Results 511 to 528 of 528
-
2017-08-14, 07:13 PM (ISO 8601)
- Join Date
- Jan 2015
- Gender
Re: What is technically considered an attack?
Hold the phone.
When I wrote it, I was not actually talking about your stance. I was talking about the other side, generally. So, I wasn't talking about you.
In any case, are you really this immature? And a lawyer?
Edit: And how is is that gloryblaze is able to accurately summarize the whole thread? Because as far as I can tell, the summary is spot-on.Last edited by BurgerBeast; 2017-08-14 at 07:16 PM.
-
2017-08-14, 07:15 PM (ISO 8601)
- Join Date
- Sep 2014
Re: What is technically considered an attack?
Alright, I see what's going on. We all know what things definitely count as attacks: anything that says it's an attack or makes an attack roll. Players will assume other things aren't attacks. That doesn't mean a DM can't treat something as an attack that wouldn't normally qualify. It just means you should notify your players. "If you do that, your invisibility will break. Are you sure you still want to?"
Breaking BM: Revised - an updated look at the beast-mounted halfling ranger based on the Revised Ranger: Beast Conclave.
-
2017-08-14, 07:31 PM (ISO 8601)
- Join Date
- Jan 2015
- Gender
Re: What is technically considered an attack?
In spirit, you've got it, but a few nitpicks:
1. There is no such thing as "normally qualifying," because RAW, the only things that we know how to test are those that make attack rolls and those that are already labelled as attacks. There is no standard (or normal) qualification test to cover other things.
I suggested that, in such a case, we simply use our brains, as we would in any other (out-of-game) situation in which we weren't sure whether something is an attack or not. (Remarkably, I was met with flak for this by qube.)
"Joe got hit in the head by a baseball bat."
"What? Was he attacked?"
(a) "Yes! Another player got angry and cracked him right in the head!"
(b) "Well, sort of... the guy with the bat was trying to hit another person but he caught Joe by mistake."
(c) "No. Joe was catching. The batter slipped as he tried to throw his bat. It ended up hitting Joe."
2. The notification thing is sound advice, but it goes beyond the actual point of disagreement, in my opinion.
-
2017-08-14, 07:31 PM (ISO 8601)
- Join Date
- Jul 2016
Re: What is technically considered an attack?
For me, the following things would need to occur for me to consider it an attack:
1) It needs to specifically call itself an attack
2) It needs to make an attack roll
3) It would need to count as an attack for Uncanny Dodge AND Sanctuary by the terms those abilities use. If I don't think that it would be used for one or the other, than it's not an 'attack' as the game rules it.
It's this third one that is tripping us up. Because people are taking the definition and applying it in one area, but not in all others that use the same term. Uncanny Dodge can be used against an "attack", but Rogues also have Evasion for things that grant a saving throw. I don't think that it was the intention of the Devs to allow Rogues to be able to apply Evasion and Uncanny Dodge to the same effects. As such, an "attack" in terms of the game for Uncanny Dodge would not include things like a Breath Weapon. However, that means that these can be used while under the effects of Sanctuary. It's a hole in the logic of the game, but not in the logic of "attack". It's a hole in the logic of Sanctuary (and other spells like Invisibility), which should have been more broad in the language it used to refer to effects that end it.
Without the issues raised in the language of these spells, there would really be no problem here, as effects would quite obviously be one or the other (either an attack or not). But instead, we had Devs who thought that we could figure it out based on shoddy spell-language logic.
-
2017-08-14, 07:43 PM (ISO 8601)
- Join Date
- Jul 2015
Re: What is technically considered an attack?
Hence my qualifying statement.
As for my maturity level, I don't see how it is relevant.
Sure. I'd argue that, in general, a DM should not call things "attacks" that do not meet the above test. I think the rules work better if Fireballs are not attacks, with the added benefit of consistency with the assumption of the players you've identified, as well as with Crawford's tweets on the matter.
This suggestion contradicts your statement that your stance was limited to:
"If not (attack roll) then not (attack) is false."
Yes, I think there is a hole in the logic of Sanctuary, and to a lesser extent, invisibility.
These spells also provide good indirect evidence that hostile spells are a separate class of action from attacks.Last edited by smcmike; 2017-08-14 at 07:45 PM.
