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  1. - Top - End - #61
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: Tyrants of Lothal

    Keep It Quiet and Sabine.

  2. - Top - End - #62
    Titan in the Playground
     
    afroakuma's Avatar

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    Apr 2008

    Default Re: Tyrants of Lothal

    Spoiler: Meanwhile, at a hideout on Florrum...
    Show
    "There is nothing to worry about, my friends! Certainly we have had... the odd spot of trouble with these Rebels, but I am certain that this will all blow over! And besides, I have brought in the best credits can buy! Or at least, the best help that many credits can buy..."


    Mission II: The Pirate's Ploy

    It's short work for the crew of the Ghost to put the message out on back channels that the Rebels are unhappy with Hondo and coming for him in numbers. The strategy arguably worked out better than you could have anticipated, as while the hideout's static defenses are extremely heavy, they are also oriented entirely around the front entrance.

    So of course, Sabine leads you in the back.

    "Ah, my good friends!" You corner a surprised Hondo in his hideout just as he cracks open the crate. Spewing exaggerated apologies, the pirate agrees to give up the Imperial shipment. Hondo backs away just as an Imperial E-XD infiltrator droid bursts from the container.

    "As I always like to say, keep your friends close and your enemies friendly! Fare well, my friends!"


    Mission-Specific Rules

    • The Imperial mission token represents the E-XD Infiltrator Droid. The E-XD is an Imperial figure (Health: 9, Defense: 1 black die, Attack: Ranged RR, +4 Accuracy, Speed 3).
    • As an activation, the Imperial player may activate the E-XD.
    • The door is locked. If the E-XD has been defeated, a figure can interact with the door (2 Strength or 2 Tech) to open it. That figure may suffer 1 strain during the test to reroll any number of dice.
    The mission will progress when the door opens.
    • The mission ends at the end of Round 6 or when all heroes are wounded.
    • The Imperial Class Deck is Nemeses.
    • The Threat Level is 2.

    Mission Map
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  3. - Top - End - #63
    Firbolg in the Playground
     
    Lord_Gareth's Avatar

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    Sep 2007

    Default Re: Tyrants of Lothal

    Deploy Murne to E4. Gonna vote to deploy Sabine Wren to E5.
    Last edited by Lord_Gareth; 2018-09-16 at 01:19 AM.


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  4. - Top - End - #64
    Troll in the Playground
     
    Gralamin's Avatar

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    Default Re: Tyrants of Lothal

    Davith starts at E3
    MHD F4
    Last edited by Gralamin; 2018-09-16 at 01:21 AM.

  5. - Top - End - #65
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: Tyrants of Lothal

    Onar is, by process of elimination, deployed at F5.

  6. - Top - End - #66
    Firbolg in the Playground
     
    Lord_Gareth's Avatar

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    Default Re: Tyrants of Lothal

    Murne

    Murne gestures to the Jawa taking cover in the corner and speaks in a slower version of their rapid-fire language. The diminutive scavenger screeches in outrage and turns his gun on the Trandoshan next to him.

    Action 1: Activate FALSE ORDERS, using the JAWA SCAVENGER to attack the TRANDOSHAN HUNTER adjacent to him.

    Attack: YY - (2d6)[3][2](5)
    Defense: B - (1d6)[6](6)


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  7. - Top - End - #67
    Firbolg in the Playground
     
    Lord_Gareth's Avatar

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    Default Re: Tyrants of Lothal

    3 DAMAGE & 2 SURGES vs. 1 EVADE. Spend 1 SURGE on +2 DAMAGE.

    Murne levels her pistol at the wounded Trandoshan.

    Action 2: ATTACK the TRANDOSHAN HUNTER.

    Attack: BG - (2d6)[3][6](9)
    Defense: B - (1d6)[4](4)


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  8. - Top - End - #68
    Firbolg in the Playground
     
    Lord_Gareth's Avatar

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    Default Re: Tyrants of Lothal

    Murne exchanges a nod with the Jawa over the smoking corpse of his erstwhile ally.

    Imperial Activation


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  9. - Top - End - #69
    Titan in the Playground
     
    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

    ...my defense die luck is as pitiful as ever, it would seem.

    The Jawa pauses - that's not the signal nod! That's an intruder!

    Jawa vs. Murne.

    (YY)(2d6)[2][3](5)
    (B)(1d6)[2](2)

    So is yours, at least.

    Murne takes 4 damage and is Harassed by the Jawa in its rapid-fire chirp language about how the boss will be unhappy about him shooting his comrade.

    Rebel Turn
    Last edited by afroakuma; 2018-09-16 at 07:37 AM.
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  10. - Top - End - #70
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    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

    Onar Insightfully tells Murne to Get Down.

    (GY)(2d6)[5][3](8)

    Nada.
    Last edited by afroakuma; 2018-09-16 at 01:21 PM.
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  11. - Top - End - #71
    Troll in the Playground
     
    Gralamin's Avatar

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    Default Re: Tyrants of Lothal

    Onar

    Onar strain moves to E6, chooses not to rush, then shoots E-XD twice.

    BB - (2d6)[5][3](8)
    B - (1d6)[2](2)

    BB - (2d6)[6][2](8)
    B - (1d6)[5](5)

  12. - Top - End - #72
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    Gralamin's Avatar

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    Default Re: Tyrants of Lothal

    First attack is 4 damage vs 1 block (3 damage net)

    Second attack is 2 damage vs 3 block (0 damage net).

    No surges on anything. Get Down is back available.

    Imperial activation

  13. - Top - End - #73
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    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

    The E-XD shoots Murne.

