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  1. - Top - End - #961
    Bugbear in the Playground
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    “Rule with an Iron Fist. Once you have conquered, tolerate no dissent. Your word is law. Those who obey it shall be favored. Those who defy it shall be punished as an example to all who might follow.”

    I hadn’t thought of conquest paladins in Dredd terms, but when presented with the suggestion, it is a very good fit

  2. - Top - End - #962
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    https://youtu.be/z-PgBcVaUkw

    Oath of Conquest Paladin

  3. - Top - End - #963
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    WolfInSheepsClothing

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Eragon123 View Post
    https://youtu.be/z-PgBcVaUkw

    Oath of Conquest Paladin
    Yesssss.....

    I will say this excites for potential cheese between Conquest of Crown pallys. Conquest's channel divinity makes enemies fear him, and not get closer. Crown's is to make enemies not get further away.

  4. - Top - End - #964
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Eragon123 View Post
    Yeah. It’s hard replicating one trick ponies where the trick is really extreme.
    Imagine trying to replicate Charlie's base ability. ;)
    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    Where did you start yours?
    Planeswalking from Kamigawa to an unnamed Plane. Where I was immediately attacked by a giant beast.

  5. - Top - End - #965
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    Quote Originally Posted by Azreal View Post
    Imagine trying to replicate Charlie's base ability. ;)
    Honestly I’d probably ask for a racial ability that let me have a cantrip akin to charlie’s Base ability then go wizard and hope like hell my DM doesn’t make me start learning welsh.

  6. - Top - End - #966
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Paladin - Oath of Conquest
    https://youtu.be/z-PgBcVaUkw

    JC presenting
    -This is a darker subclass of Paladin, deeper than Vengeance
    -Paladins who believe so much in Law and Order that they will conquer them to make sure that they do follow it
    -"A Bit like Saruman in Lord of the Ring before he goes bad"
    -Talk about in the book that there are some of these Oath's that are Paladin of the Devils, and there is a slow boiling civil war within the subclass
    -Very Effective at striking fear into others
    -As they level up have an Aura where people who are frightened of them not able to move
    -Scornful Rebute, if you strike them in battle they can make you take psychic damage in return
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    ● IV-Pinball Wizard
    ● VI-Luchador Bard
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    ● XVI-Cleric, Madness Domain
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  7. - Top - End - #967
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    Planetar

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Malifice View Post
    Half plate is medium armor which he is proficient in.

    Cant recall Conan wearing anything heavier than that.

    Frenzy isnt a mindless rage. You're in total control of your PC. He might not frenzy (he might just rage), but he can if he wants.

    Im sure in the books Conan gets tired and exhausted after some battles. That him using frenzy.
    I'm having trouble remembering the name of the story where it features most, but he was dressed in the same full plate that the knights he was leading had on, and his opponent (I can't remember if it was Thoth Amon) was using magic to control the weather in a massive battle where the Cimmerian and, I believe, his Aquilonian subordinates, were ambushed

    edit: it was Hour of the Dragon that I'm thinking of. bonus points for being a story with Pallantides in it!
    Last edited by alchahest; 2017-10-20 at 11:55 AM.

  8. - Top - End - #968
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    Imp

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Conan indeed wore full plate in Hour of the Dragon. Well, until an evil wizard's curse forced him to rest in his tent, at which point one of his subordinates took his armor to lead the army to not demoralize the troops. Which lead in said subordinate dying in a magic-assisted ambush.

  9. - Top - End - #969
    Barbarian in the Playground
     
    Planetar

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    I'm certain he'd worn a full suit on more than one occasion, especially in his older years, but Hour of the Dragon is the big one.

    And speaking of Conan, I think the unnaturally silent lions in Tower of the Elephant are one of the scariest things I've ever pictured. Like, Here's this masterful warrior who's fought dragons, unearthly horrors, giant snakes, Centuries-Dead Powerful mages, etc, and the scariest thing is an otherwise mundane lion that just happens to exist completely silently.

