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  1. - Top - End - #31
    Barbarian in the Playground
     
    BardGuy

    Join Date
    Jan 2019
    Location
    Israel
    Gender
    Male

    Default Re: Modern military vs. PF warband, round no. 2

    Starting positions

    Spoiler
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    Vladimir: K14
    Drone: AT30, altitude 50 feet.
    Anna: W17
    Diego: T16
    Tyler: T17
    Liza: R26
    ------
    Dummy (Vladimir): H1
    Dummy (Anna): H11
    Dummy (Diego): I4
    Dummy (Tyler): K9
    Dummy (Liza): M12
    ------
    Eagle 1 (enemy): G14
    Eagle 2 (enemy): AS16


    Actions
    Spoiler
    Show

    Vladimir: Move to L19. No stealth.
    Drone: Move to AX18
    Anna: Move to Z16, climb and get into sniper position. If can in the same turn inspect surrounding, check of Perception. No stealth.
    Diego: Stealth, move to Z16, no speed loss.
    Tyler: Stealth, move to Y18, no speed loss.
    Liza: Move to R30. If sees someone: attack. If not: move to W29.


    Rolls
    Spoiler
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    I am not sure about some of those, please check OOC before resolving.

    Stealth (Diego): (1d20+13)[16]
    Stealth (Tyler): (1d20+13)[27]

    If required (See OOC):
    Perception (Anna): (1d20+11)[15]
    Sense motive (Vladimir): (1d20+9)[29]
    Knowledge nature (Vladimir): (1d20+2)[16]

    Sense motive (Anna): (1d20+10)[21]
    Knowledge nature (Anna): (1d20+3)[23]

    Sense motive (Diego): (1d20+6)[13]
    Knowledge nature (Diego): (1d20+2)[20]

    Sense motive (Tyler): (1d20+6)[12]
    Knowledge nature (Tyler): (1d20+2)[16]

  2. - Top - End - #32
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: Modern military vs. PF warband, round no. 2

    Spoiler: Edreyn
    Show
    Vladimir makes his way towards the south, splitting his attention between the screen and the ground beneath his feet. As the UAV hovers above the trees for a second before Vladimir gets it to shoot northwards, an interesting sight catches the soldier's attention: the small creature with the snout emerges from under the trees but it does not walk. It seems to be floating sideways slightly above the ground, swinging back and forth as it moves forward. But the drone has no time to observe it further, since the eagle chasing it is yet to give up.
    While Vladimir is busy attending to his tasks, Diego, Tyler and Anna reach the eastern edge of the grove and the latter begins to climb a pine, not getting really far for now – much unlike Liza who ventures even farther from the others, ending up on a wide, crescent shape and so far empty clearing.

    OOC: Drone spots small humanoid with snout on BH35. Large eagle is 50' above AT30. Drone doesn't see the other eagle anywhere.
    Little comment: I assumed Anna took 10 on her Climb check (partly because the DC is 15 so she can comfortably do so). That said, character's can only climb at one quarter of their normal speed (or one half, but that's a +5 to the DC), so Anna is now just 7' up.

    Spoiler: Palanan
    Show

    As Hallax darts northwest, stopping under the tree, he suddenly hears a familiar buzzing sound from above. Looking up, he sees the strange flying device again suspended mid-air to his northeast: much to the chagrin of Lucky's eagle, it escaped again.
    A good way to the south, Grathag and those carried by him cross the clearing and Lucky hops off to tap himself with his wand, his disembodied voice instructing the archon to cast its spell again. The archon, its light still dim bumps into the apparent source of the sound, filling the ratfolk's body with a welcome warmth.

    OOC: Drone's 50' above AX18, well out of range for the archon. Hallax sees it, but is too far away to tell Lucky.
    Speaking of, could you give me the exact position of the archon and Lucky (now that latter's not on Grathag anymore)?


