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  1. - Top - End - #211
    Orc in the Playground
     
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    with speed and reflex behind normal, maybe with some help of a certain substance in his body produced by the reaction to the danger, Fezim dodge all the stone that were falling

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    Miracle sometimes arrive

  2. - Top - End - #212
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Celdur Hanicen

    Celdur scowled silently at the sorcerer, then glanced up at the ceiling, rising his arm across his head as the rocks fell, trying to rush for the nearest wall.

    OOC:
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    (1d20+6)[9](15)
    (1d20+6)[18](24)
    (1d20+6)[16](22)
    (1d20+6)[9](15)
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    Master Yoda - 99% (Wow. Talk about similarities. )


    Brilliant Avatar - and alternative version of said avatar - of my Drow, Orthae D'Nilok, by The Stoney one.


  3. - Top - End - #213
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    With a incredible agility Celdur dodge the first 3 stones but with his armor the movement was slow and difficult the last stone was impossible to dodge. He took it in the face and lost consciousness. The stones was still falling like rain and Celdur disappear from the sight of Fezim.

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    Celdur take 14 of damage

  4. - Top - End - #214
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Celdur Hanicen

    As the rock struck Celdur in the side of the head, he stumbled, falling prone. He glanced up at the ceiling, fighting off the growing darkness overwhelming his senses.

    OOC:
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    (1d20+13)[6](19)
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    Master Yoda - 99% (Wow. Talk about similarities. )


    Brilliant Avatar - and alternative version of said avatar - of my Drow, Orthae D'Nilok, by The Stoney one.


  5. - Top - End - #215
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    As Celdur fought off uncounsciousness, Fezim did the same with panic - without much more result. So many rocks! How can there be so many rocks. And where's Celdur? He'd have been large enough to protect...

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  6. - Top - End - #216
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim realized that the stones was not real a kind of illusion and as soon as he realized that the stone stop falling. Celdur was not their.

  7. - Top - End - #217
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    Fezim let out a relieved sigh when the rocks disappeared. Well, well, looks my favourite spiritual guide just vanished along with them. Slowly standing back up, he dusted his robes and put off cleaning them properly until later with a heavy sigh. Okay, now think. Illusionary rocks do not make someone disappear like this. Maybe he's still there...

    Sighing, Fezim whispered the word of a simple spell, and scanned the surroundings for magical auras.


    ((Detect Magic.))

  8. - Top - End - #218
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim try to find a clue but he didn't found anything just the aura of the trap under the real rock. When all of sudden...

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    Reflex save please

  9. - Top - End - #219
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    Now that's just great... all gone.

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    ReflexSave - (1d20+7)[23] I think that's my bonus, anyway.

  10. - Top - End - #220
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Suddendly a wall of stone encercled, the wall was 10 foot high a voice appear
    well,well ,well what have we here Fezim Aulm hein ooooow I'm really scared

  11. - Top - End - #221
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    "So you're the one everybody's talking about." Fezim began reciting, amused smirk spreading on his face.

    "You're joking, you're joking.
    I can't believe my eyes.
    You're joking me, you gotta be,
    this can't be the right guy.

    He's ancient, he's ugly...
    I don't know which is worse!
    I might just split a scene now,
    if I don't die laughing first."


    "Yes, I know the rhymes, good sir. Unfortunately for you, I'm neither old nor ugly." He replied, all the while examining the surrounding wall. "Still, there is no need to be scared. I won't hurt, promise."

    Fezim walked up to the wall, tapping on it and listening to the echo, trying to evaluate the thickness. "What may I help you with?"

  12. - Top - End - #222
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    I want to play a little with you, this wall of stone looks like an arena so let's see your "mighty courage" like said those villager

    suddenly just in the front of Fezim a big dog as the one of Celdur appear and start to growl.


    Meanwhile Celdur woke up tied up, with a band on his eyes and on his mouth.

  13. - Top - End - #223
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    "An area? My, you must have a weird vision. Seems more like a badly-cast spell to me." Fezim answered, purposefully ignroring the fact he was currently stuck in it.

    Deciding to play along for now, he cast one of the few non-enchantment spells he truly appreciated. The wolf's senses started dulling, and would soon entirely disappear. "Mind a bit of conversation as we play? It always makes things funnier." Fezim smirked, asking "Who are you?"

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    Sensory Deprivation, Spell compendium.
    Will Save DC 20, else he looses all senses (including Scent, you wolf jerk!)
    Last edited by Annalia; 2008-03-26 at 09:09 AM.

  14. - Top - End - #224
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    I'm the bogeyman of course, I'm here because you and your friend have seen too much. In fact I don't know much friend that place a Mark of Justice against Enchantment on a Enchanter. But that just make it funnier for me .
    the dog didn't seem affected by the spell of Fezim
    Stay still little doggy.


