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Thread: King Maker Solo

  1. - Top - End - #331
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    Default Re: King Maker Solo

    Spoiler: OOC
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    Sense Motive: (1d20+4)[17] You roll also gets a modifier of -5, since the lie is far fetched but he wants to believe you.


    "I saw my council draw their blades in response to your intrusion. I cannot believe you without proof, old friend. Taking a bribe from those suicidal lizards... it's hard to imagine the kobolds coming up with a plan that clever." As he speaks to you, the council members plead desperately with him in their own language.
    Last edited by Eonn; 2017-11-08 at 03:53 PM.

  2. - Top - End - #332
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    During your exchange, Mikmek smartly tries his best to remain hidden by the edge of the chasm.

    Spoiler: OOC
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    Mikmek's Stealth (1d20+10)[30] vs Mite Perception (-5 from being distracted by you) (1d20)[11]


    Speaking of the kobold, you're not even sure where he got to anymore.
    Last edited by Eonn; 2017-11-08 at 03:58 PM.

  3. - Top - End - #333
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    Default Re: King Maker Solo

    Knowing that he has only limited time until his defenses are drained, Vindariel moves around into a position where he can hit all six mites and the giant tick and says: "Well, there is one way to find out..."

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    Crystal Swarm
    Augmented

    (4d4)[9]

    and a swift action attack through Minute Hand
    on the tick (Power Attack):
    (1d20)[2]+5(+2 if there is enough room to swing)

    damage:
    (2d6)[6]+14

    Ini
    (1d20)[1]+7

  4. - Top - End - #334
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    A second spray of crystals tear through the ranks of the mites, further injuring all present. Your attack, however, bounces off the giant tick's chitinous exoskeleton. The mite leader sighs sadly before ordering the attack on you.

    Spoiler: OOC
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    Initiative-
    Mite Leader: (1d20+7)[12]
    Mite swarm: (1d20+7)[19]

  5. - Top - End - #335
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    Default Re: King Maker Solo

    Concentrating on the giant tick, Vindariel steps aside, to deliver another blow, this time with a bit more precision, the attacks glancing of his armor.

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    Crane Strike
    (1d20)[14]+6
    or
    (1d20)[13]+6

    Damage (2d6)[4]+14

    How damaged do the mites look?

    Last edited by Pyrophilios; 2017-11-08 at 04:48 PM.

  6. - Top - End - #336
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    The mites quickly surround you, each trying to cut through your force shield with their swords. Grabbles, the leader, steers his mount to a far wall as he barks orders to the others. Under his command, the others reposition to take better advantage of having you surrounded.

    Spoiler: OOC
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    You get one AoO vs. a mite

    Attacks x4
    (1d20+9)[11] (1d4+2)[4]
    (1d20+9)[23] (1d4+2)[3]
    (1d20+9)[14] (1d4+2)[5]
    (1d20+9)[20] (1d4+2)[4]

    Grabbles uses his action to give use of the Outflank feat to his allies, which boosts their flanking bonus by +2. That didn't come into effect for their attacks this round, however. After this, it's your turn.

  7. - Top - End - #337
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    Err... hold up. Your crystal spray and minute hand was a surprise attack, then it was the mites turn. Now you can use the crane strike, though the leader is out of your reach. The lesser mites are pretty beat (around half health) up already from taking two sucker punches, but the tick and leader are rather fresh.
    Last edited by Eonn; 2017-11-08 at 04:57 PM.

  8. - Top - End - #338
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    I think I need a new map for this fight

    AOO:
    (1d20)[1]+6

    (2d6)[10]+14

    I'll hold off with the crane strike until I can close in on the tick.


  9. - Top - End - #339
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    Spoiler: Map
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  10. - Top - End - #340
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    Vindariel steps to the side to get closer to the wall, so he can cover his back and attacks the mite between him and the leader.

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    moving one square to the east and attacking the mite to the south

    (1d20)[8]+7

    (2d6)[3]+11


  11. - Top - End - #341
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    With your back to the wall, you force most of the mites to attack you head on. But between having to watch your head and the little blue creatures stabbing at your shins, however, you aren't able to strike them. Still, they are also having a heck of a time with your barrier. Before you can catch your breath, however, Grabbles comes charging in on his trusty steed and strikes at you from over the head of his juniors. Off in the corner of your vision, you see Mikmek pull himself over the corner of the chasm. The sneak had dropped down to evade detection. He gives his best impression of a draconic roar before shoving a dagger he had filched from one of the mites who had been torturing him into the back of the nearest target.

