaotic Good Feytouched [Fey] Evo 2 || Warblade 2
    Level 2, Init 5, HP 26/26, DR 5 / Cold Iron, Speed 50
    AC 21, Touch 15, Flat-footed 21
    Fort 5, Ref 9, Will 1, Base Attack Bonus 2
    Full Attack +7 Strike, +5 / +5 Claws
    Claws +7 / +7 (2d4+4, x2)
    Unarmed Strike +7 (1d6+4, x2)
    Mwk Studded Leather (+3 Armor, +5 Dex)
    Abilities Str 18, Dex 20, Con 14, Int 18, Wis 10, Cha 15
    Skills Jump 21, Tumble 16, Spellcraft 15, Survival 15, Balance 14, Intimidate 14,
    Know(Nature) 16, Know(Arcana, Dungeon, Local) 14, Know(Planes) 11, Know(Psionics, Religion) 10,
    Spot / Listen 10, Bluff 10, Decipher 9, Hide 8, Move Silently 7

  30. - Top - End - #150
    Troll in the Playground
     
    MindFlayer

    Join Date
    Dec 2014
    Gender
    Male

    Default Re: Welcome to the World (IC)

    "Look," the small man begins, "I'm off to check in on your friend, er, family. The girl. As soon as Gus, my student, finishes imploding that gatehouse we are going back to our camp where our people are tending to the girl. I can't say how many bandits are left nor IF any are left. Because I don't know. It looks like at least one got away because I don't see whatever transport you used to get here in view. Do we plan to chase them? No. Not at this time. I want to see your, er, family member in person to make sure she is alright."
    He takes out a bottle of water, opens the top, and takes a drink. "Do we have an understanding?"

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