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2019-03-18, 02:34 PM (ISO 8601)
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Optimization Showcase in the Playground: Gladys Knight and the Pips
It’s the time of the… week? Month? Whatever, the point is, we’ve got another showcase ready!
INTRODUCTION
With more than a decade and a half of toying around with 3.5, I’ve accumulated a lot of spare builds and ideas. While I don’t have an active game going right now, I still like to pop open my builds folder and try to refine things. Recently I decided to make a dedicated effort to flesh out some of these builds into full write-ups, and reached out to some friends in the CO community who might be interested in doing the same. In the spirit of Tempest Stormwind’s Weekly Optimization Showcase (imitation is the sincerest form of flattery, right?), I thought I’d showcase the end results here.
The goal is (usually) not to show off any fancy new TO trick, but to showcase effective, playable builds and spur discussion. While each of us has a different build philosophy, in general the intent is to create something that can be played in most groups from level 1 to level 20. Again, the goal is discussion, so feel free to discuss the build, talk about other options, make suggestions or tear it all to shreds. Also, feel free to use anything showcased here in any of your campaigns—and let us know how they work out if you do!
Right now the group consists of myself, the Viscount, Akal Saris, Venger and WhamBamSam, with a couple of other folks hopefully on their way. Typically one of us writes up the build concept and possibly a stub, the others share feedback on Discord or in some of the shared documents we have, and together we refine things until we’re happy with the final product. I’ll list the build’s main author whenever I showcase a particular build.
Spoiler: Previous showcases
Buffsader (PK, ToB/Gish/Party Support)
The Utility Belt (PK, Psionics/Stealth/Utility)
Eternal Sunshine of the Spotless War Mind (PK, ToB/Psionics/Melee Damage)
The Melding Pot (Veng, Incarnum/Utility)
That’s So Raven (PK, Gish/Ranged/Debuff)
Dancing in the Dark (PK, ToB/Stealth/Lock-down)
We’ve got a musical guest for you today: Gladys Knight and the Pips!
Gladys Knight and the Pips
What’s a singer without her backing vocals?
BACKGROUND
Six showcases in and we’ve covered a lot of basic party roles: buffers and debuffers, tanks and sneaks, melee and ranged. But what about when you need to do more than just hack monsters to bits? Who do you call when it’s time to Win Friends and Influence People? Sure, the Melding Pot or That’s So Raven or the Buffsader might be able to make a passable diplomacy check, but what about when you need a real fixer?
The party face is kind of an awkward role. Social manipulation can be downright gamebreaking (and not in a good way) when it’s taken to real extremes, since it can completely bypass encounters and challenges in a way that’s not actually very fun for the DM or the rest of the party. And the open-ended and vague nature of many skill scenarios means that social skills can just as easily be nerfed to uselessness or even ignored entirely. (I’m sure we’ve all played in campaigns where the DM pretty much plods through their planned adventure regardless of how you handle the social situations.) Plus, it’s often difficult to translate many of these skills and abilities to combat scenarios. A good party face requires a careful balancing act: powerful social abilities with clearly defined outcomes, a good variety of ways to influence people, and a way to remain useful in combat.
As for this build’s own unique twist… I was looking through some spell lists when I saw an interesting bard spell, summon elysian thrush. This is a 2nd-level bard spell that summons a magical songbird for hours per level. Ostensibly this was to assist in natural healing (the song of the elysian thrush doubles the natural healing rate), but what if there were other ways to use it? I started thinking of a bird-focused bardic caster, a kenku followed around by a group of beautiful otherworldly songbirds, all aiding its perform check.
Unfortunately after quite a lot of tinkering, I couldn’t quite get the original build to coalesce. There just wasn’t a consistent way to get those thrushes to reliably make the DC 10 aid check without serious level or gear investments, as they weren’t quite intelligent enough to benefit from most auras and other ways of boosting checks. Luckily, there was another spell that worked even better (although sadly it precluded the use of kenku): summon marked homonculus. Though they aren’t quite songbirds, expeditious messengers in many ways work even better than elysian thrushes: they’re diminutive instead of tiny (meaning more of them can share a space without penalties), they’re smart enough to benefit from marshal auras, and unlike other homonculi, they can speak (and sing!). The spell isn’t on the bard spell list, but a few levels in lyric thaumaturge was all it took to get around that particular issue, and the rest of the build came together from there.
THE BASICS
- Race: Human. While you could make this work without the bonus feat, the Mark of Making is a requirement for a key part of the build here.
- Build Stub: Bard 5/Marshal 1/Lyric Thaumaturge 3/Sublime Chord 2/Virtuoso 9
- ACFs: Inspire awe, loresong, Eberron bard
- Alignment: Any non-lawful.
GLADYS KNIGHT AND THE PIPS
Originally Posted by ”Gladys Knight and the Pips”
Well, let’s start with the obvious: you nab 9th-level spells and access spells at only a level behind what a single-classed sorcerer would. Like any good spontaneous caster, your spells should cover a wide variety of scenarios, with a heavy focus on utility and a nice mix of offenses.
With many of your low level slots dedicated to summoned marked homunculus, you should be surrounded by an army of flying monkeys, all of which benefit from your motivate Charisma aura to auto-succeed on any Charisma-based aid other checks. Let them play backup vocals for you as you use your perform check to inspire fear, win over new friends or lock down opposing spellcasters, or have them bare their teeth during an intimidate check, or send them flying out to assist you with a gather information. This is a huge boost to any social skill, easily on par with Item Familiar, but with half a dozen other utility uses as well. Combined with your marshal aura, you should do very well on the social side.
You also have ways of using those social skills in combat. In addition to all your fun uses of perform, intimidate + Imperious Command + never outnumbered is a classic, and with adoration of the frightful you can turn every fear effect into a temporary charm (making the lowly inspire awe a surprisingly effective option). You can also attempt to temporarily influence attitudes as a standard action without that hefty -10 penalty thanks to Wanderer’s Diplomacy. And you have a wide variety spells and abilities to assist you in your role, whether that means mental manipulation (charm person, modify memory and mindbending melody), information gathering (a wide variety of divinations, including scrying and mindreading) or self-buffing (glibness in particular does wonderful things).
And unlike the typical party face, you’re not useless versus mindless or mentally protected foes, either. Command undead completely eliminates mindless undead as a threat and can help versus intelligent undead as well, and spells like grease, freezing fog or glass strike help ensure you can still contribute in encounters where enemies are immune to your charm. Plus, with access to greater dispel magic and mage’s disjunction, you definitely have tools to bypass common magical defenses against mental manipulation.
VARIANTS
If you really want to have an army of flying monkeys, Repeat Spell and Residual Magic can make that happen. In addition to giving you four homonculi for the cost of one 4th-level and one 1st-level spell slot, it also allows you to pick up a cheap wand of summon marked homonculus but still use your full caster level. If flaws are on the table, these are some good options, especially if you’re not sure you’ll be able to get your hands in a ring of wizardry. (Another good option is Obtain Familiar.)
Persuasive song can easily be replaced by the epic usage of perform. In that case, Bard 5/Marshal 1/Lyric Thaumaturge 4/Sublime Chord 10 or Bard 5/Marshal 1/Lyric Thaumaturge 1/Uncanny Trickster 3/Sublime Chord 10 are actually pretty decent alternatives. While you lose the excellent jarring song and the decent mindbending melody, you get a nice save-or-lose in song of timelessness and powerful area damage with the song of cosmic fire. While direct damage isn’t always the best option at ECL 20, the imagery of a bard and her robotic flying monkey backup singers calling cosmic fire down from the sky with the power of song is a pretty fun one. Add on either the extra spell slots from another level in lyric thaumaturge or the extra uses of never outnumbered from uncanny trickster, and you’ve got a pretty even trade. I still prefer the virtuoso overall (higher skill points are nice and jarring song is definitely underrated), but it’s a compelling option.
And if you’re dropping virtuoso anyhow, Bard 5/Marshal 1/Lyric Thaumaturge 1/Uncanny Trickster 3/Sublime Chord 10 is another solid option. While this will delay your Spell Secret for a level, it will give you multiple uses of never outnumbered in a single encounter at a point in your career when it’s still very relevant.
Also, I mentioned this a bit when discussing spell selection, but I tried to keep a very neutral approach to character choice and avoid anything with an explicitly aligned focus. A lot of that is personal preference and based on how I envisioned this character. You could very easily go in a good or evil direction, however. A Nymph’s Kiss exalted bard is always effective, while leaning evil opens up some interesting spell choices and the ability to nab a quasit familiar for XP-free commune.
Finally, if you wanted to go back to the original concept, a kenku bard can pull off a similar version of this trick with the summon elysian thrush spell. Unfortunately elysian thrushes don’t have a high enough Intelligence to benefit from motivate Charisma, but they have a positive Charisma score and if you can afford masterwork tools to boost perform to divy out, you can have them all succeeding on their aid check with a 4 or better. And kenku isn’t just being picked for the theme: the fact that they get +3 instead of +2 when aided means that, with enough songbird allies, they can put out some seriously good numbers. My original vision had been to go from there into stormsinger, and use those buffed out perform checks to fire off high damage thunderclaps.
***
And that’s that! Please let us know what you think in the comments, and as always we’re open to suggestions for future showcases!Optimization Showcase in the Playground
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2019-03-19, 02:30 PM (ISO 8601)
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2019-03-19, 02:55 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
That was a big part the impetus for this build. We spent a fair bit of time fiddling with ways of acquiring lots of tiny long-term minions from familiars to rebuking to higher level spells like Call Faithful Servants before Piggy finally settled on Summon Marked Homonculus for the Aid Another vectors.
Last edited by WhamBamSam; 2019-03-19 at 02:55 PM.
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2019-03-19, 07:39 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
I don't comment enough in posts like these, but they are always a pleasure to read.
How the build goes about fulfilling a party role, while not being the typical PO, and often in a unique (or unexpected) way.
Thank you once again for a showcase from your group.
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2019-03-20, 09:09 AM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Thanks, glad you liked it!
As WhamBamSam mentioned, we talked a lot about whether it was possible to create a playable nanobots-style build that would pass muster in your average campaign. Conceptually it's really cool: being surrounded by miniscule darting minions that aid you and your allies? That sounds awesome! But there are a lot of problems with the classic TO nanobots builds. Some of my issues with them are fiddly (liberties being taken with the animate objects spell to allow for fine and diminutive objects to be animated, the clunkiness of the move action required to direct the objects, the fact that they kinda brush over the extreme cost/XP/time investment required to permanency such a huge number of animated objects, the various rules-gray areas involving mindless creatures making skill checks, the fact that Strength-, Wisdom- and Charisma-based checks still failed a significant number of times due to the low ability scores of animated objects, etc.), but ultimately I had two really core concerns:
1. Too much DM-adjudication required. Beyond just the fact that they stretch the rules a bit with regard to using animate objects to animate masses of fine-sized items, the aid rules themselves are really open to DM-adjudication. The aid rules explicitly include a vague line about how in many cases aiding won't be beneficial, that there is a limit to how many characters can aid at once. This leaves the door open for a DM to just completely shut down the core concept of the build. The authors did spend some time coming up with interesting ways to explain how these miniscule objects were aiding in various ways, but it's still a big problem.
2. None of the nanobots builds seemed at all interesting to actually play outside of limited level 20 builds. A big part of this was that the reliance on mindless constructs as nanobots meant most aura-based ways of boosting skills just didn't work, and so the builds needed to use Exemplar's lend talent ability. But Exemplar is a prestige class with fairly late entry, and assuming a neutral ability score you need 9 levels of Exemplar to guarantee that your nanobots succeed on their aid checks. Sure, an Artificer 11/Exemplar 9 can create nanobots and also play as a decent artificer to boot, but at an actual table playing an actual game, the actual nanobots will almost never come into play.
So I wanted to make sure that with this build, there were built-in limitations (restricting aid other checks to a few skills that all made thematic and practical sense, limiting the number of helpers, making sure that the helpers were useful in other ways beyond just feeding +2s via aid another actions, etc.), and that they came online at a reasonable point in the game. Instead of trying to create nanobots that could aid with every skill all the time, I tried to optimize a small handful of skills, and then look at ways to use those skills in a variety of situations.
(In the process of making this one we did come across some other build ideas that abandoned the Face role but leaned way harder into the nanobots-style mass aiding; I'd be happy to share some of those ideas if anyone is ever interested.)
Some of those same concerns are concerns I have with super optimized diplomancers in general, by the way. Really crazy fast-talking diplomacy checks kind of force DMs to house-rule, because if you play them perfectly straight and by the rules, they can just completely crap up campaigns in ways that aren't fun for anyone. And that's a shame, because playing a Face is fun. Standing firm in front of a rampaging demon and convincing him to lay down his flaming whip or bluffing so hard that you convince the prison guard that he's a yellow-footed rock wallaby? Those are the kinds of moments that players will talk about long after the campaign ends. But there's a balance to be struck.Optimization Showcase in the Playground
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2019-03-21, 07:45 AM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Thanks as always for your really though-out and insightful build, guys
I am not completely sold on why you chose to go the Virtuoso route instead of stacking up more Sublime Chord levels. That means you've lost a caster level in the process, and the Sublime Chord class features are somewhat interesting as well, as you mentioned in your alternative builds suggestion. Something you didn't mention is that they keep up Bardic Knowledge, too.
On the whole, I have to admit the build layout is somewhat more classical than what other contributions you have put forth have shown: mostly Bard + Sublime Chord for advanced casting, and in the spell selection you picked we seem to forget a little about the swarm of flying monkeys accompanying you. I mean, it's not like I'd be able to pull off half the degree of masterfulness you displayed here, but I'm mentally comparing that to your other contributions ! Wouldn't it have been possible to try and keep Inspire Courage, maybe switch to Dragonfire Inspiration, and then optimize that a little to give some oomph to your swarm of servants?
On an unrelated note, I'd be interested to see these other nanobots ideasLast edited by remetagross; 2019-03-21 at 07:47 AM.
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2019-03-21, 08:58 AM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Thanks for the feedback!
Yeah, the build overall isn't going to look that different from any other standard Sublime Chord, but unfortunately Sublime Chord's requirements kind of tie your hands a bit. It's still the absolute best option for this kind of character, though. I tried to keep things fresh where I could, with stuff like the inspire awe + adoration of the frightful mass charm effect, the dragonmarked backup singers and Doomspeak + arcane spellsurge for late game offense, but in some cases you just don't gain much of note from deviating too far from the norm. If it ain't broke, don't fix it.
Finishing with Sublime Chord is definitely an option, but Virtuoso has its selling points too. The lost caster level isn't particularly significant, since it gets taken before you start your Sublime Chord progression, meaning the build finishes with 10 effective levels of Sublime Chord in the end. I also mostly tried to avoid spells that were too heavily reliant on caster level, since that's often a weak point of accelerated caster builds. But ultimately Virtuoso comes down to a few main points:
- Persuasive song gives you an explicit way to use perform (song) to influence allies without having to convince a DM that the perform rules in the Epic Level Handbook also apply to non-epic characters. (I know that by RAW they do, but I also know that this is something I've seen shut down in more than one actual game.)
- Jarring song is actually surprisingly good, because it only effects enemies and has no easy way to avoid or bypass it other than getting out of its range (100’ with an admiral's bicorn, certainly not impossible for a caster but still quite handy). Your supercharged perform checks should easily outstrip the concentration checks of most casters.
- An extra 2 skill points per level is pretty minimal overall on a build with 9th-level spells, but realistically it means the difference between just keeping your big four (perform/diplomacy/bluff/intimidate) maxed or being able to branch out and keep other interesting skills high.
The rest of the benefits... well, you can take them or leave them. The only other Virtuoso song the build particularly cares about is mindbending melody, which is more on theme for a face character but not actually that much more effective than the sublime chord's song of timelessness. (Domination is a lot better than just removing someone from combat for a bit, but the song of timelessness can have some defensive uses and works on more foes; all in all I consider the two abilities a wash.) So really it's a question of 2 skill points per level and jarring song versus some extra mid level spell slots and adding on some decent area damage via song of cosmic fire. Even though I ultimately settled on the Virtuoso to present, I think both are good options.
I considered going the inspire courage route, though not for the obvious reason. I think the flying monkeys/pips are mostly ill-suited to be actual combatants by the level you get them, and even stacking on inspire courage or DFI won't really change that. You could do something passable with arbalesters and some poisoned arrows maybe (you do have minor creation and fabricate after all), but in general that's only going to be so-so, and arbalesters can't speak and therefore can't aid you on perform (song). Instead, I had toyed with the idea of using inspire courage to improve their to-hit bonuses so that they could in turn become more likely to successfully aid in attacks. This way you could send the pips to aid allies in combat when you didn't need them boosting your perform or intimidate checks. But in general I decided to pass. For one thing, I was pretty excited to use the oft-maligned inspire awe ability, which turns into a mass charm effect (with debuffed saves!) when you add in adoration of the frightful. For another, while you're immune to the retributive strike of your pips, your allies aren't, which can actually be pretty annoying if they're aiding friends. And finally, it's a bit hard to really heavily optimize inspire courage without going hard down the exalted route, especially when you're multiclassing out of bard a fair bit, which was something I was hoping to avoid with this build.
I'll write up some of the other ideas we had for nanobots when I get a chance. We looked at everything from undead creation to various rebuking abilities to spells that created minions. One of my favorite options was a familiar-focused route: stack on as many familiars as possible, and then add on access to the soulspark familiar soulmeld and the Share Soulmeld feat, so that you and your familiars also had little floating balls of light that could also aid you. Really bad in practice (there are very few ways to make a bunch of dips into familiar-granting classes effective in actual play), but a fun visual, and the fact that familiars shared your skill ranks meant you didn't need something like marshal auras to guarantee success on aid checks.Optimization Showcase in the Playground
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2019-03-21, 09:20 AM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Alright, I see your points. I have to admit that Inspire Awe + Adoration of the Frightful is indeed a neat trick! Also, yeah I hadn't paid attention to the fact that the lost caster level from Virtuoso was a Bard caster level, so indeed that's not too bad then. Fair enough
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2019-03-21, 01:20 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Is inspire awe really "oft-maligned?" It's very powerful with almost no work required, since the saving throw is basically unbeatable and the fear is really easy to stack. I don't see it talked about much, but I've never seen any floccinaucinihilipilification either.
Epic Perform DCs are also much higher than the DCs for actual Diplomacy. There's basically no reason to use the one if you have the other.Last edited by Troacctid; 2019-03-21 at 01:23 PM.
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2019-03-21, 02:43 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Maybe saying it's maligned is a bit hyperbolic, but I don't think I've really seen it outside of dedicated fear-stacking builds, and I've seen people complain that it doesn't scale nearly as well as inspire courage. But maybe it's more that people hate giving up inspire courage than that people don't like inspire awe.
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2019-03-21, 02:46 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Nice new avatar, Troactidd :)
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2019-03-21, 03:33 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
I like that its fluff is on theme with face more than minions plus dfa equals combat is over earlier. Any ideas of what you are doing next? I like anything with binders fwiw.
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2019-03-21, 04:13 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
I love this series
Originally Posted by Darths & DroidsOptimization Trophies
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2019-03-21, 09:03 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Huh. I coulda sworn that a marshal's auras were mind-affecting, but they're technically not. Fascinating. Each target to be affected needs to be INT 3 or higher and must hear/understand the marshal, but it's not actually a mind-affecting ability. Circumstance bonuses, unlike morale bonuses, aren't defined as being mind-affecting, so I guess this actually does work. Cool! I was concerned when I saw you trying to add bonuses to constructs via CHA-based abilities, but I'm glad that I checked the sources before running my mouth.
I agree that inspire awe's greatest sin is the fact that it's not inspire courage. (The duration is also a bummer, but really, it's losing IC that hurts.) Fear-stacking is a viable tactic, and we all know who comes out ahead when rolling a saving throw vs. a skill check.
Is there a reason for taking SF: Diplomacy at 1st level? Usually when I see that in a build that contains a level of marshal, it's to let the marshal bonus feat let you get a feat "early" (after you met the prereqs but before you have a free feat from regular HD progression). Looks like you qualify for both the feats you took at 3rd level at 1st level, though. Was that just a little "because I can" flourish?
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2019-03-21, 10:00 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Thanks! I've been wearing my hair in a ponytail lately and I got a new purple jacket so I figured I might as well update it.
Yours is still too big to display properly.
I think inspire courage is overrated. It's good when you invest build resources into it to boost it. Otherwise, it's just okay. If I'm not really leaning into it, then I'll almost always prefer inspiring awe. On single-class bards that aren't leaning into it, I actually even prefer the animal companion.Rhymes with "Protracted."
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2019-03-22, 06:04 AM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
True; problem fixed
Piggy, I would enjoy a Binder-themed build too, if you guys have one in store! Binder is often said to be the least bad-designed class of Tome of Magic, and though I have zero experience with the class I'm sure some neat stuff can be done out of it or maybe, given the link in your signature, something Shadowcaster-themed?VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
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2019-03-22, 08:13 AM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Thanks for the positive feedback, everyone!
@everyone who suggested binder: no binders currently in the queue, but I'll ask around the group and see if we can come up with anything interesting. I know a while ago Akal Saris had been working on an anima mage debuffer that focused on Dark Speech, but he unfortunately hasn't been around as much lately. Binder is a class I only have limited experience with myself (I've DM'd just one campaign with a binder and never actually played one myself, so I have less of a feel for how the class works in practice than I do with others), but it's definitely a cool one. Shadowcaster could be fun, and I do have a folder full of shadowcaster builds that could be tweaked into something interesting. The big problem is that there is really very little you can do to get around their big glaring drawback of terribly low mystery uses per day at the lowest levels, so even a well-optimized shadowcaster generally ends up being just passable in the early game. The only build I have that really doesn't feel this particular pinch involves some moderately cheesy early entry shenanigans that might not fly in a lot of actual campaigns.
Some other things I could showcase include a few different totemists (one a stealth-focused grifter, the other an ubercharger that notably does not use Power Attack), a chameleon counterspeller or a rainbow-themed tank. I also have several builds that I've posted publicly before some time ago, but that could maybe benefit from some tweaks and the full showcase treatment: how about a psychic archer whose bonus damage comes not from sneak attack or skirmish but from getting really really big? Or an exalted monk that can smell evil and successfully stun a balor? Or a duskblade with full attack channeling, +19 BAB and 8th-level spells (or 9ths with a tiny bit of cheese)? Those are all things I could write up pretty easily as well.
Also if anyone ever wants to see some of the less successful builds, the stuff that went in interesting directions but didn't really feel good enough to showcase, I can post some of those as well. For example, has anyone here read V.E. Schwab's Shades of Magic series? When I was messing around with various bards, I ended up putting together a build that actually does a very good job of emulating Delilah Bard from that series (total accident on my part, I didn't even realize until I was looking at a draft of the build how close it hewed to the character, and then it only took a few small tweaks to bring it all the way there). Probably nothing I'll ever showcase, but it was a neat build nevertheless if anyone's interested.
No major reason beyond that I figured Skill Focus would be more useful at level 1 than Melodic Casting or the ability to use make whole once a day. Could easily take Melodic Casting first, though, with no real consequence to the build overall. Melodic Casting is pretty useless at first level when you only have 0-level spells and one use of bardic music, though it gets a bit better once you hit second level. But I figured the extra +2 to diplomacy checks in those first two levels would probably come in handy more for a dedicated face.
Yeah, I mostly feel the same. I used inspire awe on That's So Raven as well; if I'm not fully investing in inspire courage, I generally prefer inspire awe as a quick and dirty debuff. Glad to see there's more love for the ACF than I thought. I'd always been under the impression that most folks on CharOp boards didn't like it unless they were going the full fear-stacking route.Optimization Showcase in the Playground
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2019-03-22, 03:37 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
I'm actually a little surprised that Binder never came up in our nanobot discussions. Zceryll can produce a decent-sized and effectively permanent cadre of minions just by spamming summons, but maybe that's overkill.
Venger, Viscount, and I are all quite fond of the Binder class, but all the unique Binder ideas I can think of are perhaps a touch too inelegant for showcasing.
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2019-03-22, 05:30 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
It’s really minor, but I think fleeting fame is a Dragon Magazine spell. What would you recommend for DMs that don’t have that option on the table? Again it’s super minor being a 0-level spell, but for level 1 campaigns those cantrips might really matter.
EDIT: is it in dragon Compendium?Last edited by rrwoods; 2019-03-22 at 05:30 PM.
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2019-03-22, 06:02 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Oh, whoops. No, I don’t think it’s in Dragon Compendium. Lullaby or minor disguise would both be fine replacements.
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2019-03-22, 07:08 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
There is some great stuff to be done via binder with knight of the sacred seal, divine or arcane (or both?) Anima mage and such. Its a fairly flexible class and dripping with flavor. Even without zycrell. I tend to avoid zycrell because it feels like it more or less invalidates most other vestiges, because it's basically a summon focused caster which is at least t2 by itself vs. Binder being tier 3/4.
Plus the ashardalon reborn build from the old optimization showcase at wotc got me interested in optimizing and plumbing the depths of 3.5 character creation so I have a soft spot for binder since I had not heard of the class before then.
Edit: Speaking of the old optimization showcase, I might still have them all saved if anyone is interested, found some old thumb drives recently and finding all kinds of stuff as I go through them.Last edited by Efrate; 2019-03-22 at 07:10 PM. Reason: Extra info
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2019-03-22, 08:48 PM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
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2019-03-25, 11:08 AM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Yeah, daze is another great option.
I'm definitely open to showcasing a binder, though we don't have anything on deck right at the moment. I'll ask around and see if we get any neat ideas. In the meantime, though, we've got a few builds that I think could be ready for a full showcase in a couple of days, so I figured I'd put it up to a vote as to which we should do next:
NEW BUILDS:
-->The Rainbow Knight. The durability of an M4 Sherman tank, the family-friendly color palette of a CareBear.
-->Now You See Me. Get in, get the goods and get out.
-->The Uncanny Chameleon. Jack of all trades, master of "NOPE."
-->The Totem Charger. That ubercharging taste you've come to love is now 100% Power Attack-free!
REVISED BUILDS (all of these are revised versions of builds I've posted publicly in the past, though they're a few years old now):
-->Birdman Stunna. For those times when you just really, really want to punch evil in the face.
-->Darker than Dusk. Make 'em dance.
-->Zen in the Art of Archery. Sometimes a little problem needs a BIG solution.
Let us know what you’d like to see next!Optimization Showcase in the Playground
Former projects:
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IC LXXVI: Talos
IC LXXV: Alphonse Louise Constant
IC XLIX: Babalon, Queen of Bones
IC XLV: Dead Mists
IC XL: Lycus Blackbeak
IC XXXIX: AM-1468
IC XXXV: Parsifal the Fool
IC XXX: Jal Filius
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2019-03-26, 02:16 AM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
Archers are oft-maligned, I’d love to see a full build!
Excel sheet for 3.5 -- Native support for stacking rules and multiple forms; as lightweight as possible otherwise. (links currently broken, if you want a copy LMK)
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2019-03-26, 04:25 AM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
I'll second the request for Zen Archer; that sounds fun.
Originally Posted by Darths & DroidsOptimization Trophies
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2019-03-26, 06:42 AM (ISO 8601)
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Re: Optimization Showcase in the Playground: Gladys Knight and the Pips
I would enjoy a Zen archer while i wait for binder opt-fu.