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  1. - Top - End - #271
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jun 2010
    Gender
    Male

    Default Re: (Pathfinder) Against the Ogres

    Gar


    "Let's get to it. Burning daylight."




    Spoiler
    Show


    Gar has a ring of feather fall if he fails some checks badly.


    climb : (1d20+12)[19]
    climb : (1d20+12)[17]
    climb : (1d20+12)[25]
    climb : (1d20+12)[19]
    climb : (1d20+12)[25]
    climb : (1d20+12)[30]
    climb : (1d20+12)[31]
    climb : (1d20+12)[17]



  2. - Top - End - #272
    Ogre in the Playground
    Join Date
    Jan 2012

    Default Re: (Pathfinder) Against the Ogres

    As you approach the cave mouth, everything seems quiet. A passage runs a few paces into the rock of the valley-side before turning to the left and going out of sight. Oddly enough, the passsge is more than high enough for a human to pass easily without having to stoop.

  3. - Top - End - #273
    Ettin in the Playground
     
    RedWizardGuy

    Join Date
    Jul 2014

    Default Re: (Pathfinder) Against the Ogres

    Callan looks around, scratching his head, "Huh, that's weird. Who wouldn't choose to set a guard here?"

    "Oh well, who's on point?"
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
    Guides, tables, and other useful tools for 5E D&D

  4. - Top - End - #274
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: (Pathfinder) Against the Ogres

    "Mayhap, mayhap... best'ta keep yur I's open 'n yur ears sharp fer traps'n'skulkers." Zed says as he holds for a moment, letting his vision adjust to the creeping darkness before plunging in.

    Spoiler
    Show

    Perception
    (1d20+21)[30]

  5. - Top - End - #275
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jun 2010
    Gender
    Male

    Default Re: (Pathfinder) Against the Ogres

    Gar


    Gar keeps an eye out for traps. "Go slowly - could be trouble ahead." Gar whispers.

  6. - Top - End - #276
    Ogre in the Playground
    Join Date
    Jan 2012

    Default Re: (Pathfinder) Against the Ogres

    While Gar is careful in trying to spot anything out of the ordinary and leading the group, a dozen or so paces into the cave just short of the bend you all hear a piercing shriek. Which turn out to be a set of giant mushrooms or toadstools. The shrieking evidently alerts anything in the southern tunnel, that undoubtedly leads to the main part of the complex.

  7. - Top - End - #277
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: (Pathfinder) Against the Ogres

    The bowman covers his ears as the piercing sounds echos through the tunnel. "Well, da fandur cannea put it back in da bottle, as dey say. Sure as slop, some'un nose we're here." Zeds says as he turns a steely eye down the tunnel. "Best get movin'fore they mobilize." as he picks up his pace.

  8. - Top - End - #278
    Ettin in the Playground
     
    RedWizardGuy

    Join Date
    Jul 2014

    Default Re: (Pathfinder) Against the Ogres

    Callan nods, following behind, keeping a hand free for quick casting.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
    Guides, tables, and other useful tools for 5E D&D

  9. - Top - End - #279
    Ogre in the Playground
    Join Date
    Jan 2012

    Default Re: (Pathfinder) Against the Ogres

    You make your way towards the south. The shriekers end after a dozen or so seconds of irritating wailing. You enter a large cave with half-dozen piles of straw and other filthy material toward the east wall. One passage leads off to the west, in the room stands 5 ogres. Ready to engage in combat. They attempt to surround the biggest and most physically imposing person.


    Spoiler: Monster Actions
    Show

    Initiative: (1d20-1)[0]
    Ogre 1 att/dmg: (1d20+7)[14]/(2d8+7)[13]
    Ogre 2 att/dmg: (1d20+7)[16]/(2d8+7)[16]
    Ogre 3 att/dmg: (1d20+7)[25]/(2d8+7)[12]
    Ogre 4 att/dmg: (1d20+7)[26]/(2d8+7)[17]
    Ogre 5 att/dmg: (1d20+7)[21]/(2d8+7)[11]


    Map: Battle Map Tab

  10. - Top - End - #280
    Ettin in the Playground
     
    RedWizardGuy

    Join Date
    Jul 2014

    Default Re: (Pathfinder) Against the Ogres

    Callan doesn't hesitate, flinging ball lightning into the room to engulf the ogres.

    Spoiler: ooc
    Show

    Initiative (1d20+8)[18]
    Lightning ball spell, DC 18 reflex save for half of (8d6+8)[33] damage
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
    Guides, tables, and other useful tools for 5E D&D

  11. - Top - End - #281
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: (Pathfinder) Against the Ogres

    As the rest of the group hesitates as Callan causes the room to erupt in flames, Zed says "Bloody 'ell!" as the smoke clears and he fires at whatever is left standing.


    Spoiler
    Show

    Zed
    AC = 19 ; Current = 19
    HP = 75 ; Current = 75



    Full Action
    Flurry of Bow, attacking the nearst standing first and if any drop, he targets the next.
    1st -
    (1d20+14)[20]

    Damage
    (1d8+4)[7]

    Crit 20/x3
    (1d20+14)[19]
    (2d8+8)[15]

    2nd -
    (1d20+14)[27]

    Damage
    (1d8+4)[5]

    Crit 20/x3
    (1d20+14)[16]
    (2d8+8)[14]

    3rd -
    (1d20+9)[17]

    Damage
    (1d8+4)[12]

    Crit 20/x3
    (1d20+9)[15]
    (2d8+8)[13]



    4th -
    (1d20+9)[10]

    Damage
    (1d8+4)[10]

    Crit 20/x3
    (1d20+9)[15]
    (2d8+8)[20]

    Effects ~
    Giant Hunter = +1 to hit and +2 to track

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