    Spoiler: OOC
    Show
    Sorry for the dealy, for some reason I thought Edreyn wanted to add some checks, but he really didn't.
    Anyway, round eight's upon us.

  3. - Top - End - #33
    Titan in the Playground
    Join Date
    Feb 2011

    Default Re: Modern military vs. PF warband, round no. 2

    Spoiler
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    Round Eight

    From BA-26, Yex will move due west to AU-26, and he and Shassax will continue looking and listening carefully:

    Stealth:
    Yex: (1d20+27)[29]

    Perception:
    Yex: (1d20+20)[30]
    Shassax: (1d20+11)[23]

    Hallax will glare at the flying device, then will slip under the trees and proceed west to AP-18, moving quietly and attentively, paying more attention to whatever might be waiting to the north, northwest or west.

    Stealth:
    Hallax: (1d20+23)[33]

    Perception:
    Hallax: (1d20+7)[19]

    Meanwhile, Lucky watches with dismay as his eagle once again fails to come close to the impossibly fast flying device.

    “Godsdammit,” Lucky mutters, “if you want it done right….”

    “Language,” Chal murmurs.

    “Yeah yeah.” In Celestial, Lucky calls to the eagle, “Forget the flying thing! Fly fast to the northwest and attack whoever you see there. Scream when you do, and keep screaming.”

    To the invisible lantern archon, he tells it to cast Aid on Chal, who uses her invisible fingers to make a small X in the snow to mark her position.

    With that, Lucky drinks his potion of Fly and rises 30 feet into the air above AX-34, straining his senses in an attempt to see or hear the flying device:

    Perception:
    Lucky: (1d20+4)[22]

    The invisible lantern archon drifts across to bump against Chal, and casts Aid on her:

    Aid:
    (1d8+3)[4]

    This is the seventh of seven rounds the invisible lantern archon will be active, so after casting Aid it winks out, still extremely puzzled as to what exactly was going on.

    Lucky’s eagle, still angry at its failure, wheels and beats the air, flying hard from AT-30 to reach AA-13, scanning the terrain below and ahead, eagerly searching for a target to attack:

    Perception:
    Large Eagle: (1d20+10)[27]

    This is the fifth of seven rounds the large eagle will be active.

    Chal—invisible at AV-34, where Grathag set her down—casts Weapon of Awe on Grathag, and then begins picking her way to the west, ending at AS-34.

    Grathag, who delayed to allow Chal to cast the spell, grunts a muted thanks and takes a double move action due west, ending in AQ-34.
    Last edited by Palanan; 2021-07-04 at 01:48 PM.

  4. - Top - End - #34
    Barbarian in the Playground
     
    BardGuy

    Join Date
    Jan 2019
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    Israel
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    Default Re: Modern military vs. PF warband, round no. 2

    Starting positions

    Spoiler
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    Vladimir: L19
    Drone: AX18, altitude 50 feet.
    Anna: Z16, during climbing.
    Diego: Z16
    Tyler: Y18
    Liza: W29
    ------
    Dummy (Vladimir): H1
    Dummy (Anna): H11
    Dummy (Diego): I4
    Dummy (Tyler): K9
    Dummy (Liza): M12
    ------
    Eagle 1 (enemy): ???
    Eagle 2 (enemy): AS30
    ------
    Snout-creature: BH35


    Roleplay
    Spoiler
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    - See an enemy on the screen. Hiding in South-Eastern grove, - Vladimir reports.
    - Roger that, - Diego replies, - we continue with decided tactics. Lead the drone further to the north so they think we still haven't seen them.

    Nobody replies to this, obeying orders for radio silence and follow the decided tactics.


    Actions
    Spoiler
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    1) All characters attempt to inspect their surroundings all time from now. Won't say about each separately, since assume all of them do this. This includes analyzing eagles behavior, also if the char can use scope or whatever in his\her possession, he\she uses it.
    2) For Liza, Diego and Tyler: if after exhausting one move action, can still move and suddenly sees an enemy (NOT eagles!) the char attacks this enemy.


