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2017-09-18, 09:07 PM (ISO 8601)
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- Apr 2013
Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Seems to me that women would be much closer to equality in a sword fight than in an unarmed combat match, where size and strength confers an almost overwhelming advantage*. You don't need to be particularly strong to deliver a crippling injury with 3 foot of sharp steel and likewise being twice the size of your opponent doesn't help you shrug off a pierced lung.
Put it this way, I think I could win some fights against trained women in a full-on brawl just via brute strength and mass, whereas I'd have roughly zero chance if blades were involved.
* I hear people argue otherwise but there's like 18 weight classes in boxing for a reason.
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2017-09-18, 11:13 PM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Any chance you could elaborate on this a bit more? It sounds like an interesting story, but the wikipedia article you link doesn't mention the theory regarding the different horses or the Spear of Longius. I did find a couple of links that mention the spear and a little more about Bohemond, but still nothing regarding the use of mares vs. stallions.
https://www.britannica.com/event/Sie...ioch-1097-1098
http://deremilitari.org/2013/11/the-...eter-tudebode/
The closest thing I can think of is the Wheellock, although it's clockwork in the sense of using springs and windings in a similar manner to clocks, rather than clockwork in the sense of steampunk-esque fantasy. They were historically used because they were more reliable and weather resistant than matchlocks, but not widely accepted due to vastly increased complexity and cost. They had to be re-wound after shots, which doesn't lend itself well to a semi-automatic weapon, but could possibly be worked around.
A couple of other options to consider as well.I'm playing Ironsworn, an RPG that you can run solo - and I'm putting the campaign up on GitP!
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2017-09-19, 03:12 AM (ISO 8601)
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- Dec 2016
Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
I have a question on ‚shield bashing‘.
It’s a common trope in RPGs (D&D 3.5), Videogames (Diablo) and Television (300, Vikings) and is usually depicted as either punching the opponent with the whole shield, ramming into the enemy, or using it in a kind of ‘flaily’ movement, where you spin the whole body and hit with the rim. The effects in those media are that the opponent is pushed backwards or stunned.
So my question:
Is this really a thing? How would you do it (Ramming? Punching? Swinging?)? What parts of the body would you target? Is it something one can build a tactic on or would it be rather situational?
Please note that I’m not referring to using the shield to parry or hit the weapon, but to use the shield to attack the enemy’s body directly.
Thanks in advance! :)
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2017-09-19, 03:35 AM (ISO 8601)
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- Feb 2007
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Yes it's actually a thing, one of the basic Roman drills is to slam your shield forward to knock your opponent off balance, then follow up with a stab to the groin.
However, "bashing" implies only the face of the shield can be used offensively, in fact the edge/rim is good for breaking jaws (slam it up in a press) or feet (slam down into the instep or onto the toes).Wushu Open Reloaded
Actual Play: The Shadow of the Sun (Acrozatarim's WFRP campaign) as Pawel Hals and Mass: the Effecting - Transcendence as Russell Ortiz.
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2017-09-19, 05:58 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
I wonder if the shield slam was done with just the arm, or by putting the shield close to your body and throwing your whole weight forward, like charging to hit with your shoulder, but with added protection.
As for strength and weight categories, it's an interesting question. I think that weight is actually a shorthand for a combination of many things, like range, strength, the weight itself (which is important in sports like freestyle wrestling), and possibly the amount of protection the muscles are capable of giving.
However, skill can make up for a smaller size. But, at the same level of skill, the stronger athlete has the advantage.
I think that boxe actually allows you to fight in weight categories above yours, but not in those beneath. I guess it doesn't happen too often.Originally Posted by J.R.R. Tolkien, 1955
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2017-09-19, 06:35 AM (ISO 8601)
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2017-09-19, 06:56 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Alternately, you could take the British route of the period and train your rifle men to shoot really well.
Very generally in unarmed combat, the more safety rules there are, the more of an advantage brute strength and mass gives. Despite what its enthusiasts say, MMA isn't that close to street level fighting (no eye gouges, fish hooking or small joint manipulation for example).
It doesn't take very much strength to grab hold of someone's little finger and bend it back until it snaps, but that sort of thing is prohibited in competitive fighting, thus all the different weight categories.
