New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 19 of 19
  1. - Top - End - #1
    Dwarf in the Playground
     
    RangerGuy

    Join Date
    Nov 2010

    Default too min-maxy for a TAD character?

    I want to play a mountain dwarf cleric of the forge with arms like tree trunks and a massive hammer. we are using point buy and this sets me a problem. the ideal stat build I can get to is

    STR15 (17)
    DEX8
    CON14 (16)
    INT 10 (he can't be too dumb for background)
    WIS15
    CHA8

    this leaves me in a perfect position to beef up his strength and wisdom at level 4 :)

    now.. is this too min maxy? would you play it or be happy to see it played? iirc negative sex doesn't affect heavy armour, but he isn't sneaking or dancing any time soon. and negative charisma is just an easy dump stat.

    a more balanced approach would be

    STR14(16)
    DEX10
    CON14(16)
    INT12
    WIS14
    CHA8

    in his background he is from a temple that strengthens them and makes them great smiths but his connection to his god needs work (so lower wis still works fluff wise) he gains his gods favour by using his channel divinity to great gifts like anvils dedicated to his god in villages he visits. so his WIS will grow as he levels while doing this.

    any thoughts for a guy afraid to be 'that guy' at the table :)

  2. - Top - End - #2
    Barbarian in the Playground
     
    DwarfFighterGuy

    Join Date
    Feb 2017
    Location
    Omaha, NE
    Gender
    Male

    Default Re: too min-maxy for a TAD character?

    lol... negative sex.

    Honestly, I would personally go for your more balanced stats just because having two 8's is really going to hurt when you start making saves against spells. But, it's up to you. The first set are doable, and make for a great character. You can roleplay knocking everything over, and being a gruff, unlikeable dwarf who insults everyone and doesn't know why people care. Whatever is more fun for you.
    "I'd like to cast Feather Fall for when my team lets me down."

  3. - Top - End - #3
    Ogre in the Playground
     
    mephnick's Avatar

    Join Date
    Dec 2012

    Default Re: too min-maxy for a TAD character?

    Quote Originally Posted by Camman1984 View Post
    any thoughts for a guy afraid to be 'that guy' at the table :)
    Don't worry about it. A low Dex and low Cha is totally in line with being a Dwarf. I wouldn't really call it min/maxing, even if it kind of is.

    Don't worry about dumping Dex, you won't miss it. You won't miss CHA unless you want to talk to people without pissing them off..and where's the fun in that?

  4. - Top - End - #4
    Dwarf in the Playground
     
    MindFlayer

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: too min-maxy for a TAD character?

    seems perfectly fine and flavorful for a dwarf. It'll be really nice at level for two, to get both WIS and STR up

  5. - Top - End - #5
    Bugbear in the Playground
    Join Date
    Apr 2015

    Default Re: too min-maxy for a TAD character?

    Unless you're dominating play, most people won't care that you're min maxed. If you don't actively prevent the party from engaging encounters that you suck at, nobody will mind that you're an odious officiant.

  6. - Top - End - #6
    Ogre in the Playground
     
    Asmotherion's Avatar

    Join Date
    May 2015
    Gender
    Male

    Default Re: too min-maxy for a TAD character?

    About Optimisation;

    I don't know what kind of DM deliberatelly asks his players to make PCs that "suck" at things.

    The logical approach to non-optimisation (or to be more presice, non combat optimisation, since you mention min/max), is a campain were RP will have more focus than encounters. He can further enhance this by limiting the starting point buy of the characters, and making earn their ability scors through RP (training/interacting with the environment etc). The second approach is asking more "vanilla" options on the characters, if they start at low levels; He can do so by asking to follow the suggested builds in the PHB for example.

    What you describe seems like a very vanilla version of a Dwarf Cleric, especially one who is passionate with forging weapons and whose Patron Deity he is a Cleric of is of the Forge Domain.