  10. - Top - End - #970
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by nickl_2000 View Post
    Paladin - Oath of Conquest
    https://youtu.be/z-PgBcVaUkw

    JC presenting
    -This is a darker subclass of Paladin, deeper than Vengeance
    -Paladins who believe so much in Law and Order that they will conquer them to make sure that they do follow it
    -"A Bit like Saruman in Lord of the Ring before he goes bad"
    -Talk about in the book that there are some of these Oath's that are Paladin of the Devils, and there is a slow boiling civil war within the subclass
    -Very Effective at striking fear into others
    -As they level up have an Aura where people who are frightened of them not able to move
    -Scornful Rebute, if you strike them in battle they can make you take psychic damage in return
    This is one of the classes I had hoped would make it.

  11. - Top - End - #971
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    https://pbs.twimg.com/media/DMmjxfTUMAAT_Tn.jpg

    here's the table of contents again. but in real picture form!

  12. - Top - End - #972
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Eragon123 View Post
    https://pbs.twimg.com/media/DMmjxfTUMAAT_Tn.jpg

    here's the table of contents again. but in real picture form!
    Thanks, I updated the original post
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    ● IV-Pinball Wizard
    ● VI-Luchador Bard
    ● XIII-Rogue, Tavern Wench
    ● XV-Monk, Way of the Shrine Guardian
    ● XVI-Cleric, Madness Domain
    ● XVIII-Fighter, Chef
    ● XXI-Artificer, Battling Bowman
    ● XXV-Ley Line Sorcerer

  13. - Top - End - #973
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    BlackDragon

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Eragon123 View Post
    https://pbs.twimg.com/media/DMmjxfTUMAAT_Tn.jpg

    here's the table of contents again. but in real picture form!
    SUPER hyped for this book, both as a player and a DM.

    EDIT: Where did you find that/who tweeted it?
    Last edited by DracoKnight; 2017-10-20 at 02:45 PM.

  14. - Top - End - #974

    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Temperjoke View Post
    This is one of the classes I had hoped would make it.
    The problem I have is what happens when someone in the group disagrees with what the Conquest Paladin thinks?

    Group wants to be subtle and sneak into the castle in disguise, CP wants to lead a charge at the gates.

    Group wants to go talk to the thieves guild to get info, CP says they can't because they are criminals.

    The tenants of CP just seem unconducive to group play and can easily be played LE.

    I have fewer problems with conquest than I do redemption though.

  15. - Top - End - #975
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Eragon123 View Post
    https://pbs.twimg.com/media/DMmjxfTUMAAT_Tn.jpg

    here's the table of contents again. but in real picture form!
    Interesting.
    4 whole pages of Racial Feats.
    22 pages of new Spell Descriptions (and 3 of new Spell Lists)
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    ● IV-Pinball Wizard
    ● VI-Luchador Bard
    ● XIII-Rogue, Tavern Wench
    ● XV-Monk, Way of the Shrine Guardian
    ● XVI-Cleric, Madness Domain
    ● XVIII-Fighter, Chef
    ● XXI-Artificer, Battling Bowman
    ● XXV-Ley Line Sorcerer

  16. - Top - End - #976
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    And I love the cleric sidebar.
    Last edited by Aett_Thorn; 2017-10-20 at 02:54 PM.

  17. - Top - End - #977
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Still a little pissed that it took them a week to actually reveal the Table of Contents.

  18. - Top - End - #978

    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by nickl_2000 View Post
    Interesting.
    4 whole pages of Racial Feats.
    22 pages of new Spell Descriptions (and 3 of new Spell Lists)
    So casters get 22 pages of new stuff, martials get... anything?

  19. - Top - End - #979
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Dudewithknives View Post
    So casters get 22 pages of new stuff, martials get... anything?
    More new subclasses than casters?
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    ● IV-Pinball Wizard
    ● VI-Luchador Bard
    ● XIII-Rogue, Tavern Wench
    ● XV-Monk, Way of the Shrine Guardian
    ● XVI-Cleric, Madness Domain
    ● XVIII-Fighter, Chef
    ● XXI-Artificer, Battling Bowman
    ● XXV-Ley Line Sorcerer

  20. - Top - End - #980

    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by nickl_2000 View Post
    More new subclasses than casters?
    That is not new options to already playing characters, that is an option to a base class. Every new Spell is new options for everyone of the caster class.

    Ex.

    Sorcerer or wizard or whoever class, gets 15 new spells,
    Every character old and new gets to use it.

    If fighter/barbarian or whoever gets a new subclass it means nothing to anyone not playing that subclass.