Depends primarily on how you're holding the shield. If it's strapped to your forearm without a hand grip or only have a sling, you're essentially limited to a shoulder charge and tagging your opponent either with the shield face or the tip of the rim to the face.
Strapped and a hand grip lets you use the edge more and can punch with the edge to a degree or hit them with a backfist style move. You can still charge them, you just have more options.
Just a hand grip gives you the freest range of movement, so you can punch with the boss or shift your grip to strike with the rim, charge them, etc. The issue with this grip is that you can lose the shield, plus fatigue is an issue.
Target areas would be the face or body with the shield face/boss and the face with the edge (toes as well if you have a big/long shield like a kite).
Aggressive shield use is most certainly part of a fighting style - against an unshielded opponent, you can effectively push them around, since you're more protected.
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2017-09-19, 08:38 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Even (hell, especially) with a buckler, shield bashing is quite practical - it is, after all, a variation of the oldest and most practical maneuver in armed combat: Hittin' 'em With A Thingy. That said, it's going to vary quite a bit in execution depending on the type of shield. With a buckler, for instance, it'll more closely resemble an unarmed strike.
Probably depends somewhat on the specific weapons involved, and on the use of armor - but in general, this mirrors what I've heard and seen.Originally Posted by KKL
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2017-09-19, 10:26 AM (ISO 8601)
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- Sep 2008
Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
France had actually adopted a semi-automatic rifle before the outbreak of WW1 (the Meunier rifle). But the design was only just going into production, and they weren't tooled up to make the new ammo. So rather than introduce a new primary weapon on the eve of war they shelved the plans. Eventually they did introduce the RSC during the war -- although it was issued like a light machine gun or squad automatic weapon, and not to entire units.
Revolver rifles are a thing, they often weren't liked because of the danger of a chain fire -- but that danger would have been greatly reduced with the introduction of metallic cartridges. However, by that time other magazine rifle designs had been developed and were generally considered better.
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2017-09-19, 10:49 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
This was basically Joseph Swetnam's position on height & strength differences: "a strong man hath greate oddes at the gripe, or in a close at any blunt weapon, but upon the point of a sharpe weapon, in a fight a strong man hath small or no oddes at all of the little or weake man." He was a famous misogynist, so he might not have applied this to women, but that's where the logic goes.
George Silver didn't address strength differences but did claim height & reach grants considerable odds. I consider Silver's commentary in this regard more sober. Swetnam seems to have been intensely interested in cheering up small/weak men and telling them they could do fine against tall/strong men. Silver was like, "Yeah, being tall is a big advantage, sorry."
I suspect Swetnam downplayed the advantage height provides but his point that strength matters more for grappling and with blunt weapons makes sense.
Put it this way, I think I could win some fights against trained women in a full-on brawl just via brute strength and mass, whereas I'd have roughly zero chance if blades were involved.
The same goes for your average untrained male of Zabolotnaya's weight, according to this. (Power snatch = 80% of full snatch by the standard account.) Even a male in elite class can't quite match Zabolotnaya's world record 135kg (297lb) snatch. (I assume that's the bottom of elite class, and of course Zabolotnaya is much stronger than most female lifters.) I'm sure part of that is Zabolotnaya's specific genes (and maybe drugs), but it still indicates that it's not at all easy for males to match the strength of the strongest females.
TL;DR: I recommend not stepping into the ring with Gabi Garcia unless you're really big/strong.Last edited by Incanur; 2017-09-19 at 11:10 AM.
Out of doubt, out of dark to the day's rising
I came singing in the sun, sword unsheathing.
To hope's end I rode and to heart's breaking:
Now for wrath, now for ruin and a red nightfall!
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2017-09-19, 01:21 PM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
You're not comparing comparables with that first point. You'd need to compare to other olympic caliber powerlifters.
I once calculated the lift/weight ratios for world-class powerlifters (male and female). As it turns out, the weight classes for women end about half-way up on the weight classes for men, and the %-of-body-weight numbers were sharply lower for women than for men. In fact, the women at any given weight class were on-par or lower than the record-holders among high-school males. The gap was pretty big. When I'm at home I'll look and see if I still have that spreadsheet. The strongest men (as a % of weight) are vastly (40+%) stronger than the strongest women.
