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Thread: The messengers

  1. - Top - End - #181
    Barbarian in the Playground
     
    obliged_salmon's Avatar

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    Default Re: The messengers

    Dafydd

    Dafydd looks somewhat relieved and grateful as his friends gather about him. Still, he realizes they probably look somewhat unimpressive up against these four behemoths, and he sincerely hopes the fight won't come to lethal blows.
    Proud Happy Biscuit (TM) salesman

    avatar: Fence the gypsy halfling rogue by Sampi

  2. - Top - End - #182
    Barbarian in the Playground
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    Default Re: The messengers

    Lorrick

    Lorrick stands, and looks the men in the eye.

    Are we all so nervous here that mere words stir us to brawl in a bar? I've been in my share of fights, and I can't say one ever made anyone feel better. Let me get you a drink.

  3. - Top - End - #183
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    amanodel's Avatar

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    Default Re: The messengers

    The four human lumberjacks stand in a line. They are quite big, and they look pretty tough. Their will to fight only rises as the other two demihumans, Ozz and Dagg appears next to Daffydd. Lorrick's words don't have any effect on them, as they are more interested in beating up a some wild elf than in another round of ale.


    (Waiting to see if someone else wants to join the fight.)
    Troubles in Athkatla, an FR game about schemings around an ancient curse
    The messengers, a game about finding allies in times of need

    Sorry about the lack of posting lately. I usually try to post once a day, but if it's server downtime, I'm in trouble.

  4. - Top - End - #184
    Barbarian in the Playground
     
    BardGuy

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    Default Re: The messengers

    kaz

    Kaz gets up with a sigh, almost reluctant to leave his lunch. He gives a snide smile to the lumberjacks and says "I'd say 'let's all just get along' but where would the fun in that be? He stands up, trying to give the illusion that he is bigger than he is. "You sure you want to do this? I've fought kobolds bigger than you fools."

    Spoiler
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    Intimidate check! (d20+1)[5]

  5. - Top - End - #185
    Barbarian in the Playground
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    Default Re: The messengers

    Lorrick

    Sensing the fight ready to start, Lorrick speaks.

    If we're gonna do this, let's go outside. Out of respect for the tavernkeeper. We're all gonna want drinks afterwards.

  6. - Top - End - #186
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    AssassinGuy

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    Dagg

    "Very true, damaging a tavern would be inthinkable." He waits for the lumberjacks to move first, and if they do not, he will walk somewhat arrogantly to the door.
    The setting of Warhammer 40,000 can be summarized in one sentence: The most virtuous, naive, pure of heart, goody-two-shoes race... are basically space Nazis. Yeah.

  7. - Top - End - #187
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    Default Re: The messengers

    For a moment, the lumberjacks seem to hesitate.. Then, suddenly the one called Tom raises his bear-sized fist, and starts a punch, aiming for Dafydd's head. But the wildelf was quick and ducked his head from the punch.

    Combat begins. Tom's first strike was the surprise round. Roll initiatives and your first-round actions. If someone doesn't wish to engage in the fight, he can just sit at the table until the others finish this. The woosdmen's initiatives are: Tom (17), Sam (20), Matt (15), David (5).
    Troubles in Athkatla, an FR game about schemings around an ancient curse
    The messengers, a game about finding allies in times of need

    Sorry about the lack of posting lately. I usually try to post once a day, but if it's server downtime, I'm in trouble.

  8. - Top - End - #188
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    obliged_salmon's Avatar

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    Default Re: The messengers

    Dafydd

    Dafydd sees what looks like an opening, pulls in close and attempts to deliver a bruising right hook to Tom. Meanwhile, he taunts him, "Well, I don't usually go around training dogs, but every once in a while I'll make an exception!"

    Spoiler
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    Use goad against Tom. If Tom is knocked out by then, Dafydd hits the next nearest one.

    initiative - (1d20)[8]
    attack - (1d20+5)[18]
    damage - (1d3+3)[4]
    Proud Happy Biscuit (TM) salesman

    avatar: Fence the gypsy halfling rogue by Sampi

  9. - Top - End - #189
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    AssassinGuy

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    Dagg

    Dagg whoops in delight and jumps at Sam, attempting to wrestle him to the ground.

    Spoiler
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    AC: 16 HP: 14
    Attempting to initiate a grapple with Sam.

    Initiative - (1d20+2)[9]
    Melee Touch attack - (1d20+5)[7]
    Grapple Check - (1d20+5)[12]
    Damage - (1d3+3)[4]
    The setting of Warhammer 40,000 can be summarized in one sentence: The most virtuous, naive, pure of heart, goody-two-shoes race... are basically space Nazis. Yeah.

