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2019-05-07, 04:37 PM (ISO 8601)
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Allowing Subtle Casting with Slight of Hand?
Dear community,
do you think it would be unbalancing to allow subtle casting for all casters if they pass a slight of hand check vs the surroundings passive perception+the spell level? Maybe twice the spell level?
I‘d only allow this is situation where obscurement would be reasonable. The Verbal component rules are kind of ambivalent about the loudness of casting, at least as far as I know. This could be a decent framework for determining who can hear a spell.
What do you think?
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2019-05-07, 04:46 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
It's not bad. I like it, although I'd make it so that it could be a passive Perception or Arcana check.
You could make it so that each component has some way of not being detected:
Verbal: Arcana check.
Material/Somatic: Sleight of Hand check.
Another option you could do is to allow someone to indefinitely hold the charge of a spell so long as they maintain some kind of Somatic or Verbal action and make a Concentration check (as the rules do not support you being able to Ready a spell for longer than 6 seconds).
What this does is allow you to prepare a spell, with all of its components, out of sight and then maintain the spell until you're ready to cast at the precise moment. Sleight of Hand could be used here to hide the fact that you're storing the spell with Somatic gestures.Last edited by Man_Over_Game; 2019-05-07 at 04:47 PM.
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2019-05-07, 04:52 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
I would allow it (at passive perception + spell's level for DC) but only for remaining hidden/unseen/unheard.
Anything further, like being able to cast when bound and gagged or being clearly visible in combat/socially, I wouldn't allow that to work. I would not allow casting spells (with V/S) in the former example, enemies/bystanders in the second example would notice, no roll. Letting casters do this with a skill check steps on Subtle Spell's toes too much.
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2019-05-07, 05:01 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
Slight of hand is a bit of a stretch for verbal components, but I think tricks like ventriloquism is covered by it. I‘d prefer to keep it simple with a single check.
@Cheddar: Gagged casting is certainly in the realm of subtle spell, as is casting right in front of people in an empty room. But in a loud, crowded street? Or in the next room while the bells are ringing?Last edited by ChiefBigFeather; 2019-05-07 at 05:05 PM.
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2019-05-07, 05:03 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
I would never allow it. Sorcerers get few enough things over wizards already. Letting a wizard mimic one of the most potent meta magics? Not balanced.
Now if you don't care about stepping all over the Sorcerers abilities then your proposal is reasonable. I'd use a check against their (slight of hand - twice the spells level) to detect.
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2019-05-07, 05:49 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
5th Edition Homebrewery
Prestige Options, changing primary attributes to open a world of new multiclassing.
Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
Pain, using Exhaustion to make tactical martial combatants.
Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!
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2019-05-07, 05:54 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
Since it only removes S and V components, Subtle Spell doesn’t actually stop some 93 of the spells on the Sorcerer spell list from being detectable and counterspellable, due to the fact that you must still handle their material components in a recognizable way.
Last edited by LudicSavant; 2019-05-07 at 05:55 PM.
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2019-05-07, 05:58 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
5th Edition Homebrewery
Prestige Options, changing primary attributes to open a world of new multiclassing.
Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
Pain, using Exhaustion to make tactical martial combatants.
Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!
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2019-05-07, 06:04 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
I like the idea, sort of, except that I don't see what the equivalent thing is for non-casters. One contributing factor to perceived imbalances between casters and non-casters is that spells are read permissively. This is basically like half a sorcery point, free, on every spell, and it reduces the niche of an already-situational class feature even further. I'd wonder what's next - casting while restrained using Athletics? Increasing casting range with Perception? Avoiding damaging allies with Insight?
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2019-05-07, 06:12 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
Not really true. I can hold my staff all day. You'd never be able to tell when I was subtle casting because of it.
That argument only works for a small number of spells with value attached to the component, or when the component is consumed, and I have to actually present the material component. Otherwise simply holding a focus qualifies me to cast. I don't have to move it around in any way because that would be a somatic component which I removed by subtle casting.
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2019-05-07, 06:35 PM (ISO 8601)
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- Oct 2014
Re: Allowing Subtle Casting with Slight of Hand?
I'd use it more for casting while your hands are full. The player's attempting something he's skilled at and the rules shouldn't be read literally as a hard and fast "Magic is Disabled When Holding Swords".
But subtle casting? Nah... you're not eschewing any of the components, you're just making them hard to notice.