Of course, those are the ones at the very edge of the distribution. Down toward the middle (where I'm guessing most of us are), the curves overlap heavily so a stronger-than-average woman will beat an average man and there won't be tons of difference between average men and women. There is a big difference in height--several inches for the US: one source had it at 5'9" for men and 5'4" for women. That's a lot of reach in a boxing match (for example).
Another interesting fact--for both men and women the %-of-body-weight lifted was quite uneven as weight increased. Even discounting the super-heavyweight class (who start at about 310 lbs for men and about 185 for women), there were peaks and valleys within each individual type of lift.Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
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2017-09-19, 03:19 PM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Not comparing comparables is the point. It's worth noting with just about any physical activity where there's a sex disparity that it almost always manifests in such a way that the gap between high level competitors is significantly smaller than the gap between any of those high level competitors and an average person. Power lifting is one example, as is extreme endurance running (where women generally start doing better once you hit 100+ miles, and the average person doesn't so much have a time it takes them to run 100+ miles so much as a measurement of what small fraction of that distance they made it at all). Fighting is just one more category where this holds, where an average fighter of some sort (including combat sports) has a very big edge over the average person with no training/experience.
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
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2017-09-19, 07:00 PM (ISO 8601)
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- Sep 2010
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
The strongest men (as a % of weight) are vastly (40+%) stronger than the strongest women.
The point is that size and strength vary dramatically among individual males and individual females. The aforementioned Gabi Garcia could probably do pretty well in HEMA if she wanted to, but folks in genetic elite tend to have better thing to do with their time.
Skill/experience does make a big difference and can compensate for some differences in strength or reach. Back when I was sparring regularly with Lancelot's RSW in George Silver's style, I once sparred a person I knew to be stronger. They had no experience with single-handed sword sparring specifically but some with messing around with staves and whatever. Curiously, I didn't notice the strength difference while sparring, and did rather well against this person. Now, I think it would have been different in an earnest fight, as part of the issue was that they fought too timidly, but I was still impressed with how useful a little skill/experience can be. I was never remotely strong and never got that good, but I did it enough to have an edge against folks unfamiliar with such sparring.Out of doubt, out of dark to the day's rising
I came singing in the sun, sword unsheathing.
To hope's end I rode and to heart's breaking:
Now for wrath, now for ruin and a red nightfall!
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2017-09-19, 07:08 PM (ISO 8601)
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- Apr 2013
Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Of course, there are lots of women in absolute terms who are stronger than me, just not many as a percentage of the general population. And there are plenty of women who could absolutely maim me in a fight, I don't imagine I'd beat any professional female fighter, ever. I'm just saying that a women could be a decent hobbyist fighter but still have half my upper body strength, so, you know, it could reasonably go either way in a brawl. In the same way that a 60kg guy who has done a lot of boxing could lose to a strong, aggressive 90kg man if they get into it outside a bar.
Then if you take a 60kg guy who has spent 2 years learning how to use a longsword and the 90kg guy has seen swords in movies, and they have a duel, the big guy is going to be 90kg of chopped meat.
EDIT
As far as trained weightlifters go, men are still greatly stronger than women. It's just that if you take the most genetically gifted women and train them to be as strong as possibly (and maybe chemically assist the process), then yeah those women will end up a lot stronger than the average man. But they'll still be a lot weaker than men who are as genetically gifted and go through the same process.
Likewise, you take an average woman and she trains fairly hard by normal standards, not like a professional athlete, chances are she'll end up about as strong or a bit stronger than the average untrained man. Probably have better lower body strength and she'll be fitter, her upper body strength will be about the same or even less.
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2017-09-19, 07:13 PM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Absolutely to both. Being at least moderately trained makes a big difference in combat. I (although I'm larger than average) would not be too good because I'm completely uncoordinated physically. My only point was that comparing the top of the top women to the average man is kinda useless--the vast majority of even elite women are on par (physically) with the above-average (but not elite) men. And there are very few women at those levels, much fewer than there are men. At equal levels of training, mass, height, and testosterone receptors make a large difference. Much more so in things like wrestling or sport fighting than in combat with bladed weapons or street fighting since some of the more effective, but "dirty, techniques are forbidden.
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Rogue Equivalent Damage calculator, now prettier and more configurable!