    (RR)(2d6)[4][2](6)
    (B)(1d6)[1](1)

    Onar tells her to Get Down with her bad self: (3d6)[1][3][3](7)
    Last edited by afroakuma; 2018-09-16 at 01:59 PM.
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  14. - Top - End - #74
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    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

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  15. - Top - End - #75
    Firbolg in the Playground
     
    Lord_Gareth's Avatar

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    Default Re: Tyrants of Lothal

    Sabine Wren

    Action 1: MOVE to gain 4 movement points. Move to D5 and stay there.

    Action 2: ATTACK the TRANDOSHAN HUNTER at D8.

    Attack: BGG - (3d6)[1][3][1](5)
    Defense: B - (1d6)[2](2)

    Non-Action: Leave a PARTING GIFT at E8

    G - (1d6)[3](3)


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  16. - Top - End - #76
    Firbolg in the Playground
     
    Lord_Gareth's Avatar

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    Default Re: Tyrants of Lothal

    2 DAMAGE 2 SURGES vs. 1 BLOCK; spend a SURGE on PIERCE 2, a surge on +1 DAMAGE, net of 3 DAMAGE.

    PARTING GIFT nets 1 DAMAGE to the TRANDOSHAN HUNTER and the E-XD.


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  17. - Top - End - #77
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    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

    The Trandoshan has his eyes on the Rebel figurehead and rushes in to attack.

    (BG)(2d6)[5][3](8) +1 and Strain
    (B)(1d6)[6](6)

    ...eeeexcellent. That will do very nicely.

    Murne is Wounded and Fro no longer has to deal with Figurehead.

    Rebel Turn
    Last edited by afroakuma; 2018-09-16 at 05:42 PM.
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  18. - Top - End - #78
    Troll in the Playground
     
    Gralamin's Avatar

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    Default Re: Tyrants of Lothal

    Davith

    The invisible Davith advances quickly to D7 (strain move 2 + Force speed for 3 strain total)

    Attack Droid boy (Bottom right corner has LoS due to the impassable, not blocking, terrain.

    GY - (2d6)[1][6](7) +surge from hidden
    B - (1d6)[3](3)

  19. - Top - End - #79
    Troll in the Playground
     
    Gralamin's Avatar

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    Default Re: Tyrants of Lothal

    2x Surge, damage vs 2 block

    Surge for +1 damage
    Surge for pierce 1, bleed

    Net 1 damage, bleed.

    Lose hidden. Attack again

    GY - (2d6)[3][4](7)
    B - (1d6)[6](6)

  20. - Top - End - #80
    Troll in the Playground
     
    Gralamin's Avatar

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    Default Re: Tyrants of Lothal

    3 damage surge vs evade. So uh, Guess thats 4 damage net, bleed from me.

  21. - Top - End - #81
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    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

    Hondo's Weequay Pirates get in deep to protect the valuable prototype. They train their fire on Davith.

    (GG)(2d6)[1][6](7)
    (W)(1d6)[2](2)

    (GG)(2d6)[4][2](6)
    (W)(1d6)[6](6)
    Last edited by afroakuma; 2018-09-16 at 07:27 PM.
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  22. - Top - End - #82
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    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

    Forgot about Raider.

    1st green: (1d6)[3](3)

    Oh no you do not. White die. (1d6)[6](6)
    Last edited by afroakuma; 2018-09-16 at 07:25 PM.
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  23. - Top - End - #83
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    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

    Davith's Force prowess is something even the experienced Weequay bandits are not accustomed to dealing with. Before they can blink, he has melted into the shadows anew.

    MHD's Turn
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  24. - Top - End - #84
    Troll in the Playground
     
    Gralamin's Avatar

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    Default Re: Tyrants of Lothal

    MHD

    MHD tries to murder the Trandoshan before it murders him

    BY - (2d6)[1][5](6)
    B - (1d6)[4](4)

  25. - Top - End - #85
    Troll in the Playground
     
    Gralamin's Avatar

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    Default Re: Tyrants of Lothal

    2 surge, vs 2 block

    That attack was worthless

    Attack again

    BY - (2d6)[6][3](9)
    B - (1d6)[5](5)

  26. - Top - End - #86
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    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

    Also I misread it but I'm firing it now.

    The Fearsome Presence of this gang of ne'er-do-wells causes you all Strain.

    Round End

    • Imperial player gains 2 Threat.
    • Declining optional deployment.

    Round 2 Begins
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  27. - Top - End - #87
    Firbolg in the Playground
     
    Lord_Gareth's Avatar

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    Default Re: Tyrants of Lothal

    Sabine Wren

    Action 1: ATTACK the TRANDOSHAN HUNTER

    Attack: BGG - (3d6)[2][2][6](10)
    Defense: B - (1d6)[2](2)

    Action 2: MOVE to gain 4 movement points. Move to E9.

    Non-Action: Leave a PARTING GIFT at F7.

    Parting Gift: G - (1d6)[1](1)


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  28. - Top - End - #88
    Firbolg in the Playground
     
    Lord_Gareth's Avatar

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    Default Re: Tyrants of Lothal

    Dead Trandoshan, living droid.

    Imperial Activation


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  29. - Top - End - #89
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    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

    The Weequays attempt to deal with Davith.

    (GG)(2d6)[2][2](4)
    (W)(1d6)[2](2)

    (GG)(2d6)[1][3](4)
    (W)(1d6)[6](6)

    Not again White (1d6)[6](6)
    Spoiler: Raider
    Show
    (1d6)[6](6)
    Last edited by afroakuma; 2018-09-16 at 10:52 PM.
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  30. - Top - End - #90
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    afroakuma's Avatar

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    Default Re: Tyrants of Lothal

    Well, Davith may be chuckling, but their Fearsome Presence has not abated.

    Rebel Turn
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