Results 31 to 60 of 253
-
2018-12-10, 02:08 PM (ISO 8601)
- Join Date
- Jul 2013
- Location
- Somewhere
- Gender
-
2018-12-10, 02:56 PM (ISO 8601)
- Join Date
- Oct 2016
Re: Find Steed... does it have to be ride-able?
I disagree with this sentiment.
This is only a problem if a paladin and beastmaster play at the same table. not likely in a home game.
Nerf stuff to bring it inline with beastmaster is bad and short sighted.
Beastmaster is different than find steed. bonuses to HP, AC, toHit, damage.
Find steed is not much different than buying a horse/mastiff whatever, or animal friendshipping something in the wild.
-
2018-12-10, 03:44 PM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: Find Steed... does it have to be ride-able?
Exactly.
No, it does. For an M-sized character, you need an L-sized steed, not M-sized.
Actually, if you don't care about a steed, you don't have to use Find Steed. It's just one of the spells on the list of Paladin spells...
Yes, although not however he wants. The spell lists a few options, and I'd allow other animals that could function as steed. I also agree with Man_Over_Game's sentiment. If you want something that is more akin to an animal companion, why not play a ranger?
You'd have a bored steed hanging around, complaining about it to your patron.
To be honest, I'm not sure what to answer. It's like asking me "Can I have a pink horse?" It's a bit different from Greenflame Blade. A dire wolf is large, but it wouldn't be a dire wolf, instead an unnaturally big wolf, with the stats of a warhorse... I guess I'd allow it.
Again, the mastiff would not be able to serve as a mount considering your character is medium sized.
I'm curious, why are you so set on having a steed that you won't ride and instead wish to use as a companion? It seems to be an important feature to you, but you're not considering ranger, which offers a companion with progression. As paladin, your find steed won't scale, and you admit it's sub-par. I do agree with your sentiment and I don't want to break character concepts if they sound fun, or are not overpowered, just very fluffy. Coming back to my question, what do you want out of it? Say I allow it, but nothing more powerful than the actual find steed spell allows you to have. You can even have a medium sized wolf that you can't ride. You can share spells with it (not by sitting on it), but it has to be within 5 feet or lose the spell's effect. It can take mount actions. When uncontrolled, it's at the DM's discretion how it will act. Would that work for you?
-
2018-12-10, 04:09 PM (ISO 8601)
- Join Date
- Oct 2016
Re: Find Steed... does it have to be ride-able?
I would assume that he wants to play a paladin, not a ranger.
Find Steed does scale, albeit poorly (Find Greater Steed). That said, ranger's companion also scales poorly (4 hp per level, new abilities only the archetype progression, 5, 7, 11, 15)
Ranger share Spells doesn't come online until 15 (few PCs make it that far) and is more limited in scope (self only vs Paladins target only you. ie cure wounds works for Paladin, not ranger)Last edited by NaughtyTiger; 2018-12-10 at 05:37 PM.
-
2018-12-10, 06:09 PM (ISO 8601)
- Join Date
- Jun 2014
- Location
- Los Angeles
Re: Find Steed... does it have to be ride-able?
Nothing in the spell says you get to control it while it is mounted, either.
It just says that you fight as a seamless unit, can communicate telepathically while within 1 mile, and the devs have repeatedly said that you can have it act independently and it'll do what you say. JC has even said that it's a "great way to use the spell."Last edited by LudicSavant; 2018-12-10 at 06:17 PM.
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
-
2018-12-10, 06:18 PM (ISO 8601)
- Join Date
- Dec 2017
Re: Find Steed... does it have to be ride-able?
On a tangent, the Mastiff’s description says it has the chance to knock down a target if “the target is a creature.” Anyone know where the creature vs non-creature line is drawn? I wasn’t seeing that as a category of monster.
-
2018-12-10, 06:19 PM (ISO 8601)
- Join Date
- Jun 2014
- Location
- Los Angeles
Re: Find Steed... does it have to be ride-able?
Last edited by LudicSavant; 2018-12-10 at 06:23 PM.
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
-
2018-12-10, 07:22 PM (ISO 8601)
- Join Date
- Dec 2017
-
2018-12-10, 07:38 PM (ISO 8601)
- Join Date
- Sep 2015
Re: Find Steed... does it have to be ride-able?