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2017-09-20, 01:38 AM (ISO 8601)
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2017-09-20, 03:47 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
How are you going to get a cover on your shield if it has a spike on it? What impact is having that attached to the boss going to have on the overall structural integrity of the shield?
Doesn't seem greatly advantageous to me, it also increases the chances of your shield getting stuck in your opponent, which is the last thing you need.Last edited by Kiero; 2017-09-20 at 03:47 AM.
Wushu Open Reloaded
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2017-09-20, 06:01 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Also, you've got friends behind you. Do you really want to risk them having a spike poking you in the back? Or sticking out to the side into your sword arm from your pal on the right.
Keep in mind the shield has to be carried around in other circumstances than the front line of a shieldwall. A spike would interfere with several of those, for not too much tangiable benefit. While you could do more of a bodypush with it the guy on the other side will take it on his shield and stab you as you mash yourself into your own shield restricting your movements.
Most aggressive use of the shield comes form using the edges, not the boss, which is going to be a bit more ofa committed move in a fight.
I think I've seen bucklers with more of a spike like boss (I know fantasy versions of it tend to)? Would make a bit more sense there.
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2017-09-20, 09:11 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
I think the big rectangular Roman shield from Dura Europos had a single horizontal handle in the middle, behind the boss. I wonder if they carried it in battle with the palm upwards or downwards. Upwards looks more natural, but also very tiresome.
Originally Posted by J.R.R. Tolkien, 1955
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2017-09-20, 10:29 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
It might be easier, depending on how close to the shoulder they held it. The more you let a carried object's weight "hang" from your body, in my experience, the more it messes up your gait and stresses your legs. In the short-term, it's easier on your arms, but over a length of time, it's murder on your whole body. Palm upward might also let you shift the shield around to more easily, so you could periodically shoulder some of the weight.
That aside, Legionnaires in general were renowned for their ability to march and fight with a heavy load, though, weren't they? Seems like it'd be in keeping with their reputation for them to have painful-to-carry shields.Originally Posted by KKL
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2017-09-20, 11:51 AM (ISO 8601)
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- Jul 2016
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- Earth
Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
I believe that Vegetius answered that question somewhere, though I'm not familiar with what that answer was. If anyone is more familiar with him than I and can answer that definitively, great, but I'm not sure when I'd have time to dig through and find the relevant passage(s).
However, I would guess that they held the shield palm-down on marches at least, because that seems like the optimal way to rest its weight on the thigh as the legionaries were supposed to do without straining the arm or shoulder during long marches.
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2017-09-20, 01:47 PM (ISO 8601)
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- Sep 2017
Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Nice interview, and counters many of the general myths about swords, twin-edged swords in particular. Unfortunately she then goes on to repeat some myths about single-edged medieval swords, such as messers becoming popular due to town laws restricting sword use (she also mixes up falchions and messers in the interview- falchions have sword hilts, messers knife hilts). If there is anything I've learnt from reading through 6 years of this thread (from the VII incarnation I think, missing a few of the more recent ones), it is that german towns where the messer was most popular generally mandated that people carried and owned swords. Thanks to Galloglaich and Spiryt in particular for improving my knowledge on this region.
On the plus side, she correctly points out that cutlasses were very late weapons, and not used during the golden age of pirates. I am still unsure personally as to what a hanger is though- it seems to originally just be a regional (English) term for a falchion in the 16th century, that remained in use as a term for similar weapons onboard ships until such weapons evolved into cutlasses.
I think a lot of research is lagging for single-edged swords. I myself have recently learned much more about them through finding out about the work of James Elmslie (through Shadiversity).
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2017-09-20, 02:30 PM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
A hangar is essentially a short sabre. Matt Easton shows many of them in his videos; in fact he's done one on pirate weapons where he shows a cutlass and hangar together.
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Now running: Tyche's Favourites, a historical ACKS campaign set around Massalia 300BC.
In Sanity We Trust Productions - our podcasting site where you can hear our dulcet tones, updated almost every week.
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2017-09-20, 05:53 PM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Yeah, I've watched a lot of those videos. It seems to descend from falchions, not sabers though, although there isn't a lot of difference between many later falchion blades and sabers (obviously not the earlier ones like the conyers falchion).