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2019-05-07, 06:38 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2019-05-07, 06:44 PM (ISO 8601)
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2019-05-07, 06:55 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
Can’t quote the books since I’m on my phone atm, but here’s some of the Sage Advices on the subject:
https://www.google.com/amp/s/www.sag...t-benefit/amp/
https://mobile.twitter.com/jeremyecr...294912?lang=en
Originally Posted by Sage Advice CompendiumOriginally Posted by ProsecutorGodot
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2019-05-07, 07:09 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
This has probably come up before in a dozen other threads and Jeremy's answer on the matter is not going to resolve it because it doesn't make sense either way.
If a spell requires VSM components and you use Subtle Spell with it, then the only thing that would seem to be "perceptible" about the spell being cast is the presence of the material component. Most material components can be substituted with an arcane focus like a wand or staff, meaning that in theory you would just need to be holding it to do anything. Manipulating the material to move a certain which way is the Somatic component, so the actual "handling" of it is already covered by Subtle Spell.
The actual timing of when a Subtle Spell is then being cast is dependent on whether or not the arcane focus... glows? That seems Counterspell-able.
but what if you have the material components in your pocket and you stick your hand in there to use Subtle Spell? Is that Counterspell-able? How does someone perceive whether or not there's an arcane focus in your pocket? A Perception check makes the most amount of sense, but can you really get a Perception Check and a Counterspell roll as a Reaction when the former is - if the Monster Manual is to be believed - an action?
The short answer is that the entire thing is a mess but the only time it should be coming up is if you're players are fighting each other or you have a Sorcerer Bad Guy with the Metamagic. So ask your DM.
@OP: I think allowing a Sleight of Hand check Vs. Perception to *try* and hide a Spell is okay in social situations as it makes things more intriguey and unlike the feature can fail, but I wouldn't let it remove or substitute the normal components. You can make the roll to try and hide what your doing, but you still need to say the magic words, do the motion, and have the materials. The roll doesn't substitute the requirements, it obscures what you're trying to do.Last edited by Ghost Nappa; 2019-05-07 at 07:14 PM.
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2019-05-07, 07:21 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
I remember quite a big thread on this in the past, seemed pretty controversial.
As a DM I'd allow you to be able to sneakily cast a spell under the right conditions. Some checks may be necessary, and turning it into a skill challenge with the party providing distractions and the caster trying to conceal what he's up to would be preferable.Roll for it 5e Houserules and Homebrew
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2019-05-07, 07:21 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
I mean it's pretty important to the actual utility of Subtle. I don't see how you're saying this will only come up in PvP or if the PCs fight a sorc.
In a social situation there's a world of difference between being able to cast Suggestion with no indication you're casting magic other than you happen to be leaning on your staff you're always holding or have your hand in your pocket and an obvious sign clearly noticeable (and potentially identifiable to anyone with arcana) that you're casting magic. Or casting Enhance Ability on the fighter just before the arm wrestling contest or...etc etc.
It does seem to me the links above don't really address the issue of foci specifically so yeah...does just depend if you DM decides foci glow/make some other noticeable spectacle when magic is being channeled through them I guess.
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2019-05-07, 07:27 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
It explicitly says that handling the material or focus is part of the material component of the spell.
Removing the Somatic component does not remove that.
You are of course free to change the rule if you don’t like it.
Edit
The issue of focuses is specifically addressed in the official rules and rulings.
Originally Posted by SACOriginally Posted by RAWLast edited by LudicSavant; 2019-05-07 at 07:52 PM.
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2019-05-07, 07:50 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
I wouldn't allow it at my table.
Somatic Spell components are very specific gestures, if you try and modify those gestures through sleight of hand, the spell fails.
I MIGHT, however, allow a Wizard to spend a feat to gain a metamagic ability. Then again, I might not.
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2019-05-07, 08:06 PM (ISO 8601)
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2019-05-07, 08:10 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
The quotes I provided to you aren't talking about whether someone holding a staff is perceptible, they're talking about whether you can perceive a spell being cast, identify what spell is being cast, or use a reaction that requires you to perceive the spell being cast.
What's said in the rules:
- That you can perceive, identify, and counter a spell if it contains either a verbal, somatic, or material component.
- that you must handle a material or focus to satisfy a spell's material component.
What's not said in the rules:
- That a Somatic component has anything to do with manipulating or wielding the Material component. You can perform the movements for both the material and somatic component with the same hand, but they are still separate components. A lack of a Somatic component doesn't remove the need to handle the material component any more than it removes the need to move your lips for the Verbal component.
