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Thread: Giant in the Courthouse
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2017-07-22, 08:21 PM (ISO 8601)
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- Oct 2012
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- In the Playground, duh.
Re: Giant in the Courthouse
I understand you, I just do not agree with you. I didn't pretend otherwise: putting an (ex) tag on something doesn't mean that it's mundane in any real sense of the word.
Since we're coming up with all these new laws, here's one: A game term's definition may not have anything to do with its meaning as a real word, and trying to equate the two isn't helpful. More specifically, if you try to claim that teleportation is nonmagical just because a game rule says it is, no-one will believe you.
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2017-07-22, 08:25 PM (ISO 8601)
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- Dec 2015
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2017-07-22, 08:26 PM (ISO 8601)
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- Virgo Supercluster
Re: Giant in the Courthouse
Last edited by Tainted_Scholar; 2017-07-22 at 08:27 PM.
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-22, 08:27 PM (ISO 8601)
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- Oct 2012
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- In the Playground, duh.
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2017-07-22, 08:29 PM (ISO 8601)
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- Xin-Shalast
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Re: Giant in the Courthouse
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2017-07-22, 08:29 PM (ISO 8601)
- Join Date
- Nov 2016
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- Virgo Supercluster
Re: Giant in the Courthouse
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-22, 08:31 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: Giant in the Courthouse
I... don't understand how saying "And that's not the point, really: if in my game hippos have eight legs and fly, that doesn't mean that's what a hippo actually is, only that the game has a stipulated definition of "Hippo" that deviates from the real one." was in any way indirect: it's fairly obvious what the point is: a game isn't just allowed to redefine words and expect me to believe that the thing it's referring to is the thing that that word actually means in real life. I'm sorry, but I don't know how I can be plainer than that.
Stay here long enough and you'll realise that most of the ex-mundane disparity comes from ToB, with "But evasion though!" and the fact that the amount of damage that lava and gravity do is too little being the main core examples.Last edited by Jormengand; 2017-07-22 at 08:33 PM.
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2017-07-22, 08:33 PM (ISO 8601)
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- Dec 2010
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Re: Giant in the Courthouse
Jormengand, if you wanna make a law or fallacy, just show me how you want to have it written and I'll add it. Don't forget the name, names have power.
I'm adding the False Balance Fallacy as well.Last edited by Waker; 2017-07-22 at 08:34 PM.
If you feel like quoting something that I have said, you have my permission to use it. Unless it makes me look stupid.
Gaming Laws, Fallacies And More
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Feel free to browse and comment on any of my Homebrew. I enjoy feedback.
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2017-07-22, 08:35 PM (ISO 8601)
- Join Date
- Nov 2016
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- Virgo Supercluster
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-22, 08:39 PM (ISO 8601)
- Join Date
- Dec 2015
Re: Giant in the Courthouse
Uh, okay, at this point it basically sounds like you decided your position in advance ("Tome of Battle is not mundane!") and are now shifting the goalposts after the fact to make it true. I could probably find some counterexample somewhere, but at that point you'd just say "and also not that specific thing".
Incidentally, plane shift is now apparently less magical than ... whichever maneuver you are complaining about, because it requires specialist equipment (the tuning fork).
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2017-07-22, 08:52 PM (ISO 8601)
- Join Date
- Oct 2012
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- In the Playground, duh.
Re: Giant in the Courthouse
The (Ex) Razor: Ignore any attempt to involve a game's redefinition of a word in a discussion involving the ordinary definion of the word. In particular, if you try to convince someone that macrocosmic teleportation via pure martial skill isn't magical because it has an (Ex) tag, no-one will believe you.
I don't know where you got the idea that because macrocosmic teleportation without equipment is definitely magical, macrocosmic teleportation with equipment is definitely nonmagical. Shadow Jaunt is overtly, obviously magical and there's no real way that can be disputed. Some of the other shadow hand maneuvers and stances (say, assassin's stance) aren't overtly magical because they don't involve telling the laws of physics to go sit in the corner for a bit.
