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Thread: Hellbreaker IC
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2019-05-30, 09:18 AM (ISO 8601)
- Join Date
- May 2018
- Gender
Hellbreaker IC
As you flow down the river of souls, you feel as if every cell in your body is being ripped apart over and over again. Your mind cycles through nightmare after nightmare, but then something changes. You awaken, but you feel yourself being pulled under. You cling to land as the current tries to wrest you free. Despite this, you are slowly and surely able to pull yourself out of the flowing river of souls.
You look around, seeing a blasted wasteland in all directions with a few dead trees dotting the landscape. The air burns in your lungs, smelling of suffer, and the sky is red, yet lacks any celestial bodies. Instead, shadows flicker across it, like a flame. Strange beings seem to be carrying souls and dumping them into the river. For the moment, they do not see you, but you do not know how long that will last.
As you examine yourself, you feel different, but do not quite understand how. Your mind is hazy, and you can only recall snippets of your life. Particularly, you remember your death, and a new anger comes over you. Resentment at being struck down. Soon, you see three others emerge from the river and they look to be in the same dilemma you are.
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2019-05-30, 02:45 PM (ISO 8601)
- Join Date
- Mar 2018
- Location
- Over the Rainbow
- Gender
Re: Hellbreaker IC
"Ugh.....my head.....what the heck hit me last night......." A young looking man slowly begins to collect himself as he lays on the dry crusty earth. "Ok......go through the checklist.........Name.....Pyr Odrugan...good I haven't forgotten that. Next.....you work as a pit fighter......that's right a damn good one too. Alright.....now yesterday.....what happened.......I was in a fight......big bruiser of a guy, nothing new or special......he got me pinned up against the edge of the circle......I was about to knock his feet off when." Pyr suddenly opens his eyes, the memory of a sharp pain stabbing him in his back rocketing him to his feet. "I remember! Those bloody BACKSTABBERS! They can't knock me off THAT easily!" For the first time, Pyr actually takes notice of his surroundings. The desolate wasteland before him is drastically different than the muggy underground arena he was in previously. Blood drains from his boyish face when he looks up at the sky and sees shadowy figures flying across a blood red horizon. "Those bastards........they actually succeeded......how could they do this to me.....why?" Pyr's sudden shock at his realization over his demise is overtaken by an alien sense of anger and desire for violence. It builds in his gut, provoking and mixing with his own fury. A cry of rage bellows forth, his face going red as he bellows toward the sky.
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2019-05-31, 12:03 PM (ISO 8601)
- Join Date
- Jul 2015
Re: Hellbreaker IC
A man in armor pulled himself out. "Those tricky bastards," he muttered to himself. "Banish me to Hell, will they? I will ensure they will not live long enough to enjoy their conquest of my territory." He grins as a new power flows through him and a blade of fire briefly manifests in his hand. "Especially since they seem to have strengthened me in the process."
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2019-05-31, 09:30 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Probably some computer.
- Gender
Re: Hellbreaker IC
Kvolk closed his eyes as the axe came down upon his neck. He hadn't been a very good person. Hopefully hell wouldn't be too bad to him.
He almost got a grin in before his head was severed, rather gruesomely, from his body.
And he was surprised to feel pain. Excruciating pain. Worse than anything he had felt in life. He had to grit his teeth -if he could even be described as having teeth right now- to find the focus to even think. So this is hell. he thought to himself. This is what my feats in life have gotten me.
And he consigned himself to an eternity of torment in this strange river. Days passed. Weeks. Months. And five long years of unimaginable torment later, by some grace of God, Kvolk found himself washed up on the beach of the stream.
He lay there, in shock eyes closed. After what felt like an eternity of torment in the river of souls, not being in pain was almost as bad as the torture. Almost. Finally he opened his eyes and gave himself a look over.
His hair had grown down to his waist, and he found from his chin a beard a little too long. And his nails. Around him he saw three others, and the environment around him. He began to realize. That river hadn't been hell. Tha five years was little more than an appetizer. Now it was time for the main course.