  10. - Top - End - #190
    Barbarian in the Playground
     
    BardGuy

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    Default Re: The messengers

    Kaz

    Initiative- (d20+7)[21]

    Kaz will send his foot at Tom's head, taunting him as he does so.

    attack- (d20+2)[18]
    damage- roll]d3+1[/roll] (4; rolled in ooc)

    Kaz will try not to damage anything relating to the tavern if at all possible.
    Last edited by Quxelopqr; 2007-10-07 at 10:36 PM.

  11. - Top - End - #191
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    Default Re: The messengers

    Ozzgar the Wolf
    HP: 16/16; AC: 17, touch 14, flat 14


    The red-skinned goblin growls as he launches himself at the burly man opposite him. "Roo-in a fair loonch an' a pritty day, nae?" BIGGOTS!" he hollers as he tries to hit the lumberjack.

    Spoiler
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    Initiative: [roll]1d20+[/roll]
    Attack: (1d20+4)[8]
    Damage: (1d2+3)[5]; YAY for Favored Enemy: Human!
    I have returned!! Not that most of y'all know whom I am.

    Mega-Awesome Avatar done by Dawn!

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  12. - Top - End - #192
    Barbarian in the Playground
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    Default Re: The messengers

    Lorrick

    Stupid, stupid people. Okay. I'll take... THAT one!

    Lorrick picks out one of the men at random, and attempts to grapple him, provoking an AoO.

    Initiative: (1d20+2)[13]
    Touch Attack: (1d20+5)[16]
    Grapple Check: (1d20+5)[16]
    Unarmed (non-lethal) Damage: (1d4+3)[6]

  13. - Top - End - #193
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    Default Re: The messengers

    Ozzgar is quick to act. The goblin attacks the human named David, but he can't reach the chin of the tall human. David tries to kick Ozz, but misses the fast goblin.

    Kaz kicks Tom in the head, but the large lumberjack shakes off the hit, and sports a wicked smile as he spits blood to the floor.

    Sam attacks Dagg, but the slow puch goes over the dwarf's head. Dagg tries to bring the man to the ground. As he tries to get a hold on the man, Sam puches him hard in the chin (5 damage). This disorients Dagg enough to miss his attempt on the wrestle.

    Tom swings his fist again, aiming at Daffydd, but the agile paladin evades the strike again. Dafydd steps within the reach of the man, and puches him with a strong hook. But even after the strike of Kaz and Dafydd, he remains standing.

    Matt attacks Lorrick, but he misses. Lorrick tries to grapple the lumberjack, but he's just too strong for Lorrick, and knocks away him.

    The barkeeper quickly gathers the most expensive bottles, and quickly withdraws into a storage room.


    First round
    Ozzgar (22)
    Kaz (21)
    Sam (20)
    Tom (17), -8HP
    Matt (15)

    Lorrick (13)
    Dagg (9), -5HP
    Dafydd (8)
    David (5)
    Troubles in Athkatla, an FR game about schemings around an ancient curse
    The messengers, a game about finding allies in times of need

    Sorry about the lack of posting lately. I usually try to post once a day, but if it's server downtime, I'm in trouble.

  14. - Top - End - #194
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    Default Re: The messengers

    Dafydd
    HP: 20 AC: 16 (w/o shield)

    Dafydd tries, if possible, to get into a flanking position with Kaz around Tom. From there he attempts to deliver a punishing elbow to Tom's jawbone. "Obviously, here is a man well-versed at hitting trees and other stationary objects. If I were a tree, sir, I would be afraid indeed," he jeers.

    Spoiler
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    hit Tom (or next nearest foe if Tom is down), move to flank if not already flanking, if already flanking use goad as move action against whoever Dafydd is fighting.

    attack - (1d20+5)[17] +2 if flanking
    damage - (1d3+3)[5]
    Proud Happy Biscuit (TM) salesman

    avatar: Fence the gypsy halfling rogue by Sampi

  15. - Top - End - #195
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    BardGuy

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    Default Re: The messengers

    Kaz

    Kaz will send his foot into Tom's gut this time, trying to knock his wind out.

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    attack: (d20+2)[8] damage: (d3+1)[4]

  16. - Top - End - #196
    Barbarian in the Playground
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    Default Re: The messengers

    Lorrick

    I underestimated them.

    Lorrick decides to swing hard at one of them.

    Attack (1d20+5)[20]
    Damage (1d4+3)[6]

  17. - Top - End - #197
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    Default Re: The messengers

    Ozzgar the Wolf
    HP: 16/16; AC: 17, touch 14, flat 14


    Deciding on a different tactic, Ozz grins fiercely as he aims for something a little lower: the lumberjack's groin.

