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  1. - Top - End - #181
    Halfling in the Playground
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    Default Re: Demons vs. Devils (Devil IC)

    Ready to go at full power, Sabrina attacks the wolf, relying on her wraithstrike blade to score hits, she adds in a haste via a quicken metamagic

    Spoiler: Attacks
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    (1d20+49)[51] attack & (1d8+35)[42] damage
    (1d20+49)[66] attack & (1d8+35)[39] damage
    (1d20+44)[58] attack & (1d8+35)[43] damage
    (1d20+39)[44] attack & (1d8+35)[38] damage
    (1d20+34)[48] attack & (1d8+35)[42] damage

  2. - Top - End - #182
    Halfling in the Playground
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    Default Re: Demons vs. Devils (Devil IC)

    Spoiler: Crit threat (#2)
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    (1d20+49)[62] attack & (1d8+35)[39] damage

  3. - Top - End - #183
    Titan in the Playground
     
    MikelaC1's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Basa is unable to control his fear and still cannot act against the wolf, however Sabrina and Ivara are not suffering from any such restrictions. The two erinyes tear into the wolf with sword and arrow, and when they finish, the brachyrus lies dead between them.
    #GoreMutualarejerks

  4. - Top - End - #184
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    Ridai's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Ivara inclines her head, then draws a dagger and with quick, practiced cuts skins the beast in no time, storing its pelt in her magical backpack. Without further ado, she proceeds towards room 13.

  5. - Top - End - #185
    Halfling in the Playground
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    Default Re: Demons vs. Devils (Devil IC)

    Without a comment to Basa, Sabrina continues on to room13

  6. - Top - End - #186
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    MikelaC1's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    The way to room 13 has no other obstacles, and the group soon arrives. As has become custom, Sabrina doesnt bother with any sort of danger checks, simply kicking open the door to expose what the group thinks will be a puzzle room. There are doors (north and south as you enter from the west) out, and the room appears to be empty.
    #GoreMutualarejerks

  7. - Top - End - #187
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    Ridai's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Ivara heads straight through the room, searching the eastern wall for a hidden door. If there isn't one, she heads to the southern door, marks the wall to its right with a 1 in chalk, searches for traps, then heads through.

    Spoiler: OOC
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    Search check (1d20+37)[39]
    Disable Device (1d20+37)[55]

  8. - Top - End - #188
    Ogre in the Playground
     
    DruidGuy

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    Default Re: Demons vs. Devils (Devil IC)

    Basa

    This can't be right like an empty room? Let's see here...
    Spoiler: OOC
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    Spot: (1d20+42)[49]
    Specifically looking for invisible or otherwise hidden creatures.
    Spoiler: List of Things You Don't Need To Know
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    Quote Originally Posted by Venger View Post
    killing and eating a bag of rats is probably kosher.
    Gosh 2D8HP, you are so very correct (and also good looking), and your humility is stunning

  9. - Top - End - #189
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    MikelaC1's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Upon searching the far wall, the party finds a smoothed off section that looks like it could slide open. Inscribed on it is the following:

    Rich people want it
    and poor people have it
    It is higher than the gods
    and lower than the devils
    If you eat it, you will die
    #GoreMutualarejerks

  10. - Top - End - #190
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    Ridai's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    "Nothing."

  11. - Top - End - #191
    Halfling in the Playground
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    Default Re: Demons vs. Devils (Devil IC)

    Sabrina snorts. Nothing lower than us? It should be nothing higher than us, we offer the world guidance and order, the weak serving the strong, everyone in their place, everything properly ordered

  12. - Top - End - #192
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    MikelaC1's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    The panel slides open to reveal a key
    #GoreMutualarejerks

  13. - Top - End - #193
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    Ridai's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    There is a moment of silence after what Sabrina said from Ivara, having embraced not speaking when she feels it is not the time or place.

    Ivara dutifully takes the key, examines it, and sees whether one of the two doors have any markings matching it. If not, she proceeds with her previous plan, going through the southern door after a few checks.