Kvolk looks to his companions. Well kids, looks like we've been damned.Extended Signature
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Spoiler: Current Characters
Trasil, Magus 15//Fighter 12/Ab. Champ 3//Spellsword 10/Factotum 4/LA (Kreshen) 1, Game: Aegis Tristalt
Potentia Abilities: Sword (Sahael), Clock (Renia)
Current Buffs Spreadsheet
Other Abilities: Manifest Body, Teleport abilities
Soulsteel, Aegis 10//Soulknife 10//Mythic (Mutant) 10//Vigilante (Exposed Vigilante) 10, Game: London Extranatural Guild
Tara, Spellthief 2, a noncaster in disguise! Game: Academy Living
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2019-05-31, 10:01 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Hellbreaker IC
Coming out of the gate last, a girl in a loose floppy brown robe and hat. She takes a few steps out, before yawning and sitting down on the floor. "I guess I should have checked the papers properly.." She murmers to herself, letting out a yawn as she looks to the others around her. "You get blown up too?" she asks before laying down without even waiting for a response.
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2019-06-01, 08:26 AM (ISO 8601)
- Join Date
- May 2018
- Gender
Re: Hellbreaker IC
You have only a short time to regain your bearing as you hear barking, like a dog, but hollow, as if it were passing through a tube.
Four strange quadrupeds begin bounding towards you as a taller figure emerges from behind them. The beasts have a skull for a head and the rest of the body is skinless, showing exposed muscle. Unlike a normal dog's paws, their legs end in fully articulate hands. They ooze a black sludge from their mouth, but you can sense it is salivating in hunger. As for the other figure, he appears to wear a black cloak, but closer observation reveals it is a pair of enormous wings. His face is half skeletal and the other half is that of a very attractive man.
The figure speaks, his voice gutteral and deep, but with the same tinny sound the "dogs" have. "Wonderful, it has been some time since my hounds got a chance to feed. Your souls shall be a much anticipated meal for them."
Spoiler: InitiativePyr Odrugan = (2d20+11)[28]
Zefir = (1d20+5)[13]
Kvolk = (1d20+3)[8]
Taidana = (1d20+3)[7]
Enemy = (1d20+4)[19]
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2019-06-01, 09:22 AM (ISO 8601)
- Join Date
- Mar 2018
- Location
- Over the Rainbow
- Gender
Re: Hellbreaker IC
Pyr stares at the sudden arrivals, his anger only growing at the sight of them. "You think I'm gonna be easy pickings for your mutts?" His eyes flash brightly as a cruel sneer pulls back his face. Cracking his knuckles, he lowers his stance as he prepares for the hunkered monsters. "Bring it, I've got a fire in my belly, and it'll only be quenched with your blood."
Spoiler: OOC
Standard Action: Demoralize (1d20+12)[26] Attempt to Demoralize the 'hounds'
Move Action: Martial Flexibility(Shark Style)
Swift Action: Shark Style(Unarmed Strikes can do piercing, piercing unarmed strikes deal +1d6 Bleed)
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2019-06-01, 02:50 PM (ISO 8601)
- Join Date
- May 2018
- Gender
Re: Hellbreaker IC
The hounds begin to close, though one that was originally targeting Pyr veers off to the side and attacks Kvolk along with it's packmate. They all attempt to use their powerful jaws to bite their targets.
Spoiler: Hound AttacksH1 (Shaken) charge attacks Kvolk (1d20+4)[11]
Crit? (1d20+4)[19]
(1d6+5)[9]
H2 charge attacks Kvolk (1d20+6)[16]
Crit? (1d20+6)[21]
(1d6+5)[11]
H3 charge attacks Zefir (1d20+6)[7]
Crit? (1d20+6)[22]
(1d6+5)[7]
H4 charge attacks Taidana (1d20+6)[7]
Crit? (1d20+6)[22]
(1d6+5)[8]
The winged creature slowly approaches, his gaze fixed on Pyr, the eye socket on the skeletal half of his face flashes a bright viridian light.
