Results 241 to 248 of 248
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2018-01-17, 03:07 AM (ISO 8601)
- Join Date
- Sep 2015
Re: What is your personal player pet peeve?
But only in a limited way during combat. 6 seconds, on your characters turn. And expect anything your character does tell them in combat to be possibly overheard by enemies. If you want to discuss PC tactics with another player, best to do that before or after combat.
Even if your DM allows table talk in combat that goes beyond that, detailed unsolicited advice can rapidly approach trying to play the other person's character.
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2018-01-17, 09:47 AM (ISO 8601)
- Join Date
- Nov 2015
- Location
- Finland
- Gender
Re: What is your personal player pet peeve?
It saddens me to see that no matter how I express my concern of this toxic player behaviour, those who probably are guilty of it themselves (whether or not they are willing to admit it), are unable or blatantly refuse to see anything wrong in their actions.
I must admit, whenever I've been in a group with people who are "dominating jerks" as mephnick put it, I've been struggling with the urge to punch those people in the face for not understanding that I actually just might want to play my character MYSELF, no matter how stupid my choices might seem to them. Yes, D&D is a team game. But even team co-operation has its limits. Arguing over someone else's choices just because *you* think they're not the best possible choices is where the line is broken. Why can't you see that?
As it was said: Team members talking to each other, whether in-character or out-of-character, is fine, until it isn't. It's a thin line, but it's still there. Don't break it.Last edited by Arkhios; 2018-01-17 at 10:04 AM.
Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
My Homebrew:
Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage
Ongoing game & character:
Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)
D&D/Pathfinder CV of sorts
3.0 since 2002
3.5 since 2003
4e since 2008
Pathfinder 1e since 2008
5e since 2014
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2018-01-17, 10:13 AM (ISO 8601)
- Join Date
- Jun 2012
Re: What is your personal player pet peeve?
Out of character chatter and bullying has been so bad at my table that on one occasion I had to pass out a 'stick of talking' where you can't speak to other players OoC unless you were holding the stick.
The warlock was trying to intimidate a lackey, and the player whose paladin couldn't conscience being present for the interrogation felt the need to step in with "No no no, don't say that, say this." And proceeded to give a whole in-character speech. The warlock's player, who was a shrinking violet kind of person just sort of nods and says 'yeah, I say what he said.' And so was the warlock yet again prevented from actually playing the game. Infuriating.
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2018-01-17, 11:08 AM (ISO 8601)
- Join Date
- Mar 2009
Re: What is your personal player pet peeve?
Using healing potions when we have time and healing spells.
Thinking that "always round down" applies towards using a D6 as a D3.
People who think it is okay to pretend and play a dwarf or elf, but not the opposite sex.
A nigh complete lack of economics in the D&D 5e rules.
People who think that "smartest" action is always the "fun" action . . . doing stupid things in a story can be fun.
Not having non-adventuring spells and/or magical items.
Material components (I am okay with them being training wheels needed in order to set the correct mental framework . . . and that would be cultural).
The feats not having point-costs associated to them. Assuming going from a 15 to a 17 was 6pts, then feats should cost 1-6 pts.
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2018-01-17, 11:08 AM (ISO 8601)
- Join Date
- Sep 2015
Re: What is your personal player pet peeve?
I solved it a long time ago by making all talk in character. Unless it's clearly communicating intent for what your charcater is doing to the DM.
I actually was already using a method angry wrote about when I read his article on it, it explains it better that I ever could.
http://theangrygm.com/through-a-glas...er-seperation/
It makes for incredibly funny stuff when a player mouths off during a important negotiation with monsters. Or refers to the henchmen as "redshirts" or "trapspringer" or "bait".
During combat you just shut anyone else down immediately and tell them they can say what their character wants to yell out when it's their turn.
(Obviously brand new to D&D players require a bit of special handling until they pick up the rules a little.)
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2018-01-17, 11:45 AM (ISO 8601)
- Join Date
- Jan 2015
- Location
- Vinland
- Gender
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2018-01-17, 02:29 PM (ISO 8601)
- Join Date
- Jun 2012
Re: What is your personal player pet peeve?
Last edited by strangebloke; 2018-01-17 at 02:37 PM.
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2018-01-17, 03:51 PM (ISO 8601)
- Join Date
- Jan 2015
- Location
- Vinland
- Gender