Edit: Does anyone know when hanger as a term first appeared? I have a vague feeling it was sometime around the 16th century, but if anyone has any sources, that would be great.Last edited by Haighus; 2017-09-22 at 08:46 AM.
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2017-09-20, 09:33 PM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
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2017-09-21, 03:18 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Wushu Open Reloaded
Actual Play: The Shadow of the Sun (Acrozatarim's WFRP campaign) as Pawel Hals and Mass: the Effecting - Transcendence as Russell Ortiz.
Now running: Tyche's Favourites, a historical ACKS campaign set around Massalia 300BC.
In Sanity We Trust Productions - our podcasting site where you can hear our dulcet tones, updated almost every week.
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2017-09-21, 05:46 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
It is, and it was used. The shieldmen's role is to deliver other troops into close combat in (relatively) one piece, keeping casualties from ranged weapon to a minimum, while at the same time still retain the deadliness of two-handed polearms (of the rest of the shieldless troops).
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2017-09-21, 11:20 PM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Okay, question that probably straddles the border for this thread, but I figure let's throw it out there and see if anyone wants to contribute something:
In this RPG I am writing that is about 90% ready for "beta," I have a kingdom that recently experienced gross misrule and a revolution, leaving it carved up in the hands of multiple warlords, fragmenting its society along the lines of its four former provinces. The game's setting is themed around the post-revolution situation, the way that these societies controlled by warlords will go into the future, and the way they'll look at each other now that a kingdom with a few thousand years' history has fragmented.
One of these former provinces is called Urgens, and it was always something of a red-headed stepchild. Urgensians were an ethnic and cultural minority organized along tribal lines that had been subjugated in a past age. It had been technically under the suzerainty of the kingdom for an extremely long time. Centuries before the revolution that kicks off the setting when it ends, the Urgensians attempted to stage a separation rebellion that was ultimately crushed, and were punished with universal slavery that saw their tribal warrior society converted into a slave society in which individuals were treated like cogs in a machine. With the revolution, there has been an Urgensian movement to rediscover their cultural roots, resulting in a culture that is one third based on subsuming individuality for the greater good, one third based on notions of ancient warrior honor and religious mysticism, one third based on made up mumbo jumbo and misunderstandings/misinterpretations about a centuries-old culture.
The Urgensian way of war is this: When a threat appears, a chieftain (who was elected) can call upon his peers in the confederacy to form a council, which determines the scale of the threat and determines if a warband should be raised to deal with the threat. If yes, all chieftains are bound by law to make an equal contribution to this warband, though this contribution may take the form of warriors, equipment and supplies, or anything else deemed appropriate in the council. Once everybody's obligations are settled, the chieftains send messengers to inform his subchiefs at the local level of villages, towns, and cities, about the quota they have to meet. The subchiefs are responsible for summoning every able bodied man and a number of druids (the legal and religious leaders of Urgensian society) to a Mustering.
Participation in a Mustering is technically completely voluntary, but an able-bodied man of fighting age faces social censure for failing to show up. At the Mustering, the subchieftains handpick the men who will be allowed to join the warband, which is an honor. Subchieftains are responsible for the economic well-being of the settlement and choose based on ability as well as expendability - for example, a subchieftain is unlikely to allow all the men in charge of farming to go off to war, in case they don't come back and the village is out of experts to train more farmers. During this process, the druid(s) present may veto the subchieftain's picks and deny anyone permission to join the army if they are deemed inauspicious, or for any other reason the druid(s) see fit. To be thus vetoed is considered dishonorable.
Finally, all the picked men who were not vetoed are equipped from the village's/town's/city's armory, which is stocked with weapons and armor made by local manufacturing or procured by trade. This equipment is considered to be holy and imbued with local spirits. While it is considered honorable to die with them, it is considered extremely dishonorable to discard them, such as during a rout. All Urgensian men have some experience handling their holy weapons (which includes primitive firearms, bombs, and cannon in a setting where their rivals are mainly using swords and bows) due to drill and sparring being part of normal scheduled recreation.
The question is: Is this a realistic portrayal of a society and military, as far as you can understand? If not, what modifications would you think is necessary to make? Is there additional information that would be necessary or neat to include in this description?It always amazes me how often people on forums would rather accuse you of misreading their posts with malice than re-explain their ideas with clarity.
