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Thread: Arkum Game Thread
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2023-08-11, 12:25 AM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
+1 (with fix, Howie explores 15 hex down the road)
now in picture form
Dear Howie, we're sending some labeled heabs, 1 Pennilice to cure disease, 1 Bitter Leaf to cure poison, 2 Likkan Leaf to heal, they depop after 2 or 3 turns, an armour you're going to love, and a Pondsea to ferry you over, just scout a little way back to make sure.
Titan-speed
- ⚡
Pondsea C17A, C19A -16 Move
Pondsea A -18 Move
Preparing Scouting for next turn
Pudgie A to 12.07, -9 Move
Scout K21B to 17.-13, -1 Move
Returning Scout Cotton
Harley meets Scout Cotton near the gates "Thank you for your service. Now it is time to return to your parent side"
Scout Cotton to -03.00, attempt to turn to non-commander unit
IF needs commander unit to accept the turn, continue moving to -09.03Last edited by WurmD; 2023-08-11 at 02:51 AM.
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2023-08-11, 10:02 AM (ISO 8601)
- Join Date
- Jul 2023
Re: Arkum Game Thread
+1 to all suggestions
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2023-08-11, 08:53 PM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
[QUOTE=WurmD;25843848]+1 (with fix, Howie explores 15 hex down the road)
now in picture form
Attach items to Pondsea A and order them on, after Howie finishes scouting
Pondsea C17A, C19A -16 Move
Pondsea A -18 Move
Preparing Scouting for next turn
Pudgie A to 12.07, -9 Move
Scout K21B to 17.-13, -1 Move
Returning Scout Cotton
Harley meets Scout Cotton near the gates "Thank you for your service. Now it is time to return to your parent side"
Scout Cotton to -03.00, attempt to turn to non-commander unit
IF needs commander unit to accept the turn, continue moving to -09.03
Scout Cotton bows and leave the hex. Leaving Harleys service shortly after.
[IMG][IMG]file:///C:/Users/neil/Desktop/new%20map.png[/IMG][/IMG]
Howie moves out sending Harley a thank you for the new gear and suppiles.Last edited by Cyphermancer; 2023-08-11 at 08:54 PM.
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2023-08-13, 02:42 AM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
(This was missed earlier)
Harley walks up to Dea apologetically, three wild rations in hand. "Would you mind converting these to rands...? It's not the greatest of duties, but someone has to."
(Suggestion)
<Ivy borrows the Healing Amulet from Harley and takes all the wild and farm rations>
Heavy Hobby Warhorse A is hitched up to Wagon 1
Aerodactya T20A, Aerodactya C21A, Spike and Ivy board wagon
Heavy Hobby Warhorse A pulls wagon down the road to (04,-06) -4 move
Spike and Ivy mount Aerodactya T20A and Aerodactya C21A fly to (04,-12) [via the hill hexes] -7 move
Ivy tames the goats (first using wild rations)
**Ivy is there for the taming, Spike is there for protection
***I have not included any wood cutting on this trip as I don't like cutting down trees so close to Woodsy elf land. We do however have another pair of mounts that we can use for a wood cutting run next.
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2023-08-13, 03:16 AM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
Warhorse A only has 7 Move left, so it can't go that far
The agreement with the Woodsie's explicitly gives us these Light Forest hexes on this side
Alternative:
Harley walks up to Dea apologetically, three wild rations in hand. "Would you mind converting these to rands...? It's not the greatest of duties, but I already did mine as well."
<Ivy borrows the Healing Amulet from Harley and takes all the wild and farm rations, plus the Axe of chopping wood>
Archer C16A comes from Farm -1.5 Move
Heavy Hobby Warhorse A pulling Wagon 1
- Aerodactya T20A, Aerodactya C21A, Spike and Ivy on Wagon 1
Pondsea T15, Hobby Horse B pulling Wagon 2
- Archer C16A on Wagon 2
Heavy Hobby Warhorse A, Pondsea T15, Hobby Horse B, pull wagons down the road to (04,-03) -2.5 move
Ivy mounts her Aerodactya T20A and fly 1 hex up
Spike oversees as Archer C16A chops wood, and then helps load it into the wagons
Archer C16A -5 Move
+10 Wood
2 Wood loaded on Wagon 1
8 Wood loaded on Wagon 2
Spike mounts Aerodactya C21A, Spike and Ivy fly to (04,-12) [via the hill hexes] -10 move
Ivy tames the goats (first using wild rations)
After goats tamed, evaluate next move given remaining Move of Goats
EDIT:
Harley notices she is unsure if she has told her favourite casters about her festivities plan this eventing, so she feels is better to make sure
also, she notes the sun is still high in the sky given EoM's turn being after hers
'Dear Herring, I'm planning to have another tournament night this evening, will you try to make it after you're done over there? I'll even set up a room for you so you don't have to slog back in the middle of the night
- ❤️⚡
PS: would you let Anna know?