  21. - Top - End - #981
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    thepsyker's Avatar

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by nickl_2000 View Post
    Interesting.
    4 whole pages of Racial Feats.
    22 pages of new Spell Descriptions (and 3 of new Spell Lists)
    And apparently just Racial Feats, so none of the Weapon, Skill, or Tool feats made it in apparently? Disappointing.

  22. - Top - End - #982
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    PaladinGuy

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Dudewithknives View Post
    That is not new options to already playing characters, that is an option to a base class. Every new Spell is new options for everyone of the caster class.

    Ex.

    Sorcerer or wizard or whoever class, gets 15 new spells,
    Every character old and new gets to use it.

    If fighter/barbarian or whoever gets a new subclass it means nothing to anyone not playing that subclass.
    you're forgetting feats, but leaving that aside what do you want them to do? there's currently no universal "martial (((spell))) system" in 5e. martials get what their class features give them and equipment.

    ps. it looks like there might be new magic items, which are historically better on martial characters anyway
    Last edited by Foxhound438; 2017-10-20 at 03:26 PM.
    Spoiler: bad tactics
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    I look at the lich and smirk a bit, as I bring myself back to my feet

    "What are you smiling about?" it says

    "hehe, it looks like you've made... a grave mistake :D"

    the bard, actively bleeding out on the ground *ba-dum-tss*

    "Ha! Nice try. Telling a bad joke to try to make your opponent drop their guard. Oldest trick in the book. Trust me, I was there."

    *barbarian falling, sword in hands, from the top of the castle wall directly above the lich*


  23. - Top - End - #983
    Ogre in the Playground
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Dudewithknives View Post
    That is not new options to already playing characters, that is an option to a base class. Every new Spell is new options for everyone of the caster class.

    Ex.

    Sorcerer or wizard or whoever class, gets 15 new spells,
    Every character old and new gets to use it.

    If fighter/barbarian or whoever gets a new subclass it means nothing to anyone not playing that subclass.
    Feats are the only things they could realistically add that could affect martials across the board like that, as all martials are otherwise far more self-contained. I'm happy there's finally some new feats after all this time, though I do wish they'd do more.

    So long as they don't create anything that's so good it becomes the boring-but-mandatory choice, like the +1 attack feats of yore. Maybe a few good defensive feats, or utilitarian? It's why I liked the skill feats UA so much.

  24. - Top - End - #984
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    DwarfFighterGuy

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Eragon123 View Post
    https://pbs.twimg.com/media/DMmjxfTUMAAT_Tn.jpg

    here's the table of contents again. but in real picture form!
    Some material there that could be quite useful! Gracias.
    With one exception, I play AL games only nowdays.

    I am the eternal Iconoclast.

    Mountain Dwarfs Rock!

    Song of Gorm Gulthyn
    Blessed be the HAMMER my strength which teaches my hands to war, and my fingers to fight.

    Otto von Bismarck Quotes

    When you want to fool the world, tell the truth.

  25. - Top - End - #985

    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Foxhound438 View Post
    you're forgetting feats, but leaving that aside what do you want them to do? there's currently no universal "martial (((spell))) system" in 5e. martials get what their class features give them and equipment.

    ps. it looks like there might be new magic items, which are historically better on martial characters anyway
    And thus why there will always be a power discrepancy.

    Every new book adds new options for casters to pick from, but martials get nothing but new base character options, with power creep this if going to end up like 3.5.

  26. - Top - End - #986
    Bugbear in the Playground
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Dudewithknives View Post
    And thus why there will always be a power discrepancy.

    Every new book adds new options for casters to pick from, but martials get nothing but new base character options, with power creep this if going to end up like 3.5.
    Well... that's not entirely true, have in mind that some Martial classes take advantage on Spells (Remember that needed buff that the EK and Rogue Caster got with SCAG? (Melee cantrips)), so it depends, also... anyone could pick Magic Initiate and Ritual Caster, so as long as we get enough cantrips and lvl 1 spells it may still help other non-full casters, heck even a Helf could take advantage of new cantrips.

    I hoped the skill for feats would have made it, it would have given the martial classes much more options (Mainly Rogue and Fighter cause they are the ones with more ASIS available and monk are way too mad too think much about feats)

    Note: You do have a point though
    Last edited by Maxilian; 2017-10-20 at 04:28 PM.