Animal Handling applies to mounts, not beasts.
So yeah, maybe you don't need to make a Animal Handling check to ask it do something for you. Given the intelligence and language shared.
But like Conjured Animals, the RAW of the spell allows the DM to control an uncounted steed, if they so choose. Players just assume they get control.
Right. The mounted combat rules do that.
-
2018-12-10, 09:17 PM (ISO 8601)
- Join Date
- Oct 2018
Re: Find Steed... does it have to be ride-able?
steed (stēd)
n.
1. A horse, especially a spirited one.
2. An animal used for riding: the use of camels as steeds.
3. Informal A vehicle, especially one that is ridden astride such as a bicycle or motorcycle.You summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, ... the steed takes on a form that you choose: a warhorse, a pony, a camel, an elk, or a mastiff. (Your GM might allow other animals to be summoned as steeds.) ...
Your steed serves you as a mount, ... While mounted on your steed, you can make any spell you cast that targets only you also target your steed.
Bottom Line: Stop channeling Ally McBeal and ask your DM how he wants to handle this.Last edited by jdolch; 2018-12-10 at 09:21 PM.
-
2018-12-10, 09:32 PM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: Find Steed... does it have to be ride-able?
Theres not really a lot of room for ambiguity here. The spell clearly is intended to provide the character with a mount. This isn't even a particularly nonsensical rules lawyering that sometimes gets attempted, its just a basic understanding of the use of a word.
Even summoning a creature that could plausibly be a steed for a PC race is pushing it, but that's at least keeping with the spirit of the spell, IE a mountable creature. Theres really not any way to spin, say, a falcon as being a steed, ever, under any circumstances.“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
-
2018-12-10, 09:47 PM (ISO 8601)
- Join Date
- Jul 2013
- Location
- Somewhere
- Gender
-
2018-12-10, 09:56 PM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: Find Steed... does it have to be ride-able?
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
-
2018-12-10, 11:17 PM (ISO 8601)
- Join Date
- Dec 2018
Re: Find Steed... does it have to be ride-able?
It would seem to me that there are certain key parts of the spell that must be taken into account. In particular, the fact that the verbiage is "Your steed serves you as a mount, both in combat and out," suggests two things: it serves you, in particular and it must serve as a mount in some capacity.
Now, it also says, "you have an instinctive bond that allows you to fight as a seamless unit," which, in concert with the fact that it can communicate with you telepathically and you can only have one steed at a time, suggests a bond of the same sort of a wizard and their familiar; not only because of the fact that you shape its form with your mind/heart (for it is a generic spirit before it joins you, but gains a form [according to your will] only as a result of the bond). Furthermore, your bond can increase its intelligence, and you give it the capacity to have language; whereas, otherwise it may not. This all suggests that the spell is intended to be summoning a creature to serve as your mount, and no one else's. As such, it must be a creature that can be mounted, and mounted by you, according to the wording of the spell.
Now, there is nothing suggesting that you cannot use the mount in other ways (to pull a cart, to attack someone while unmounted, to provide a subject for a painting, or whathaveyou). In fact, this is encouraged. Creativity, generally, is encouraged in D&D. However, this is not a matter of the title of the spell's wording. It is not a matter of the creature being a "steed" or not: It must be your mount in some respect or another, or else the bond itself cannot form, I should think. The spell is a contract: "Come, serve as my mount, and I will bond with you and be with you until the contract is ended."
Also, the "summoned as steeds" bit pointing toward DM discretion effectively points the reader to the Mounts and Vehicles section of the PHB, which says "pegasi, griffons, hippogriffs, and similar animals" are the sort that define flying mounts, in particular. "Similar" is up to interpretation, but it seems reasonable to suggest that these only include those big enough to actually be mounted by a player character: they are in the equipment section, after all. This is further confirmed by the juxtaposition of this terminology with barding and saddles on the page.
Simply put: the spell seems to suggest that the spirit forms itself into any mount the character wants for themselves, but only just such a creature. Otherwise, it would not be that spell.
-
2018-12-11, 08:49 AM (ISO 8601)
- Join Date
- Oct 2016
Re: Find Steed... does it have to be ride-able?