Assuming you don't have futuristic devices (and whether, say, the teletransporter is really teleportation in the sense we're accustomed to is up for debate anyway), teleportation in that manner is clearly magical. Only pedantry like "Well what if the swordsage has an anachronistic device that we're not certain is actually possible to make yet?" even allows you to dodge that temporarily before the hammer of "Well he can do that naked so clearly he doesn't have such a device" hits home.Last edited by Jormengand; 2017-07-22 at 09:26 PM.
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2017-07-22, 08:53 PM (ISO 8601)
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- Nov 2016
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- Virgo Supercluster
Re: Giant in the Courthouse
Quick question, what's the name of the maneuver that let's you teleport?
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-22, 08:56 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: Giant in the Courthouse
Shadow Jaunt
"A cloud of shadow energy engulfs you, spins into a tiny mote, and disappears. A moment later, this shadowy cloud appears across the battlefield and expels you from it.
As part of this maneuver, you disappear in a cloud of darkness and teleport up to 50 feet away. You must have line of sight and line of effect to your destination. If you attempt to use this maneuver to move into an occupied space, you do not move, and the maneuver is expended but has no effect."
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2017-07-22, 09:00 PM (ISO 8601)
- Join Date
- Nov 2016
- Location
- Virgo Supercluster
Re: Giant in the Courthouse
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-22, 09:04 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: Giant in the Courthouse
So...
"Why does that have to be magic? Can't it just be magic, but with a different name?"
I'm not talking "Magic" as in "Things which the setting in question explicitly refers to as magic" but "Things which are magical in a more general sense of laws-of-physics-go-bye-bye-now".
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2017-07-22, 09:08 PM (ISO 8601)
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- Mar 2017
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2017-07-22, 09:09 PM (ISO 8601)
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- Dec 2015
Re: Giant in the Courthouse
Doesn't have to be definite, just possible. Your definition clearly allows a totally unmodified plane shift to be presented as not magical. Your whole definition rests on the notion that <some effect> is magic but <some effect + random item> is not magic, which you retreated to after having it explained to you that, no, Star Trek is not in fact a fantasy series.
Shadow Jaunt is overtly, obviously magical and there's no real way that can be disputed.
Some of the other shadow hand maneuvers and stances (say, assassin's stance) aren't overtly magical because they don't involve telling the laws of physics to go sit in the corner for a bit.
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2017-07-22, 09:10 PM (ISO 8601)
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- Nov 2016
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- Virgo Supercluster
Re: Giant in the Courthouse
Fine, but by that logic Superman and every other superhero is magical too.
Additionally, every D&D character is magical at high level since they all break the laws of physics.
And then it just becomes confusing because you're using a different definition than the game.The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-22, 09:14 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: Giant in the Courthouse
Not really, no. Most (Ex) things are fine. Most core fighter feats are too - maybe whirlwind attack is kinda in the "Stretches credibility" part, but apart from that...
I refer you to the hippo analogy. Yes, the eight-legged flying monstrosity in question may be defined, in-game, to be a hippo, but it doesn't meet the real-world criteria for hippo. The real-world criteria for mundane (possible in real world) and magic (not possible in real world) are blindingly obviously the ones to which I'm referring, not least because I've clarified that multiple times. Teleporation without equipment to do so is magical. Teleportation with nothing to your name but a tuning fork is magical. If you deny that I don't know what to say to you.
Yes.
Additionally, every D&D character is magical at high level since they all break the laws of physics.
And then it just becomes confusing because you're using a different definition than the game.Last edited by Jormengand; 2017-07-22 at 09:16 PM.
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2017-07-22, 09:17 PM (ISO 8601)
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- Nov 2016
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- Virgo Supercluster
Re: Giant in the Courthouse
I don't like the D&D description of elves. Elves should be short, wear green, and build toys. D&D elves aren't anything like elves, so I'm not going to call them elves. Additionally, I will get mad if you insist that they are in fact elves.