    Vladimir: Move to Q18
    Drone: Move to BD8
    Anna: Keep climbing until getting in position. If can still move, go into Stealth. DON'T attack if sees someone!
    Diego: Stealth, Move to AF21. No speed loss.
    Tyler: Stealth, move to AJ18. No speed loss.
    Liza:Move to AD23.


    Rolls
    Spoiler
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    Climb
    Anna (Climb): (1d20+6)[20]

    Stealth
    Anna(Stealth): (1d20+12)[28]
    Diego (Stealth): (1d20+13)[23]
    Tyler (Stealth): (1d20+13)[19]


    Perception
    Sorry here, apply mods as you see fit, don't know how to calculate them. Just mind that there can be natural 1 or 20.

    Vladimir (Perception): (1d20+11)[30]
    Anna (Perception): (1d20+11)[28]
    Diego (Perception): (1d20+10)[26]
    Tyler (Perception): (1d20+10)[16]
    Liza (Perception): (1d20+16)[34]

  5. - Top - End - #35
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Jul 2020

    Default Re: Modern military vs. PF warband, round no. 2

    Spoiler: Edreyn
    Show
    Before the drone would whirr away towards the north, Vladimir sees a figure sneak across the stretch of snow between the small grove above which the UAV hovers and the one to the south, and stop almost straight below the device. Little does he know, however that mcuh of his team is about to get a closer look: as Anna reaches high enough on her tree and gets into position and as Tyler runs forward towards the central grove, they both spot – one through her scope, the other with his naked eyes – the same creature Vladimir did, standing a mere 30' from Tyler, frowning at the man. It is a hulking, bipedal cat (or some kind of feline creature, at any rate), wearing a sturdy studded leather armour and carrying a massive two-handed sword. Two smaller axes hang from its belt. It approached them with incredible stealth, but it looks just as surprised to meet the rifleman.
    Without hesitation, Anna pulls the trigger, just as Diego bursts out of their grove and fires a short burst. The bullets tear into the cat, splattering blood about and tearing apart the armour on its chest.
    Before Tyler could join in, however, a shrill cry is heard and the large eagle dives headlong at him, slashing about with its talons to little effect, but finding Tyler's exposed face to drive its sharp beak into, drawing blood.

    OOC: I assumed those were meant to be readied attacks. Tyler couldn't get one because he went before the cat and used up all his actions.
    Anna is now 22' up on her tree. Diego is on AF16. The cat is on AP 18. The eagle's on Tyler.
    Tyler take 5 points of damage (make sure you mark it on the sheet).
    The cat is dealt 60 points of damage, but remains standing.


    Spoiler: Palanan
    Show
    Most of the party manages to push forward without incident, staying alert. Hallax is not so lucky. Not long after he watches the drone buzz on towards the northeast, he continues his silent trek through the grove… And runs straight into a strange figure, clad in a weirdly patterned white-grey garb, a thick vest of sorts and a hemispherical pot of a helmet on his head. The figure is holding a long, black stick with two – no, tree handles protruding from it.
    Before either of them could act a flat clap is heard from the distance and something slams violently into Hallax's torso, tearing its way through his armour with ease, radiating white hot burning pain. Within seconds, another strange human erupts from under the trees to the west, his raised black stick flashing and emitting a thunderous noise. Strong as he is, Hallax is almost knocked over by the force of more invisible beads of pain.
    Lucky's eagle, prompted by its master shoots northwards and descends upon the man standing before Hallax, its talons slashing their foe to no effect, but its beak finding its mark and drawing blood.

    OOC: Hallax gets into trouble! The two invaders he sees are on AF16 and AJ18. Drone's 50' above BD8.
    Eagle attacks invader on AJ18, dealing 5 points of damage (took the liberty to roll for it).
    Hallax takes 60 points of damage. (But luckily for him, massive damage is an optional rule.)