A dragon letting a paladin ride it into combat would be insulted if the paladin used animal handling on it.
It's a pretty good assumption
as far as Conjure Animals
"They obey any verbal commands that you issue to them (no action required by you)" the DM is allowed to control the path, i guess.
as far as Find Steed
"Your steed serves you as a mount, both in Combat and out, and you have an instinctive bond with it that allows you to fight as a seamless unit"
serves you, and seamless unit. explain to me how a seamless unit works if it doesn't do exactly what you expect it to.
this is a long-standing disagreement. you don't have to actually answer it. but everytime you bring this up i will raise this counterpoint.Last edited by NaughtyTiger; 2018-12-11 at 12:33 PM.
-
2018-12-11, 10:08 AM (ISO 8601)
- Join Date
- Oct 2014
- Location
- Dominican Republic
- Gender
Re: Find Steed... does it have to be ride-able?
By RAW, you should be able to summon any of the creature that the spell point out (anything else is DM fiat), sadly, you won't be able to "share" spells with it unless you mount it, if you're a size bigger than your steed, then, it would be really hard for you to get the condition of "riding" it for the shared spell.
Note: Regardless of your size, its a potential steed (even though if you can't normally ride it, unless... something changes -Enlarge/Reduce, etc...)
Note2: It would work as any independant mount would. (With some DM advantages here and there cause it is a "loyal steed", DM fiat)Last edited by Maxilian; 2018-12-11 at 10:10 AM.
-
2018-12-11, 11:15 AM (ISO 8601)
- Join Date
- Oct 2016
Re: Find Steed... does it have to be ride-able?
Last edited by NaughtyTiger; 2018-12-11 at 11:15 AM.
-
2018-12-11, 11:22 AM (ISO 8601)
- Join Date
- Aug 2018
Re: Find Steed... does it have to be ride-able?
1. It's find steed.
2. Having a non steed means you can not direct it to do anything.
3. Choosing to bring a non steed that you can not control is a dumb thing to do.
-
2018-12-11, 11:36 AM (ISO 8601)
- Join Date
- Jan 2018
- Location
- USA, Wisconsin
Re: Find Steed... does it have to be ride-able?
If you were a halfling with the Find Steed spell, then wouldn't you summon a mastiff? Or is a riding dog a separate dog?
-
2018-12-11, 11:55 AM (ISO 8601)
- Join Date
- Oct 2016
-
2018-12-11, 12:18 PM (ISO 8601)
- Join Date
- Jan 2018
- Location
- USA, Wisconsin
-
2018-12-11, 02:22 PM (ISO 8601)
- Join Date
- Sep 2015
Re: Find Steed... does it have to be ride-able?
No it's not. Compare and contrast Animate Dead. That is explicit.
These other spells are on the DM to decide how it will work. Same with any non-mounted non-spell animal control, other than a Beast Master's companion.
This is a long-standing disagreement. you don't have to actually answer it. but everytime you bring this up i will raise this counterpoint.
-
2018-12-11, 02:29 PM (ISO 8601)
- Join Date
- Oct 2014
- Location
- Dominican Republic
- Gender
-
2018-12-11, 02:57 PM (ISO 8601)
- Join Date
- Oct 2016
Re: Find Steed... does it have to be ride-able?
Ha... I said you didn't have to answer it, and you didn't. I am disappointed that you skipped my points in favor of whataboutism.
I fully understand your point of view. I am not saying you are wrong. Portions of the spell+rules support your point of view.
I cannot square your point of view with the entire spell, including the flavor of the text.
You sidestepped a question that could end my find steed argument (not really a question, more of a request, reallly):
explain to me how a seamless unit works if it doesn't do exactly what you expect it to.
"They obey any verbal commands that you issue to them (no action required by you)".
If I say go through the fire and attack the orc, the summoned wolves better go through the fire and attack the orc.
the DM is allowed to control the exact path, i guess.
Animate Dead is explicit, I totally agree.
Does the existence of an explicit rule mean that implicit rules can't exist? nope. this is an example of specific beats general.
Maybe they made Animate Dead so explicit because it is so powerful: non-concentration and 24 hour duration... (just kidding, it sucks)
Maybe the guy that wrote this spell did a great job, and the guy who wrote find steed sucked (find steed is already self-contradicting so this is reasonable.)
it is a good assumption that the player can control his steed when unmounted.