Originally Posted by Jeremy CrawfordOriginally Posted by Jeremy CrawfordOriginally Posted by SAC Official RulingsOriginally Posted by RAWLast edited by LudicSavant; 2019-05-07 at 08:57 PM. Reason: Quotes
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2019-05-07, 09:16 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
I use the trying to be quiet distance for hiding casting
A. U have to succeed a stealth vs. Perception check
B. If your within the 2d6x5 distance your heard and the sound is recognizable as casting.
I wouldn't allow casting in a busy crowd because even though your attempting to hide components people close would still recognize it as casting
They wouldn't know what spell exactly but generally if someone is shadily hiding using magic in a crowd. You can assume it isn't good.
Ways I'd allow it
Hiding in an alley
Casting from a vantage point.
Targeting someone up on a balcony as you stand below.
Pretty much ways in which you'd think of a arcane trickster casting from the shadows
This leaves things like using V,S spells while in a area where otherwise it would be noticed up to the sorcerer.
Charm person , or command could prove useful in a crowd.
Doing this has gotten players to be creative, putting silence spell between them and the area of foot traffic while they cast from a shadowed second story window.
The wizard and bard working together as one has a major image of a parked wagon with loud snoring coming from it so the other can cast.
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2019-05-07, 10:22 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
Not accurate.
Holding a staff fulfills the M requirement of most spells. You can perceive the holding of the staff. It doesn’t, however, give away the casting of an M only spell.
For instance, you can see the person holding a staff, and watch them for one minute. During that minute, they cast a spell with an M component. Is anything other than the fact that they’re holding a staff noticeable? Only if the spell has a noticeable effect.
Nothing other than the fact their holding a staff is noticed, RAW:
“Material (M)
Casting some spells requires particular objects, specified in parentheses in the component entry.
...
A spellcaster must have a hand free to access these components—or to hold a spellcasting focus—but it can be the same hand that he or she uses to perform somatic components.”
Having an staff in-hand does not, RAW, provide any information other than the character is holding a staff.
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2019-05-07, 10:37 PM (ISO 8601)
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2019-05-07, 10:40 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
That is literally what both the book and Crawford says that it does. I quoted the section on identifying spells being cast and everything.
You're ignoring the other quote from the RAW that I just gave you.
Having a staff in-hand does not. Handling it in order to cast a spell does, which numerous sources provided for you confirm, and you've just ignored all of those sources rather than addressing any of them.Last edited by LudicSavant; 2019-05-07 at 10:46 PM.
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2019-05-07, 10:46 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
An optional rule in Xanathar's is not RAW... It's an OPTIONAL rule in a splatbook. RAW there are no rules for identifying a spell.
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2019-05-07, 10:51 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
It says that in order to be detectable, a spell at a minimum needs to have a v,s, or m component. However, this does not imply that all spells with one of these components can be counterspelled.
For example, the caster might be under the effects of greater invisibility and therefore his material and somatic components are invisible. He might be behind one way glass. The person casting counterspell might be blind/deaf or otherwise unable to perceive the spell being cast. Etc etc.
In the case of a sorcerer "handling" his staff, why should anyone know that he's getting ready to cast a spell, when he's been holding the staff for the last hour?
Indeed, some spells, like enthrall, are worded in such a way as to suggest that though they have verbal components, their verbal components are not recognizable as spellcasting.Make Martials CoolAgain.
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2019-05-07, 10:52 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
In addition to the section on Xanathar's which provides "clarifications to the rules in the PHB and DMG and new options," we have the Sage Advice Compendium and Jeremy Crawford saying what is meant when Counterspell says you need to perceive the spell, and what level of interaction is required for a material component, and how Subtle Spell is supposed to interact with Counterspell. Those comments had nothing to do with XGtE, and they are unambiguous.
Obviously. But in that case the reason they wouldn't see it would be obviously be because of the invisibility, one way glass, or blindness/deafness.Last edited by LudicSavant; 2019-05-07 at 10:55 PM.
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2019-05-07, 10:53 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
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2019-05-07, 10:58 PM (ISO 8601)
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Re: Allowing Subtle Casting with Slight of Hand?
Crawford's tweets mean literally nothing in regards to RAW. And the Sage advice only comments on spells that DON'T have materials, because the ones that do become more convoluted. (Costly components, focuses etc.) It simply clarifies that without a material component it is IMPOSSIBLE to counterspell a subtle spell. Not that material components are automatically noticable. It, like much of 5e is intentionally vague to allow DM rulings. Of which yours is an acceptable, but generally negative for players, ruling.