    Spoiler: OOC
    Show
    First blood is drawn! Round nine!
    Last edited by Metastachydium; 2021-07-05 at 04:43 PM.

  6. - Top - End - #36
    Titan in the Playground
    Join Date
    Feb 2011

    Default Re: Modern military vs. PF warband, round no. 2

    Spoiler
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    Round Nine

    Hearing the explosion and thunderous fire, Yex will move to AR-26, and will cast Gravity Bow while looking and listening carefully, especially to the north and northwest. All the while he is fearing the worst for his cousin, and burning with fresh rage against humans.

    Stealth:
    Yex: (1d20+27)[44]

    Perception:
    Yex: (1d20+20)[35]
    Shassax: (1d20+11)[27]

    Hallax is still on his feet, and although it’s a small comfort, 5 points of damage are transferred from Hallax to Chal through the life link she established earlier.

    That leaves Hallax at 15 hit points, and he immediately rages, bringing his total to 30 hit points. Without hesitation he pulls his greatsword and charges directly at the invader at AJ-18, swinging a mighty blow.

    Attack:
    Hallax: (1d20+12)[18]

    damage (if successful):
    (2d6+13)[20]

    Hearing the immense explosion, Grathag heads north and then west, ending at AP-32, and casts Divine Favor upon himself, looking and listening carefully for any sign of intruders to the north, northwest and west.

    Perception:
    Grathag: (1d20+3)[6]

    Flying invisibly at 30 feet above AX-34, Lucky hears the massive explosion and flies through the trees to AO-31. Lucky will scan carefully to the north and west in search of Hallax and any intruders.

    Perception:
    Lucky: (1d20+4)[22]

    If Lucky is able to see the intruders, he will cast Aggressive Thundercloud on top of the one at AJ-18. If he can’t see that intruder, he will cast it on top of the one at AF-16.

    Aggressive Thundercloud
    electricity: (3d6)[11]
    Reflex negates: DC 15

    If he can’t see either intruder, he will instead cast Mage Armor on himself.

    Lucky’s eagle, having found a target and drawn blood, continues attacking the intruder at AJ-18.

    Natural Attacks:
    2 talons:
    (1d20+3)[8]
    (1d20+3)[6]
    bite:
    (1d20+3)[17]

    damage (if successful):
    (1d4+2)[6]
    (1d4+2)[3]
    (1d4+2)[3]

    This is the sixth of seven rounds the large eagle will be active.

    Chal will cast Air Step on herself and glide north above the difficult terrain, ending at AT-30. Having received 5 points of damage from Hallax, she is now at 33 hit points.

  7. - Top - End - #37
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Modern military vs. PF warband, round no. 2

    Starting positions
    Spoiler
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    Vladimir: Q18
    Drone: BD8, altitude 50 feet.
    Anna: Z16, on a tree
    Diego: AF16
    Tyler: AJ18
    Liza: AD23
    ------
    Dummy (Vladimir): H1
    Dummy (Anna): H11
    Dummy (Diego): I4
    Dummy (Tyler): K9
    Dummy (Liza): M12
    ------
    Eagle 1 (enemy): ???
    Eagle 2 (enemy): AJ18
    ------
    Snout-creature: BH35
    Cat: AP18


    Initiative (repeating same info, now ordered by results)
    Spoiler
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    Vladimir (1d20+8)[26]
    Anna (1d20+9)[26]
    Liza (1d20+3)[19]
    Tyler (1d20+5)[16]
    Diego (1d20+5)[7]


    Actions
    Spoiler
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    First thing: my post was saying that Anna (specifically) won't attack at the same round. Not that I don't like the result, but still wanted to mention you did an error here.