1) the flavor of the text suggests itit might be wrong for a specific DM, but it is still a good assumption until proven otherwise
2) most DMs do that anyway for this spell and similar spellsLast edited by NaughtyTiger; 2018-12-11 at 03:10 PM.
-
2018-12-11, 03:50 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Find Steed... does it have to be ride-able?
PC;: "Huh? Ok, no hard feelings, See you later.' (Changes DM to one that doesnt have hang ups about a Paladin with a loyal dog).
That's an arbitrarily ruling that serves no purpose other than DM jtyranny and stifling player creativity concepts and fun.
It's not for rules balance. It's simply the DM imposing an arbitrary and inane condition on the spell for ansolitely no good reason.
Tells me all I need to know about the game if it's one where the DM thinks this kind of arbitrary ruling takes precedent over fun.
He probably makes my Shadow blade spell be a blade and not some other non bladed weapon or equally arbitrary rulings.
The spell lets Paladin summon a mastiff. They cast it and they summon a mastiff.
As a DM I'd go the total other way to you and let them summon any animal they want of an equivalent CR and power level to those mentioned, fluff it how they wanted, and I'd also go as far as letting the share spells work (using a similar action ie the paladin must be adjacent to the beast and use half his movement that round to interact with it before casting the spell to share).
There is no good reason not to allow it and several good reasons to allow it.Last edited by Malifice; 2018-12-11 at 03:56 PM.
-
2018-12-11, 04:45 PM (ISO 8601)
- Join Date
- Aug 2018
- Location
- Between SEA and PDX.
- Gender
Re: Find Steed... does it have to be ride-able?
I like the idea of Paladin's have a "Pally's best friend" spell. But I'm still adamant the Beast Master needs an exponentially better pet option than the Paladin. Whatever the Paladin can do with a spell, something much, MUCH better has to be provided for the Ranger's subclass.
I mostly agree with most of your opinion, but that feels like at least one reason not to do it.Last edited by Man_Over_Game; 2018-12-11 at 04:46 PM.
5th Edition Homebrewery
Prestige Options, changing primary attributes to open a world of new multiclassing.
Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
Pain, using Exhaustion to make tactical martial combatants.
Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!
-
2018-12-11, 04:52 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Find Steed... does it have to be ride-able?
Dont punish everyone else for the Beast Masters poor design though. Like; literally every other 'Beast pet option' from familiars, to steeds to summoned monsters, to shadow hounds to summoned spectres to undead minions to conjured animals is better than the BM.
Heck; a Hunter ranger casting Animal Friendship (24 hour duration, charms a Beast for 24 hours) plus Animal Handling (and treating it well) gets him a permanent companion better than the Beast Masters central class feature!
-
2018-12-11, 05:10 PM (ISO 8601)
- Join Date
- Oct 2016
-
2018-12-11, 05:50 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Find Steed... does it have to be ride-able?
Yeah it's gotten better, but they're really polishing a turd at this point.
There is nothing in Ranger worth sticking at for more than 5 levels. You're better off going a Ranger 5, bailing out of the class then splashing Scout Rogue for a few levels, BM Fighter for a few levels, and a caster class of your choice (Druid is fluffy) for the rest, over sticking with Ranger for 20 levels.
You end up a better Ranger than the Ranger. Youre better in combat, better with skills, more mobile, a better caster and lose none of the exploration pillar goodies that Rangers get.
-
2018-12-11, 06:05 PM (ISO 8601)
- Join Date
- Nov 2016
Re: Find Steed... does it have to be ride-able?
Well, there is a reason for it...but its kiiinda dumb. It allows a Small creature to dual wield lances. You see, here's how it works:
1) Pick of the Dual Wielder feat, allowing you to use any weapon for dual wielding.
2) Use a Mastiff, or any Medium creature, as your mount as a Small sized race. This way your mount fits into dungeons.
3) Buy two lances. The lance has a Reach and a special property. That property being "Special: You have disadvantage when you use a lance to Attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted."
By RAW, you can dual wield a pair of lances as a Small creature as long as you are mounted. As I said...its dumb, but it is a reason