Results 61 to 90 of 797
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2019-06-16, 09:04 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Daishain, I'm sure Karl will feed as well, but do you want to spend a few more blood points to heal up?
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-06-16, 05:10 PM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Indeed, I'll go ahead and heal another 3 points of lethal for now, hopefully the chance to feed before anything else crops up pops up.
"No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
Guides, tables, and other useful tools for 5E D&D
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2019-06-16, 05:47 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Updated in Karl's character box. That leaves Karl with 1 bashing damage (no lethal), and 3/10 blood points. See the IC post about finding a warm body for feeding.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-06-17, 12:06 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Wits + composure + 2 (8d10)[9][6][2][6][4][6][8][6](47)
10 again: (8d10)[4][10][7][9][2][7][3][9](51)TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2019-06-17, 09:43 AM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) San Francisco by Night II: A Requiem in Fog
wits+composure+2 (7d10)[5][10][5][4][5][4][7](40)
ten again (7d10)[3][6][8][1][8][5][5](36)
Under the circumstances, Karl's likely to drain every last drop of blood he can get.Last edited by Daishain; 2019-06-17 at 09:44 AM.
"No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
Guides, tables, and other useful tools for 5E D&D
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2019-06-20, 11:34 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Anna’s Jain is in her car near the Elysium meeting, unless you’re changing things up.
Last edited by Thundercracker; 2019-06-20 at 11:35 AM.
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2019-06-21, 06:39 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
My apologies. I am wrong.
EDIT: I'm going to allow for a little more conversation to go on, unless you want me to move things along. If I were Anna or Karl, I'd probably want to see what can be done to save the Haven, or to make sure there's nothing there that might break the Masquerade. Aisling was essentially living there with the Ghouls, though I don't know if that means there's anything truly Masquerade breaking there. Thoughts?Last edited by Bennosuke; 2019-06-21 at 07:25 AM.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-06-26, 10:07 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Not sure of the exact rolls, but Anna has wits resolve and composure of 3, so assuming both perception and willpower rills are 6d10. We can take whatever dice are needed from below..
Perception: (6d10)[7][9][10][7][10][4](47)
Willpower: (6d10)[3][4][5][7][2][6](27)
10 again: (12d10)[10][3][4][2][1][8][9][6][9][9][4][2](67)TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2019-06-26, 06:56 PM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Karl doesn't know of anything that has great import there, and if the Haven can be saved, it will be through the efforts of the firefighters likely already on the way rather than through anything he can accomplish. So he's staying away from the blaze unless some reason to do otherwise comes up.
"No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
Guides, tables, and other useful tools for 5E D&D
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2019-06-30, 06:57 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Just giving the PCs a moment to get anything they want done before moving things along
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-06-30, 08:10 AM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) San Francisco by Night II: A Requiem in Fog
By all means move things along
"No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
Guides, tables, and other useful tools for 5E D&D
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2019-06-30, 09:27 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Move it along pls.
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2019-07-02, 08:23 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) San Francisco by Night II: A Requiem in Fog
The question is: is there any prey (kine) or predators (Kindred) inside the mansion?
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2019-07-04, 09:44 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Investigation roll is for the slaughterhouse scene that I suspect is coming up. Looking to determine the general causes of death, whether the dead did it to each other, whether it was a single powerful being (aka the prince), or some other group.Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-07-04, 05:00 PM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) San Francisco by Night II: A Requiem in Fog
"No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
Guides, tables, and other useful tools for 5E D&D
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2019-07-04, 08:10 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) San Francisco by Night II: A Requiem in Fog
We just auto fail any roll and gain a beat? How does that work narratively? if Anna autofails a roll to resist sucking some blood from these corpses she gains a beat, but how does that resolve the shaken condition... she realizes that Gorman killed these allies of his and he’s so unhinged he’s become fallible or something?
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2019-07-05, 03:12 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Mechanically, it is choosing to fail a roll, but I think it is within the context of the character's fear getting the better of them. So it maybe wouldn't apply to a firearms roll for shooting a stray cat, but perhaps a firearms roll for shooting at Prince Gorman as he comes at you like a bat out of hell... if that makes sense.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-07-06, 08:47 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Hey TC, just wanted to double check. Anna is following Karl into the building? And Karl is using Obfuscate to stay invisible, so is she directly following him?
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-07-06, 08:50 AM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Yeah, she just posted about following him. Given the plentiful painting medium, karl would probably dip a finger in blood and leave a trail of spots for her to follow. Each new spot placed only when Karl's sure of no unfriendly observers of course.
"No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
Guides, tables, and other useful tools for 5E D&D
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2019-07-06, 08:51 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Okay, sounds like a plan to me. Will respond IC.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-07-08, 04:24 PM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Int+Occult-1 (5d10)[5][5][8][1][8](27)
"No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
Guides, tables, and other useful tools for 5E D&D
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2019-07-10, 07:15 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
I think I am waiting to see if the others agree with Karl's plan???
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-07-10, 07:23 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) San Francisco by Night II: A Requiem in Fog
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2019-07-10, 08:30 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Initiative: q(1d10+6)[12]
Can we move around the zombie?TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2019-07-10, 08:56 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Absolutely, you don't have to fight the zombies, you can try to outrun them... though they aren't exactly meant to be problematic opponents... I was more using them to tell you something about The Prince...
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-07-10, 09:32 AM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
At Daishain: I'd say either Wits or Strength + Brawl would be appropriate for the shoving maneuver. I guess I will roll initiative for the zombies.
(1d10)[7](7) +2
So the initiative order right now is
Karl 18
Anna 12
Zombies 9.
Waiting for Ladorak.Last edited by Bennosuke; 2019-07-10 at 09:33 AM.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-07-10, 02:40 PM (ISO 8601)
- Join Date
- Jul 2014
Re: (OOC) San Francisco by Night II: A Requiem in Fog
I might want to let somebody else do that then if it all possible. Either one of those rolls is a whopping one die for me
"No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
Guides, tables, and other useful tools for 5E D&D
-
2019-07-10, 05:02 PM (ISO 8601)
- Join Date
- Mar 2013
Re: (OOC) San Francisco by Night II: A Requiem in Fog
I'm just waiting for Ladorak to roll initiative, then I'll start resolving things. Something tells me he started a post and then it didn't submit properly. Assuming Lillith's roll isn't too hot, it will be Karl's action first.
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)
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2019-07-10, 08:00 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: (OOC) San Francisco by Night II: A Requiem in Fog
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2019-07-11, 08:56 AM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: (OOC) San Francisco by Night II: A Requiem in Fog
Sorry, rolling init:
(1d10+4)[5]SpoilerThe Human Spirit by kpenguin. The Raynnverse lives!
Vagrant and Seal by Smuchmuch. This depiction of Seal is so s'much like Smuchmuch
Sentient #6 Avatar by kpenguin. Clearly the best picture of a M&M character named after a Nevermore song there has ever been.