    Vladimir: If Vladimir can see the Cat, he attacks him\her\it. If not: Move to T18. Again, attack if possible. If not: move to X18. If makes one move action, and sees enemy except Cat or Eagles that can be hit: attack this target.
    Anna: If Cat is alive attack him\her\it. If not ready action to attack next enemy she sees EXCEPT eagles.
    Liza: If Cat is alive, move to AH20, then attack. If not move to AH26. If makes one move action and sees someone except cat or eagles: attack.
    Tyler: If Cat is alive, attack him\her\it. If not: attack eagle that attacks him.
    Diego: If Cat is alive, attack him\her\it. If sees enemy except eagles: attack. If no such enemy: attack Eagle attacking Tyler. If no living enemies nearby: move to AH22. If sees someone: attack. If not plant landmine.

    Drone isn't controlled this turn.

    Anna and Diego try Stealth if it applies in those conditions.
    Everyone continues using Perception, always!


    Rolls
    Spoiler
    Show

    Stealth
    Anna (Stealth): (1d20+12)[32] (natural 20)
    Diego (Stealth): (1d20+13)[23]

    Perception
    Vladimir (Perception): (1d20+11)[25]
    Anna (Perception): (1d20+11)[27]
    Diego (Perception): (1d20+10)[12]
    Tyler (Perception): (1d20+10)[22]
    Liza (Perception): (1d20+6)[25]

    Attack
    Vladimir (Attack): (1d20+7)[12]
    Anna (Attack): (1d20+7)[17]
    Diego (Attack): (1d20+7)[14]
    Tyler (Attack): (1d20+7)[19]
    Liza (Attack): (1d20+9)[14]

    Damage if hits

    Subsonic ammunition; using subsonic ammunition increases the Perception DC to hear the gunshot/determine its source to 18, but the range penalty increases to 33% and the penalty on damage to -2;
    Vladimir (Damage): (4d10-2)[16]
    Anna (Damage): (4d10-2)[22]
    Diego (Damage): (3d10-2)[8]
    Tyler (Damage): (3d10-2)[14]
    Liza (Damage): (3d10)[29]

    Last edited by Edreyn; 2021-07-06 at 11:31 AM.

  8. - Top - End - #38
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Jul 2020

    Default Re: Modern military vs. PF warband, round no. 2

    Spoiler: Edreyn
    Show
    It has begun! Leaving the drone to its own devices, Vladimir rushes eastwards, heading for the sounds of battle, but from between the tree trunks, he doesn't yet see where the enemy is. Anna, Tyler and Liza, on the other hand can see the cat well enough, and while the latter ends up peppering the the air behind the beast in her excitement, Anna's bullet and Tyler's burst find their mark, just as the creature reaches for the hilt of its blade. The muscles on the cat flex and it seems to be trying to gather the last of its strength to launch its body forward, but to no avail. Its limp body collapses, staining the white of the ground with its blood.
    HIs comrades having felled the creature, Diego can now focus on the eagle scratching its talons against Tyler's vest and then trying to take a bite out of his face again, thius time without success. HIs bullet hits and the eagle disappears, leaving no body and no blood behind.

    OOC: Hot damn! Sorry for the blunder with Anna.
    Anyhow, Vladimir's now on X18. The cat is down, as is the eagle. The team doesn't see anyone else.

    Spoiler: Palanan
    Show
    Yex darts westwards, silent as a shadow only to see his bloodied cousin standing defiantly in front of two strangely clad humans holding long, black sticks. Before he could do anything, however, a flat clap is heard, and then a loud roaring noise as a third stranger rushes out of the western grove, followed by a flashing of the stick man in front of Hallax holds and another series of claps.
    Hallax grabs the hilt of his greatsword, but he is too late. More beads of pain tear into his flesh, burning through his armour. He attempts to gather his strength for a last act of defiance, flexing his muscles but darkness takes him and he collapses bleeding, sending a chill through Chal's spine as her magic siphons away some of his pain into her body.
    Grathag and Lucky, one on the ground and one in the air rush to the edge of the grove as well. All Grathag sees is the three humans holding their strange sticks, but Lucky sees a more horrible sight as well: Hallax's familiar form, lying prone on the ground. Steeling himself, the ratfolk casts a spell on himself and a barrier of force surrounds him.
    While he's busy at that, his eagle descends upon the human again, but the creature's vest and helmet keep its talons and beak at bay. Another flat clap is then heard and the bird vanishes, struck through by some invisible force.