    -He has strong arms, not only because he's a Dwarf, but also because of the time he dedicates day in and day out on his passion: forging weapons!
    -He has never really trained his reflexes, believing that all you need is a good armor and a shield, like any Dwarf, esspecially one who is a Cleric of the Forge Domain.
    -He has a good constitution, as product of the long time of working the forge and learning to withstand the harsh conditions. He also has combat training, and possibly some experiance in combat.
    -He has learned some hidden lore from the higher ups of his church, expanding his horisons, explaining his higher than average Int score.
    -He is a cleric, having meditated into the wisdom of the Forge, and the symbolisms behind it, left by his God, for the mortals to learn. He can draw divine magic from this. This explains his Wisdom score.
    -He is a bit grumpy, more often than not. He speaks with a heavy dwarvish accent, making people understand only half of what he's saying, and needing extra effort to figure out the rest. This explains his charisma score being an 8.

    Please visit and review my System.
    Generalist Sorcerer

  7. - Top - End - #7
    Dwarf in the Playground
     
    RangerGuy

    Join Date
    Nov 2010

    Default Re: too min-maxy for a TAD character?

    thanks for the thoughts, gonna see what the dm thinks tomorrow, we aren't high powered gamers so will possibly end up running the more balanced version but as I am usually a 'supporting character' type player myself who actively avoids too much limelight there is plenty of room for other characters to shine even if I optimise a bit more than usual

  8. - Top - End - #8
    Halfling in the Playground
     
    BardGuy

    Join Date
    Dec 2015

    Default Re: too min-maxy for a TAD character?

    I'd say you're inherently NOT min-maxing because you aren't starting with a 16 in wisdom - I wouldn't worry.

  9. - Top - End - #9
    Dwarf in the Playground
     
    RangerGuy

    Join Date
    Nov 2010

    Default Re: too min-maxy for a TAD character?

    i guess thats true :p but then who doesnt like a primary caster who gas the physical stats to rip his opponent a new one :)

  10. - Top - End - #10
    Ettin in the Playground
     
    SolithKnightGuy

    Join Date
    Nov 2015
    Location
    Finland
    Gender
    Male

    Default Re: too min-maxy for a TAD character?

    Pardon me for asking (probably) a stupid(?) question: What is a TAD character?

    Edit: Other than that, your first stat-row isn't at all min-maxy. In fact, that's how I'd envision any dwarf wearing heavy armor, really :) Dwarves are short and stocky and it makes sense for them to be slightly clumsy. Also, traditionally dwarves are a bit gruff and rough around the edges, so Charisma 8 fits too.
    Last edited by Arkhios; 2017-12-14 at 08:34 AM.
    Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
    My Homebrew:
    Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage


    Quote Originally Posted by Anon von Zilch View Post
    Words actually mean things, people!


    Ongoing game & character:
    Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)


    D&D/Pathfinder CV of sorts
    3.0 since 2002
    3.5 since 2003
    4e since 2008
    Pathfinder 1e since 2008
    5e since 2014

  11. - Top - End - #11
    Dwarf in the Playground
     
    RangerGuy

    Join Date
    Nov 2010

    Default Re: too min-maxy for a TAD character?

    three/triple attribute dependant, based on SAD/MAD.

  12. - Top - End - #12
    Ettin in the Playground
     
    SolithKnightGuy

    Join Date
    Nov 2015
    Location
    Finland
    Gender
    Male

    Default Re: too min-maxy for a TAD character?

    Quote Originally Posted by Camman1984 View Post
    three/triple attribute dependant, based on SAD/MAD.
    First time I hear/see that being used! :) (and I've played several editions of D&D over 15 years)
    Last edited by Arkhios; 2017-12-14 at 08:37 AM.
    Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
    My Homebrew:
    Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage


    Quote Originally Posted by Anon von Zilch View Post
    Words actually mean things, people!