Spoiler: Baleful EyeWinged Skeleton (WS) ranged touch attack (Ray) on Pyr (1d20+6)[7]
Crit? (1d20+6)[7]
Damage (2d8)[10]
Save vs Stun (DC 14) (1d20+9)[23]
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2019-06-01, 10:11 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Hellbreaker IC
Taidana sighed as the villain shows up loudly announcing that his evil plan was to feed them to his dogs. At the dog snaps at her she groans, holding her head. "Stop.." she says. Her mind begins to focus on an image of a creature to fight the dog biting at her.
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2019-06-01, 10:53 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Probably some computer.
- Gender
Re: Hellbreaker IC
Kvolk eyes the winged skeleton, looking for any valuables. Of course, he would still murder the bastard if he had nothing to his name, but some good loot would make the killing so much sweeter.
"Aye, Skellyman-guy. I'm gonna 'ave a good time ripping your valuables from your bony body. Kvolk swings his hammer down with one hand as the first beast charges him, fending off the second one with his shield.
Spoiler: Rolls
TWFing with Earthbreaker and Klar, Power Attacking
Earthbreaker on 1: (1d20+8)[13] to hit.
Crit conf (1d20+8)[17], x3 crit
(2d6+12)[21] damage.
If crit, add (4d6+24)[37] damage.
Klar on 2: (1d20+7)[9] to hit.
Crit conf (1d20+7)[15], x3 crit
(1d6+11)[16] damage.
If crit, add (2d6+22)[29] damage
Hopefully I didn't mess up the formatting on mobile
Extended Signature
.
Spoiler: Current Characters
Trasil, Magus 15//Fighter 12/Ab. Champ 3//Spellsword 10/Factotum 4/LA (Kreshen) 1, Game: Aegis Tristalt
Potentia Abilities: Sword (Sahael), Clock (Renia)
Current Buffs Spreadsheet
Other Abilities: Manifest Body, Teleport abilities
Soulsteel, Aegis 10//Soulknife 10//Mythic (Mutant) 10//Vigilante (Exposed Vigilante) 10, Game: London Extranatural Guild
Tara, Spellthief 2, a noncaster in disguise! Game: Academy Living
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2019-06-03, 01:52 PM (ISO 8601)
- Join Date
- Jul 2015
Re: Hellbreaker IC
Zefir grins at the hound in front of him. "You made a mistake challenging me." He summons a blade of fire crackling with lightning and then swings it at the hound in front of him.
Spoiler: RollsZefir takes a swift action to use Arcane Pool to make his Kinetic Blast a +1 Frost Kinetic Blast, then uses Spell Combat as a full-round action, first defensively casting Shocking Grasp with Spellstrike and Kinetic Blade, then making another melee attack with Kinetic Blade. As Kinetic Blade is paired with Fire Blast, the attacks target touch AC.
Shocking Grasp concentration check: (1d20+14)[32]
Spellstrike attack: (1d20+8)[12]
Spellstrike damage: (3d6+2)[14] fire damage and (1d6)[3] cold damage
Spellstrike confirmation (if necessary): (1d20+8)[25]
Spellstrike critical damage (if necessary): (3d6+2)[13] fire damage and (1d6)[6] cold damage
Shocking Grasp damage: (5d6)[21]
Shocking Grasp critical damage (if necessary): (5d6)[18]
Kinetic Blade attack: (1d20+8)[20]
Kinetic Blade damage: (3d6+2)[15] fire damage and (1d6)[6] cold damage
Kinetic Blade confirmation (if necessary): (1d20+8)[14]
Kinetic Blade critical damage (if necessary): (3d6+2)[15] fire damage and (1d6)[5] cold damage
Realized after making this post that I traded out Spell Combat.Last edited by RoTWS; 2019-06-03 at 01:56 PM.