    OOC: Hallax takes 31 points of damage (i.e. 36-5). He's down. Make a stabilization check.
    Chal takes 5 points of damage. The eagle takes 8 and is dispatched. Lucky bumps his AC to 21.
    Yex, Grathag and Lucky see three invaders, on AJ18, AF16 and AH20.

    Spoiler: OOC
    Show
    Round ten. We're making good progress!

  9. - Top - End - #39
    Titan in the Playground
    Join Date
    Feb 2011

    Default Re: Modern military vs. PF warband, round no. 2

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    Round Ten

    Selecting his arrows with deftness and cold rage, Yex will shoot two slow-burn arrows into the intruder at AF-16.

    Attack:
    Yex: (1d20+13)[20]
    Yex: (1d20+13)[17]

    damage if successful:

    (2d6+3)[10]
    (2d6+3)[9]

    Slipping into unconsciousness, Hallax struggles to keep body and spirit together.

    Stabilize:
    Hallax: (1d20-1)[6]

    Still invisible, Grathag will begin calling Daybreak to his side. Daybreak will be ready for action at the start of Grathag’s next turn.

    Hovering invisibly at 30’ above AO-31, Lucky casts Web on the invaders, centered on the point at the convergence of AG-17, AH-17, AH-18 and AG-18. Web has a 20-foot-radius spread and should extend to cover all three invaders, each of which needs to make a DC 15 Reflex save to avoid being grappled by the web.

    Now that he is suddenly visible, Lucky flies across the gap to the clump of trees to the immediate west, ending at AC-31, where he will do his best to hide among the branches.

    Stealth:
    Lucky: (1d20+26)[37]

    Still invisible, Chal spends one of her cleric channels to heal herself as much as possible, and moves to the edge of the trees at AP-30, searching for the exact positions of the invaders.

    Channel Energy:
    Chal: (2d6)[12]

    Perception:
    Chal: (1d20+12)[28]
    Last edited by Palanan; 2021-07-06 at 02:44 PM.

  10. - Top - End - #40
    Barbarian in the Playground
     
    BardGuy

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    Israel
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    Default Re: Modern military vs. PF warband, round no. 2

    Starting positions

    Spoiler
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    Vladimir: X18
    Drone: BD8, altitude 50 feet.
    Anna: Z16, on a tree
    Diego: AF16
    Tyler: AJ18
    Liza: AH20
    ------
    Dummy (Vladimir): H1
    Dummy (Anna): H11
    Dummy (Diego): I4
    Dummy (Tyler): K9
    Dummy (Liza): M12
    ------
    Eagle 1 (enemy): ???
    ------
    Snout-creature: BH35
    Cat: AP18 (dead)


    Initiative at correct order
    Spoiler
    Show

    Vladimir (1d20+8)[26]
    Anna (1d20+9)[26]
    Liza (1d20+3)[19]
    Tyler (1d20+5)[16]
    Diego (1d20+5)[7]


    Roleplay
    Spoiler
    Show

    - One down, don't know how many more to go! - happily yelled Anna.
    - I always dreamed of a Persian carpet... you know, those made from the fur of Persian cats. Maybe this one will do? Can I skin this kitty, commander?
    - Silence, Liza!
    - Pretty please!
    - Keep radio silence. I might allow this, but first we must make sure we killed everyone.
    - Oh!...
    - How should we proceed commander?! - Tyler asked, - should we press to the south? They might be all hiding there.
    - Let me think... negative. That is what they expect. We will retreat to the north east grove and wait for them there. But first leave them a few surprises.
    - Surprises, commander? - asked Liza.
    - Tyler, you go to this kitty and hide a mine under it. If its friends will try to revive it, or it will suddenly go back to life, make it go boom!
    - Yes, commander!
    - Liza, you make a smoke cover for us. Move a little to the east, then throw a smoke grenade right into the western side of that large bush, where we think they are hiding.
    - I'd rather use frag grenades, commander.
    - Obey orders Liza, or, by my beard, I'll make you clean all the toilets when we are back at our base!
    - Ah, okay boss.
    - Anna, stay where you are. Vladimir get yourself on a tree finally.
    - Roger that!
    - Yes, boss!
    - I'll also press to the East.