    Spoiler
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    Initiative: (1d20+3)[12]
    Attack: (1d20+4)[14]
    Damage: (1d2+3)[5]
    Last edited by GimliFett; 2007-10-10 at 01:35 PM.
    I have returned!! Not that most of y'all know whom I am.

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    The Many Faces of GimliFett.


  18. - Top - End - #198
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    AssassinGuy

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    Default Re: The messengers

    Dagg

    This one has a bit of fight in him! I'll have to say sorry now, though. I haven't quite recovered from that rabid monkey bite. I think I may be infected. Ah, well, this fight may not be the most exciting to you folk."

    Giving up grappling, he tries to simply punch the human in the gut.

    Spoiler
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    AC:16 HP:9

    Attack - (1d20+5)[9]
    [roll=Damage]13+1[/roll] (I forgot that being unarmed counts as having a light weapon)
    The setting of Warhammer 40,000 can be summarized in one sentence: The most virtuous, naive, pure of heart, goody-two-shoes race... are basically space Nazis. Yeah.

  19. - Top - End - #199
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    Default Re: The messengers

    Ozz punches David in the groin with a solid blow.

    Kaz tries to kick Tom again, but the lumberjack is aware this time, and sweeps Kaz's leg away with easse.

    Sam punches Dagg another time in the face. The strong hit nearly breaks the dwarf's stone-solid nose (6 damage).

    Tom attacks Daffydd again, this time hitting the paladin right in the face (7 damage). Blood starts to flow from the wildelf's face after the giant punch of the lumberjack.

    Matt tries to hit Lorrick with a left hook, but Lorrick evades it with ease. Lorrick sees an opening in the woodsman's defense, and hits him hard.

    Dagg attacks Sam, but his arm is considerably shorter than the lumberjack's, and he misses again.

    Dafydd takes revenge on Tom with a solid punch.

    David tries to kick Ozz again, but he goblin jumps out of the way of the woodsman's slow leg.

    Second round
    Ozzgar (22)
    Kaz (21)
    Sam (20)
    Tom (17), -13HP
    Matt (15), -6HP

    Lorrick (13)
    Dagg (9), -11HP
    Dafydd (8), -7HP
    David (5), -5HP
    Troubles in Athkatla, an FR game about schemings around an ancient curse
    The messengers, a game about finding allies in times of need

    Sorry about the lack of posting lately. I usually try to post once a day, but if it's server downtime, I'm in trouble.

  20. - Top - End - #200
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    Default Re: The messengers

    Dafydd
    HP: 13 AC: 16

    Dafydd spits the blood from a newly dislodged tooth out of his mouth, briefly wishing there was some way to put armor there. "That little flea swatter you call a fist is what I've been worried about this whole time? How silly of me." After his show of bravado, Dafydd attempts to deliver a solid uppercut to the woodsman, despite having to reach a fair distance to hit the chin.

    Spoiler
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    Goad at Tom again, unless he's down. If so, move to next nearest, flanking if possible.

    attack - (1d20+5)[14] + 2 if flanking
    damage - (1d3+3)[6]
    Proud Happy Biscuit (TM) salesman

    avatar: Fence the gypsy halfling rogue by Sampi

  21. - Top - End - #201
    Barbarian in the Playground
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    Default Re: The messengers

    Lorrick

    Lorrick continues his attack.

    Attack (1d20+5)[7]
    Damage (1d4+3)[6]

  22. - Top - End - #202
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    Default Re: The messengers

    Ozzgar the Wolf
    HP: 16/16; AC: 17, touch 14, flat 14


    The goblin grins broadly, showing his sharp teeth. "Heh heh. Ya kin yield at any time, lad. I'd hate ta mess oop tha' pretty face a yers when ya fall flat on it!" Ozz punctuates his statement with another jab at the lumberjack.

    Spoiler
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    Attack: (1d20+4)[23]
    Damage: (1d2+3)[4]
    I have returned!! Not that most of y'all know whom I am.

    Mega-Awesome Avatar done by Dawn!

    The Many Faces of GimliFett.


  23. - Top - End - #203
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    BardGuy

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    Default Re: The messengers

    kaz

    HP: 12 AC: 16

    Kaz is growing annoyed with Tom, so he manuvers across Dafydd to flank and punches the back of Tom's head, trying to knock him out.

    Spoiler
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    attack: (d20+2)[6]
    damage: (d3+1)[4]
    I think I get sneak attack when I'm flanking, but I don't think I can do that nonlethally so I won't roll it.

  24. - Top - End - #204
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    AssassinGuy

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    Default Re: The messengers

    Dagg

    Grunting incomprehensibly, Dagg yet again flies into a rage. He attacks Sam yet again, uncaring for his wounds.