PPS: and James as well! There will be Mounted Archery!'
MASTER HERRING
Voice of Arkum
EDIT2:
After a while Harley is struck by a thought (Shockamancer Lee Bolt, we had offered upkeep to her) and scribbles to Herring
'Where is Lee? We had offered upkeep, but she hasn't been coming these past few turns. Reiterate the offer if you find it appropriate?'Last edited by WurmD; 2023-08-15 at 06:29 AM.
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2023-08-14, 06:40 PM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
Harley gently pulls Shadow aside for a quiet word
"Shadow, is harvesting wood something that bothers you at all? What about the Woodsie's?" Harley questions, wondering if the only think they care is food, bc they need it and it is scarce, and they don't need wood, plus the wood refreshes even faster
And later Harley finds Ivy and leans closer to whisper in her ear
"(We'll have to harvest some wood next, would that be difficult for you to do?)" Harley asks wondering if Ivy would actually prefer being the one doing it, if a tree had to croak, let it be her so it's done properlyLast edited by WurmD; 2023-08-15 at 01:17 AM.
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2023-08-15, 01:11 AM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
+1 to the questions
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2023-08-15, 05:11 AM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
Harley gently pulls Shadow aside for a quiet word
"Shadow, is harvesting wood something that bothers you at all? What about the Woodsie's?" Harley questions, wondering if the only think they care is food, bc they need it and it is scarce, and they don't need wood, plus the wood refreshes even faster
If you were clear cutting it would bother me, but each tribe is different. As for the woodsies, it would probably bother them more. However, do you care? If you don't follow the letter of the agreement. If you do message them and ask to harvest the forest.
And later Harley finds Ivy and leans closer to whisper in her ear
"(We'll have to harvest some wood next, would that be difficult for you to do?)" Harley asks wondering if Ivy would actually prefer being the one doing it, if a tree had to croak, let it be her so it's done properly
I would really rather not, it needs to be done. But I don't need to be there when you cull the forest.
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2023-08-15, 06:24 AM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
Harley nods to Shadow, and takes her hat to pen to the Woodies
'Greetings,
We have been harvesting a few trees here and there in our Light Forest hexes. We've been trying to be respectful by being mindful not to over-harvest any one hex of wood.
Have we been respectful enough? Would you like us to stop?
Kind regards
Queen Harley Tesla of Arkum ⚡'- A book in the making: http://forums.giantitp.com/showthrea...-the-Barbarian Add to it! :D
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-
2023-08-15, 12:31 PM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
(Suggestions for an alternate note)
Greetings Chief of the Tall Stand Tribe,
I hope the titans have been treating you well.
I just wanted to warn you that our scouts have detected two sides close to our battle space and they may venture as far as your lands. They are known as the Empire of the Motes and Winstrum. They are both powerful sides and I would advise you to think carefully before deciding to attack any of their units that enter your land unless you are directly attacked. We are in contact with both sides and we could pass on a message for you if you wish however we have not yet revealed your presence as we were not sure if you would want us to do so.
We appreciate the scouting reports you have continued to send us aswell as the news of captured pokadaemons however I wonder if we could help each other more? Perhaps you would be interested in partaking in trade between our people? If you have anything that you would be interested in trading, we have a small supply of herbs that you may be interested in, crafting materials such as leather, gems and on occasion a surplus of rations that we could spare.
On the subject of crafting materials we have been harvesting a few trees here and there in our Light Forest hexes for wood. Would you have any objection if we were do so in the light forest hexes that border your lands? We would not cut enough to have any permanent effect however due to our road these would be the most efficient trees for us to harvest.
We look forwards to hearing from you.
Kind regards
Queen Harley Tesla of Arkum ⚡
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2023-08-15, 12:34 PM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
yes yes good +1
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-
2023-08-15, 02:21 PM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
(Suggestions for an alternate note)
Greetings Chief of the Tall Stand Tribe,
I hope the titans have been treating you well.