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2019-06-03, 01:59 PM (ISO 8601)
- Join Date
- Jul 2015
Re: Hellbreaker IC
Spoiler: RollsZefir enhances his Kinetic Blast with Arcane Pool, making it a +1 Frost Kinetic Blast. He then uses Spellstrike to cast Shocking Grasp through a Kinetic Blade.
Attack roll: (1d20+10)[27]
Damage: (3d6+2)[12] fire damage, (1d6)[5] cold damage, and (5d6)[23] electricity damage
Critical confirmation roll (if necessary): (1d20+10)[27]
Critical damage (if necessary): (3d6+2)[8] fire damage, (1d6)[3] cold damage, and (5d6)[21] electricity damage
Concentration check: [roll]1d20+14[/roll]
Last edited by RoTWS; 2019-06-03 at 02:00 PM.
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2019-06-03, 02:01 PM (ISO 8601)
- Join Date
- Jul 2015
Re: Hellbreaker IC
Spoiler: Concentration check for previous post
Shocking Grasp concentration check: (1d20+14)[23]
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2019-06-03, 05:32 PM (ISO 8601)
- Join Date
- May 2018
- Gender
Re: Hellbreaker IC
While the others try to penetrate the defenses of the hounds, Zefir slays one with a devasting blow, unleashing an onslaught of elemental energy. The body of the beast begins to dissolve rapidly in a pool of fetid meat and blood.
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2019-06-03, 08:18 PM (ISO 8601)
- Join Date
- Mar 2018
- Location
- Over the Rainbow
- Gender
Re: Hellbreaker IC
Pyr deftly dodges out of the way of the strange creative's eye beam. "HEY! WHY YOU!" In intense anger, Pyr charges at the Winged , pumping his arms furiously as to runs over. Just as he is about to reach the fiend, he winds back his arm, preparing to smash his fist through the bony houndmaster. His hand lights up with a burning inferno, though in his intense rage and focus, Pyr doesn't even notice. When he connects with his opponent, the fire on his fist burst onto the skeletal monster, engulfing it in flames. "Woah! Did I do that?" Pyr asks, stunned at the outcome and his still gently smoldering fist.
Spoiler: OOC
Charge the Winged Skeleton(+2 Attack, -2 AC)
Attack: Kinetic Burning Fist(Burn Cost: 1)(Rolled a 30, non crit)
Damage: (1d8+3)[9] piercing + (1d6)[1] Fire + (1d6)[4] Bleed
Infusion specialization(-1 Burn)
Burning Infusion(Sets target on Fire, 1d6 Fire damage/rd until extinguished)
Searing Flame(-X Fire Resistance for 2 rds whenever Burning Damage is taken, X equals unmodified Burning Damage)
Total Burn: 0
Shark Style: 9/10 rds left
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2019-06-03, 08:55 PM (ISO 8601)
- Join Date
- May 2018
- Gender
Re: Hellbreaker IC
The winged figure reels back in pain.
Spoiler: DoTBurning = (1d6)[1]
Bleed = (1d6)[2]
He opens his wings rapidly, which buffets Pyr and extinguishes the flames burning his body. Beneath the wings, his body is similarly decayed as his face.
Spoiler: Bull RushBull Rush vs Pyr (1d20+10)[26]
Hey draws a wicked scythe seemingly out of nowhere and attempts to slash at Pyr.
SpoilerWS takes 5 ft step if he succeeds in knocking Pyr back with his wings.
WS attacks Pyr (1d20+8)[27]
Crit? (1d20+8)[18]
Damage (2d4+5)[11]
If Crit, add (6d4+15)[29]
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2019-06-04, 07:45 AM (ISO 8601)
- Join Date
- May 2018
- Gender
Re: Hellbreaker IC
One of the remaining hounds moves to flank Kvolk as it and it's partner attack.
SpoilerH1 (still shaken) takes a 5 ft step to flank, and the both attack.
