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2018-07-08, 12:55 PM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Q14
I have a sword and a shield in my hands and a javelin on my hip. I want to make a ranged attack. Can I drop my sword, draw my javelin, and throw it all this round?Physics in D&D is only superficially similar to real world physics.
Avatar by Honest Tiefling
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2018-07-10, 08:59 PM (ISO 8601)
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- Aug 2016
Re: Simple RAW for 5e 4: Smackdown v. RAW
A14: Yes.
Dropping is free and does not count as an object interaction, allowing you to draw the javelin as part of your Move or Action.
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2018-07-11, 05:45 AM (ISO 8601)
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- Oct 2016
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q015
Can a player two-weapon-fight and throw one of the weapons per round, indefinitely, as follows:
Start with shortsword and handaxe in separate hands.
Round 1
Action: Melee attack with shortsword, Bonus Action: throw handaxe#1, Free Object Interaction: Draw handaxe#2.
Round 2
Action: Melee attack with shortsword, Bonus Action: throw handaxe#2, Free Object Interaction: Draw handaxe#3.
and so on
?
"Indefinitely" really means "until running out of handaxes."
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2018-07-11, 08:06 AM (ISO 8601)
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- Dec 2015
Re: Simple RAW for 5e 4: Smackdown v. RAW
A015 Yes. Keep in mind that without feats or status conditions, if you are within 5' of an enemy (to attack with the short sword), throwing the hand-axe will likely be at disadvantage.
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2018-07-11, 10:41 PM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Q16 Booming Blade and OA, not the usual question.
I have Warcaster and BB. In my turn, I hit Foe with BB #1. In her turn, she decides to move, accepting damage from BB1 and provoking an OA--which would be BB#2. Assuming she continues to move, is the order of events that BB1 goes off, then I make my Warcaster attack, then BB#2 goes off?
Or does the Warcaster attack happen before BB1 triggers, which I presume means BB#1 gets overwritten by BB#2 so Foe only takes the "if you move" damage once?
Can she accept the damage from BB#1 but cancel movement after I hit her with my Warcaster attack, thereby avoiding the move trigger for BB#2? (I don't see how that would work, logically, but the whole "BB and Sentinel are triggered by movement but can cancel that movement" is a bit shaky to me)Junior, half orc paladin of the Order of St Dale the Intimidator: "Ah cain't abide no murderin' scoundrel."
Tactical Precepts: 1) Cause chaos, then exploit it; 2) No plan survives contact with...(sigh)...my subordinates.
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2018-07-12, 05:16 PM (ISO 8601)
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- Oct 2013
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q17a Does Misty step allow you to go through walls?
Q17b Can you cast misty step to go through a solid glass surface
Q17c Can you see through your familiar eyes and use misty step to pass through a wall?
Q17d Is line of effect a thing in 5e?
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2018-07-12, 05:24 PM (ISO 8601)
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- Apr 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
A16 This probably depends on whether you're playing on a grid on or not. If you are, then movement happens a square at a time. BB #2 hits before she's moved into the new square, overriding BB #1 before it has a chance to deal damage. If you're playing without a grid, movement happens a foot at a time, so Foe could move away from you a measurable distance before leaving your reach, triggering BB #1, and then you hit with BB #2 just before she leaves your reach, at which point she could choose to stop moving, having triggered BB #1 but not #2.
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2018-07-13, 01:23 PM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
I'm not thrilled with interpretation which varies with whether you're on a grid or not, but I see that BB says "If the target willingly moves...it immediately takes 1d8 thunder damage" whereas OA triggers "when a hostile creature that you can see moves out of your reach". So I think your "without a grid" answer applies to "with a grid" too.
Junior, half orc paladin of the Order of St Dale the Intimidator: "Ah cain't abide no murderin' scoundrel."
Tactical Precepts: 1) Cause chaos, then exploit it; 2) No plan survives contact with...(sigh)...my subordinates.