  14. - Top - End - #194
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    MikelaC1's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    The group heads to room15, if everything goes according to plan, this will be another puzzle, the first of the last three. They open the door, or rather, Sabrina kicks it open and are greeted by a strange sight. Its almost as if this room were the garbage deposit of the dungeon, its littered with various pieces of wood, and old rusted pieces of metal.
    #GoreMutualarejerks

  15. - Top - End - #195
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    Ridai's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Hovering over the littered floor, Ivara looks for something out of the ordinary. She also checks what the supposed garbage is, whether there is a theme or it is parts of one (or two) whole(s).

    Search (1d20+37)[44]
    Last edited by Ridai; 2018-02-04 at 08:18 AM.

  16. - Top - End - #196
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    Default Re: Demons vs. Devils (Devil IC)

    It doesnt take long to pick out something out of the ordinary, on the wall. The rest of the walls are an ordinary stone grey, but there is one patch, about 10 feet by 10 feet, that is pure black, exactly square on all sides.
    #GoreMutualarejerks

  17. - Top - End - #197
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    Ridai's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Ivara tries to see whether the wooden and metal parts can be assembled into something fitting the square, like some sort of door or work of art, first looking for what could be the edges (or frame), then filling in.

  18. - Top - End - #198
    Ogre in the Playground
     
    DruidGuy

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    Default Re: Demons vs. Devils (Devil IC)

    Basa

    Basa, staying quiet and still as the group proceeded, spots the black square and shoots a bolt right at it, seeing if it hit or goes through...
    Spoiler: List of Things You Don't Need To Know
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    Quote Originally Posted by Venger View Post
    killing and eating a bag of rats is probably kosher.
    Gosh 2D8HP, you are so very correct (and also good looking), and your humility is stunning

  19. - Top - End - #199
    Halfling in the Playground
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    Default Re: Demons vs. Devils (Devil IC)

    Sabrina searches the metal and wood as well.

  20. - Top - End - #200
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    Default Re: Demons vs. Devils (Devil IC)

    The arrow flies into the black square, hitting it squarely and dropping to the ground. Meanwhile, Ivara begins to find pieces that look like they could fit together, along with pieces that seem to have smooth outsides to them. As she does so, Sabrina searches through the metal, finding two hinges that appear less rusted than the rest of the pieces.
    #GoreMutualarejerks

  21. - Top - End - #201
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    Ridai's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Ivara pieces together the object quickly, at some point picking up the arrow and flicking it through the room so that it lands neatly in Basa's quiver. Since Lady Sabrina finds hinges, it seems this is indeed a door, so once those have been properly places, the huntress steps aside to allow for proper door kickery.

  22. - Top - End - #202
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    Default Re: Demons vs. Devils (Devil IC)

    Ivara and Sabrina are able to build a door from the scraps and once placed on the wall, it melds to it. Sabrina then opens the door, revealing a small cupboard in which is yet another key
    #GoreMutualarejerks

  23. - Top - End - #203
    Ogre in the Playground
     
    DruidGuy

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    Default Re: Demons vs. Devils (Devil IC)

    Basa

    Anotha one??? It's like we're never going to use these keys, right?
    Spoiler: List of Things You Don't Need To Know
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    Quote Originally Posted by Venger View Post
    killing and eating a bag of rats is probably kosher.
    Gosh 2D8HP, you are so very correct (and also good looking), and your humility is stunning

  24. - Top - End - #204
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    Ridai's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Ivara collects the key. As she leaves towards the last room they were in (and the northern door in that), she chimes in through telepathy.

    The lack of death traps not meant to be passed in such a place is worrying.

  25. - Top - End - #205
    Halfling in the Playground
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    Default Re: Demons vs. Devils (Devil IC)

    I doubt that the designers of this place expected someone to use the Prying Eyes to scout the whole thing out, and thus conveniently bypass all the critters of this dungeon...and some of them were death traps in themselves. That spell short circuited half the dungeon. And don't worry, I expect the keys will be needed at some point

  26. - Top - End - #206
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    Ridai's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Somehow, Ivara transmits the feeling of an acknowledging nod without actually nodding. This one will stay on guard, Lady Sabrina. It pays to always assume that things will get worse.
    Last edited by Ridai; 2018-02-12 at 01:57 PM.

  27. - Top - End - #207
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    MikelaC1's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Once again, the group makes their way through the dungeon, this time headed for room17 and what could be the second last puzzle. Arriving there, Sabrina kicks open the door, expecting it to be unoccupied. However, in the time since the eyes scouted, something has taken up residence. There are 3 of them, they look like giant carnivorous cats but with dragon like scales instead of fur. They also have 3 heads.

