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  1. - Top - End - #91
    Bugbear in the Playground
    Join Date
    Sep 2014

    Default Re: cursed avatars IC

    i did just say its north about 3 days..and a wurm? Its rare to see them near the temple..if it ate the orcs though then it should be good for a while..they digest food slowly...and i would come with you but these people need someone to help and recuperate plus im pretty old for a halfing lol...the last gift ___ bestowed on me it seems

  2. - Top - End - #92
    Troll in the Playground
    Join Date
    May 2018
    Location
    Morocco

    Default Re: cursed avatars IC

    I take it this skull like rock that is hard to miss is hard to miss because it's a big rock that looks like a skull and not for some less obvious reason? I'd hate to make assumptions.

    Any idea what lives there?

    You will still be here, or there is some other way to contact you?


  3. - Top - End - #93
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    North? Got it. Now if you'd be so kind as to point us in that direction. We will be off.

  4. - Top - End - #94
    Bugbear in the Playground
    Join Date
    Sep 2014

    Default Re: cursed avatars IC

    Rudof hands out a small,compass that says North is that away!! Since Austyn is unable,to tell his directions with a simple check once outside

    yes its big hard to miss, in fact you should be able to see it after about a day of travel, and sadly i do not know what lives there..but there is an absolute feeling of dread radiating from there so i did not feel,inclined to go look
    ..and wr shall be here for as long as possible, although i feel you wont be needing me after this

  5. - Top - End - #95
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    Aushtyn checks his gear and starts heading "that away", which Rudolph pointed. Motioning his fellow companions to join him.

  6. - Top - End - #96
    Troll in the Playground
    Join Date
    May 2018
    Location
    Morocco

    Default Re: cursed avatars IC

    Let's go then.

    Good luck Rudof.

    Good luck people.


    Curtis bids Rudof and his people goodbye and heads out the door towards the big rock with magic juju

  7. - Top - End - #97
    Barbarian in the Playground
     
    Kobold

    Join Date
    Feb 2017

    Default Re: cursed avatars IC

    Rurinn takes the battleaxe and tosses it aside. "Got no use for it. Too clunky."

    After eating, Rurinn measured his heartbeat to count out one hour...
    ***
    But suddenly everyone's leaving!

    "Now, I was HOPING I wouldn't have to remind everyone about the loot. Up to everyone if we're not dealing with it now, but my vote goes towards dealing with it now."
    I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.

  8. - Top - End - #98
    Troll in the Playground
    Join Date
    May 2018
    Location
    Morocco

    Default Re: cursed avatars IC

    No skin off my buttcrack. By all means let's do so now. Might be something useful there. Like a Ring of Keeping Sand out of Your Boots.

    In which case

    Dibs

  9. - Top - End - #99
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    ifyou so insist.. Here is everything I gathered off the big guy. Aushtyn begins precariously unloading his bag of goods of everything but the two rings..

    there, that is it. Now who gets what?

    Spoiler: ooc
    Show
    gonna take the time is possible to check these out on my own... Lol

  10. - Top - End - #100
    Bugbear in the Playground
    Join Date
    Sep 2014

    Default Re: cursed avatars IC

    Spoiler: identifying items
    Show
    so i realize no one has identify.. soo if you have detect magic ( i assume curtis does at least)

    spellcraft can be used to ID if detect is active , il let you know whenever you roll what happens so keep the spell craft checks separate please
    otherwise the best you can do is take a guess /and or try the items


    Austyn grumbles and then starts throwing his aquired loot on the ground! there is!!

    -1 surpisingly fancy set of boots
    -1 surprisingly clean set of bracers
    -3 small bags
    -3 pale green rocks
    -3 dusty rose rocks

    and Rurrin i need either a spot check or a sense motive check from you! Austyn has to roll the opposed after you do!

  11. - Top - End - #101
    Barbarian in the Playground
     
    Kobold

    Join Date
    Feb 2017

    Default Re: cursed avatars IC

    Spoiler: ...Roll
    Show
    "Ha...ring of keeping sand..."

    Sense Motive
    (1d20)[7] +12 plus whatever bonuses DM deems necessary...

    If it helps, Rurinn has very little reason to believe Aushtyn due in small part to his heritage and experiences...plus he wasn't there for the first couple rounds of that last fight and Aushtyn hasn't proven himself too bright.
    Spoiler: Success
    Show
    "Why don't we all just dump our packs out, and we all can see what we have for the trip and plan and/or distribute accordingly?" Rurinn suggests
    Spoiler: Failure
    Show
    Rurinn will begin trying out some of the objects to figure them out.*
    Spoiler: If it helps.
    Show

    He will also augment his deduction process with some knowledge rolls.
    (1d20)[13] +12 Arcana

    (1d20)[16] +12 Religion (if applicable)


    *This is what he'll do after whatever consequences come from success as well.
    I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.