    Spoiler: OOC
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    Mites shift around using 5 foot steps, though there is only room for one flanking pair.
    Attacks x4-
    (1d20+11)[17] (1d4+2)[3]
    (1d20+11)[18] (1d4+2)[5]
    (1d20+7)[20] (1d4+2)[3]
    (1d20+7)[24] (1d4+2)[5]

    Grabbles charges in. He's able to take advantage of the mite to the northwest to flank with.

    (1d20+18)[19] (2d6+4)[12]

    Mikmek then sneak attacks
    (1d20+7)[13] (1d3+3)[6]+(2d6)[9]


    Spoiler: Map
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    Though Mikmek can't get through his foes armor, even with catching them unaware, none of the Mites can strike you either despite their best effort.
    Last edited by Eonn; 2017-11-08 at 07:37 PM.

  12. - Top - End - #342
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    Holy ****! +18 to hit? even after the +4 from flanking, that's some heavy weight right there. Did you import the spider tank from Ghost in the Shell?

    5ft. step to the south west, draw one of the alchemists fire bottles and throw it at the tick (so it splashes it's comrade next to me, the tick's rider and the other mite)

    (1d20)[9]+7
    Damage
    (1d6)[4]

    "Alchemist’s fire is a mix of several volatile liquids that ignite when exposed to air. You can throw a flask of alchemist’s fire as a splash weapon. Treat this attack as a ranged touch attack with a range increment of 10 feet.

    A direct hit deals 1d6 points of fire damage. Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash. On the round following a direct hit, the target takes an additional 1d6 points of damage. If desired, the target can use a full-round action to attempt to extinguish the flames before taking this additional damage. Extinguishing the flames requires a DC 15 Reflex save. Rolling on the ground provides the target a +2 bonus on the save. Leaping into a large body of water or magically extinguishing the flames automatically smothers the fire."


    hopefully the damage makes it harder for the boss to command the tick to attack.



    Vindariel had to maneuver quickly to avoid another would be death blow. Taking one hand of his sword he picked the flask of alchemist's fire from his belt and chugged it into the midst of his enemies, hoping to trigger a fear reflex from the large tick.

  13. - Top - End - #343
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    The tick screeches in pain and fear, forcing Grabbles to fight to stay in the saddle. The tick knocks the nearest mites prone as it thrashes wildly. With Grabbles preoccupied, chaos falls over the mite ranks. The prone mite picks himself up while the mite Mikmek attacked turns to duke it out with him. Only the other two mites remember their orders, and move around you to flank.

    Spoiler: OOC
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    Tick needs a DC 15 Reflex save or takes another (1d6)[3] damage: (1d20+1)[18]

    Mite 1 attacks Mikmek (1d20+7)[27] (1d4+2)[6]
    Mite 2&3 flank and attack you (1d20+11)[21] (1d4+2)[3]
    (1d20+11)[27] (1d4+2)[6]
    Mite 4 picks itself off the ground

    Mite leader is going to take back control of his mount

    Mikmek attacks Mite 1 (1d20+6)[16] (1d3+4)[6]

    The +18 is mostly bonuses, with +4 from the enhanced flanking and +4 from his enhanced charge


    Mikmek, the least apt combatant in the fray yips like a kicked dog as he's struck hard. No other attacks get through their target's defence.

    Spoiler: Map
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    Last edited by Eonn; 2017-11-09 at 12:31 PM.

  14. - Top - End - #344
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    The mite with 27 hit me for 4 damage

    I assume it's the one to the south and try to repay the favor:

    (1d20)[4]+7
    damage
    (2d6)[6]+11

    Edit: It's times like this I suspect the forum hates me.




    Vindariel felt a heavy blow across his shoulder blades. Actual pain lanced up his neck and he wheeled around to hit the miserable mite that had dared to do so. But the low hanging ceiling caught the blade and the mite was able to hop away.
    Last edited by Pyrophilios; 2017-11-09 at 01:18 PM.

  15. - Top - End - #345
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    Grabbles doesn't have space to charge you, instead opting to simply command the mites while he jabs at you with his lance. Mikmek continues to duel with the single mite as the one that was knocked down by the tick comes to fight you.

    Spoiler: OOC
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    It's okay, you're doing better than Mikmek.