    Initiative.
    #GoreMutualarejerks

  28. - Top - End - #208
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    Ridai's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    HP 427/427, AC 81
    20% miss chance (minor cloak of displacement)
    50% miss chance against ranged attacks (ring of entropic deflection)


    And it has gotten much worse. Ivara doesn't waste any time, springing into action, blurrying as she races to a position adjacent to the beast. She immediately takes aim for the most difficult and vital targets, wanting to inflict as much harm as possible in a hurry.

    Spoiler: OOC
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    Move Ivara tumbles at full speed, moving herself adjacent to the wolf. Activates ring of entropic deflection (50% miss chance vs ranged attacks). Activates Greater Skirmish. She gains +10d6 damage on her attacks this turn and a +8 competence bonus to AC until the start of her next turn (current AC with bonus: 81)
    Tumble check (1d20+42)[47]

    She does not provoke AoOs when firing in melee and gains her Dexterity modifier to attack and damage while adjacent to her target.

    Swift Activate Threatening Gaze marksman technique, marking the wolf untilt he start of her next turn. If it performs any action that provokes an AoO, it provokes one from Ivara, even at distance. Due to her Supernatural Instincts feat, the wolf also provokes an AoO if it uses any supernatural ability. If it tries to cast a spell or spell-like ability defensively, it also provokes due to her Spellcasting Harrier epic feat (and Ivara gets +4 on the AoO).

    Standard Greater Multishot at the wolf, taking a -23 penalty with her Called Shot master marksman technique to gain +92 damage to all her attacks. Ivara ignores all forms of miss chances (including total concealment) and all cover (except total). Her arrows are force and thus ignore damage reduction and etherealness. She also ignores protection from arrows and entropic shield due to her Arcane Arrows marksman technique. She doesn't auto-miss on a natural 1 due to her Master of Serendipity marksman technique.
    If the wolf is an evil outsider, the bane ability on her bow gives her another +2 enhancement bonus to attack and damage, as well as +2d6 damage.
    Every shot is a targetted dispel magic (caster level 25), a critical hit is a targetted greater dispel magic instead, due to the Arcane Arrows marksman technique.
    (1d20+44)[59], (2d6+145)[152] force damage, (10d6)[34] skirmish damage
    (1d20+44)[64], (2d6+145)[157] force damage, (10d6)[33] skirmish damage (edit: Critical confirm roll and crit damage roll)
    (1d20+44)[46], (2d6+145)[151] force damage, (10d6)[41] skirmish damage
    (1d20+44)[60], (2d6+145)[151] force damage, (10d6)[35] skirmish damage

    edit: Oh, right, and the Sirrush is flat-footed, since it didn't get to act yet.
    Last edited by Ridai; 2018-02-12 at 07:13 AM.

  29. - Top - End - #209
    Halfling in the Playground
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    Default Re: Demons vs. Devils (Devil IC)

    Sabrina chooses to use only one of her potential buffs, using her metamagic to haste herself and goes to work on one of the other sirrush
    Spoiler: Attack, Damage
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    (1d20+48)[66] attack & (1d8+34)[41] damage
    (1d20+48)[49] attack & (1d8+34)[42] damage
    (1d20+43)[49] attack & (1d8+34)[36] damage
    (1d20+38)[50] attack & (1d8+34)[40] damage
    (1d20+33)[47] attack & (1d8+34)[40] damage

  30. - Top - End - #210
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    MikelaC1's Avatar

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    Default Re: Demons vs. Devils (Devil IC)

    Ivara launches her attacks, dealing heavy damage to one sirrush, although the potential critical shot does not connect as well as she might have hoped. Sabrina attacks as well, but her attacks are not as successful, this beast has a strong armor to it.
    At this point, the sirrush retaliate, one on each devil, and unlike the previous opponents, they make the devils pay. Sabrina is used to all enemies missing her but she gets hit 6 times for 163 points. Ivara takes only 1 hit for 31 points while Basa gets hit 5 times (stupid natural 1s) for 140 points.

    Basa up
    #GoreMutualarejerks

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