I just wanted to warn you that our scouts have detected two sides close to our battle space and they may venture as far as your lands. They are known as the Empire of the Motes and Winstrum. They are both powerful sides and I would advise you to think carefully before deciding to attack any of their units that enter your land unless you are directly attacked. We are in contact with both sides and we could pass on a message for you if you wish however we have not yet revealed your presence as we were not sure if you would want us to do so.
We appreciate the scouting reports you have continued to send us aswell as the news of captured pokadaemons however I wonder if we could help each other more? Perhaps you would be interested in partaking in trade between our people? If you have anything that you would be interested in trading, we have a small supply of herbs that you may be interested in, crafting materials such as leather, gems and on occasion a surplus of rations that we could spare.
On the subject of crafting materials we have been harvesting a few trees here and there in our Light Forest hexes for wood. Would you have any objection if we were do so in the light forest hexes that border your lands? We would not cut enough to have any permanent effect however due to our road these would be the most efficient trees for us to harvest.
We look forwards to hearing from you.
Kind regards
Queen Harley Tesla of Arkum ⚡
Greeting queen of Arkum
We appreciate the warning about the two sides. It depends on what are they doing in the area. Are they planning on moving through our forest? As for trade it would depend on what you want or have to offer. Main thing we want are magic items and gems. We produce alot of rations and would prefer you not harvest the light forest. We have found hexes produce more when unharvested and it can effect surrounding hexes.
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2023-08-15, 02:49 PM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
Harley ponders a bit, and then writes carefully back
Dear Chief,
We can source both gems, and magic items for you.
Up to how many rations would you be able to give for a 100s gem? And for a +1 Bow?
Kind regards,
⚡
As for the +1 weapons, given it would take 4 Rands and masterwork materials, perhaps 25 rations (20 Rands) would be acceptableLast edited by WurmD; 2023-08-15 at 06:46 PM.
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-
2023-08-16, 04:15 PM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
(Alternative response)
Dear Chief,
We are not privy to the two sides plan’s however we do know that their cities lie to the west of us and that they have an enemy to our east. They will likely seek to attack this enemy and in doing so it is not beyond the realms of possibilities that they may attempt to cross your forest.
We do have access to a number of skilled crafters so we could have magic items made for you however they are in high demand so the price would need to be right. Up to how many rations would you be willing to pay for a +1 weapon for example? (It would make things easier if you would be able to supply the materials, such as high quality wood, certain feral bones, hides or horns). Is it magical bows you are interested in or other weapons and armour aswell?
For gems how many rations would you be willing to trade for a 100 schmucker gem?
In the interest of friendship and cooperation we will try our best not to harvest wood in the hexes that border your land whenever possible.
Kind regards
Queen Harley Tesla of Arkum
(And based on the responses we got to the questions suggest we go back to the original plan with a slight modification due to the heavy hobbys remaining move)
<Ivy borrows the Healing Amulet from Harley and takes all the wild and farm rations>
Heavy Hobby Warhorse A is hitched up to Wagon 1
Aerodactya T20A, Aerodactya C21A, Spike and Ivy board wagon
Heavy Hobby Warhorse A pulls wagon down the road to (04,-05) -3.5 move
Spike and Ivy mount Aerodactya T20A and Aerodactya C21A fly to (04,-12) [via the hill hexes] -8 move
Ivy tames the goats (first using wild rations)
**Ivy is there for the taming, Spike is there for protection
***Next step of the plan will be made based on the remaining move of any tamed goats.
****Wood cutting plan to be posted later but suggest we chop wood in (-03,02)
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2023-08-16, 04:41 PM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
+1 to all
___
8 Wood chopped and transported to Capital
Archer C16A. -6 Move and moved to Capital
Uncroaked Archer B -6 Move and moved to Capital
8x Flying Antz. -8 Move
Heavy Doe Deer B -4 Move
Hobby T19A, T19B -4 MoveLast edited by WurmD; 2023-08-17 at 07:52 AM.
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2023-08-16, 08:09 PM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
[QUOTE=_Wiz_;25847674](Alternative response)
Dear Chief,
We are not privy to the two sides plan’s however we do know that their cities lie to the west of us and that they have an enemy to our east. They will likely seek to attack this enemy and in doing so it is not beyond the realms of possibilities that they may attempt to cross your forest.