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2017-09-21, 11:49 PM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Looks pretty interesting to me. A couple of points do jump out at me:
The Urgensian way of war is this: When a threat appears, a chieftain (who was elected) can call upon his peers in the confederacy to form a council, which determines the scale of the threat and determines if a warband should be raised to deal with the threat. If yes, all chieftains are bound by law to make an equal contribution to this warband, though this contribution may take the form of warriors, equipment and supplies, or anything else deemed appropriate in the council. Once everybody's obligations are settled, the chieftains send messengers to inform his subchiefs at the local level of villages, towns, and cities, about the quota they have to meet. The subchiefs are responsible for summoning every able bodied man and a number of druids (the legal and religious leaders of Urgensian society) to a Mustering.
Also, if there is a major differentiation in power between the tribes, it doesn't make sense for each one to make an equal contribution (in absolute terms, which is how I was interpreting your statement--correct me if I'm misinterpreting). Either the smaller tribes are heavily overtaxed, or the stronger ones do not make full use of their strength. Perhaps a certain percentage of the tribe's population with a commensurate amount of supply and money, which could be rebalanced if needed (i.e. providing more warriors than required to make up for providing less supply, while a more agricultural tribe does the opposite).
Finally, all the picked men who were not vetoed are equipped from the village's/town's/city's armory, which is stocked with weapons and armor made by local manufacturing or procured by trade. This equipment is considered to be holy and imbued with local spirits. While it is considered honorable to die with them, it is considered extremely dishonorable to discard them, such as during a rout. All Urgensian men have some experience handling their holy weapons (which includes primitive firearms, bombs, and cannon in a setting where their rivals are mainly using swords and bows) due to drill and sparring being part of normal scheduled recreation.
The other thing is firearms. As a tribal society, I don't think they'd have as favorable a condition for coming up with the advanced metalworking and chemistry required for making firearms--it's probably possible (and maybe a lot more possible than I think it is) but it'd strike me as a little odd for firearm technology to begin here barring other circumstances.
Also, I assume these are weapons that are fairly new to all four areas? Historically when firearms arrived in Europe it took much less than on the order of a thousand years for them to become commonly accepted. Which means they wouldn't be a "traditional" weapon from when the area was previously independent. Would that have an effect on how these weapons would gain acceptance? Are they less "holy" because they aren't the weapons the tribe's ancestors fought with?
Just a couple of things that jumped out at me from the brief summary you gave.I'm playing Ironsworn, an RPG that you can run solo - and I'm putting the campaign up on GitP!
Most recent update: Chapter 6: Devastation
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A worldbuilding project, still work in progress: Reign of the Corven
Most recent update: another look at magic traditions!
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2017-09-22, 01:53 AM (ISO 8601)
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Re: Got a Real-World Weapon, Armor or Tactics Question? Mk. XXIV
Wow, reply much sooner than I expected. Thanks!
About the council: I envisaged that the chieftains all have a spot on the council, and it is regularly convened to make non-emergency decisions. Perhaps rather than saying a council will be called, what I mean is the pre-existing council will have an emergency meeting. I forget to mention, during this meeting, a war chief is chosen to lead the war band. However, leaders under the war chief are elected by the men in a decimal scheme. Ten men have a headman, ten headmen have an overseer, ten overseers have a commander, and then every commander obeys the war chief (I am still re-considering the names of the Urgensian leaders, which should sound sort of industrial). In cases where military forces are needed but not on a scale that would require involving the entire confederacy, the sub-chiefs might convene a council with their chieftain, and basically do the entire process on a smaller scale.
About the tribes: I imagine there to be a bit of politicking and jockeying for power due to the law that each tribe contribute equal effort to a joint warband. Chieftains might attempt to argue that his tribe's providing some amount of food supplies is equivalent to another tribe's providing some amount of manpower, some tribe might attempt to claim they are having an emergency (drought ruined our crops, mine collapse reduced our industry, plague killed our people) that impedes their ability to contribute to the war effort and ask the confederation to waive their contribution or allow them to take a debt. Or maybe some tribes argue that contribution should be based on equal percentage of their total wealth and power while other tribes argue it should not. Which would be more compelling as a part of an RPG setting? It is, however, intended for this law to be awkward as a manifestation of the weirdness of this experimental society that is partially based on fragments of old legends.