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-22, 09:17 PM (ISO 8601)
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- Dec 2010
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- In an apartment
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Re: Giant in the Courthouse
Hey you guys, this is a thread about compiling a bunch of easy to use tidbits for gaming forums. Keep talking about non-magical teleportation and I'll turn the hose on ya!
Also added the (Ex) Razor.If you feel like quoting something that I have said, you have my permission to use it. Unless it makes me look stupid.
Gaming Laws, Fallacies And More
Avatar by Kymme
My Homebrew
Feel free to browse and comment on any of my Homebrew. I enjoy feedback.
Love my Avatar? Well, why not check out the comic that it came from?
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2017-07-22, 09:19 PM (ISO 8601)
- Join Date
- Nov 2016
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- Virgo Supercluster
Re: Giant in the Courthouse
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-22, 09:19 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: Giant in the Courthouse
Nice strawman!
More like "I notice your new game doesn't contain any elves. I mean sure, it contains 32-legged dragons which it calls "Elves", but it doesn't actually contain anything that I would recognise as an elf."
I mean sure you can. It won't stop you being wrong, but sure you can.
Except, magic isn't a real thing. You can't claim something is definitely magical because magic doesn't exist. We have to use the D&D definition for magic since there isn't a real one.Last edited by Jormengand; 2017-07-22 at 09:21 PM.
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2017-07-22, 09:20 PM (ISO 8601)
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- Dec 2015
Re: Giant in the Courthouse
Okay, let's use the real world as our benchmark. Oh, wait, no, that's the Guy At The Gym fallacy. What you seem to want is "what can be done in the real world, but expanded in the unspecified ways that Jormengand thinks are kind of like the real world, but not other ways".
You can't both have "martials can exceed what is physically possible for a human body in the real world" and "martials can't do things that are impossible for human bodies in the real world".
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2017-07-22, 09:22 PM (ISO 8601)
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- Oct 2012
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- In the Playground, duh.
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2017-07-22, 09:23 PM (ISO 8601)
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- Sep 2014
Re: Giant in the Courthouse
The (Ex) Razor in the first post needs a 'not' before the 'magical'.
Also, Jormengand is not wrong. He is simply using the definition of magic an observer from inside the game world would most likely use, and since D&D is all about playing characters in that world, that is a definition that has value.
Of course, a swordsage's shadow movement isn't stopped by what we know as an 'Anti-Magic Field', but to someone in D&D, that just means the swordsage knows a kind of magic that bypasses the field, not that the shadow movement isn't magical.Last edited by Tiri; 2017-07-22 at 09:28 PM.
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2017-07-22, 09:25 PM (ISO 8601)
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- Nov 2016
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- Virgo Supercluster
Re: Giant in the Courthouse
It's not a strawman, because elves aren't real, so there is no basis for elves.
You're complaining that ToB is magic despite magic already existing in D&D. You're argument is just confusing, are you going to get angry at Superhero stories for making a distinction between powers and magic? They aren't real, so if the work claims they're different, then they are.The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-22, 09:29 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: Giant in the Courthouse
If we accept the definition of magic as "having or apparently having supernatural powers" and of supernatural as "attributed to some force beyond scientific understanding or the laws of nature", because words don't lose their meanings just because they don't describe anything in the real world, then we can have a real discussion.
To be clear, I'm not interested in whether the game defines things to be magic. I'm interested in whether they're magic in the standard sense of the word.
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2017-07-22, 09:29 PM (ISO 8601)
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- Dec 2015
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2017-07-22, 09:31 PM (ISO 8601)
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- Sep 2014
Re: Giant in the Courthouse
Well, I don't think he's arguing that all ToB is magic, just, you know, the parts that seem magical, since that is what you would call it if you saw it in real life. Someone looking at it in the game would too.
No, what he is saying is that if someone had the ability to create a supernova, that would be magic, because no real person can do that.Last edited by Tiri; 2017-07-22 at 09:34 PM.