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  1. - Top - End - #91
    Orc in the Playground
     
    SwashbucklerGuy

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    Default Re: City of Kayru, Team Evil

    I like the second. Having a fighter to the back beats a cleric to the back. Fidelis draws his hand crossbow and loads it with a sharp click. Here's hoping whatever we come across down here is living. My weapons are last resort items." Fidelis wrinkled his nose at the smell."I vote we do this really really fast.".

    listen: (1d20+4)[18]
    Spot (1d20+4)[17]

  2. - Top - End - #92
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    MountainKing's Avatar

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    Default Re: City of Kayru, Team Evil

    Giles grunted non-commitally, drawing his longsword and leading the way with his shield. He pauses at the darkness.

    "I'm not a bat, you know. Can anyone light the path?"
    Amazing Mountain King avatar courtesy of the remarkable Starwoof!

  3. - Top - End - #93
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    SwashbucklerGuy

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    Default Re: City of Kayru, Team Evil

    Daece liats Fidelis intoned softly. Cupping his hands together. He opened them to reveal four glowing spheres. With a thought Fidelis made them fly to near the end of the corridor (But not completely to the end) and back. Positioning them perhaps twenty feet ahead of the group. "They will only last a minute but they work and I can send them out a fair few times."

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    Casting dancing lights. Using my gnomish ability to do it.

  4. - Top - End - #94
    Barbarian in the Playground
     
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    Default Re: City of Kayru, Team Evil

    Spoiler: Spot and Listen DC 16 or Higher
    Spoiler
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    You hear something moving in the water, and see a slight ripple at J16


    Giles recalls that the path requires you to follow it to the end and turn right.
    *Evil grin* "Snip snip."
    Kayru, City of Ancients (OOC)

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    Quote Originally Posted by Arbitrarity View Post
    The wizard sleeps the fighter, and/or greases him for sneak attack, and/or uses color spray. And/or makes him too weak to use his armour. And does the laundry.

    Avatar by Starwoof! Thank you kind sir!

  5. - Top - End - #95
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    Default Re: City of Kayru, Team Evil

    Unless we're going to be sprinting through here, I'd suggest a different means of light. Asharra will say, handing Giles a torch from her pack, The old ways are best sometimes... I'd prefer to save my magic for what it's meant for...

    Asharra will smirk at the gnome, and wait for Giles to lead on... since he's going to be at the front. Given her rolls... she's probably paying more attention to her fellow party members than to the sewers. But she doesn't show even a trace of fear, nervousness... or reluctance. She's either fearless, crazy... or actually fond of walking through "god-knows-what" infested sewers at night. Or maybe all three.
    Last edited by BloodyAngel; 2007-09-09 at 03:12 PM.
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  6. - Top - End - #96
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    Default Re: City of Kayru, Team Evil

    Giles grunts and relinquishes his grip on his shield, leaving it to hang on his forearm so he can grip the torch; forget letting go of his sword.
    Spoiler
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    Spot Check: (1d20+8)[16]
    Listen Check: (1d20+8)[27]

    If his Spot check succeeds, I'd like to use an immediate action to use my Skill Trick: Point it Out to give Asharra another Spot check with a +2 bonus.


    EDIT: Ha, it does succeed!

    Giles pointed his sword at the water and murmured to Asharra.

    "Pay attention; there's something nearby, just under the surface... and it's bigger than I am..."
    Last edited by MountainKing; 2007-09-09 at 03:29 PM.
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  7. - Top - End - #97
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    Default Re: City of Kayru, Team Evil

    OOC

    You guys post too freaking fast!
    Listen: (1d20+3)[7]
    Spot: (1d20+3)[20]

    Failed listen but made spot. So I see if, but don't hear it... Hmmm...

    Also spells prepared:

    Spoiler
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    0th
    2 Light
    2 Detect Magic
    1 Mending
    1 Read Magic

    1st
    4 Cure Light Wounds
    1 Sanctuary

    2nd
    1 Bear's Endurance
    1 Bull's Strength
    4 Cure Moderate Wounds

    3rd
    4 Cure Serious Wounds

    4th
    1 Cure Critical Wounds
    1 Summon Monster IV

    5th
    1 Cure Light Wounds, Mass


    IC

    Nataraja looks and sees the ripple. He prepares to fight and makes a very quiet prayer.

    The Sun decided we would preserver.
    The Moon kept the promise.
    And then we carried on.
    Last edited by Leper_Kahn; 2007-09-09 at 07:50 PM.
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  8. - Top - End - #98
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    Default Re: City of Kayru, Team Evil

    Bigger than you, eh? Asharra will say with an amused chuckle. Let's take care of that then, shall we?