About the sacredness of weaponry: I think pretty much any society that does war, which is pretty much any society, will have some rules of honor to prevent men from running from battle. This doesn't mean these rules always worked, and in fact, it would probably fail most of the time during military defeat, when people realize life is preferable to honor. Firearms are holy because they are imbued by local spirits, so in effect, because they were placed in the armory, which is itself holy ground.
About the production of weaponry: The ancient Urgensian tribes lived in a bountiful land of dense forests, lush fields and tall mountains. When they were enslaved, they were turned into an industrial society that had the ultimate goal of producing weapons and armor for the tyrant's limitless legions (which were literally grown in vast quantities from the blood of firstborn babies). Their advanced metalworking and chemistry knowledge comes from working in large-scale workshops and mines. After the revolution, the tribes that Urgensians attempted to reform mostly ended up based around major industrial bases, and so retain the facilities and expertise to produce things like gunpowder weapons. The civilian community structure of the Urgensians is somewhat of a hybrid between a Celtic tribe and a Communist... uhh... commune. Let's say there is an Urgensian community that is based on an old workshop that has been retrofitted during the revolution to provide the rebels with arquebus. You might have three extended families that specialize in work related to the foundry, and are responsible for running the foundry that makes the metal. An extended family in the community is responsible for the transport of metal ores from a separate mining community and sundries needed by the community from elsewhere and might be considered the equivalent of traders. Another extended family is responsible for the crafting of the founded metals into gun barrels. Another extended family might make some other part of the gun. There might be three extended families who farm or fish to sustain the community with food and plant/animal products. And so on and so forth. This is a tribe in the sense that an elected headman (I referred to them as subchieftains earlier on) can direct the families' efforts and do things like request the formation of a family to do a new kind of work (the headman cannot make force a job on people, though... yes, it is a paradoxical mix of freedom and slavery), or request that a family or set of families produce more or less of something or produce in a different way. Every village/town/city is also paired with a druid whose job it is to make sure the village's actions are in accordance with ancient law. Sometimes the druid's actions will be rooted in ancient ritual, like saying the village must cut open a goat and look at its liver before it can build a new watermill, but druids also do things like adjudicate in disputes.
On the spread of firearms (would be really good to get some reality-checking on this):Firearms are new to everybody. The Urgensian rebels' firearms were descended from explosives they used as slave miners, and while they were slave miners, they were not of course allowed to have any weapons. So they have not really existed at all until the last 100 years. Non-Urgensians really like to buy Urgensian cannon because of their utility against the dead tyrant's giant monsters, who are now loose and feral with their master dead. For the reason why nobody else extensively uses firearms besides cannons, Urgens is simply the only place equipped with the necessary facilities to produce gunpowder weapons and ammunition in a meaningful quantity, especially with cannon. Of the other major provinces...
...Lygistra in the west is far too politically divided and unstable for it to make sense for a warlord to build the necessary facilities. It is also rather agrarian and its population is sort of de-centralized.
... Plenoe in the north is dominated by three cities that have fairly extreme socio-economic disparity. They entered the revolution in its last days and so did not have the reason to produce firearms until way too recently to have a good home industry. Their potential for developing their own firearms is further spoiled by their strategy of offering amnesty for Witches (magic-wielding elites of the tyrant's former army) and hiring them on for military service.
... Thiber in the south I have simply not thought that deeply about yet. Thiber was the center of religion in the kingdom before the tyrant came into power, and is currently plagued by a large number of religious cults and movements that all have their own mystical philosophies that disagree with each other. Imagine if, out of every three towns, you had a Sodom, a Jonestown, and an Amish community.
But it would help to know - is it difficult for people using early firearms to produce gunpowder in sufficient quantities?
What is a good tech level for a firearm that did not do much to overshadow relatively low-tech armors and weapons? Some kind of firearm you might see alongside knights in mail wielding spears and shields?Last edited by Vitruviansquid; 2017-09-22 at 01:48 PM.
It always amazes me how often people on forums would rather accuse you of misreading their posts with malice than re-explain their ideas with clarity.