We do have access to a number of skilled crafters so we could have magic items made for you however they are in high demand so the price would need to be right. Up to how many rations would you be willing to pay for a +1 weapon for example? (It would make things easier if you would be able to supply the materials, such as high quality wood, certain feral bones, hides or horns). Is it magical bows you are interested in or other weapons and armour aswell?
For gems how many rations would you be willing to trade for a 100 schmucker gem?
In the interest of friendship and cooperation we will try our best not to harvest wood in the hexes that border your land whenever possible.
Kind regards
Queen Harley Tesla of Arkum
Well let us know which direction they are heading and we can adjust from there.
As for magic items, +1 bow we could offer 10 rations per bow we will provide the materials and let's say three rations for 100 shmuckers. Also what are you willing to pay for Master craft materials?
(And based on the responses we got to the questions suggest we go back to the original plan with a slight modification due to the heavy hobbys remaining move)
<Ivy borrows the Healing Amulet from Harley and takes all the wild and farm rations>
Heavy Hobby Warhorse A is hitched up to Wagon 1
Aerodactya T20A, Aerodactya C21A, Spike and Ivy board wagon
Heavy Hobby Warhorse A pulls wagon down the road to (04,-05) -3.5 move
Spike and Ivy mount Aerodactya T20A and Aerodactya C21A fly to (04,-12) [via the hill hexes] -8 move
Ivy tames the goats (first using wild rations)
Ivy moves forward after the goats make no hostile moves. She uses three wild rations with no successes. Continue?
-3 wild rations
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2023-08-17, 12:02 AM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
Spike is there, if she's doing something wrong, intervene, otherwise continue until there are only 4 rations left (to give spike 4 attempts)
Harley ponders, and writes first to Herring
'Herring, are you aware if a Moneymancer is able to turn Juice into gems? (And if so, what's the price in Rands:))
'
'Dear Chief
They currently see a long line of scouts moving west, we'll let you know next turn.
[Include rough but to-scale map of Enemy Scouts, Arkum, and their Forest]
And I must apologise, but sadly 10 rations will not be enough to entice the crafting casters to work, nor 3 rations will be enough to justify a 100s gem.
Morosely,
Queen Harley Tesla'Last edited by WurmD; 2023-08-17 at 12:48 AM.
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2023-08-17, 03:00 AM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
(Alternative response)
Dear Chief
We currently see a number of scouts moving east, we'll let you know next turn.
[Include rough but to-scale map of Enemy Scouts, Arkum, and their Forest]
We would have to to agree the price of each individual trade at the time however in general if you were to provide enough materials for two items and 12 rations we may be able to come to an arrangement.
Likewise if you could stretch to 4 rations per 100s gem (giving an individual ration a trade value of 25s) we should be able to come to an agreement.
Queen Harley Tesla
————————————————————
Have Spike make the taming attempt for the next 3 rations.Last edited by _Wiz_; 2023-08-17 at 03:01 AM.
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2023-08-17, 03:10 AM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
+1
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2023-08-17, 06:55 AM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
Dear Chief
We currently see a number of scouts moving east, we'll let you know next turn.
[Include rough but to-scale map of Enemy Scouts, Arkum, and their Forest]
We would have to to agree the price of each individual trade at the time however in general if you were to provide enough materials for two items and 12 rations we may be able to come to an arrangement.
Likewise if you could stretch to 4 rations per 100s gem (giving an individual ration a trade value of 25s) we should be able to come to an agreement.
Queen Harley Tesla
[i] understood hopefully they will head south east to avoid our forest.
As for trade we could do two Mastercraft materials and 10 rations for a bow with us providing the materials for the bow as well. As for trading for gems for rations I think we will pass for now.
————————————————————
Have Spike make the taming attempt for the next 3 rations.
Spike uses three wild ration taming two of the goats
2[1d4]/2/8/14 upkeep 35
Special: mount, Mountain Capable
A: 2/8 xp
B: 1/8 xp
Both goats have 2 move remaining.
-3 wild rations
Ivy tries with two more wild rations with no success.
-2 wild rations
Continue?Last edited by Cyphermancer; 2023-08-17 at 12:13 PM.
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2023-08-17, 07:46 AM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
Spike looking over at Ivy, asks her
"Are you uncomfortable feeding these roots and leaves to the Goats?"
After she says yes, Spike then proceeds to do the taming attempts himself
Then Ivy and Spike fly back to wagon, and ride back to Capital
To the woodsies
'Very well, see you next turn in the same hex to collect the materials? (05.-07)'
Then, chop 8 wood and transport it to Capital? https://forums.giantitp.com/showthre...1#post25847691
Then transport 8 wood to Khelt?