    NEW spot check... I guess (1d20)[17]

    Also, whether that made it or not... Asharra is casting Mage Armor. I'm guessing I made it on a 17... but youu never know!
    Last edited by BloodyAngel; 2007-09-09 at 11:51 PM.
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  9. - Top - End - #99
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    SwashbucklerGuy

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    Default Re: City of Kayru, Team Evil

    Fidelis

    Fidelis shrugged at Ashe's comment."Both have their advantages. I'm not to worried about using my weakest skills early. Especially when I have plenty in reserve." The balls of light Fidelis had summoned moved into a square formation and steadily headed forwards in an attempt to locate whatever had made the ripples. I don't think we are the only ones in this sewer."

  10. - Top - End - #100
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    Default Re: City of Kayru, Team Evil

    Elril whispers a quick verse, and even the most novice of sorcerers would know that Loreweaver had just summoned an ethereal shield, to better protect himself. He drew his rapier, and looked to Giles.

    OOC: Marching Order? Near the back of the group. I suppose it's a bit late for spot and listen...
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    I prepared my explosive runes this morning.

    My characters:
    Spencer Cole
    Rhyldrin Zuandar


    GENERATION 18: The first time you see this, copy it into your sig and add 1 to the generation. Social experiment.

  11. - Top - End - #101
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    Leper_Kahn's Avatar

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    Default Re: City of Kayru, Team Evil

    Quote Originally Posted by Happytime View Post
    OOC: Marching Order? Near the back of the group. I suppose it's a bit late for spot and listen...
    OOC

    I think this is the order:
    Giles, Nataraja, Fidelis, Me, then Elril?
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  12. - Top - End - #102
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    Default Re: City of Kayru, Team Evil

    A large, black, tentacled mass bursts out of the water at I7, a tentacle whipping out to strike each Nataraja and Giles.

    Spoiler
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    AttackGiles - (1d20+9)[11]
    AttackNataraja - (1d20+9)[18]

    If successful:

    DamageGiles - (1d4+4)[8]
    DamageNataraja - (1d4+4)[6]

    GrappleGiles - (1d20+30)[47]
    GrappleNataraja - (1d20+30)[37]

    If Grapple Successful...
    ConstrictGiles - (2d6+6)[3][5](14)
    ConstrictNataraja - (2d6+6)[2][2](10)

    As you can see...
    We're dealing with a grappling monster. Grapple rules here! I need initiative from all players.

    Have fun, and please remember, killing the DM may end the fight quicker, but it's highly unadvised.


    Neither attack is successful, you lucky bastards . All I need now is initiative from everybody.
    Last edited by psychoticbarber; 2007-09-10 at 06:56 PM.
    *Evil grin* "Snip snip."
    Kayru, City of Ancients (OOC)

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    Quote Originally Posted by Arbitrarity View Post
    The wizard sleeps the fighter, and/or greases him for sneak attack, and/or uses color spray. And/or makes him too weak to use his armour. And does the laundry.

    Avatar by Starwoof! Thank you kind sir!

  13. - Top - End - #103
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    Default Re: City of Kayru, Team Evil

    Asharra will get a wicked smile across her face as the thing bursts forth from the water, lashing out at her comrades. Holding out her hands, she will speak eldrich words of arcane power... as flames of her own creation lick across her palms... She will let out a sadistic laugh and throw her hands forward... hurling the flames at the strange creature in a massive ball of destruction!


    Spoiler
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    AKA: An elaborately described fireball... Aimed at the wall in G7 (unless it's moved closer by then... then she'll place it where along the wall she'll catch it in the blast... with as few of her party members as possible) The blast should catch this thing without touching the rest of the party...

    Initiative=(1d20+2)[3]
    Fireball Damage=(10d6)[30]

    Reflex save DC 19 for half damage.


    Wow... hardly my best rolls ever. Um... no one get too close to that thing.
    Last edited by BloodyAngel; 2007-09-10 at 07:14 PM.
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  14. - Top - End - #104
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    Default Re: City of Kayru, Team Evil

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    (1d20+4)[5]


    OOC: There's my init, I'd rather wait til everyone rolled theirs before I post.
    Thanks to Elder Tsofu for the awesome Walker Boh avvy! Thanks to Adghar for the great Harrier avvy!

    Thanks to me for splicing them!

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    I prepared my explosive runes this morning.