    Mite 1 attacks Mikmek (1d20+7)[24] (1d4+2)[5]
    Mite 2&3 flank and attack you
    (1d20+11)[28] (1d4+2)[3]
    (1d20+11)[29] (1d4+2)[4]
    Mite 4 attacks you (1d20+7)[9] (1d4+2)[5]
    Mite leader attacks you
    (1d20+10)[17] (1d6+4)[8]
    (1d20+5)[24] (1d6+4)[9]

    Mikmek attacks Mite 1 (1d20+6)[18] (1d3+4)[6]

    These dice really aren't falling in your favor.


    The pair of flanking mites prove to be a bit much to handle, their small blades score hits on you. Despite this, you are able to bat away the strikes from the other two mites. Mikmek scores his first hit, though he his cut in return. Even with their numerical advantage, the mites are beginning to feel the effects from the injuries you put on them. If you could just hit them, you be able to take them out.
    Last edited by Eonn; 2017-11-09 at 01:59 PM.

  16. - Top - End - #346
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    Vindariel knew he had to do something to diminish his opponents ability to command his minions - and fast.

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    5ft step, attack leader
    (1d20)[13]+6 damage (2d6+14)[21]


  17. - Top - End - #347
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    Using one of the rickety chairs as a stool, you dash towards the leader and strike deep with a heavy horizontal slash. He cries out in pain from the attack, clutching his injury. Another hit like that will end him for sure. He looks at you, the mite's normally squinted eyes bulge wide open.

    "Doom." He says. All the mites in the cavern turn to you and echo the ominous command. "DOOM!"

    You can't pause to wonder what's happening though, as you find yourself too close to the tick snapping mandibles.

    Spoiler: OOC
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    Make 5 Will saves vs a DC 10, bonus against fear apply.
    1 failure you become shaken, 2 you become frightened, 3 you become panicked

    Before the happens, however, you and Mikmek get an AoO vs. your choice of surrounding mite. For each mite that dies you have to make 1 less save.

    Mikmek's AoO: (1d20+6)[10] (1d3+4)[5]

    Tick attacks you: (1d20+7)[15] (1d6+6)[12]
    If it hits, roll fortitude and grab- (1d20+7)[13]

  18. - Top - End - #348
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    Mikmek, after the mites and tick act, also gets a regular attack
    (1d20+6)[26] (1d3+4)[6]


    The mite, distracted by his spell, give Mikmek the perfect opportunity to finish it with a knife through its neck.
    Last edited by Eonn; 2017-11-09 at 02:33 PM.

  19. - Top - End - #349
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    Spending one Psi Point as immediate Reaction to boost Will save by 4

    AOO vs. Mite leader

    (1d20)[4]+6 (2d6)[5]+14

    Saves: (The first is removed if I kill the leader)

    (1d20)[17]+8
    (1d20)[10]+8
    (1d20)[6]+8
    (1d20)[15]+8
    (1d20)[1]+8


    Vindariel can't help but feel shaken by the experience, still, they don't manage to break his determination
    Last edited by Pyrophilios; 2017-11-09 at 02:56 PM.

  20. - Top - End - #350
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    Vindariel cries out his defiance and pain as he once again swings his - now slightly less steady - sword at the fallen leader

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    (1d20)[10]+5 (2d6)[8]+11


  21. - Top - End - #351
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    You find yourself surrounded on all sides. Luckily for you, the mite leader's lance is too long to be of much use in the current situation. Mikmek on the other hand is just waiting to take advantage of the distracted mite.

    Spoiler: OOC
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    Looks like you have my bad luck now.

    Mite 2, 3 & 4 attack you all with flanking
    (1d20+11)[27] (1d4+2)[6]
    (1d20+11)[24] (1d4+2)[5]
    (1d20+11)[13] (1d4+2)[5]

    Tick attacks you, with flanking
    (1d20+9)[24] (1d6+6)[11]
    Fort. save if it hits, also grab (1d20+7)[20]

    Mikmek attacks Mite 2 with flanking
    (1d20+8)[13] (1d3+4)[7]+(2d6)[10]

    How much health you have left?


    Spoiler: Map
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    Last edited by Eonn; 2017-11-09 at 03:12 PM.

  22. - Top - End - #352
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    I'm good for hit points thanks to the damage reduction: 25/36
    Psi is far less good: 9/28

    5ft step to the western wall.
    Attack southern mite with Enduring Crane Strike (with flanking bonus, hopefuly)

    (1d20)[14]+7 (2d6)[6]+11

    Heal if strike connects: (1d6)[2]+3



    Vindariel stepps back again to get a wall to his back. Holy light flashes around his blade as he strikes at the mite next to him, siphoning away a bit of its health, shoring himself up.
    Last edited by Pyrophilios; 2017-11-09 at 03:37 PM.