H1 attacks Kvolk (1d20+4)[6]
Crit? (1d20+4)[9]
Damage (1d6+5)[6] if crit add (1d6+5)[7]
H2 attacks Kvolk (1d20+6)[20]
Crit? (1d20+6)[9]
Damage (1d6+5)[9] if crit add (1d6+5)[6]
Meanwhile the hound pestering Taidana attempts to bite her again.
SpoilerH4 attacks Taidana (1d20+4)[16]
Crit? (1d20+4)[14]
Damage (1d6+5)[9] if crit add (1d6+5)[10]
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2019-06-04, 04:23 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Hellbreaker IC
Taidana growns huffing at the dog bites her rather easily. Trying to picture something and bring it forth was going to be more work for her than practically anything else. picking up chip out of the folds of her robes, she raises her hand and creates a powerful cutting attack at the beast.
Spoiler: OOC
TK Blast - Kinetic blade
1 burn is already taken care of with Kinetcist.
(1d20+6)[12]
If Crit: (1d20+6)[13]
(3d6+7)[18] cutting damge
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2019-06-04, 07:54 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Probably some computer.
- Gender
Re: Hellbreaker IC
When Kvolk misses both of his attacks, his face turns down into a snarl. There were many things he'd wanted -craved- in life, and there were several he found he craved in death as well. Right now, however, there was nothing he craved more than the death of these stupid hounds and their stupid master. With a grunt, Kvolk lashes out at one of the hounds with the blade on his shield. He then, in an impossible feat of strength, swings his hammer over his head one-handed, turning around to land it on the other hound's head.
Spoiler: Rolls
Against Hound one: Attack with Klar, Power Attacking
(1d20+7)[24] to hit
(1d20+7)[23] crit confirm
(1d6+11)[13] damage
Add (1d6+11)[12] damage on crit
Against Hound two: Attack with Earthbreaker, Power Attacking
(1d20+8)[11] to hit
(1d20+8)[24] crit confirm
(2d6+12)[18] damage
Add (4d6+24)[44] damage on crit
Extended Signature
.
Spoiler: Current Characters
Trasil, Magus 15//Fighter 12/Ab. Champ 3//Spellsword 10/Factotum 4/LA (Kreshen) 1, Game: Aegis Tristalt
Potentia Abilities: Sword (Sahael), Clock (Renia)
Current Buffs Spreadsheet
Other Abilities: Manifest Body, Teleport abilities
Soulsteel, Aegis 10//Soulknife 10//Mythic (Mutant) 10//Vigilante (Exposed Vigilante) 10, Game: London Extranatural Guild
Tara, Spellthief 2, a noncaster in disguise! Game: Academy Living
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2019-06-07, 07:01 PM (ISO 8601)
- Join Date
- May 2018
- Gender
Re: Hellbreaker IC
Seeing an opening lull, one of the hounds harassing Kvolk breaks off and pounces on Zefir, using its hand-like feet to grab ahold of both his arms and legs. Then, like a spring, it coils up and leaps into the river of souls carrying its prey with it.
Spoiler: OoCSince I have been unable to get a response from RoTWS, I am temporarily disabling him from combat in order to allow the rest of you to keep going. Whenever he gets back, his character can climb out of the river and rejoin the group.
Kvolk technically does get an AoO, but unless he crits for max damage, it won't kill the hound, so I'll just skip that
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2019-06-07, 07:31 PM (ISO 8601)
- Join Date
- Mar 2018
- Location
- Over the Rainbow
- Gender
Re: Hellbreaker IC
Pyr cries out in pain as the scythe slashes at him. Shaking his head, he refocused on his opponent, a wide hateful grin plastered on his face. "I'm gonna knock you on your ass if it is the last thing I DO!" Both of his fists light on fire as Pyr attempts to pummel the skeleton.
Spoiler: Attack 1
Brawler's Flurry
Empowered Burning Fist Burn Cost(2): (1d20+8)[14]
Damage: (1d8+3)[8] piercing + (1d6)[3] Fire + (1d6)[2] Bleed
Crit Confirm?: (1d20+8)[26]
Infusion Specialization: -1 Burn
Elemental Overflow added +1 to attack
Total Burn: 1
Spoiler: Attack 2
Brawler's Flurry Cont.
