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Thread: Types of classes
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2019-06-19, 01:47 PM (ISO 8601)
- Join Date
- Oct 2017
Types of classes
Hello everyone. I was trying to find out what type of classes would be seen in a campaign setting that is similar to movies like black death and Nicholas cage season of the witch?
https://en.m.wikipedia.org/wiki/Black_Death_(film)
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2019-06-19, 03:21 PM (ISO 8601)
- Join Date
- Jul 2013
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- Somewhere
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Re: Types of classes
Not D&D classes. D&D doesn't do non-magic well.
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2019-06-19, 03:37 PM (ISO 8601)
- Join Date
- Oct 2017
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2019-06-19, 03:44 PM (ISO 8601)
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- Jul 2013
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- Somewhere
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Re: Types of classes
You can make everyone non-EK fighter and non-AT rogue, with maybe few berserker/battlerager barbarians and open hand/kensei/drunk master monks mixed in, but that may not be that well recieved by the players. I can't think of any game that does non-magic, medieval world well right now... WFRP is one I have experience with, and the magic stuff can easily be removed while leaving enough variety.
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2019-06-19, 04:09 PM (ISO 8601)
- Join Date
- Nov 2014
Re: Types of classes
Shadows of Esteren might be a better system for this style of game. The little magic there is in Esteren is subtle and dangerous, combat turns deadly fast, and losing your sanity is a major part of the game.
I hear Shadows of the Demon Lord is quite similar and a lot of people really like that system, but I have no experience with it yet. I don't know how prevalent magic is within the system.
GURPS and Savage Worlds can easily be molded to your needs, of course, though the pulp heroic feel of SW might go against your themes without some tweaking. Then again, these are both systems that are built to be tweaked. There's probably a published variant for both that covers this.
If you're just looking for medieval combat without all the fireballs, try Pendragon. Another system I haven't played, but I have some familiarity with the system itself. The way it handles roleplaying 'stats' in particular is really neat.
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2019-06-19, 05:31 PM (ISO 8601)
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- Aug 2018
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- Between SEA and PDX.
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Re: Types of classes
There's a Lord of the Rings version of 5e that uses all of the same 5e rules, but makes new classes and abilities for a very low-magic campaign. Magic is still available, but very rare or high level stuff.
It'd fit what you're looking for perfectly: http://cubicle7.co.uk/our-games/adve...-middle-earth/Last edited by Man_Over_Game; 2019-06-19 at 05:32 PM.
5th Edition Homebrewery
Prestige Options, changing primary attributes to open a world of new multiclassing.
Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
Pain, using Exhaustion to make tactical martial combatants.
Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!
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2019-06-19, 06:49 PM (ISO 8601)
- Join Date
- Aug 2016
- Location
- Netherlands
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Re: Types of classes
I've heard rumors of an old and anchient RPG called Pendragon, based on Arthurian myth, that does midieval supposedly fairly well, with also cool liniage features. I dunno, if it sounds good, look it up?