    Spoiler
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    AC:14 HP:7

    Again, attacking Sam. With both fists, this time.
    Main Hand Attack - (1d20+5)[14]
    Main Hand Damage - (1d3+2)[5]
    Off Hand Attack - (1d20+5)[6]
    Off Hand Damage - (1d3+2)[4]
    The setting of Warhammer 40,000 can be summarized in one sentence: The most virtuous, naive, pure of heart, goody-two-shoes race... are basically space Nazis. Yeah.

  25. - Top - End - #205
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    Default Re: The messengers

    Ozz strikes again, and delivers another punch at the lumberjack's belly.

    Kazz tries to knock Tom aout, but his fist slips offthe woodsman's head.

    Sam kicks Dagg again, the dwarf is pretty beaten up now (3 damage).

    Tom tries to hit Dafydd again, but the paladin ducks his head just in time.

    Matt swings his fist wildly. Altough the attack is not accurate, it stillgets past Lorrick's defense, and hit the man with the side of his arm (3 damage). Lorrick tries to hit back, but he's still a bit disoriented, and misses the lumberjack.

    Dagg finally lands a punch, hitting Sam hard in the chest.

    Dafydd hits Tom hard in the face, and the lumberjacks blackouts. He falls back, nearly knocking down those who are around him as well.

    David hits Ozz in the head with a hammering-like attack, causing the goblin to see stars all around.


    Third round
    Ozzgar (22), -5HP
    Kaz (21)
    Sam (20), -5HP
    Tom (17), subdued
    Matt (15), -6HP

    Lorrick (13), -3HP
    Dagg (9), -14HP
    Dafydd (8), -7HP
    David (5), -9HP
    Troubles in Athkatla, an FR game about schemings around an ancient curse
    The messengers, a game about finding allies in times of need

    Sorry about the lack of posting lately. I usually try to post once a day, but if it's server downtime, I'm in trouble.

  26. - Top - End - #206
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    obliged_salmon's Avatar

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    Default Re: The messengers

    Dafydd
    HP: 13 AC: 16

    Dafydd grins at the satisfying *crash* of his opponent, and shakes his fist slightly at the sting he was feeling. He quickly surveys the rest of the fight, and, noticing the goblin facing a creature who must be at least four times his mass, decides to jump in and help. He manages to boast, "These folks seem awfully lazy, they like to take naps in the middle of a fight!"

    Spoiler
    Show
    Dafydd moves next to and attacks David.

    attack - (1d20+5)[20]
    damage - (1d3+3)[6]
    Proud Happy Biscuit (TM) salesman

    avatar: Fence the gypsy halfling rogue by Sampi

  27. - Top - End - #207
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    GimliFett's Avatar

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    Default Re: The messengers

    Ozzgar the Wolf
    HP: 16/16 (5 subdual); AC: 17, touch 14, flat 14


    Ozz shakes the stars from his vision, then smiles like a wolf at its prey. "Wha's wrong, laddie? Can' stoomach a wee goblin kickin' yer arse? Well, I'll leave that part aloon. This'll be tha part where ye fall down." The goblin kicks straight up into the lumberjack's groin. "Mah regards ta yer footure wee ones."

    Spoiler
    Show
    Attack: (1d20+6)[8]; flanking with Dafydd.
    Damage: (1d2+3)[4]
    I have returned!! Not that most of y'all know whom I am.

    Mega-Awesome Avatar done by Dawn!

    The Many Faces of GimliFett.


  28. - Top - End - #208
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    AssassinGuy

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    Default Re: The messengers

    Dagg

    Pleased at finally getting a hit in, Dagg renews his attack, determined to see Sam dead or dying.

    Spoiler
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    AC:14 HP:14 (11 non-lethal damage)

    Continuing to attack Sam.
    Main Hand Attack - (1d20+5)[17]
    Main Hand Damage - (1d3+3)[5]
    Off Hand Attack - (1d20+5)[9]
    Off Hand Damage - (1d3+3)[6]
    The setting of Warhammer 40,000 can be summarized in one sentence: The most virtuous, naive, pure of heart, goody-two-shoes race... are basically space Nazis. Yeah.

  29. - Top - End - #209
    Barbarian in the Playground
     
    BardGuy

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    Default Re: The messengers

    Kaz

    Kaz, noting that his opponent had collapsed, decides to help out Dagg. Jeez, that guy did a number on him. Kaz moves to flank and attacks Sam.

    Spoiler
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    attack (d20+4)[22] damage (d3+1)[4]

  30. - Top - End - #210
    Barbarian in the Playground
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    Default Re: The messengers

    Lorrick

    Lorrick keeps swinging.

    attack (1d20+5)[16]
    damage (1d4+3)[4]

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