Pondsea T15 -16 Move moved to Khelt
Hobby B -14 Move moved to Khelt
Wagon 1, 8 wood moved to Khelt
Heavy Doe Deer A -2 Move
Doe Deer B -2 Move
Harley ponders, and writes to Herring curiously
'Herring, are you aware if a Moneymancer is able to turn Juice into gems? (And if so, what's the price in Rands:))'
And anticipating the next step in the plan Harley writes to Bob
'Bob, do you know how to build a watchtower? (And it would take 4 uses of your special yes?)
'
Spoiler: Building watchtower in Khelt?Building watchtower in Khelt:
When the wood arrives, Bob oversees
Uncroaked Archer K21A
Uncroaked Piker K20B
Uncroaked Piker K20C
Uncroaked Piker K20D
starting building a Crude Watchtower
Uncroaked Archer K21A -8 Move
Uncroaked Piker K20B -8 Move
Uncroaked Piker K20C -8 Move
Uncroaked Piker K20D -8 Move
-8 Wood
Ongoing Project:
Crude Watchtower in Khelt 32/??Move 8/10Wood
Continuing the world's slowest sneak attack
Worker Antz A, B, C, D continue work on tunnel, saving Move to sleep at Capital
Worker Antz A -10 Move
Worker Antz B -10 Move
Worker Antz C -10 Move
Worker Antz D -10 Move
Tunnel -01.00 med size was 19/??
Training
As Spike and Ivy return, in the Capital, most units gather in the courtyard to watch, participate and cheer the training units
Harley pops by the Workshop and invites Bulm "Bulm, it's training time! I'm doing it, come with! Or at least cheer us on"
Quick Lynx T21A
Ash
Rattika A
Rattika C17
Rattika C19
Rattika T16
Big Mouth C19A
Big Mouth T17A
Embar A
Embar C19
Katerpea A
Katerpea T21A
Harley Tesla
Ivy Tesla
Rock Elemental T21A
Bulm
train, under the guidance of Spike.
Spike pays special attention to the new joiner Quick Lynx, with attack/defend manoeuvres (a cat's play-toy at the end of a rope)
(we've previously checked that Ferals can't train *by themselves*, but what about under guidance/orders)
Quick Lynx T21A -4 Move, +1XP
Ash -4 Move, +1XP
Rattika A -4 Move, +1XP
Rattika C17 -4 Move, +1XP
Rattika C19 -4 Move, +1XP
Rattika T16 -4 Move, +1XP
Big Mouth C19A -4 Move, +1XP
Big Mouth T17A -4 Move, +1XP
Embar A -4 Move, +1XP
Embar C19 -4 Move, +1XP
Katerpea A -4 Move, +1XP
Katerpea T21A -4 Move, +1XP
Harley Tesla -4 Move, +1XP
Ivy Tesla -4 Move, +1XP
Rock Elemental T21A -4 Move, +1XP
Bulm -4 Move, +1XPLast edited by WurmD; 2023-08-19 at 10:09 PM.
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2023-08-19, 11:25 PM (ISO 8601)
- Join Date
- Jul 2023
Re: Arkum Game Thread
I'm fine with all this, +1 unless there's something else we want to do with these resources/move this turn?
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2023-08-20, 09:20 AM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
Harley walks up to Dea apologetically, three wild rations in hand. "Would you mind converting these to rands...? It's not the greatest of duties, but I already did mine as well."
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2023-08-20, 10:21 AM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
+1, I see a LOT of utility in this knowledge. I'd add a further caveat of the exact requirements if possible
Edit:
+1. This seems like a good thing to check too. I'd rather not cause date-a-mancy issues with our heir because of discomfort over feeding animals. I don't expect this'll be a problem, but well worth checking.Last edited by SomeGuy411; 2023-08-20 at 11:24 AM.
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2023-08-20, 10:44 AM (ISO 8601)
- Join Date
- Jul 2023
Re: Arkum Game Thread
+1 to both (Dee rands and herring question)
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2023-08-20, 08:36 PM (ISO 8601)
- Join Date
- Nov 2019
Re: Arkum Game Thread
Harley walks up to Dea apologetically, three wild rations in hand. "Would you mind converting these to rands...? It's not the greatest of duties, but I already did mine as well."
it's fine, but can we do this with normal rations rather than wild in the future
-3 wild rations
+ 3 rands
- 30 juice
Spike looking over at Ivy, asks her
"Are you uncomfortable feeding these roots and leaves to the Goats?"