-
2017-08-14, 07:50 PM (ISO 8601)
- Join Date
- Dec 2016
Re: What is technically considered an attack?
As far as I know, we don't know that the Devs didn't intend Evasion and Uncanny Dodge to apply to the same instances of damage (and they maybe even planned that those could stack, since technically neither give Resistance to the damage, and Resistance would be an easy and automatic way for these not to stack with each other or with sources of Resistance), nor do we know that the Devs didn't plan and/or allow an overlap in the contexts where Evasion and Uncanny Dodge apply (I'd expect that Evasion does indeed apply in a subset of potentially Uncanny Dodge-triggering contexts).
-
2017-08-14, 08:22 PM (ISO 8601)
- Join Date
- Jan 2015
- Gender
Re: What is technically considered an attack?
Which I understood. Which is why I know what I am arguing with the others in this thread about, but I'm not sure why you are arguing with me. Frankly, I don't really care. But I do read what you write, and I do understand it. I just don't understand why you're doing it if your endgame is not in any way related to what I am saying.
As for my maturity level, I don't see how it is relevant.
Sure. I'd argue that, in general, a DM should not call things "attacks" that do not meet the above test. I think the rules work better if Fireballs are not attacks, with the added benefit of consistency with the assumption of the players you've identified, as well as with Crawford's tweets on the matter.
This suggestion contradicts your statement that your stance was limited to:
"If not (attack roll) then not (attack) is false."
And you are the one who accused me of not reading what you write?
-
2017-08-14, 08:37 PM (ISO 8601)
- Join Date
- Jul 2015
Re: What is technically considered an attack?
No.
This:
Is not the same as this:
Claiming that they are the same is dishonest, which is why I called it a lie.
I am arguing over rulings. I'm saying this is what I think the best ruling is.
-
2017-08-14, 09:12 PM (ISO 8601)
- Join Date
- Jan 2015
- Gender
Re: What is technically considered an attack?
Frank the Fighter: Oh man, I still remember our very first quest as though it were yesterday. We were sneaking up on this tribe of goblins... we thought we had them, but boy oh boy were we in for a surprise! They had three spell casters with them! No sooner do I start to charge than one of the bastards attacks me with a fire bolt. Singed the hair off my chest!
Caleb the Cleric: Oh yeah, that was quite the encounter! I was able to bless the three of you but I also got attacked when one of them hit me with a ray of frost.
Randy the Rogue: Oh yeah! I thought I was being sneaky as I tried to get around to the wizard and hit him from behind, but one of them saw me and attacked me with sacred flame.
Frank and Caleb, together, glaring: ...
Randy: What?
Frank and Caleb, together, glaring: ...
Caleb: Did you just say he attacked you with sacred flame?
Randy: Yeah. And he hit me, too.
Caleb: Attacked you? With sacred flame? Seriously, Randy... that's not an attack. Sacred flame is a spell. That's not an attack.
Randy: Wait... what? Fire bolt and ray of frost are spells, too.
Frank and Caleb, together: <roll eyes> ...
Caleb: Umm... yeah, Randy. Fire bolt and ray of frost are spell attacks. Sacred flame is just a spell. It's not an attack.
Randy: Wait.. what? What's the difference?
...
The difference is whether the players, existing in a different reality, rolled a die to determine the outcome or not.
So, the reality in the fiction comes down to whether a die is rolled or not rolled.
...
Caleb: Okay, Randy. How about this? If the spell shield can block it, then it's a spell attack. Shield can't block sacred flame, can it?
Randy: <light bulb> Oh yeah! That's neat! So that's why sacred flame can't be blocked by the shield spell!
...
Man that reminds me of the time Wally used the shield spell to block five magic missiles at once! That was a fierce attack from that evil wizard!
Caleb: <sigh> Magic missile isn't an attack either.
Randy But the shield spell blocks them! I've seen it.
Caleb: That's true, but it's not an attack. It's an exception.
Randy: How do you know that?
...
Because in the alternate reality occupied by the players, magic missile doesn't require an attack roll.
...
Caleb: Ever notice how magic missile always hits unless the target casts shield? Magic missile is special.
Randy: Oh, yeah I think I get it.
...
Hey, why don't wizards just make a giant magic missile ball spell instead of fire ball? That way guys like me would never dodge it!
