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2018-04-19, 05:34 PM (ISO 8601)
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- Apr 2012
Archdevil Moloch (Mordenkainen's tome of foes preview)
Another Monster Preview courtesy of Dragon+ issue 19.
Moloch the exiled Archdevil.
https://media.wizards.com/2018/dnd/d...A19_Moloch.pdf
Spoiler: Moloch
Last edited by Envyus; 2018-04-19 at 06:24 PM.
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2018-04-19, 05:46 PM (ISO 8601)
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- Aug 2017
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
Dragging people around with the cat-o'-ninetails seems like a pretty strong thing to do. If I ran him, he wouldn't be alone, but he would be the central point of the encounter. Also, he has a LOT of at-wills, including Wall of Fire, which would be a good way to lock down players while minions attack them. I like him from what I've read so far.
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2018-04-19, 06:07 PM (ISO 8601)
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- May 2015
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Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
I like him more than the Astral Dreadnought. He seems more Strategic and less of a one trick pony.
He caries the casual "Don't loose your Divine Caster or you're screwed" Tag, as any CR21 Fiend worthy of the Name should, and has a Further "This isn't even my final form" tag, in case you encounter him in Alter Self form, which makes him an even cooler boss, possibly for any kind of level encounter. He has a lot of agendas, so he has also a lot of reasons NOT to fight the players till death, just till they manage to delay him enough.
I like him a lot, mostly because I feel like presenting him as an NPC (with Alter Self) at early Levels, or perhaps 2-3 NPCs, then have him try to manipulate the PCs into promote his own Agenda (successfully or not, depending on the PCs choices), and then come back as a boss fight, which can make a great side story/optional boss in any campain.
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2018-04-19, 06:10 PM (ISO 8601)
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- Apr 2012
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2018-04-19, 07:09 PM (ISO 8601)
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- Feb 2017
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
I like him a lot.
Not only he's a beast in combat, his statblock reflects the mental capacities someone who once ruled a layer of Hell should have. Furthermore, his lore is pretty much perfect to craft adventures around or just have him get involved in an otherwise unrelated campaign.
Plus the image of a mighty Lord of the Nine being too short on cash for his schemes is pretty hilarious. It's a big like seeing Jabba the Hutt accepting to smuggle Obi-Wan and Luke to Aldeeran because he has bills to pay.
An amazing example of D&D at its best: a mix of epic, awesome, scary and silly.
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2018-04-19, 07:13 PM (ISO 8601)
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- Apr 2012
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
Though I am a bit surprised it does not mention the reason for his relative weakness compared to other Lords of the Nine and the major Demon Lords is because he was never a true Archduke. He was Baalzebul's Viceroy ruling the 6th Layer in Baalzebul's name. (One of the reason he decided to defy Asmodeus was because Malagard convinced him that Asmodeus would respect him for it and make him full on ruler with Baalzebul's fall from grace.)
Last edited by Envyus; 2018-04-19 at 07:14 PM.
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2018-04-19, 07:41 PM (ISO 8601)
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- Feb 2017
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
...what.
Envyus, this is not Moloch's lore anymore.
As mentioned in the doc, he WAS a full archduke, and he didn't rule the layer in the stead of Baalzebul
Also, While he's weaker than the Demon Lords presented so far, well, as the lore point out, he's been weakened since his time of glory.
You know, it might be weird, but if I ever wrote an adventure involving Moloch, I'd probably make him end up learning his lesson and trying another angle to gain power.Last edited by Unoriginal; 2018-04-19 at 07:45 PM.
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2018-04-19, 07:46 PM (ISO 8601)
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- Apr 2012
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
I know it's not his lore anymore. I am just surprised they dropped it.
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2018-04-19, 07:53 PM (ISO 8601)
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- Nov 2011
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Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
He seems like an interesting hook for transitioning from adventures. There are plenty of MacGuffins throughout various modules he could be seeking, and he could blame the players for their destruction or other inaccessibility and demand the party make good.
In-character problems require in-character solutions. Out-of-character problems require out-of-character solutions.
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2018-04-19, 07:55 PM (ISO 8601)
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- May 2017
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- Waterdeep
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Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
Actually, the Astral Dreadnaught looks quite a bit like Jabba. That does take a quite a bit of the "dread" out of it.
Astralnaught, anybody?
EDIT: Wait a second. Astral naught...
Astronaut?
An Astral Dreadnaught is a human astronaut that that somehow made itself scary, thus adding the "dread" to its name.
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2018-04-19, 08:20 PM (ISO 8601)
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- Jul 2015
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
This is very good. I like the use of the old art, and the lore is very heavy with hooks. Nice to give him some concrete goals.
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2018-04-20, 04:02 AM (ISO 8601)
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- Nov 2011
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- Waterdeep
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Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
Sweet. Never liked the Hag countess.
Hoping we get Zariel too.Roll for it 5e Houserules and Homebrew
Old Extended Signature
Awesome avatar by Ceika
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2018-04-20, 05:45 AM (ISO 8601)
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- Feb 2017
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2018-04-20, 04:10 PM (ISO 8601)
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- Feb 2017
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
I hope this is an indication that Glasya will be getting a stat block cause she's one of the biggest bads in my campaign.
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2018-04-20, 04:40 PM (ISO 8601)
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- Feb 2017
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2018-04-20, 05:23 PM (ISO 8601)
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- Apr 2012
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
Question is there anyone here would like to make 5 characters of 12th level to battle Moloch in a PbP. Then buff those same PC's to level 17. For a round 2.
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2018-04-20, 05:24 PM (ISO 8601)
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- Jan 2015
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- Vinland
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Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
That Teleportation, Geas, Stinking cloud make for some pretty mean tactics. Paired with some minions this guy would be one of the funnest fights I think I could have.
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2018-04-20, 05:27 PM (ISO 8601)
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- Aug 2010
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
cool monster, but sad to see they still look to be pushing 4e's much "loved" asmodious metaplot across the "shared multiverse".
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2018-04-20, 05:29 PM (ISO 8601)
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- Apr 2012
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2018-04-20, 05:55 PM (ISO 8601)
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- Aug 2010
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
[quote-="the pdf"]"Exiled from the Nine Hells, Moloch would do anything to reclaim his position. Long ago, Moloch earned his place among the other archdevils through the glory he won driving demons out of the Nine Hells. Asmodeus rewarded him by elevating Moloch to the rulership of Malbolge.
For eons, Moloch ruled his domain, vying against the other archdevils as he sought still greater power. This animosity worked in Asmodeus’s favor, since Asmodeus knew that Moloch’s scheming helped keep the other archdevils in check. The arrangement began to unravel, however, when Moloch took the night hag named Malagard for his advisor. Her words were poison, and gradually she convinced Moloch to direct his efforts to topple Asmodeus. Although the conspiracy nearly succeeded, it was thwarted. Moloch was stripped of his station and sentenced to death—and only the timely use of a planar portal allowed him to escape."[/quote]
Not every setting fit as well as others. Some settings did not even have a compatible planar structure or compatible demon lore, but had it forced on them anyways for example.
Yes it's possible that elsewhere they lay some groundwork for fixing the damage caused; but people not speaking up in 4e might have made things worse to some degree so there is no reason not to raise worries instead of waiting quietly with fingers crossed.
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2018-04-20, 06:01 PM (ISO 8601)
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- Apr 2012
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
Uh you do know that that has been the story since 2e. It has nothing to do with 4e. Asmodeus stripped Moloch of his position back then and appointed Malagard in his place. This has always been the default meta structure for the planes.
There was no damage caused cause this was always the situation.Last edited by Envyus; 2018-04-20 at 06:03 PM.
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2018-04-20, 06:05 PM (ISO 8601)
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- Aug 2010
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
While true for many settings, the way you phrased that the problem. Prior to 4e some settings (ie eberron & dark sun) did not have that planar & demon structure but 4e ignored that & just shoveled it in while making the setting adapt rather than adapting it to those settings.
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2018-04-20, 06:10 PM (ISO 8601)
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- Apr 2012
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
Dark Sun has always been part of the meta setting. Planescape groups and books make reference to Dark Sun, it's just a Material plane that is near impossible to get out of or into
Eberron has always had Demons and Devils in it. They are just mainly in one plane fighting with each other. And Eberron itself is also remarked as another Material Plane that can be reached via spelljammer, but it's so far that it's planes have changed around and it's just a myth to most planer travels.
And Planescape is the Meta setting of 5e.Last edited by Envyus; 2018-04-20 at 06:13 PM.
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2018-04-20, 06:21 PM (ISO 8601)
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- Aug 2010
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
darksun did not have planes, I've read that 4e gave them to it. Eberron had Khyber's children
(ie demons) yes, but it never had the nine hells & some of the other planes that were thrown in to replace existing planes in all but name. The demons in eberron , buch like dragons, do not have the same motives/goals/etc as those presented in the MM & the Asmodious metaplot was pretty incompatible with it so they forced the setting to adapt. It was so much so that Dragon 408 pg40-42 covers a way to adapt the new stuff to the setting as opposed to the other way around that was presented in the 4e eberron books themselves.
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2018-04-20, 06:26 PM (ISO 8601)
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- Apr 2012
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
Dark Sun is still stated to be in the Material Plane and reachable in Planescape since 2e. Eberron does not have the Nine hells, but it has Shavarath which is fought over by Demons and Devils.
And whats the Asmodeus Meta plot. Are you just talking about Asmodeus being the ruler of the Nine Hells. Which he has been since 1e.Last edited by Envyus; 2018-04-20 at 06:27 PM.
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2018-04-20, 06:48 PM (ISO 8601)
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- Apr 2011
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- The Great White North
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
I believe that he's referring to the fact that Asmodeus was basically a non-entity in 3.5e Eberron, but when 4e came about, they inserted his own demiplane into the cosmology (or something like that. I didn't really keep up with 4e). Point being, they literally just plopped him down in Eberron.
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2018-04-20, 07:10 PM (ISO 8601)
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- Apr 2012
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
That has nothing to do with Moloch or his lore entry as I explained to him.
Also from looking at the 4e Eberron Setting. It has nothing really to do with Asmodeus and more with 4e shuffling Eberrons plane structure to be more like the 4e core one. Baator being one of the planes added in. Which is honestly not a huge deal. It only gets a paragraph in the book and is easily ignored.
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2018-04-20, 07:11 PM (ISO 8601)
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Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
I noticed he can cast animate dead at will. That might give him a start on that army he wants to accumulate.
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2018-04-20, 07:24 PM (ISO 8601)
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- Aug 2010
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
Originally Posted by 4e ECG
What Is Baator?
The Sovereigns created the planes, and the names of many of them are known to every student of the arcane. Yet there is more to reality than the well-known planes. Other islands are in the Sea of Siberys, and Baator is one of them. Angels fear to tread within this prison for rebellious immortals.
The angels of the Astral Sea say that at one time the gods of the Sovereign Host walked among them and perfected the work of the Progenitors. In Daanvi, minions of Aureon tend the Infinite Archive, while the angels of Boldrei keep the First Hearth burning. They are cogs in the vast machine of creation. Most of these divine servants are dedicated to their Sov-ereigns and their sacred duties. Yet there are always exceptions. Pride, passion, hunger for power, or simple doubt in the divine order—any of these things can cause an angel to fall. Angels are truly immortal and eventually re-form after physical death, so there needed to be a way to contain malevolent spirits.
According to records in the Infinite Archives, in the days before their final ascension, the Sovereigns worked together to build a prison from the raw stuff of the Sea of Siberys. Aureon wove binding spells to prevent any escape, while Onatar and Dol Dorn built mighty automatons that could crush any uprising. Each Sovereign created a personal domain within the prison as a place of punishment for those who rose up against them—nine hells for rebellious spirits. For a hundred thousand years, angels have been cast into Baator. The immortals of the outer planes are more ideas given form than they are creatures of flesh and blood, and as that fundamental idea changes, they physically change to reflect it. And so these former angels became devils as the seeds of pride and hate flourished over eons of torment.
Originally Posted by Mabar in4e ecgOriginally Posted by 3.5 ECS Mabar
Originally Posted by 3.5 ECS Dolurh
Originally Posted by ecg 4e dolurh
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2018-04-20, 07:41 PM (ISO 8601)
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- Apr 2012
Re: Archdevil Moloch (Mordenkainen's tome of foes preview)
Yeah and all of that is unrelated to Moloch's lore and Asmodeus, it's related to 4e changing the cosmology. Which 5e has changed back for the most part.
Last edited by Envyus; 2018-04-20 at 07:42 PM.