    Actions
    Spoiler
    Show

    Vladimir: Move to Z18, climb on a tree to a height where can sit stable and also fight. Attempt Stealth.
    Anna: Ready action: attack any enemy she sees. Attempt stealth.
    Liza: Move to AL22. If doesn't seem anyone, throw smoke grenade at AQ25. If sees enemy throw FRAG at him.
    Tyler: Move to cell with dead Cat. If I am not mistaken it's AP18. Even if not, I think it's within one move action. Place landmine under the body. Attempt stealth. Also, when placing mine, try sleight of hand (if applies).
    Diego: Move to AO15. Attempt stealth.

    If ANYONE sees an enemy after one move action, he or she attacks. Liza uses frag grenades in this case.
    Everyone uses Perception all the time.



    Rolls
    Spoiler
    Show


    Stealth
    Vladimir (Stealth): (1d20+12)[25]
    Anna (Stealth): (1d20+12)[29]
    Diego (Stealth): (1d20+13)[26]
    Tyler (Stealth): (1d20+13)[23]

    Perception
    Vladimir (Perception): (1d20+11)[25]
    Anna (Perception): (1d20+11)[26]
    Diego (Perception): (1d20+10)[22]
    Tyler (Perception): (1d20+10)[18]
    Liza (Perception): (1d20+6)[13]

    Sleight of hand
    Tyler (Tyler ): (1d20+7)[24]

    Attack if there is need
    Vladimir (Attack): (1d20+7)[20]
    Anna (Attack): (1d20+7)[23]
    Diego (Attack): (1d20+7)[9]
    Tyler (Attack): (1d20+7)[23]
    Liza (Attack with machine gun): (1d20+9)[22]
    Liza (Attack with smoke or frag grenade): honestly don't know, please roll yourself

    Damage if hits

    Subsonic ammunition; using subsonic ammunition increases the Perception DC to hear the gunshot/determine its source to 18, but the range penalty increases to 33% and the penalty on damage to -2;
    Vladimir (Damage): (4d10-2)[13]
    Anna (Damage): (4d10-2)[32]
    Diego (Damage): (3d10-2)[18]
    Tyler (Damage): (3d10-2)[11]
    Liza (Damage with machine gun): (3d10)[15]
    Liza (Damage with frag grenade):
    damage: 4d6 (within 15'), 2d6 (within 15-45') slashing; range: 100' (no range increment);
    Last edited by Edreyn; 2021-07-07 at 08:07 AM.

  11. - Top - End - #41
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Modern military vs. PF warband, round no. 2

    Rolls at DM request:
    Spoiler
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    Reflex

    Diego: (1d20+7)[12]
    Tyler: (1d20+7)[22]
    Liza: (1d20+3)[12]

  12. - Top - End - #42
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    Metastachydium's Avatar

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    Default Re: Modern military vs. PF warband, round no. 2

    Spoiler: Edreyn
    Show
    Diego's orders are briefly interrupted by a pained hiss as an arrow slams into his shoulder, followed closely by another that, in turn, bounces harmlessly off his armour. Spotting some movement about where the arrows must have come from, Liza rushes forward and tosses a grenade under the trees with a giddy grin on her face. The grenade goes off, but to her dismay, she thinks she sees a figure slip behind a tree trunk just in time. Just as Tyler reaches the body of the fallen cat (realizing that the creature is unconscious, but not yet dead), a small cloudlike orb appears around Liza discharging electricity into her body, singing it slightly. In the same instant, The figure of the snouted creature appears out of thin air, hanging in the air 30' above the ground; without hesitation, Anna and Tyler fire their weapons, and the creature falls, tumbling down and crashes into the snow inertly.
    Lastly, Diego, his shoulder still aching runs up behind Tyler, holding his weapon ready.