    Meanwhile The men with Celdur take the band off his eyes and mouth
    what's this, what's this ? there's color everywhere what's this ? There's white thing in the air

    You are in a cave and there is NO snow just the black stone of the cave
    Last edited by calijames; 2008-03-26 at 10:46 AM.

  15. - Top - End - #225
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    "Seen too much, my good Dancing Sir?" Fezim asked curiously. "Why, you're the one who knows so much about me, not the other way around. Please, do tell where I cause you problems, perhaps I can make correction."

  16. - Top - End - #226
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Celdur Hanicen

    "Ugh. What are you babbling on about?" Celdur asked, shaking off the feeling of pain and numbness in his head.

    OOC:
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    Am I bound in any way? If so, what are my bonds? Rope?
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    Master Yoda - 99% (Wow. Talk about similarities. )


    Brilliant Avatar - and alternative version of said avatar - of my Drow, Orthae D'Nilok, by The Stoney one.


  17. - Top - End - #227
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Don't play stupid with me Fezim Aulm, I'm not a stupid guard nor a little head villager , I am Mister Oogie Boogie and you ain't going nowhere. he looks at the wolf attack now red13 the wolf attacked Fezim
    Spoiler
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    Fezim take 10 of damage






    There are few who'd deny, at what I do I am the best
    For my talents are renowned far and wide
    When it comes to surprises in the moonlit night
    I excel without ever even trying
    With the slightest little effort of my ghostlike charms
    I have seen grown men give out a shriek
    With the wave of my hand, and a well-placed moan
    I have swept the very bravest off their feet

    Yet year after year, it's the same routine
    And I grow so weary of the sound of screams
    And I, Jack, the Pumpkin King
    Have grown so tired of the same old thing.


    While saying his poems Jack dance with a dague under the neck of Celdur

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    You are attached with ropes, with the hands in the back, you cannot move (except as a caterpillar)
    Last edited by calijames; 2008-03-29 at 09:24 AM.

  18. - Top - End - #228
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    Fezim let out a cry of pain as the fiendish wolf's jaws dug into his flesh. He jumped back, unwilling to stay close to the creature. "I am not playing stupid, I assure you, neither do I consider one with such a detailed knowledge of my ongoings anything but skillful." He replied through clenched teeth. "It simply seems to me that you are needlessly wasting your skills. There is no reason to see me as an enemy - in fact, I have skills you could easily find useful if you stopped this senseless violence to consider them for a moment."

    OOC:
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    You know.. he sounds like a pacifist just now. So. Weird.
    Diplomacy - (1d20+12)[31] - 31!
    I'm trying to move him up the Hostile - Unfriendly - Neutral - etc. chain here, so that at least he'll stop attacking.
    HP 26/42, AC 21.
    Last edited by Annalia; 2008-03-27 at 03:52 PM.

  19. - Top - End - #229
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    suddendly a green light appear and hit the wolf Avada Kedavra the wolf make a small scream and dissapear in dust
    talk Fezim Aulm, what skills ?

  20. - Top - End - #230
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    Fezim relaxed ever-so-slightly as the wolf disappeared, once again smiling confidently. "First, I can easily tell you there was no need to disintegrate this wolf, as you can dismiss summoned animals at will. It is, of course, a pleasing sight - even though we both know summoned creatures do not die when 'killed' while they serve their summoner."

    His grin widening, Fezim shrugged his recent explanation aside. "My deep knowledge of magic put aside, I am diplomat, manipulator, Enchanter - a professional mind messer. What you can't do - whether by lack of time or interest - I could do for you."

  21. - Top - End - #231
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    I know you Fezim Aulm, I knew one of you "conquest", I know what you are able to do you cannot convince me so now may the Fire of hell burn you for the eternity

    at the moment he said it the shadow of Celdur appear and killed the Oogie man.
    Last edited by calijames; 2008-03-31 at 07:47 PM.

  22. - Top - End - #232
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    Not quite following what was going on, Fezim began shuffling backward, closer to the stone wall. He kept a spell at the ready, eyeing the shadow-y Celdur carefully. "Celdur?"

    Spoiler
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    I'd like a Will Save in case that thing is an illusion: WillSave - (1d20+9)[13] - 13
    Otherwise, readying an Orb of Force to throw on this Celdur-thing if it attacks (meaning I'll shoot first).
    AttackRoll - (1d20+7)[16] - 16
    DamageRoll - (10d6)[44] - 44
    Last edited by Annalia; 2008-04-01 at 04:53 PM.

  23. - Top - End - #233
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    I was able to escape from the other man, when I came back I saw the strange stones and the man up the stones, I recognize the emblem on his vest. So I decide to look to what he was doing. the shadow of Celdur dissapear and suddendly the stones begun to crack. Celdur made a hole and was standing right in front of Fezim with lot of blood on him
    come now.

