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  1. - Top - End - #61
    Ogre in the Playground
     
    Jeriah's Avatar

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    Default Re: Portal to D&D IC - Jeriah

    I guess I need to make skill checks for that.

    Hide - (1d20+3)[23]
    Move Silently - (1d20+3)[8]
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  2. - Top - End - #62
    Titan in the Playground
     
    Rizban's Avatar

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    The woman crosses the stream and heads towards the edge of the mountains. She approaches a seemingly random spot in the trees and looks back towards where you were. She does not seem to see or hear you.
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  3. - Top - End - #63
    Titan in the Playground
     
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    She pauses by a low hanging branch then ducks under it and disappears from sight.
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  4. - Top - End - #64
    Titan in the Playground
     
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    Nudge. You okay?
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  5. - Top - End - #65
    Ogre in the Playground
     
    Jeriah's Avatar

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    Sorry. I had zero time or energy to do anything for a couple of days and completely lost track of how much time had passed. I'm okay. Everything's fine.


    Leta follows behind her, attempting to sneak into what she assumes is the other player's start zone.

    Hide - (1d20+3)[20]+4=24
    MS - (1d20+3)[9]

    Edit: I just realized I haven't been adding the +4 to Hide from being Small size.
    Last edited by Jeriah; 2020-07-28 at 08:34 PM.
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  6. - Top - End - #66
    Titan in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    You follow her, duck under the branch, and... find yourself on the other side of the branch. Arelyn Starweaver is nowhere to be found.
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  7. - Top - End - #67
    Ogre in the Playground
     
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    Interesting. Leta assumes that, as things stand, starting zone must be inviolable, at least to other players.

    Not wanting to spawn camp the other player for no good reason, Leta looks around the area for clues as to where to go.
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  8. - Top - End - #68
    Titan in the Playground
     
    Rizban's Avatar

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    You spot the opening to a narrow valley from which the nearby stream flows.

    The stream turns as it exits the valley and flows away to your right (when facing the valley from the woods). A game trail seems to follow the flow of water downstream.

    On the other side of the valley is what appears to be another game trail more of less following the mountains in that direction.

    Coming striaght out of the valley, there is no visible trail into the woods, though you may choose to go that direction as well.

    You may also potentially come up with something that the DM hasn't considered yet.
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  9. - Top - End - #69
    Ogre in the Playground
     
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    Leta attempts to Climb - (1d20-1)[15] a tree to get a better view of the area.
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  10. - Top - End - #70
    Titan in the Playground
     
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    You, somewhat surprisingly, manage to climb the tree successfully. Upon reaching the top, you see the area laid out before you.

    In one direction is the valley, filled with lush grasses and a shallow stream flowing through the middle of it. It heads off quite a distance before terminating in almost sheer cliff walls. You can tell that traveling beyond the far end of the valley will be quite difficult without proper climbing gear.

    Facing away from the valley, the stream disappears into the trees to your left. In that direction the foliage becomes more brown and gray than green, which you are eventually able to identify as a swamp.

    Following in that general direction, almost at the edge of what you can see, is a large clearing with an absolutely massive tree in the middle. You get a strong sense of foreboding that increases the longer you look at the tree.

    To your right, following the assumed path of the other game trail, you see a series of smaller gaps in the trees that aren't quite clearings but also don't look quite natural either.

    In the direction directly opposite the valley, the forest becomes extremely thick, though most of the trees in this area are shorter and seem younger than most other parts of the forest. Just as you are about to look away, you catch a glint of something and manage to just spot some sort of stone structure through the trees.
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  11. - Top - End - #71
    Ogre in the Playground
     
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    Knowledge (Geography) - (1d20+3)[11] to try to memorize the area?

    Leta decides that she really wants to investigate that stone structure but absolutely does not want to do it at 1st level. So, she's going to go try to hunt some rabbits.

    She heads towards the valley, hoping to spot some. She takes 10 on Hide and MS for 17 and 13, respectively.
    Last edited by Jeriah; 2020-07-28 at 11:59 PM.
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  12. - Top - End - #72
    Titan in the Playground
     
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    You're able to remember the general landmarks and directions well enough to be able to navigate with a good Survival check, but you certainly won't have perfect recall.

    You emerge from the woods at the mouth of a lush valley filled with knee high grass and a few low bushes and shrubs but no trees to speak of.

    Ahead of you is a group of (1d4)[1] rabbits. They don't seem to have noticed you.
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  13. - Top - End - #73
    Ogre in the Playground
     
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    Leta will charge it in an attempt to kill it quickly.