Caleb: <sighs> <rolls eyes> <under his breath: "Here we go again."> Randy! Did you say dodge? No, Randy! You don't dodge fireballs! You evade them!
-
2017-08-14, 09:14 PM (ISO 8601)
- Join Date
- Jan 2015
- Gender
Re: What is technically considered an attack?
Last edited by BurgerBeast; 2017-08-14 at 09:16 PM.
-
2017-08-14, 09:17 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Waterdeep
- Gender
Re: What is technically considered an attack?
Tsk. Poor randy.
By the way, the spell he's wondering about is called Isaac's Missile Storm, and it comes in lesser and greater varieties.
I know it's not the technical answer, but I usually take it to mean 'An action taken with the intent to cause harm'. That usually sorts out the 'does it break invis?' questions and the like.Last edited by Kane0; 2017-08-14 at 09:19 PM.
Roll for it 5e Houserules and Homebrew
Old Extended Signature
Awesome avatar by Ceika
-
2017-08-14, 09:19 PM (ISO 8601)
- Join Date
- Sep 2014
Re: What is technically considered an attack?
Quick reminder: casting a spell also breaks invisibility.
Breaking BM: Revised - an updated look at the beast-mounted halfling ranger based on the Revised Ranger: Beast Conclave.
-
2017-08-14, 09:39 PM (ISO 8601)
- Join Date
- Jul 2015
Re: What is technically considered an attack?
Last edited by smcmike; 2017-08-14 at 09:41 PM.
-
2017-08-15, 01:31 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: What is technically considered an attack?
Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
-
2017-08-16, 09:28 AM (ISO 8601)
- Join Date
- Feb 2014
Re: What is technically considered an attack?
Originally Posted by BurgerBeast
I don't see how it was reasonable of you to stop at the index I was explicitly using to reference the page entries.
I know sometimes we don't realize how our actions look to outside observers, so you should know that you stop halfway through a process (i.e. at the Index page) and cry foul it looks like you're arguing in bad faith.
Originally Posted by BurgerBeast
-
2017-08-16, 04:22 PM (ISO 8601)
- Join Date
- May 2015
- Location
- Texas
- Gender
Re: What is technically considered an attack?
For the record, I'll toss this in here ...
Both Dave Arneson and Gary Gygax were anti rules lawyers. Just a thought to ponder on ....(from E.G.G's letter to the newsletter "Alarums and Excursions; 1976).
Dave and I disagree on how to handle any number of things, and both of our campaigns differ from the "rules" found in D&D. If the time ever comes when all aspects of fantasy are covered and the vast majority of its players agree on how the game should be played, D&D will have become staid and boring indeed.
Sorry, but I don't believe that there is anything desirable in having various campaigns playing similarly to one another.
D&D is supposed to offer a challenge to the imagination and to do so in many ways. ... Frankly, the reason I enjoy playing in Dave Arneson's campaign is that I do not know his treatments of monsters and suchlike, so I must keep thinking and reasoning in order to "survive". Now, for example, if I made a proclamation from on high which suited Mr. Johnstone, it would certainly be quite unacceptable to hundreds or even thousands of other players. My answer is, and has always been, if you don't like the way I do it, change the bloody rules to suit yourself and your players. D&D enthusiasts are far too individualistic and imaginative a bunch to be in agreement, and I certainly refuse to play god for them -- except as a referee in my own campaign where they jolly well better toe the mark.
What is at the heart of a good game?
Arneson: As far as I am concerned it is the story. It can make or break a game quite easily.
What do you enjoy most about designing games? About playing them?
Arneson: Watching the players interact and do things that were not planned by the poor referee.
What do games mean to you?
Arneson: The mental challenges, not just rolling the dice.
Rules… strict or loose?
Arneson: I like loose so you can change things that are not working. I dislike “Rules Lawyers” intensely. I regard them as the enemy.
What role does improvisation play in game design in general?
Arneson: Lots. The rules cannot cover every possibility. And frankly speaking, they shouldn’t. The referee needs the freedom to keep making the game fun.Last edited by KorvinStarmast; 2017-08-16 at 04:23 PM.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
-
2017-08-17, 04:54 AM (ISO 8601)
- Join Date
- Jun 2015
-
2017-08-17, 05:48 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Belgium
- Gender
Re: What is technically considered an attack?
Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb