Results 211 to 240 of 495
-
2018-06-28, 10:36 AM (ISO 8601)
- Join Date
- Apr 2013
Re: The Holy Alliance Vs the Giants. (IC)
"Leave the gate open for now," Sahida says. "Bar it and they'll encircle the village looking for weak spots, and we can't be everywhere. We want them here." As she speaks, she walks back and forth in front of the gate, pacing out the dimensions for a spike stones trap.
Spoiler
Sahida plans to lay Spike Stones in front of the gate (20 20-foot squares, impossible to detect unless they've got a decent Rogue) leaving a small channel against the wall for us/villagers to use if we need to leave. We'll need to steer them to this spot before laying down additional crowd-control.
Last edited by infomatic; 2018-06-28 at 10:38 AM.
-
2018-06-28, 10:45 AM (ISO 8601)
- Join Date
- Jul 2011
Re: The Holy Alliance Vs the Giants. (IC)
The gate is 20 ft wide.
-
2018-06-28, 10:58 AM (ISO 8601)
- Join Date
- Jul 2011
-
2018-06-28, 11:07 AM (ISO 8601)
- Join Date
- Sep 2017
- Location
- Germany
- Gender
Re: The Holy Alliance Vs the Giants. (IC)
Rúni walked through the western gate into the open field, about 50ft away from the gate.
When the giant and the ogres are walking out of the woods, he casts:
- Bear’s Endurance
- Entropic Shield
- Divine Favor
EDIT: and he casts silverbeard
And activates Divine Vigor
Then he waits a bit away from the direct line between giant and gateLast edited by Fliggl; 2018-06-29 at 12:52 PM.
-
2018-06-28, 11:16 AM (ISO 8601)
- Join Date
- Jul 2011
-
2018-06-28, 11:34 AM (ISO 8601)
- Join Date
- Jul 2011
Re: The Holy Alliance Vs the Giants. (IC)
(Assuming you adjust altitude instead of crashing into trees...btw all altitudes given as distance to ground, as opposed to above sea level.) You find them in about 10 minutes. Hard to see through the trees, looks like a frost giant on some sort of Hugh furry mount, trailed by 10 ogres in furs.
-
2018-06-28, 01:08 PM (ISO 8601)
- Join Date
- Sep 2017
Re: The Holy Alliance Vs the Giants. (IC)
what walls are going up? Is Holy Ice to be used for a wall or spears?
Spoiler: Combat
Wait till the opponents are close enough then cast Holy Ice (as being planned), Blood crow Strike, Admonishing Ray, summon monster III (Lantern Archon),IV (Hound Archon), V (Lantern Archon),
Last edited by Plus one; 2018-06-28 at 02:46 PM.
-
2018-06-28, 03:03 PM (ISO 8601)
- Join Date
- Mar 2017
- Location
- UK
- Gender
Re: The Holy Alliance Vs the Giants. (IC)
Knowing that the trees will prevent a clean charge the Duo will instead content themselves on tiring the foe it before the main encounter closer to the town. Jason will content himself with firing off two arrows towards the leader as they hover above then turning back towards the town moving as fast as the trolls could run and providing no end of loud taunts, insults and rude gestures.
Spoiler: OOC:
Inc range increment modifiers:
Shot 1: To Hit: (1d20+13)[20]
Damage: (1d8)[7]+(2d6)[7]+3
Shot 2: To Hit: (1d20+13)[32]
Damage: (1d8)[1]+(2d6)[12]+3
-
2018-06-28, 03:25 PM (ISO 8601)
- Join Date
- Jul 2011
Re: The Holy Alliance Vs the Giants. (IC)
Your first shot is a miss. Second hits and you hear some Scandinavian cursing.
Incoming rock! (1d20+16)[22]. Dam (1d8+15)[18]
)
-
2018-06-29, 01:49 AM (ISO 8601)
- Join Date
- Mar 2017
- Location
- UK
- Gender
Re: The Holy Alliance Vs the Giants. (IC)
Frankly the rock took them totally by surprise, neither of them expecting the giant had the strength or the accuracy to make that kind of shot. Nevertheless, they rode on spitting at the giant then ensuring they stayed in visible range but outside rock range as they flew the rest of the way back.
-
2018-06-29, 01:58 AM (ISO 8601)
- Join Date
- Jul 2011
Re: The Holy Alliance Vs the Giants. (IC)
You hear challenges to come back lower and unlikely. Suggestions of your ancestry.
They proceed in a straight lines, pushing over trees in the way. Smoke streams from the mount.
Knowledge nature and planes checks.
Are you going to taunt all the way back or return to report to the others?
-
2018-06-29, 02:21 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Holy Alliance Vs the Giants. (IC)
Likewise, being on an advantageous spot, Grraa will follow Runi's example of enhancing himself and his allies when he sees the Johann's battalion from afar.
Spoiler: Spells on self and party
Blessing of Fervor
Extended Divine Favor (from fervor of blessing extend option) on self.
Last edited by Yas392; 2018-06-29 at 02:22 AM.
-
2018-06-29, 03:02 AM (ISO 8601)
- Join Date
- Jul 2011
Re: The Holy Alliance Vs the Giants. (IC)
And where is
GreatGaarr?Last edited by jakarta; 2018-06-29 at 03:15 AM. Reason: Auto in correct
-
2018-06-29, 04:27 AM (ISO 8601)
- Join Date
- Sep 2016
Re: The Holy Alliance Vs the Giants. (IC)
Inosalon will take up a position on the town wall then, overlooking where the battle is expected to take place. She wants to try and be as far away from melee as possible while still in a position to hopefully cast some wizard spells.
-
2018-06-29, 05:09 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Holy Alliance Vs the Giants. (IC)
Spoiler: OOCGrraa will lounge around on or inside the town wall if there is one. If there is an inside, he will hang near the arrow slit where he can hide and fire out. If there is not, he will hang near the battlements for cover. Grraa will also slot in his weapon and armor augment crystal (+5 AC vs ranged attack) before casting his spells.Last edited by Yas392; 2018-06-29 at 05:09 AM.
-
2018-06-29, 05:54 AM (ISO 8601)
- Join Date
- Jul 2011
Re: The Holy Alliance Vs the Giants. (IC)
The fortifications are just a plank walkway on the inside of the wall.from the catwalk you have 25% cover. There is no cat walk, or anything else, over the missing gate.
Do you want to be north or south of the gate?
You can also take cover at the gateway.
-
2018-06-29, 07:16 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Holy Alliance Vs the Giants. (IC)
Spoiler: OOC
What is the difference between north and south?
-
2018-06-29, 07:43 AM (ISO 8601)
- Join Date
- Jul 2011
-
2018-06-29, 08:54 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Holy Alliance Vs the Giants. (IC)
Spoiler: OOCHe will be at which ever side that has cover that he can fall back. Gateway is good and all but wouldn't he get obscured?
-
2018-06-29, 08:58 AM (ISO 8601)
- Join Date
- Jul 2011
-
2018-06-29, 09:00 AM (ISO 8601)
- Join Date
- Jul 2011
-
2018-06-29, 09:10 AM (ISO 8601)
- Join Date
- Jul 2011
Re: The Holy Alliance Vs the Giants. (IC)
https://en.wikipedia.org/wiki/Palisade
The forest is Douglas fir
Trees up to 250 ft tall
https://edbookphoto.photoshelter.com...000k8l.sTpcJ2k
Edit... Image tag not working so links insteadLast edited by jakarta; 2018-06-29 at 09:18 AM.
-
2018-06-29, 11:05 AM (ISO 8601)
- Join Date
- Mar 2017
- Location
- UK
- Gender
Re: The Holy Alliance Vs the Giants. (IC)
-
2018-06-29, 11:46 AM (ISO 8601)
- Join Date
- Jul 2011
Re: The Holy Alliance Vs the Giants. (IC)
A 🔥 fire mammoth?!?!?!?
A frost giant ridng a fire mammoth!?!?!???
-
2018-06-29, 12:56 PM (ISO 8601)
- Join Date
- Apr 2013
Re: The Holy Alliance Vs the Giants. (IC)
Sahida floats just above the ramparts, signaling Mal and Uti to return, and ascends to meet them as they do. Brushing the roc's head, she murmurs a few words and its feathers seem to stiffen momentarily. "You'll have some some friends soon. Mal, stay by me."
The winds suddenly increase around her, whipping her hair and clothes from seemingly all directions at once, before her shape wavers and dissolves into a swirling, tornadic approximation of her form.
Spoiler: Actions
Cast Barkskin on Roc
Cast
Wild Shape into Medium Air Elemental (+4 Dex/+3 Natural Armor, 100 ft. move). Sheet Updated with new stats
When Johann's crew is spotted will burn 2nd barksin for Summon Nature's Ally III (boosted to IV via Ring of the Beast) for an Augmented Griffon
Spoiler: Augmented Griffon stats
AC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, –1 size)
hp 52 (5d10+15+ 10 bonus con)
Fort +9, Ref +6, Will +4
Speed 30 ft., fly 80 ft. (average)
Melee bite +10 (1d6+5), 2 talons +9 (1d6+5)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +9, 1d4+5)
STATISTICS
Str 20, Dex 15, Con 20, Int 5, Wis 13, Cha 8
Base Atk +5; CMB +11; CMD 23 (27 vs. trip)
Last edited by infomatic; 2018-06-29 at 08:41 PM.
-
2018-06-29, 05:52 PM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Holy Alliance Vs the Giants. (IC)
Spoiler: OOCSo it is a high wooden stake wall with wooden stairs and a platform? No in built towers?
-
2018-06-29, 09:17 PM (ISO 8601)
- Join Date
- Jul 2011
-
2018-06-29, 09:44 PM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Holy Alliance Vs the Giants. (IC)
Spoiler: OOCHow high are the walls?
-
2018-06-30, 12:30 AM (ISO 8601)
- Join Date
- Jul 2011
-
2018-06-30, 01:11 AM (ISO 8601)
- Join Date
- Mar 2017
- Location
- UK
- Gender
Re: The Holy Alliance Vs the Giants. (IC)
We got fire mammoth incoming everyone, I repeat that's a mammoth on fire. Yells Hannibal as they soar int the clearing. And take big Johane out first! Yells Jason, He's lethal from any distance!
With that they both position themselves 50ft to the side of where they expect the enemy to emerge and 60 ft up in the air.