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Thread: Spell Slot Recovery Handbook 3.5
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2018-12-21, 10:07 AM (ISO 8601)
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- Oct 2011
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Re: Spell Slot Recovery Handbook 3.5
If you make maximize spell be free metamagic when applied to Time Stop then it can go on forever (except perhaps for aging effects). This should be possible at 18th level via arcane thesis (Time Stop), Maximize spell, Invisible spell, and Cooperative Spell. Altogether, this provides a somewhat earlier/easier solution than the Clockwork Wizard (uses Absorption rather than the Dread Emperor Belt)
You might also drop Arcane Spellsurge and instead use Shapechange[Chronotryrn] for Dual Actions. This leaves indefinite 2-round Time Stops available and operates as of level 17.
Spoiler: 2 round Time Stop
Standard 1: Recover Time Stop
Dual Standard 1: Cast Heal
Standard 2: Recover Heal
Dual Standard 2: Cast Time Stop
(HP+33, Shapechange-2 rounds)
Standard 1: Recover Time Stop
Dual Standard 1: Cast Heal
Standard 2: Cast Shapechange
Dual Standard 2: Cast Time Stop
(HP+69, Shapechange+1700 rounds)
Standard 1: Recover Time Stop
Dual Standard 1: Cast Heal
Standard 2: Recover Shapechange
Dual Standard 2: Cast Time Stop
(HP-12, Shapechange-2 rounds)
Maybe an Ur-Priest could trigger this even earlier?Build help: Piercing Immunities | Skillfull full casters | Uptier base classes | Top 10 spells/level
PO: Core Fighter 20 > Pit Fiend | Whale Wrestler | Minimal Mailman | Wizard 1 > Fighter 1 | Team Mundane
TO: ExFighter | Eliminate spell defenses | All spells in no time | Planar Soldiers of Mystra | Best Nuke | Warmage vs. Favored Soul | Death Cults | E6 Circle Magic
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2018-12-21, 11:00 AM (ISO 8601)
- Join Date
- Jul 2011
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- Tula, Russia
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Re: Spell Slot Recovery Handbook 3.5
About the Elder Druid and Immolate Body-induced aging: how about the True Dragon Elder Druid? Or Phaerimm Elder Druid?
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2018-12-21, 03:21 PM (ISO 8601)
- Join Date
- Feb 2016
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- DPT's Window
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Re: Spell Slot Recovery Handbook 3.5
Sorry for not updating yesterday, it unexpectedly became a super busy day but today I have all day free so I can work on it now.
Hmm interesting, will add soon.
Improved domain? Where is that from? I'll look into the epic destinies.
Looks interesting. Will add.
I'll look into both of those regarding time stop, heal and belt and see how I can improve it to be more efficient and hopefully cost effective, then I'll add it.
I'll look into that later.
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2018-12-21, 03:46 PM (ISO 8601)
- Join Date
- Oct 2011
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Re: Spell Slot Recovery Handbook 3.5
It looks like an Ur-Priest might be able to succeed as early as level 14 through picking up Scalykind for Shapechange via Wearer of Purple 1 and Celerity for Time Stop via Contemplative 1.
Wealth by level might be an obstacle. It's 150K at 14th level, but if you obey the 'no item more than half of wealth' restriction, then you have to wait until 16th level.Build help: Piercing Immunities | Skillfull full casters | Uptier base classes | Top 10 spells/level
PO: Core Fighter 20 > Pit Fiend | Whale Wrestler | Minimal Mailman | Wizard 1 > Fighter 1 | Team Mundane
TO: ExFighter | Eliminate spell defenses | All spells in no time | Planar Soldiers of Mystra | Best Nuke | Warmage vs. Favored Soul | Death Cults | E6 Circle Magic
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2018-12-21, 04:50 PM (ISO 8601)
- Join Date
- Sep 2011
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- Austin TX
- Gender
Re: Spell Slot Recovery Handbook 3.5
Improved Domain Power Dragon Magazine 342 p21 can be accessed via feat, giving up two domain powers(presumably Cloistered could keep one), giving up turning, and getting a 20k holy symbol... there doesn’t seem to be anything stopping all 4 at once. For the Magic domain it is 1 charge per two cleric levels per iteration of the ability so what amounts to 2 charges per level.
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2018-12-21, 05:05 PM (ISO 8601)
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- Feb 2016
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- DPT's Window
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Re: Spell Slot Recovery Handbook 3.5
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2018-12-21, 05:36 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Austin TX
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Re: Spell Slot Recovery Handbook 3.5
Regardless of how it’s ruled. 10 free wand uses per day would be quite nice. Or just a cleric dip(a common thing) for a +1 eternal wand charge per day.
Edit: Also, prepare Sanctum 0 level spells with Mnamnotic Enhancer. Because they are not being cast, they are spell level -1. How many spell levels can you prepare now?Last edited by Ruethgar; 2019-01-01 at 04:58 PM.
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2021-03-14, 08:49 AM (ISO 8601)
- Join Date
- Mar 2019
Re: Spell Slot Recovery Handbook 3.5
Has anyone looked at the combo : Staff of mage lucubration + unfetered heroism spell + wand surge (this feat work also with staff) it doesn't help completely recover all level of spells but you basically have unlimited level 5 and - spells, even without persistent cheese