Declaring Knockout
Burning Fist Burn Cost(1): (1d20+8)[27]
Damage: (1d8+3)[4] piercing + (1d6)[6] Fire + (1d6)[4] Bleed
Crit Confirm?: (1d20+8)[16]
If first attack succeeds, add +2 to attack roll
Knockout DC 15 Fort, target unconscious for [roll]1d6] rounds if fails
Infusion Specialization: -1
Total Burn: 1
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2019-06-07, 09:18 PM (ISO 8601)
- Join Date
- May 2018
- Gender
Re: Hellbreaker IC
SpoilerBurn (1d6)[6]
Bleed (2d6)[5]
Knockout Fort save (1d20+8)[12]
Pyr's fist lands a devastating blow to the Winged Skeleton. While still alive, it falls motionless and unconscious as it burns and bleeds out.
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2019-06-08, 02:36 PM (ISO 8601)
- Join Date
- May 2018
- Gender
Re: Hellbreaker IC
The remaining hounds seem uneasy with their master down for the count. Still, they tentatively attack Taidana and Kvolk, biting at them with their skull-like faces.
SpoilerH1 attacks Kvolk (1d20+6)[15]
Crit? [roll]1d20+6][/roll]
Damage (1d6+5)[9] if crit add (1d6+5)[9]
H1 attacks Taidana (1d20+6)[21]
Crit? [roll]1d20+6][/roll]
Damage (1d6+5)[6] if crit add (1d6+5)[11]
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2019-06-09, 11:23 AM (ISO 8601)
- Join Date
- Jul 2015
Re: Hellbreaker IC
In the hound's clutches, Zefir forms another blade of fire and ice, though this time without the lightning, then strikes.
Spoiler: Rolls
Attack roll: (1d20+10)[13]
Damage roll: (3d6+3)[16] fire damage and (1d6)[5] cold damage
Critical confirmation roll (if necessary): (1d20+10)[15]
Critical damage roll (if necessary): (3d6+3)[13] fire damage and (1d6)[6] cold damage
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2019-06-09, 12:22 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Hellbreaker IC
Taidana wined as she was bitten yet again by the canine, "Stoooop!" she clutched her hat pulling it down over her head. With another wave of her claw at the beast, another blade of energy appeared to strike at it.
Spoiler: ooc
Kinetic blade
(1d20+6)[26]
(3d6+7)[16]
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2019-06-10, 09:42 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Probably some computer.
- Gender
Re: Hellbreaker IC
Kvolk sighs. This fight wasn't going super well for him. Sure, he hadn't been seriously hit yet, but he wasn't putting on a very good show either. Being in the river for all those years likely hadn't done a whole lot of good to his bodily health.
He sighs again as Pyr knocks down the skeleton guy. He'd wanted to get a crack at the bastard, but it looked like that wasn't gonna happen. This "hound" would have to do.
Spoiler: OOC
TWF and Power Attack
Earthbreaker: (1d20+8)[19]
Crit Conf: (1d20+8)[24]
(2d6+12)[18] damage
Add (4d6+24)[35] on crit
Klar: (1d20+7)[11]
Crit Conf: (1d20+7)[9]
(1d6+11)[13] damage
Add (1d6+11)[12] damage on crit
Extended Signature
.
Spoiler: Current Characters
Trasil, Magus 15//Fighter 12/Ab. Champ 3//Spellsword 10/Factotum 4/LA (Kreshen) 1, Game: Aegis Tristalt
Potentia Abilities: Sword (Sahael), Clock (Renia)
Current Buffs Spreadsheet
Other Abilities: Manifest Body, Teleport abilities
Soulsteel, Aegis 10//Soulknife 10//Mythic (Mutant) 10//Vigilante (Exposed Vigilante) 10, Game: London Extranatural Guild
Tara, Spellthief 2, a noncaster in disguise! Game: Academy Living
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2019-06-11, 08:32 AM (ISO 8601)
- Join Date
- May 2018
- Gender
Re: Hellbreaker IC
Sensing the battle is lost, the hounds withdraw and move to escape. They flee in different directions.