  27. - Top - End - #987
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Dudewithknives View Post
    So casters get 22 pages of new stuff, martials get... anything?
    Your old dnd issue of having casters with access to a plethora of tools while martials basically beat foes with attacks. Roll to atk, if hit, roll for dmg. The diversity is all on the caster side.

    4.0 tried to fix it, but made a bland system imo.

    Personally, I think maneuvers should be more diverse and not be a Battlemaster thing. Battlemasters would have their on mechanic on top of maneuvers, that would be avaible to every martial. Paladins and Rangers would have half maneuver progression while Fighters would have full. Stuff like that.

    The one publication that got the closest to diminish the diversity gap between casters and martials was Tome of Battle.
    Spoiler: Current Characters
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    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

  28. - Top - End - #988
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    PaladinGuy

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Dudewithknives View Post
    And thus why there will always be a power discrepancy.
    no? I mean, martial classes can feel weak in some contexts, but casters still have limitations, and martials get way way way more class features across the board, and those featues are generally about as good as spells, plus or minus "burst" vs. "sustained". In fact, in some contexts, casters are at a huge disadvantage to martials due to their reliance on spell slots.

    and as far as the advantage of having "new options" goes, it's more or less going to forever be in negligible increments that will really never make a big difference compared to launch. Remember, every caster only gets to prepare so many spells at a time, and every time they drop one spell for a new one, they lose the utility of the original spell. it's a trade off. I mean, look at the EEPC: it came with a ton of neat new spells, but most of them are only side grade at best to existing ones, and in the few cases where it provides something new (wall of sand being a low level wall spell, snilloc's snowball swarm giving a 2nd level cold damage AOE, investitures being neat buff effects, etc) none of those really "took off" and became a significant power spike for casters, because they all still take slots to cast and they all require you to drop a spell prepared that you might rather have, and a lot of them take concentration which totally kills them when haste is a spell in the PHB. The only exception to that is absorb elements, but it's more niche and less powerful than Shield, so not everyone even takes it.
    Spoiler: bad tactics
    Show


    I look at the lich and smirk a bit, as I bring myself back to my feet

    "What are you smiling about?" it says

    "hehe, it looks like you've made... a grave mistake :D"

    the bard, actively bleeding out on the ground *ba-dum-tss*

    "Ha! Nice try. Telling a bad joke to try to make your opponent drop their guard. Oldest trick in the book. Trust me, I was there."

    *barbarian falling, sword in hands, from the top of the castle wall directly above the lich*


  29. - Top - End - #989
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    Devil

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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Dudu View Post
    Your old dnd issue of having casters with access to a plethora of tools while martials basically beat foes with attacks. Roll to atk, if hit, roll for dmg. The diversity is all on the caster side.

    4.0 tried to fix it, but made a bland system imo.

    Personally, I think maneuvers should be more diverse and not be a Battlemaster thing. Battlemasters would have their on mechanic on top of maneuvers, that would be avaible to every martial. Paladins and Rangers would have half maneuver progression while Fighters would have full. Stuff like that.

    The one publication that got the closest to diminish the diversity gap between casters and martials was Tome of Battle.
    I personally liked the way they did 4e. Fighters became more than an 'attack with weapon, hit? roll for damage. End turn' kind of playstyle. The powers helped them feel like a more varied class.

  30. - Top - End - #990
    Bugbear in the Playground
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    Default Re: Xanathar's Guide - Official Videos describing Confirmed Subclasses

    Quote Originally Posted by Dudewithknives View Post
    And thus why there will always be a power discrepancy.

    Every new book adds new options for casters to pick from, but martials get nothing but new base character options, with power creep this if going to end up like 3.5.
    Long time ago, arcane casters had d4 HD, couldn't cast in armor, must select their spell in advance, etc.
    But every edition removed some of these limitations because the players told the designers that it was not fun having limitations, and now we are complaining about arcane casters being too powerful? I guess we only have ourselves to blame for that.

    I don't mind seeing casters getting more new options, as I understand that it's far easier to create a new spell, than a new feat or a new features to replace or add on top of an existing one. If in my group we feel that casters are getting the upper hand all too often, I'm lucky enough to play with people that don't mind using nerf to bring back balance, instead of trying to move everything up

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