Not my favorite thing to be honest, also I don't feel that connection starting to form like I did with the lynx.
After she says yes, Spike then proceeds to do the taming attempts himself
- 2 wild ration
3rd goat joins the side. 3 move remaining
1/8 xp
Then Ivy and Spike fly back to wagon, and ride back to Capital
To the woodsies
Then, chop 8 wood and transport it to Capital? https://forums.giantitp.com/showthre...1#post25847691
-8 move spike
Then transport 8 wood to Khelt?
Pondsea T15 -16 Move moved to Khelt
Hobby B -14 Move moved to Khelt
Wagon 1, 8 wood moved to Khelt
Heavy Doe Deer A -2 Move
Doe Deer B -2 Move
Harley ponders, and writes to Herring curiously
She then sends thinking that turning 1J to 1shmucker in gems would not be an OP ability, and then, being Moneymancers, charging 4Rands for a 100J schmuker gem would be likely
I have no idea I can check tomorrow on my Rand run.
And anticipating the next step in the plan Harley writes to Bob
[SPOILER=Building watchtower in Khelt?]Building watchtower in Khelt:
When the wood arrives, Bob oversees
Uncroaked Archer K21A
Uncroaked Piker K20B
Uncroaked Piker K20C
Uncroaked Piker K20D
starting building a Crude Watchtower
Uncroaked Archer K21A -8 Move
Uncroaked Piker K20B -8 Move
Uncroaked Piker K20C -8 Move
Uncroaked Piker K20D -8 Move
-8 Wood
Ongoing Project:
Crude Watchtower in Khelt 32/??Move 8/10Wood
" where did you get the wood amount?
No problem with the construction
Continuing the world's slowest sneak attack
Worker Antz A, B, C, D continue work on tunnel, saving Move to sleep at Capital
Worker Antz A -10 Move
Worker Antz B -10 Move
Worker Antz C -10 Move
Worker Antz D -10 Move
Tunnel -01.00 med size complete 20/20
Tunnel -02.00 5/??
Training
As Spike and Ivy return, in the Capital, most units gather in the courtyard to watch, participate and cheer the training units
Harley pops by the Workshop and invites Bulm "Bulm, it's training time! I'm doing it, come with! Or at least cheer us on"
Blum
No thanks I'm busy
Quick Lynx T21A
Ash
Rattika A
Rattika C17
Rattika C19
Rattika T16
Big Mouth C19A
Big Mouth T17A
Embar A
Embar C19
Katerpea A
Katerpea T21A
Harley Tesla
Ivy Tesla
Rock Elemental T21A
Bulm
train, under the guidance of Spike.
Spike pays special attention to the new joiner Quick Lynx, with attack/defend manoeuvres (a cat's play-toy at the end of a rope)
All units train
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2023-08-20, 10:49 PM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
Goats ordered to move to 06.-11
Harley focuses on the Worker Antz as they worked, how much Move did they spend each time they crossed a hex boundary?
Moonsong ordered to place her Juice in the tower
Tower: 70/400
Moonsong: 0/100 J
Testing if it's worth it to make medium sized tunnel vs small
Decayed Uncroaked Darf Axeman C19G, that does not have any specials, ordered into tunnel, and to step over the hex boundary
How much move was used? (crawling in small tunnel took 2 Move)Last edited by WurmD; 2023-08-21 at 11:57 AM.
- A book in the making: http://forums.giantitp.com/showthrea...-the-Barbarian Add to it! :D
- Debugging Destiny: A neat minimalistic comic :)
-
2023-08-21, 10:45 AM (ISO 8601)
- Join Date
- Jul 2023
Re: Arkum Game Thread
+1 to all suggestions
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2023-08-21, 10:48 AM (ISO 8601)
- Join Date
- Oct 2019
Re: Arkum Game Thread
Don’t use a Darf from the farm, use one of the many already in Arkum.
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2023-08-21, 10:51 AM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: Arkum Game Thread
Editted Decayed Uncroaked Darf Axeman C19G in
Last edited by WurmD; 2023-08-21 at 11:58 AM.
- A book in the making: http://forums.giantitp.com/showthrea...-the-Barbarian Add to it! :D
- Debugging Destiny: A neat minimalistic comic :)