SpoilerHounds take the withdraw action to avoid AoO's, but move only up to their speed (50 ft) so, I mean you can try to blast them at range if you want, but they are leaving battle.
The winged skeleton remains face down on the ground, unconscious, burning, and bleeding out.
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2019-06-11, 11:50 AM (ISO 8601)
- Join Date
- Mar 2018
- Location
- Over the Rainbow
- Gender
Re: Hellbreaker IC
Pyr looks up from his defeated foe, and sees the others that washed up with him have managed to chase away the skeleton's mutts. "Any of you capable of healing? I wanna get some answers from this guy."
Spoiler: If affirmative
"Great! Let's patch him up!" Put grabs the unconscious body beneath him and pulls it up. He wraps his arms around the creatures arms and wings to keep him in place if it should wake up
Spoiler: OOC
Move Action: Martial Flexibility: Improved Grapple
Standard: Grapple the Winged Skeleton.
Let me know if I need to roll
Spoiler: If negative
"Hmph, too bad for him then. You shouldn't have messed with us half-face." Pyr lights his fists one more time before bashing in the back of the fallen skeleton's head.
Spoiler: OOC
Brawler's Flurry
Burning Kinetic Fist 1 (1d8+3)[7] + (1d6)[5] Fire + (1d8+3)[4] + (1d6)[1] Fire
Burning Kinetic Fist 2 (1d8+3)[7] + (1d6)[6] Fire + (1d8+3)[10] + (1d6)[1] Fire
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2019-06-11, 11:22 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Probably some computer.
- Gender
Re: Hellbreaker IC
Kvolk grunts as his odd hound of a foe ran away. His greed was beginning to flare up. He needed this kill.
Suddenly, he feels a strange power manifest inside him. Something he hadn't felt before. In a surge of instinct, Kvolk drops his Klar and hoists his hammer in both hands. His feet stomp thunderous lay on the ground, and a pillar of rock jolts out from the ground. With a yell and a crack, he slams his hammer into the pole of rock, sending a huge chunk of it flying fifty feet towards the hound.
Spoiler: Rolls
(1d20+8)[17] To hit
(1d20+8)[12] Crit conf?
(3d6+6)[23] Damage (B, P, S)
If crit, add (3d6+6)[18] Damage (B, P, S)
The rock pillar and such is just a creative way to tie Kvolk's powers into a large aspect of the character -martial prowess and the big friggin' hammer. If this isn't okay, then a standard "Rocks shoot at his foe" works too!
Extended Signature
.
Spoiler: Current Characters
Trasil, Magus 15//Fighter 12/Ab. Champ 3//Spellsword 10/Factotum 4/LA (Kreshen) 1, Game: Aegis Tristalt
Potentia Abilities: Sword (Sahael), Clock (Renia)
Current Buffs Spreadsheet
Other Abilities: Manifest Body, Teleport abilities
Soulsteel, Aegis 10//Soulknife 10//Mythic (Mutant) 10//Vigilante (Exposed Vigilante) 10, Game: London Extranatural Guild
Tara, Spellthief 2, a noncaster in disguise! Game: Academy Living
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2019-06-11, 11:34 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Hellbreaker IC
With a heavy sigh, Taidana slowly stands back up again moving over to the down skeleton. With a flash of energy, she blasts the creature with a blast of healing energy as she forces life back into it. Once she was done, she summons a floating matress and falls onto it, falling back to sleep again.
Spoiler: OOC
2 rounds of actions really.. The first is to use kinetic healing to heal the skeleton (3d6+7)[21] health and takes 1 point of Burn.
Then casting floating disk and laying down on it.