  12. - Top - End - #102
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    (1d20+11)[30] bluff

  13. - Top - End - #103
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    step aside friend let's make quick work of this. Aushtyn approaches the pile of goods and begins to chant as he motions his arms above the mystery items casting detect magic! He will study the items as long as needed

    Spoiler: detect magic
    Show


    Detect Magic
    Divination
    Level: Brd 0, Clr 0, Drd 0, Sor/Wiz 0
    Components: V, S
    Casting Time: 1 standard action
    Range: 60 ft.
    Area: Cone-shaped emanation
    Duration: Concentration, up to 1 min./level (D)
    Saving Throw: None
    Spell Resistance: No
    You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject.

    1st Round
    Presence or absence of magical auras.

    2nd Round
    Number of different magical auras and the power of the most potent aura.

    3rd Round
    The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, you can make Spellcraft skill checks to determine the school of magic involved in each. (Make one check per aura; DC 15 + spell level, or 15 + half caster level for a nonspell effect.)

    Magical areas, multiple types of magic, or strong local magical emanations may distort or conceal weaker auras.

    Aura Strength
    An aura’s power depends on a spell’s functioning spell level or an item’s caster level. If an aura falls into more than one category, detect magic indicates the stronger of the two.


  14. - Top - End - #104
    Bugbear in the Playground
    Join Date
    Sep 2014

    Default Re: cursed avatars IC

    Austyn casts detect magic and can see magical auras!! ..but he is unable to identify..anything
    But!! He now knows there is magical auras where he looks!! Then it resolves into,knowing each item he sees in front of him has an aura!! The strongest aura is well..strong!!
    Last edited by finaldooms; 2018-07-21 at 01:34 PM.

  15. - Top - End - #105
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    Well everything here is definitely magical so let's get cracking... These boots look like my size let's see what happens

  16. - Top - End - #106
    Barbarian in the Playground
     
    Kobold

    Join Date
    Feb 2017

    Default Re: cursed avatars IC

    Just to confirm, you mean to tell me one or more of several things:

    A) You can use Magic.
    B) You didn't bother with any of it up until now.
    C) You can't tell us anything more about the MAGICAL items in front of us other than a binary "yeah its magic".
    D) The _____ died for nothing, because you refused to educate yourself on the very powers you control.

    If more than one of these are true, please consult my fist for a cranial examination.


    Yeah...Rurinn is starting to wish he died. At least the guy who summoned that hound archon seems competent...right?

    Curtis, YOU seem like someone who can teach this...creature...a thing or two; what do you think about these things, before I start fiddling with them?
    I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.

  17. - Top - End - #107
    Bugbear in the Playground
    Join Date
    Sep 2014

    Default Re: cursed avatars IC

    And without further ado austyn jams his feet into the boots ( assuming he took his other shoes off) and tries to see if anything happens!! ..nothing seems to happen from,just wearing them

  18. - Top - End - #108
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    those who are quick to anger listen little... You'd do well to know you can learn more from your failures in life than success. You have a second chance at it. Don't waste the opportunity to learn sir. Not all things can be solved at the grace of your fist...

    Turnin to Curtis.

    well. I don't feel different... Nothing's seems to be happening so trial and error seems to be taking to long do you have the magical know how to do what it is I lack? he says as he does little jumps and kicks testing out the boots
    Last edited by CNFish; 2018-07-21 at 02:43 PM.

  19. - Top - End - #109
    Troll in the Playground
    Join Date
    May 2018
    Location
    Morocco

    Default Re: cursed avatars IC

    Curtis will cast a Detect magic of his down and see what is going down.

    Curtis, YOU seem like someone who can teach this...creature...a thing or two; what do you think about these things, before I start fiddling with them?

    We if he wasn't using them, then either he didn't know what they are, he knew they don't work for Orcs or he knew they are cursed. That seems a good reason not to mess with them, but as you wanted to divvy them up now I will take a look and see what I can do.


    (1d20)[17] Spot+8
    (1d20)[4] Sense Motive +11
    (1d20)[6] Spellcraft +7
    (1d20)[12] K/Arcana +12



    Spoiler: CNFish
    Show
    If you are concealing treasure from the rest of us this is probably not going to end well, because eventually we will notice
    Last edited by wilphe; 2018-07-21 at 04:17 PM.