  24. - Top - End - #234
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Celdur Hanicen

    "Okay, Jack - listen. I'm not here to hurt anybody, I'm just looking for a magic stone that someone lost in these parts." Celdur explained.
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    Master Yoda - 99% (Wow. Talk about similarities. )


    Brilliant Avatar - and alternative version of said avatar - of my Drow, Orthae D'Nilok, by The Stoney one.


  25. - Top - End - #235
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    "There was no need to kill him." Fezim said, looking with disgust at the bloodied clothes. He began walking towards Celdur, but doesn't follow entirely. "You may not be aware of this, my friend, but this man attacked me solely because I was with you - from which he wrongly concluded I knew what we were up to in this area."

    He paused, letting Celdur gather where he was going, before adding "Perhaps it's time you finally give me a vague idea of what we are looking for?"

  26. - Top - End - #236
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    You see little paladin I'm a here to destroy you to accomplish the vangence of my master the mighty James Windrider. Jack started to incantate and he touched the arm of Celdur and then retouched the same place to heal it that's much funnier this way :D

    --------------------------

    We are here to find a stone, that can help me to protect you against Jessena, it's just their. he took Fezim by the shoulders and directed his body to the highest mont. Fezim started to have difficulty to think and make logic.


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    (inflict light wounds)Celdur take 12 of damage he heals you of 12, (Touch of Idiocy) Fezim -5 to Int, Wis and Cha
    Last edited by calijames; 2008-04-11 at 09:48 PM.

  27. - Top - End - #237
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Fezim Aulm

    As Celdur replied, Fezim began laughing softly "You are among the worst liar I have ever - Ngh." He stopped short, laughter dying, when Celdur grabbed his shoulder and he noticed the sudden effects. Fezim was no novice in magic, and even less so when it came to Enchantments. Even with his memory greatly diminished, he knew exactly what had just happened.

    "N-no." He stepped back, quickly escaping Celdur's hold. Not as verbose as usual, he took a moment to put his thoughts in place. "You're.. different. You use non-lethal spells. I never saw you kill anything, yet you just offed that boogie-man like it was a daily thing." He smirked, adding "Which, in my opinion, is simply barbaric."

    Taking another step back, he continued "Earlier, you would have simply told me that I had no business knowing what we are doing here, and that if I should not even have asked. Trust in your goodness, that kind of reasonning. And now? Touch of Idiocy? That was completely unwarranted."

    By the time he was finished, Fezim had completely lost his temper. The latest frustrations - the barred Enchantments, the recent wounds, the ride on the wolf - were drawing their tolls, and he no longer felt any thrill, any point in hiding them. The Orb of Force was already waiting at his fingertips... waiting to be hurled at the source of so many problems. Ignoring the idea that Celdur had already proven to be quite a formidable opponent, and that he was already wounded, he called out the last words of the spell and hurled it forward.

    OOC:
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    Using the Readied Action to cast Orb of Force.
    RangedTouchedAttack - (1d20+7)[26]
    ForceDamage - (10d6)[30]
    The Int minus won't change anything to this spell.
    Also, Late Init for the Fake Celdur: 1D20+6 = [14]+6 = 20


    Last edited by Annalia; 2008-04-10 at 04:24 PM.

  28. - Top - End - #238
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Celdur Hanicen

    "Okay, I've had enough." Celdur said, scowling. The application of the unholy energy had done nothing but frustrate him, and further justify his opponent as an agent of evil. He clenched his plated fists, before trying to pull them apart and break the rope between.

    OOC:
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    Okay. According to the information on this page, it's a DC 23 Strength check to break ropes. So, I'll make a strength check.

    (1d20+4)[2](6)
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    Master Yoda - 99% (Wow. Talk about similarities. )


    Brilliant Avatar - and alternative version of said avatar - of my Drow, Orthae D'Nilok, by The Stoney one.


  29. - Top - End - #239
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Seeing the effort of Celdur Ohh please don't be so futile, you think you can't beat me ? YOU think that I'm weaker than you don't make me laugh I've killed tougher man. he inflicts again a outrageous pain and the heal it that's just the beginning

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    inflict light wounds on Celdur :8 of damage he heal you of 10, James Windrider ini=11
    Last edited by calijames; 2008-04-11 at 09:50 PM.

  30. - Top - End - #240
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    Default Re: Travels Through Time: The Wizard and the Paladin IC

    Celdur Hanicen

    "We'll.. see..." Celdur declared, gritting his teeth as he continued his efforts through the pain of the being.

    OOC:
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    (1d20+4)[15](19)
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    Master Yoda - 99% (Wow. Talk about similarities. )


    Brilliant Avatar - and alternative version of said avatar - of my Drow, Orthae D'Nilok, by The Stoney one.


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