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  1. - Top - End - #1
    Bugbear in the Playground
     
    PaladinGuy

    Join Date
    Feb 2019
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    Iceland
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    Default 20 Golden Rules of Game Design

    I just watched a lecture and I think it's pretty amazing that it's available for free. It talks about game design, from the lead designer of Magic The Gathering. It's 20 lessons he's gathered through experience during his 20 years at WotC.

    I recommend it, it's pretty amazing.

  2. - Top - End - #2
    Ogre in the Playground
     
    Zhorn's Avatar

    Join Date
    Dec 2018
    Location
    Space Australia
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    Default Re: 20 Golden Rules of Game Design

    This is a great watch, cheers for digging this one up Bjark.

    Time stamps for people wanting to know what lessons they want to jump to

    3:33 Lesson #1: Fighting against human nature is a losing battle
    4:42 Lesson #2: Aesthetics matter
    7:46 Lesson #3: Resonance is important
    9:44 Lesson #4: Make use of piggybacking
    13:13 Lesson #5: Don't confuse "interesting" with "fun"
    16:05 Lesson #6: Understand what emotion your game is trying to evoke
    19:19 Lesson #7: Allow the players the ability to make the game personal
    23:34 Lesson #8: The details are where the players fall in love with your game
    26:59 Lesson #9: Allow your players to have a sense of ownership
    30:06 Lesson #10: Leave room for the player to explore
    33:28 Lesson #11: If everyone likes your game, but no one loves it, it will fail
    36:03 Lesson #12: Don't design to prove you can do something
    38:27 Lesson #13: Make the fun part also the correct strategy to win
    41:19 Lesson #14: Don't be afraid to be blunt
    43:41 Lesson #15: Design the component for its intended audience
    47:13 Lesson #16: Be more afraid of boring your players than challenging them
    50:30 Lesson #17: You don't have to change much to change everything
    53:20 Lesson #18: Restrictions breed creativity
    55:54 Lesson #19: Your audience is good at recognising problems and bad at solving them
    58:50 Lesson #20: All the lessons connect

  3. - Top - End - #3
    Dwarf in the Playground
     
    PirateGuy

    Join Date
    Mar 2014
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    Male

    Default Re: 20 Golden Rules of Game Design

    Thanks for sharing! GDC videos are a treasure trove.

  4. - Top - End - #4
    Orc in the Playground
     
    Old Harry MTX's Avatar

    Join Date
    Jul 2019

    Default Re: 20 Golden Rules of Game Design

    Very cool! I will share it with my friends too!

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