    Ongoing game & character:
    Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)


    D&D/Pathfinder CV of sorts
    3.0 since 2002
    3.5 since 2003
    4e since 2008
    Pathfinder 1e since 2008
    5e since 2014

  13. - Top - End - #13
    Ettin in the Playground
    Join Date
    Sep 2014

    Default Re: too min-maxy for a TAD character?

    I always optimize my chosen build to the best of my ability. This lets me choose how powerful to be.

    If you bring a suck character to a table of power gamers, you'll hold them down and won't have fun. If you bring a power character to a table of noobs, you can choose to scale it down via your own play style. At one of the tables I play at now, I find ways to skip about half of my turns (to let the others have fun with their unoptimized characters).

    But you're a cleric. You're not going to ruin anyone's fun, because everyone likes to have a healer around.
    Last edited by Easy_Lee; 2017-12-14 at 09:26 AM.

  14. - Top - End - #14
    Ettin in the Playground
     
    SolithKnightGuy

    Join Date
    Nov 2015
    Location
    Finland
    Gender
    Male

    Default Re: too min-maxy for a TAD character?

    Quote Originally Posted by Easy_Lee View Post
    But you're a cleric. You're not going to ruin anyone's fun, because everyone likes to have a healer around.
    Tsk tsk, that's a way too big assumption to make. Just because you play a cleric, you're under no obligation to be a healer
    Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
    My Homebrew:
    Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage


    Quote Originally Posted by Anon von Zilch View Post
    Words actually mean things, people!


    Ongoing game & character:
    Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)


    D&D/Pathfinder CV of sorts
    3.0 since 2002
    3.5 since 2003
    4e since 2008
    Pathfinder 1e since 2008
    5e since 2014

  15. - Top - End - #15
    Ettin in the Playground
    Join Date
    Sep 2014

    Default Re: too min-maxy for a TAD character?

    Quote Originally Posted by Arkhios View Post
    Tsk tsk, that's a way too big assumption to make. Just because you play a cleric, you're under no obligation to be a healer
    I use the term "healer" to mean someone capable of healing. I assume any reasonable cleric would keep Healing Word handy, just in case.
    Breaking BM: Revised - an updated look at the beast-mounted halfling ranger based on the Revised Ranger: Beast Conclave.

  16. - Top - End - #16
    Dwarf in the Playground
     
    RangerGuy

    Join Date
    Nov 2010

    Default Re: too min-maxy for a TAD character?

    I have seen TAD and even FAD (four) be used at different points before but maybe it's just around my local groups.

    I will keep a couple of heals prepared, it's only polite, particularly as he plans on wading into melee so even looking at it from his own perspective he will find it handy. hopefully will have a good few spots for utility and also my favourite spell, heat metal :)

  17. - Top - End - #17
    Troll in the Playground
     
    Kobold

    Join Date
    Jan 2012
    Gender
    Male

    Default Re: too min-maxy for a TAD character?

    Nice thing, if you find yourself too physically "maxed", you can opt to NOT ASI up your Strength at level 4. Bump Wisdom, bump an 8 that you find too painful, grab a Fun Feat, etc., and let the rest of Team Hit Things catch up.
    Why yes, Warlock is my solution for everything.

    Quote Originally Posted by obryn View Post
    Active Abilities are great because you - the player - are demonstrating your Dwarvenness or Elfishness. You're not passively a dwarf, you're actively dwarfing your way through obstacles.

  18. - Top - End - #18
    Orc in the Playground
    Join Date
    Nov 2017

    Default Re: too min-maxy for a TAD character?

    Totally fine... you are being nice and totally dumping DEX, not INT.

  19. - Top - End - #19
    Dwarf in the Playground
     
    RangerGuy

    Join Date
    Nov 2010

    Default Re: too min-maxy for a TAD character?

    Quote Originally Posted by BobZan View Post
    Totally fine... you are being nice and totally dumping DEX, not INT.
    it just made more sense to me, big muscular workmen don't often have feline agility but being a complete dunce isn't going to do you any favours in knowing how to do your job :)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •