Results 181 to 210 of 620
Thread: Dark Tales IC
-
2019-04-24, 09:02 AM (ISO 8601)
- Join Date
- Feb 2017
Re: Dark Tales IC
Blognaa starts with the left door to hurry things along.
(1d20+6)[17] listen
(1d20)[15] searchI will see your Peasant Railgun and raise you a Kobold Particle Accelerator.
-
2019-04-24, 02:33 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
Gorwin will check for traps
(1d20)[1]Search +10
Might also be handy if people said what equipment they have for this kind of thing.
I was ready for guarding a caravan not a dungeon delve.
Anyone have any rope? Marbles? Chalk? Pitons? Stuff like that?
-
2019-04-24, 02:34 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
(1d20)[1]Search +10
Spoiler: FinaldoomsYou don't find any traps...
-
2019-04-25, 09:35 AM (ISO 8601)
- Join Date
- Feb 2017
-
2019-04-25, 11:54 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
Oh wow so my email did not tell me I had more posts sorry!!
Ok so fenix got his torch back ( I forgot he took it my apologies)
Then blognaa goes to.. I'm assuming it was the first left door in the hallway and hears a very soft skitter then silence! Neither him nor gorwin find any traps! ( although +10 on a 1 is pretty good still..skills are not auto fails or success)
Uhhh...I think I covered everything?
-
2019-04-25, 07:26 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
Spoiler: ( although +10 on a 1 is pretty good still..skills are not auto fails or success)Still probably never going to find a trap worth finding though.
-
2019-04-25, 07:28 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
-
2019-04-26, 01:20 PM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Silsbee, Texas
- Gender
Re: Dark Tales IC
Well I for one brought some rope, and a grappling hook, just in case. Balrik said as he searched the room opposite of Blognaa. Also have a crowbar, and small steel mirror.
(1d20)[5](5) +2
-
2019-04-26, 06:09 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
Right, well let's open the one on the right that we didn't hear anything from.
Ok?
-
2019-04-26, 07:14 PM (ISO 8601)
- Join Date
- Jun 2018
- Location
- New England
-
2019-04-26, 08:33 PM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
Balrik looks intently at the door and determines..its a door!
The party gathers up on the left door getting ready to open it!
-
2019-04-26, 08:35 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Dark Tales IC
Blognaa will open...slowly
I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.
-
2019-04-27, 12:09 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
As blognaa opens the door it's nearly pitchblack!!
...and I just remembered you brought a torch sooo
Inside the room you see webs!! Aross the wall up and down the room and a few "cocoons " as well!!
If ya enter I need order ( also let me know if you want me to assume that's the order from now on)
-
2019-04-27, 12:39 AM (ISO 8601)
- Join Date
- Jun 2018
- Location
- New England
Re: Dark Tales IC
webs and skittering.... either shut them in or flank the door and draw them out, who knows what secrets their victims may hold...but I don't look forward to more poisons.
I move back down the hallway from the intersection to within 20' of the door, but on the other side of the passage so I have line of sight into the room. Crossbow ready
-
2019-04-27, 01:04 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
Just checking for fenix ..so your back is against the right door?
Edit : no need to double post so..ok that's good enough for me ( the doors were directly across from each other is why I was checking)Last edited by finaldooms; 2019-04-27 at 01:28 AM.
-
2019-04-27, 01:06 AM (ISO 8601)
- Join Date
- Jun 2018
- Location
- New England
Re: Dark Tales IC
Against the right wall with the right door at least 5' to my left
-
2019-04-27, 01:23 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
Gorwin gets his bow out and scans for any movement
(1d20)[13] Spot+6
-
2019-04-28, 09:08 AM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Silsbee, Texas
- Gender
Re: Dark Tales IC
Balrik hold his axe and shield ready, next to the halforc Blognaa, ready to intercept whatever come skittering out of the room.
-
2019-04-28, 12:02 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Dark Tales IC
Blognaa hears the plan and readies his scythe at the door.
He uses his "talking to someone 30 feet away in a hailstorm" voice as he proclaims,
"Wow, that's a lot of sticky threads everywhere! I wonder if there's treasure inside? Boy, it sure would be nice if there weren't creepy thingies in here, like spiders or something. That sure would be bad news for us.
Spoiler: If nothing happensBlognaa closes the door, puts away his scythe and slams the door open and closed, trying to make as loud a noise as possible!Spoiler: If STILL nothingBlognaa tries to break off a piece of the door and throws it inside.
Anybody home? All right, someone grab a torch.I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.
-
2019-04-28, 12:11 PM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
...well that's that I guess
Blognaa proceeds to make a ton of noise but nothing seems to happen.
He then ( if anyone wants to stop him at anytime just say so) starts slamming the door over and over ( mumble muble) and over! Nothing still happens!
..then he asks for a torch
-
2019-04-28, 03:35 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
Well if whatever is in there isn't coming out, we will have to go in.
-
2019-04-30, 04:07 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
Balrik, I'll need to borrow your rope please
Gorwin heads back, finds the least damaged and least decayed rat and ties it to the end of the rope, then chucks it through the doorLast edited by wilphe; 2019-04-30 at 04:07 PM.
-
2019-04-30, 05:02 PM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
There we go
As the rat gets tossed in it disturbs some of the webs and a trio of monstrous spiders descend and skitter swarming after it!!
-
2019-04-30, 07:02 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
(1d20)[10] Initiative +7
Gorwin ditches the end of the rope and darts back behind the rest of the group
Spoiler: A Trio of Monstrous spidersHow big?Last edited by wilphe; 2019-04-30 at 07:02 PM.
-
2019-04-30, 07:11 PM (ISO 8601)
- Join Date
- Jun 2018
- Location
- New England
Re: Dark Tales IC
Initiative (1d20)[4]
-
2019-05-01, 12:08 PM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Silsbee, Texas
- Gender
Re: Dark Tales IC
(1d20)[15](15) +2 initiative
-
2019-05-01, 04:19 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Dark Tales IC
Blognaa pulls out his greatclub and readies it for battle!
(1d20+4)[20] InitiativeI will see your Peasant Railgun and raise you a Kobold Particle Accelerator.
-
2019-05-01, 08:24 PM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
So blognaa,gorwin,balrik,fenix then spiders
Surprise round for the party and the trio of spiders is 2 medium and 1 tiny!
-
2019-05-01, 08:34 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
(1d20)[16] Longbow +3
(1d20)[12] Longbow +3
(1d8)[5] Damage -1
Gorwin will put an arrow in whichever one Blognaa is not going for
-
2019-05-02, 09:08 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Dark Tales IC
Surprise round! Blognaa pulls out a javelin while taking a 5' adjustment into the doorway and chucks it (taking -2 for keeping scythe in off-hand) at the tiny spider!
(2d20)[13][1](14) +2 to hit!
(1d6)[6] +3 Piercing Damage!
Top of Round! Blognaa raises his scythe and charges wildly toward the nearest Medium Spider!
PA: -2 for +4
(2d20)[1][19](20) +6 to hit!
(2d4)[2] +8 Slashing/Magic Damage!I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.