    My characters:
    Spencer Cole
    Rhyldrin Zuandar


    GENERATION 18: The first time you see this, copy it into your sig and add 1 to the generation. Social experiment.

  15. - Top - End - #105
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    Default Re: City of Kayru, Team Evil

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    Initiative: (1d20)[4]


    OOC

    I guess I'll say what I do. If I post after this with a new action then heed that post NOT this post please.

    Well... Never mind. rpgwebprofiler is down so I have to wait until it comes back up to post my action.
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  16. - Top - End - #106
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    Default Re: City of Kayru, Team Evil

    Quote Originally Posted by Leper_Kahn View Post
    Well... Never mind. rpgwebprofiler is down so I have to wait until it comes back up to post my action.
    Just so you know, I just checked, and there was no problem opening your character sheet.
    *Evil grin* "Snip snip."
    Kayru, City of Ancients (OOC)

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    Quote Originally Posted by Arbitrarity View Post
    The wizard sleeps the fighter, and/or greases him for sneak attack, and/or uses color spray. And/or makes him too weak to use his armour. And does the laundry.

    Avatar by Starwoof! Thank you kind sir!

  17. - Top - End - #107
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    MountainKing's Avatar

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    Default Re: City of Kayru, Team Evil

    Giles, for his part, will glower at the beastie, dropping the torch near his feet and gripping his shield tightly, focusing on giving the creature a target whilst making himself as difficult to strike as possible.

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    Initiative: (1d20+3)[8]

    Giles will take a full defense action, which should kick his AC to nearly untouchable levels, even if he's still fleshy and nearby :)
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  18. - Top - End - #108
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    SwashbucklerGuy

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    Default Re: City of Kayru, Team Evil

    Fidelis

    Quickly rummaging among other regents concealed in his pouch Fidelis drew out three rose petals. Hold them on the open palm of his hand he drew a breath and blew them in the direction of the creature. "Sleep" The word seemed to echo slightly.

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    Init: (1d20)[12] Well I guess I'm first so.

    Hoping to take it out quickly with a deep slumber. If it works the things out for 8 minutes unless some one wakes it. Effects at most 10 hd of creatures. Will save 19 negates.
    Last edited by The Duskblade; 2007-09-11 at 03:23 AM.

  19. - Top - End - #109
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    Default Re: City of Kayru, Team Evil

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    Creature's Init - (1d20+2)[20]


    Creature wins init...
    Last edited by psychoticbarber; 2007-09-11 at 09:13 AM.
    *Evil grin* "Snip snip."
    Kayru, City of Ancients (OOC)

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    Quote Originally Posted by Arbitrarity View Post
    The wizard sleeps the fighter, and/or greases him for sneak attack, and/or uses color spray. And/or makes him too weak to use his armour. And does the laundry.

    Avatar by Starwoof! Thank you kind sir!

  20. - Top - End - #110
    Barbarian in the Playground
     
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    Default Re: City of Kayru, Team Evil

    The creature moves to be next to the party, and attempts to grapple Nataraja and Fidelis (My apologies, I'm not picking on you because you cast Sleep, you're just next down the line ).

    Spoiler
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    AttackNataraja2 - (1d20+9)[28]
    AttackFidelis - (1d20+9)[14]

    If successful...
    DamageNataraja2 - (1d4+4)[6]
    DamageFidelis - (1d4+4)[7]

    GrappleNataraja2 - (1d20+30)[50]
    GrappleFidelis - (1d20+30)[31]

    If Grapple successful...
    ConstrictNataraja2 - (2d6+6)[5][6](17)
    ConstrictFidelis - (2d6+6)[2][5](13)


    Nataraja is snagged, but Fidelis is not. Take the first damage, and if you fail the opposed Grapple (CAN you beat a 50?), take constrict damage as well.

    Now! Fidelis, you can put it to sleep, though it's moved to within in range, so casting provokes an AoO. Do you still want to do it? (15 foot reach, 5-foot step won't clear you of it)
    Last edited by psychoticbarber; 2007-09-11 at 09:19 AM.
    *Evil grin* "Snip snip."
    Kayru, City of Ancients (OOC)

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    Quote Originally Posted by Arbitrarity View Post
    The wizard sleeps the fighter, and/or greases him for sneak attack, and/or uses color spray. And/or makes him too weak to use his armour. And does the laundry.

    Avatar by Starwoof! Thank you kind sir!

  21. - Top - End - #111
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    Default Re: City of Kayru, Team Evil

    Please define "next to the party". I've got a large explosion going off soon, and I'd like to know where everyone is, so I know where to aim the thing.