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2018-07-13, 08:07 PM (ISO 8601)
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- Dec 2005
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- Tacoma, WA
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Q18
What, if anything, is the range limit on a wizard seeing through its familiars eyes? I see the 100 ft limit on telepathic communication, but not one for the scouting.I will NOT succumb to evil!...Unless she's cute._____________
Avatar by Miss Nobody
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2018-07-13, 08:25 PM (ISO 8601)
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- Apr 2018
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2018-07-13, 08:44 PM (ISO 8601)
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- Apr 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
A 17 So answering the first couple requires answering To which the answer is: not under that name, but yes (kind of). The PHB chapter about spellcasting has the following section:
Originally Posted by A Clear Path to the Target, PHB pg 291
17a Does Misty Step allow you to go through walls?
a point of origin for an area of effect", and the space is none of those); if there were a hole in the wall or something else that would let you see a space on the other side of the wall, you could Misty Step to that space.
Q17b Can you cast misty step to go through a solid glass surface?
Q17c Can you see through your familiar eyes and use misty step to pass through a wall?
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2018-07-15, 04:50 PM (ISO 8601)
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- Oct 2013
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q19 does a fireball affect targets behind 3/4 cover? Does spread around corner mean that it ignores everything except total cover?
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2018-07-15, 06:06 PM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
Rogue Equivalent Damage calculator, now prettier and more configurable!
5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!
NIH system 5e fork, very much WIP. Base github repo.
NIH System PDF Up to date main-branch build version.
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2018-07-16, 05:27 AM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Q20 A Level 2 Druid can wild shape into any beast CR 1/4 or less. Under limitations it says no flying or swimming speed. Can the druid assume those forms but not use the relevant movement? Giant poisonous snake has both land and swim, for example.
I will NOT succumb to evil!...Unless she's cute._____________
Avatar by Miss Nobody
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2018-07-16, 05:34 AM (ISO 8601)
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2018-07-16, 06:39 AM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
I'm assuming it says this somewhere?
The reason I ask is they could make a table about, say, a Dragon Shape ability that says the exact same things:
Level Age Color Limitations 4 Wyrmling White No Casting, Flight or Breath Weapon 8 Young Green No Casting or Breath Weapon 12 Adult Blue No Casting 16 Ancient Red
And it would seem clear to me that a level 8 character could turn into a Young White Dragon even though it has a breath weapon normally.Last edited by Koury; 2018-07-16 at 07:15 AM.
I will NOT succumb to evil!...Unless she's cute._____________
Avatar by Miss Nobody
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2018-07-16, 12:30 PM (ISO 8601)
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- Apr 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
It's made clear by the wording of Wildshape. Namely: "Your druid level determines the beasts you can transform into, as shown in the Beast Shapes table. At 2nd level, for example, you can transform into any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed." If a beast has a speed not allowed by the table, you can't transform into that beast.
That theoretical dragonshape table could work but it would need different wording, something like "you can transform into a dragon that has a feature banned by the limitations column, but you cannot make use of that feature."Last edited by leogobsin; 2018-07-16 at 12:32 PM.
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2018-07-17, 06:45 AM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Q21
Can a Monk use Martial Arts to attack twice when his readied action to attack is triggered? Sorry if I worded that oddly. Basically, do Bonus Action riders still trigger on ready action attacks.Last edited by Koury; 2018-07-17 at 07:38 AM.
I will NOT succumb to evil!...Unless she's cute._____________
Avatar by Miss Nobody
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2018-07-17, 08:34 AM (ISO 8601)
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2018-07-17, 10:16 AM (ISO 8601)
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- Feb 2007
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q 22
Can Precision Attack be applied after a miss? It can be applied if a hit is turned into a miss, such as with the Shield spell per JC here.Last edited by Mikal; 2018-07-17 at 10:17 AM.
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2018-07-17, 10:46 AM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
A 22
Precise wording:
You can use this maneuver before or after making the attack roll, but before any effects of the attack are applied.Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
Rogue Equivalent Damage calculator, now prettier and more configurable!
5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!
NIH system 5e fork, very much WIP. Base github repo.
NIH System PDF Up to date main-branch build version.