  23. - Top - End - #353
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    Your strike connects, ending the mite in a flash of light as you move back to the wall. The mite along the northern wall tries to move into the now vacant position to keep you surrounded, but you are able to strike at him as he moves past...

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    I believe you mean the north western mite? Then yes, you can flank it as long as you make your attack before your move. Can you make an attack of opportunity for me so I know if this mite survives or not before I continue?

  24. - Top - End - #354
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    AOO: (1d20)[12]+5 (2d6)[5]+11


  25. - Top - End - #355
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    Yes, sorry, got turned around somehow
    Back to 30/36 health

  26. - Top - End - #356
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    You're just shy of lopping off his head as he takes position to attack. As the two mites strike at you, Grabbles gets some space to charge.

    Spoiler: OOC
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    Mite 3&4 attack you with flanking
    (1d20+11)[23] (1d4+2)[3]
    (1d20+11)[27] (1d4+2)[4]

    Mite leader moves out of his attack range

    Mikmek attacks with flanking.
    (1d20+8)[16] (1d3+4)[6]+(2d6)[9]


    Spoiler: Map
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    One of the mites manages to get a lucky hit on you, but both the second mite and Mikmek can't make it through their target's armor.
    Last edited by Eonn; 2017-11-09 at 04:04 PM.

  27. - Top - End - #357
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    Another painful, but not really dangerous hit from the mite. Compared to this even the fight against the bear was simple. Still, there is nothing to be done but persevere: Vindariel strikes at the foe between him and the kobold - quite glad for the little guy's help

    Spoiler
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    (1d20)[18]+7 (2d6)[11]+11

    no matter if it or miss, I won't let the tick charge me and use my move action to move two steps to the east, one diagonal down and east and finally one down, so that I am within 10ft of the tick.



    Ignoring the remaining lieutenant for now, he moves towards the mite on the tick to prevent it from using a momentum attack.
    Last edited by Pyrophilios; 2017-11-09 at 04:14 PM.

  28. - Top - End - #358
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    Grabbles is able to lash out at you with his lance as you come close, but you are still able to deny him his charge. The other mite, after weighing his options, follows after you, and Mikmek chases after him. Grabbles is content to let his mount try to feed on you, even though it denies him another strike.

    Spoiler: OOC
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    Grabbles gets an AoO (1d20+10)[13] (1d6+4)[9]

    Mite 4 Attacks you (1d20+7)[25] (1d4+2)[4]
    Tick attacks you (1d20+7)[19] (1d6+6)[11]
    Roll Fort. if it hits, +grab- (1d20+7)[9]

    Mikmek attacks 4 with flanking (1d20+8)[10] (1d3+4)[6]+(2d6)[6]


    Spoiler: Map
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    Last edited by Eonn; 2017-11-09 at 04:24 PM.

  29. - Top - End - #359
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    "Not today, you don't." Vindariel dodges the attacks and nods towards Mikmek, before he lashes out at the remaining mite.

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    Striking at the flanked mite
    (1d20)[14]+7 (2d6)[7]+11
    If he dies I step north-eastern to establish flanking against the tick

    Last edited by Pyrophilios; 2017-11-09 at 04:30 PM.

  30. - Top - End - #360
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    Thanks to Mikmek's help, you are able to cut the mite down. As you reposition, you see a look of desperation on Grabbles' face.

    "You will die here!" He cries out, tossing his lance aside in favor of a smaller trident.

    Spoiler: OOC
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    Grabbles drops his weapon and draws a new one. He's using his swift action to issue a cavalier's challenge to you, and gets +2 attack and +2 damage on his attack at you at a cost of a -2 penalty to ac for everyone who isn't you. He then attacks

    (1d20+11)[16] (1d6+4)[10]
    (1d20+6)[20] (1d6+4)[6]

    His tick attacks

    (1d20+7)[22] (1d6+6)[10]
    fort save & grapple (1d20+7)[21]

    Finially, Mikmek moves into a flanking position and attacks
    (1d20+8)[15] (1d3+4)[7]+(2d6)[4]


    Mikmek, in his potential moment of glory leaps up onto the ticks back to finish Grapples and be a hero for his tribe. Just as he goes in for the kill, Grapples by chance elbows him in the face as he pulls back his trident from his wild stabs. The kobold lands back on his feet behind the tick, nearly unnoticed by the pair.
    Last edited by Eonn; 2017-11-09 at 04:47 PM.

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