    Femur - (1d20+2)[5] - (1d4-1)[3]
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  14. - Top - End - #74
    Titan in the Playground
     
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    It darts away before you even get close enough to be a threat.
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  15. - Top - End - #75
    Ogre in the Playground
     
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    Leta will find a rock that's a good throwing size and then look for another rabbit.
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  16. - Top - End - #76
    Titan in the Playground
     
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    You find several such rocks.

    after a few minutes of searching, you spot (1d4)[1] rabbits.
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  17. - Top - End - #77
    Ogre in the Playground
     
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    She takes 10 on Hide and MS, if possible, and approaches the rabbit and throws the rock.

    (1d20+2)[22] - [damage roll] + SA - (1d6)[2]

    I don't know the damage...

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    Hide - (1d20+7)[16]
    Move Silently - (1d20+3)[21]
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  18. - Top - End - #78
    Titan in the Playground
     
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    Damage for a Small rock would be 1d3. Range increment 10 feet. Does not count as improvised.


    You easily kill the rabbit.

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  19. - Top - End - #79
    Ogre in the Playground
     
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    Leta retrieves the rock and continues hunting rabbits, maintaining stealth.

    When next she finds one, she attacks.

    Rock - (1d20+2)[14] - (1d3-1)[1] + SA - (1d6)[2]
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  20. - Top - End - #80
    Titan in the Playground
     
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    She soon finds another (1d3+1)[2] rabbits.

    (1d20+3)[14]
    (1d20+5)[10]

    She quickly kills one, but the other darts away.

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    Last edited by Rizban; 2020-07-31 at 10:23 PM.
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  21. - Top - End - #81
    Ogre in the Playground
     
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    Leta retrieves the rock and continues grinding for XP.

    When next she finds another rabbit, she will pause long enough to Inspect it and then attacks.

    Rock - (1d20+2)[4] - (1d3-1)[2] + SA - (1d6)[4]
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  22. - Top - End - #82
    Titan in the Playground
     
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    You soon find (1d3+1)[2] additional rabbits.

    Inspect
    Woodland Hare

    You miss horribly with your throw.

    (1d20+3)[9]
    (1d20+5)[10]

    However, you win initiative and get to act before they can run away.
    Last edited by Rizban; 2020-07-31 at 10:32 PM.
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  23. - Top - End - #83
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    Leta charges at the rabbit further away, attempting to get close enough to threaten both of them.

    Femur - (1d20+2)[19] - (1d4-1)[1] + SA - (1d6)[4]

    AoO if the survivor provokes when it flees:
    Femur - (1d20+2)[20] - (1d4-1)[0][1]
    Last edited by Jeriah; 2020-07-31 at 10:43 PM.
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  24. - Top - End - #84
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    You crack the one over the head and break the neck of the other when it tries to flee.

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    Experience Gained:
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    60
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  25. - Top - End - #85
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    Proud of herself so far, Leta collects the four rabbits she's killed and drags them back to her starting room. Once she has them stored away, she recovers her rock and continues her stealthy hunt.

    Rock - (1d20+2)[20] - (1d3-1)[0][1] + SA - (1d6)[6]
    Last edited by Jeriah; 2020-07-31 at 10:50 PM.
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  26. - Top - End - #86
    Titan in the Playground
     
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    You again find rabbits. [roll1d3+2[/roll] 5 this time.

    You quickly kill one.

    (1d20+3)[4]
    (1d20+5)[13]

    You also win initiative.
    Last edited by Rizban; 2020-07-31 at 10:52 PM.
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  27. - Top - End - #87
    Ogre in the Playground
     
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    She charges into the middle of them with her femur club.

    Femur - (1d20+2)[16] - (1d4-1)[0] + SA - (1d6)[1]
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  28. - Top - End - #88
    Ogre in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    Also, she makes an AoO when they flee.

    Femur - (1d20)[8] - (1d4-1)[3]
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  29. - Top - End - #89
    Titan in the Playground
     
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    You kill a second, but you miss when the other three dart away into the tall grass.

    You hear the familiar horrible screaming of an angry Basher as it emerges from the grass.
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  30. - Top - End - #90
    Ogre in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    "{curse curse curse}," she mutters under her breath as she drops into the tall grass and crawls 10 feet, attempting to Hide and MS.

    Hide - (1d20+7)[25]
    Move Silently - (1d20+3)[9]

    She readies an action to attack the Basher if it comes within range.
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