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2018-07-17, 11:27 PM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Q 23
When the spell wish is used to replicate a spell that requires a saving throw (for example, Disintegrate) does the spell automatically hit, or does the target of the wish>disintegrate still get the opportunity to make the saving throw and prevent the spell from affecting the target, bearing in mind following:
"The basic use of this spell is to duplicate any other spell of 8th level or lower. You don’t need to meet any requirements in that spell, including costly components. The spell simply takes effect."Last edited by Z3REF; 2018-07-17 at 11:28 PM.
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2018-07-18, 12:42 AM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Q 24
If you bury an Item under after this you place a pit using a robe of useful items onto said area does this get rid of the buried item? If nay; where is it?Originally Posted by Flappeercraft
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2018-07-18, 05:11 AM (ISO 8601)
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- Apr 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
A 23
No, "requirements" refers to components and casting time. Think about it this way: the "effect" of Disintegrate isn't that it deals damage to another creature, it's that "A thin green ray springs from your pointing finger to a target that you can see within range.", and then a targeted creature must make a dexterity saving throw.
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2018-07-21, 11:55 PM (ISO 8601)
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- Jun 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q25
When wielding two light weapons, you are allowed to use your bonus action to attack with the off-hand weapon. You are also able to replace an attack with a weapon for one which would be unarmed according to the rules for making unarmed strikes.
Could you then replace the bonus off-hand attack with a unarmed attack as long as you are holding 2 light weapons? Would this work with polearm mastery bonus attack as well?
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2018-07-24, 05:51 AM (ISO 8601)
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- Feb 2017
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q26
My table is arguing over the Gambling rules in Xanathar's Guide.
0 successes Lose all the money you bet, and accrue a debt equal to that amount.
1 success Lose half the money you bet.
2 successes Gain the amount you bet plus half again more.
3 successes Gain double the amount you bet.
--
So, starting with 100 gold pieces, how many gold pieces would you have in your possession after gambling, at each number of successes?
Example 1:
1: owe 100
2: 50
3: 150
4: 200
Example 2:
1: owe 100
2: 50
3: 250
4: 300
Which one is right?
Or, is it something else?
TIAI swear, 1 handed quarterstaves are 5e's spiked chain. - Rainbownaga
The Warlock is Faust: the Musical: The Class. - toapat
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2018-07-24, 06:39 AM (ISO 8601)
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- Mar 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
A26
To lose something suggests it is in your possession until that time at which it is lost.
If you lose 1 [THING] you had 1 [THING] to lose. If you gain 1 [THING] you add it to your inventory, irrespective of whether there was a [THING] already there, and bkth need to be true at the same time the results are resolved. Ergo, I think the latter to be true.
Logically, you gain your bet, matched by an equal bet in return from each other player.
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2018-07-24, 08:20 AM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
A26
It's example 1. When you make a bet the process is as follows:
Start with 100.
Bet 100. You now have 0.
Win and gain specified amount for 1, 2 or 3 successes. (Bet*0.5, Bet*1.5, Bet*2)
OR
Lose and gain nothing for 0 successes. Furthermore, fall into debt. (Bet*-2, half of which is counted as payed already.)
The main thing is once you make the bet, that money is no longer yours. Works this way in real life also.Last edited by Koury; 2018-07-24 at 08:23 AM.
I will NOT succumb to evil!...Unless she's cute._____________
Avatar by Miss Nobody
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2018-07-24, 09:36 AM (ISO 8601)
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- Mar 2015
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2018-07-24, 10:14 AM (ISO 8601)
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- Dec 2005
Re: Simple RAW for 5e 4: Smackdown v. RAW
A26
I agree Example 1 is the intended outcome, but I think Example 2 is what they actually wrote. If the money you bet is "no longer yours", then "lose half the money you bet" would put you Bet*0.5 in debt. The 100 gold you bet is already lost and you'd have to lose another 50 on top of that. That doesn't make sense with the way they wrote the 0-successes line.
So the way they wrote it has you keeping your bet until the outcome is known. Upon determining your number of successes, you could 1) lose the whole bet and go into debt, 2) lose half the bet and keep the other half, 3) keep the bet and gain 1.5x on top of that, or 4) keep the bet and gain 2x on top.
They should have described 3) and 4) as "retaining" your bet rather than "gaining" your bet.
Powers &8^]