    Everyone need to let me know where they are, or I will bear no blame if you suddenly catch fire.
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  22. - Top - End - #112
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    Default Re: City of Kayru, Team Evil

    OOC

    No I can't beat a 50.
    Not that it's a problem... I could take this thing out by myself!

    *Nataraja is now grappled and waiting for his action to do stuff*
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  23. - Top - End - #113
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    Default Re: City of Kayru, Team Evil

    OOC @ Asharra (and the rest of the party, really)
    Spoiler
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    Quote Originally Posted by BloodyAngel View Post
    Please define "next to the party"
    It is five feet from the edge of the water in the square directly adjacent to the party member in the middle of the order (Fidelis)
    *Evil grin* "Snip snip."
    Kayru, City of Ancients (OOC)

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    Quote Originally Posted by Arbitrarity View Post
    The wizard sleeps the fighter, and/or greases him for sneak attack, and/or uses color spray. And/or makes him too weak to use his armour. And does the laundry.

    Avatar by Starwoof! Thank you kind sir!

  24. - Top - End - #114
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    BloodyAngel's Avatar

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    Default Re: City of Kayru, Team Evil

    OOC
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    Ok... since there's about 5 of us, I'm going to guess that it's in I3 or I4 then... THUS.... Asharra shall be stepping back to K4 and aiming her blast of explosive death at G4... By my math, that means the entire K line upwards will be clear of the blast. I suggest you all get clear. As for Nataraja... um... well... you can always heal yourself once it lets you go... right?


    As the flames lick up her slender arms, and her hair is literally blown back by the arcane forces she summons, Asharra will laugh. (Think Millenia from Grandia 2, for sheer sadistic glee. Props if you get the reference.)

    Stand clear or burn! She'll yell... and from the look in her eye, she's not bluffing.
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  25. - Top - End - #115
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    Default Re: City of Kayru, Team Evil

    OOC
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    Juuuust waiting on Fidelis to decide whether or not to risk that AoO...
    *Evil grin* "Snip snip."
    Kayru, City of Ancients (OOC)

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    Quote Originally Posted by Arbitrarity View Post
    The wizard sleeps the fighter, and/or greases him for sneak attack, and/or uses color spray. And/or makes him too weak to use his armour. And does the laundry.

    Avatar by Starwoof! Thank you kind sir!

  26. - Top - End - #116
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    SwashbucklerGuy

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    Default Re: City of Kayru, Team Evil

    Well I guess I'm attempting defensive casting. RPGFwebprofiler is down but I think I have 6 ranks, (1d20+6)[24]

  27. - Top - End - #117
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    SwashbucklerGuy

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    Default Re: City of Kayru, Team Evil

    Also I quick 5 foot step back.

    * post roll count doesn't match database
    Last edited by The Duskblade; 2007-09-12 at 02:05 AM.

  28. - Top - End - #118
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    Default Re: City of Kayru, Team Evil

    CreatureSavingThrow - (1d20+7)[17]

    Of course you'll just put it to sleep... *sigh*. Lol.

    The creature blinks its eyes heavily and releases Nataraja, beginning to sink into the pool.
    Last edited by psychoticbarber; 2007-09-12 at 07:25 AM.
    *Evil grin* "Snip snip."
    Kayru, City of Ancients (OOC)

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    Quote Originally Posted by Arbitrarity View Post
    The wizard sleeps the fighter, and/or greases him for sneak attack, and/or uses color spray. And/or makes him too weak to use his armour. And does the laundry.

    Avatar by Starwoof! Thank you kind sir!

  29. - Top - End - #119
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    SwashbucklerGuy

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    Default Re: City of Kayru, Team Evil

    Fidelis

    Fidelis looked at Asharra"Please don't. The things out for five to ten minutes. We can leave it or Giles can take a shot at just one hitting it while its still asleep. Save the burning for latter." Fidelis approached the thing and carefully examined it. That's one ugly... Thing... You owe me one cleric."

  30. - Top - End - #120
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    Default Re: City of Kayru, Team Evil

    Nataraja brushes himself off and looks at Fidelis shakily.

    It wasn't my time yet. Your part in the cycle has earned a longer thread. Consider yourself in for a long life.

    Nataraja then turns to look at the thing that grabbed him.

    With a prayer Nataraja will stop bleeding and his bruises will heal.
    Last edited by Leper_Kahn; 2007-09-12 at 06:01 PM.
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