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  1. - Top - End - #1
    Ogre in the Playground
     
    PaladinGuy

    Join Date
    Jun 2011
    Location
    Tennessee
    Gender
    Male

    Default Aura of Cowardice

    At 3rd level, an antipaladin radiates a palpably daunting aura that causes all enemies within 10 feet to take a –4 penalty on saving throws against fear effects. Creatures that are normally immune to fear lose that immunity while within 10 feet of an antipaladin with this ability. This ability functions only while the antipaladin remains conscious, not if he is unconscious or dead.
    If a creature normally immune to fear is struck by the frightened/panicked conditions, and leaves the radius of this aura as a result, do they cease to be afraid?
    Extended Signature

    Words of Wisdom from other Playgrounders:
    Quote Originally Posted by unseenmage View Post
    Like your own little harem of jealous wearable anime girls.
    Quote Originally Posted by Masterkerfuffle View Post
    I've seen horsemancers absolutely shred campaigns.

  2. - Top - End - #2
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jul 2005
    Location
    Vancouver, BC, Canada

    Default Re: Aura of Cowardice

    I would say yes but then then they get scared again if within 10’ again.

    Light the lamp not the rat LIGHT THE LAMP NOT THE RAT!!!

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