  20. - Top - End - #110
    Bugbear in the Playground
    Join Date
    Sep 2014

    Default Re: cursed avatars IC

    Spoiler: curtis
    Show
    i need 5 spellcrafts please. Since i assume your looking over the spoils..btw do you look over just what he took out of his pack?


    Curtis now detects!! And sees the same things austyn does at first!!

  21. - Top - End - #111
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    Spoiler: CNFish
    Show
    If you are concealing treasure from the rest of us this is probably not going to end well, because eventually we will notice
    Yeah, most likely...

  22. - Top - End - #112
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    Eh. Yolo... Or in this case yoto. Don't feel like trying to dig myself out of this hole lol.

    Aushtyn begins to rummage through his bag again. And pulls out the rings..

    oh hey that's where those went. Hey here's two rings that were in the bottom of my sack. Since everything else is magical these are probably too.. but jewelry isn't my shtick anyone wanna try one on?

  23. - Top - End - #113
    Troll in the Playground
    Join Date
    May 2018
    Location
    Morocco

    Default Re: cursed avatars IC

    (1d20)[1] Spellcraft+7
    (1d20)[13] Spellcraft+7
    (1d20)[7] Spellcraft+7
    (1d20)[9] Spellcraft+7
    (1d20)[20] Spellcraft+7

    oh hey that's where those went.

    Curtis will pretend to believe that these were misplaced, Well let's take a look shall we?
    Last edited by wilphe; 2018-07-21 at 06:18 PM.

  24. - Top - End - #114
    Bugbear in the Playground
    Join Date
    Sep 2014

    Default Re: cursed avatars IC

    ( sorry 2 more cause of austyn)

    Curtis fails to ID the boots!! ( try again in an hour)
    Curtis correctly IDs the gauntlets as Armored bracers +4
    Curtis correctly IDs the bags as bags of holding!!
    Curtis barely IDs the pale green rocks as iuon stones!! Then follows up
    With correctly IDing the other rocks also as iuon stones!!

  25. - Top - End - #115
    Barbarian in the Playground
     
    Kobold

    Join Date
    Feb 2017

    Default Re: cursed avatars IC

    Quote Originally Posted by Aushtyn
    those who are quick to anger listen little...

    oh hey that's where those went.
    At this, Rurinn's rage cracked. He's never been so legitimately frustrated with anyone in either of his lives. He doesn't know how to proceed, so he opts with refusing to acknowledge Aushtyn as having any capability to think as any sane individual...

    ...but for now, he remains silent on this topic.

    Er...I'd probably like the bracers. Unless anyone else plans on taking a maul squarely to the chin that is.
    Last edited by ClericalTank; 2018-07-23 at 10:22 AM.
    I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.

  26. - Top - End - #116
    Troll in the Playground
    Join Date
    May 2018
    Location
    Morocco

    Default Re: cursed avatars IC

    Er...I'd probably like the bracers. Unless anyone else plans on taking a maul squarely to the chin that is.

    Take them. There is also a Bag of Holding each, and one of each type of Ioun Stone. One will make us harder to hit, the other boost our abilities.


    Spoiler: undefined
    Show
    Dusty rose Prism +1 insight bonus to AC 5,000 gp

    Pale green Prism +1 competence bonus on attack rolls, saves, skill checks, and ability checks 30,000 gp
    Last edited by wilphe; 2018-07-23 at 12:58 PM.

  27. - Top - End - #117
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    ok then. So bracers to you.. and a stone.. a bag for each of us. I have these boots... Still don't know what they do.. anyhow let's make haste then shall we?
    Last edited by CNFish; 2018-07-24 at 11:23 PM.

  28. - Top - End - #118
    Troll in the Playground
    Join Date
    May 2018
    Location
    Morocco

    Default Re: cursed avatars IC

    Let's begone from here. What the rest are may come to me on the journey

  29. - Top - End - #119
    Bugbear in the Playground
    Join Date
    Sep 2014

    Default Re: cursed avatars IC

    going to assume the party puts the new stuff on after dividing it and curtis i needed 2 more SC rolls to ID the rings..if you decided not to just let me know and il ignore what i roll here

    sC 1 and SC 2 [rollv]2d20[/rollv]+7

    ****
    the party gathers up their stuff and proceeds out the temple while hearing the crowd offer what hopes for success that can be found in their hearts!
    into the hot desert do they trod and proceed to start traveling to the north for a few hours!!

    and... now i need spot and listen checks please :)
    Last edited by finaldooms; 2018-07-27 at 05:29 AM.

  30. - Top - End - #120
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    Feb 2017
    Gender
    Male

    Default Re: cursed avatars IC

    Both are 11 sooo. Spot/listen (2d20)[3][3](6)

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