    OOC: Setting a mine is a full-round action, so Tyler couldn't have possibly done so in this round (luckily for you, I might add).
    Liza takes 5 points of electricity damage. Diego takes 10 points of piercing damage. Make sure you update the sheets.
    The archer saves against the grenade and takes 7 points of slashing damage.
    The snouted creture is hit for 43 points of damage and is down.
    The cat is not yet dead, but he's working on it.
    Vladimir is 7' up. Make a Climb check next round if you want him to move faster.

    Spoiler: Palanan
    Show

    The vengeful Yex fires two arrows in quick succession, but only the first hits its mark, embedding itself in the invader's shoulder; the other bounces off his vest. One of the invaders surges forward and tosses a little ball towards Yex. The catfolk instinctively dodges for cover behind a tree trunk and his gut turns out to have been right: the ball explodes into a tangled mass of fire and burning hot splinters cutting up Yex's side. Lucky is quick to retaliate: a thundercloud forms around the thrower and zaps them with cackling lightning. Before the now visible ratfolk could dart away safely, however, the stick of the invader now standing over Hallax's limp body flashes and two flat claps are heard. Within the same instant, a bead of pain and then a whole cluster of them shoot into Lucky's fragile body and the world goes black. When Chal, fully healed, reaches the edge of the grove, all she sees lying in the snow is his mangled, lifeless husk.

    OOC: Yex hits invader for 10 points of piercing; make sure you include the fire damage in your next post. Invader moves to AO15.
    Hallax fails his roll and is now at -2 hp, dying.
    Yex gets a grenade in his face, but saves, taking 7 poinst of slashing damage.
    Thundercloud singes invader for 5 points of electricity damage.
    Chal is now fully healed.
    Lucky gets hit twice, taking 43 points of piercing damage and dies before he hits the ground.

    Spoiler: OOC
    Show
    Round ten is over. Round eleven begins.
    Last edited by Metastachydium; 2021-07-07 at 10:14 AM.

  13. - Top - End - #43
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    Default Re: Modern military vs. PF warband, round no. 2

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    Round Eleven

    Yex will continue launching arrows, this time shooting two masterwork arrows at the invader at AL-22:

    Attack:
    Yex: (1d20+14)[32]
    Yex: (1d20+14)[32]

    damage if successful:

    (2d6+3)[11]
    (2d6+3)[12]

    The slow-burn arrow from the previous round will activate and deal 1d6 fire damage to the invader on AF-16.

    Slow Burn fire damage:
    (1d6)[4]

    Up to the DM if this has any chance of catching the invader on fire.

    Meanwhile, the dying Hallax will again attempt a stabilization check:

    Stabilize:
    Hallax: (1d20-1)[16]

    Grathag finishes calling Daybreak, and will attempt to mount Daybreak as a swift action, aiming for DC 20:

    Ride:
    Grathag: (1d20+5)[22]

    If he can mount as a swift action, he will make a charge attack on the invader at AL-22:

    Charge Attack:
    Grathag: (1d20+15)[17]

    EDIT: Note that with his bonuses from Divine Favor and Aid (+1/+1), the attack roll should be 19.

    Damage if successful:

    (1d12+13)[15]

    EDIT: Note that with his bonus from Weapon of Awe, the damage should be 17.

    If not, he will ride as a move action towards the invader at AL-22 and allow Daybreak to make an attack:

    Daybreak:
    Natural Attacks:
    bite:
    (1d20+7)[17]
    hooves
    (1d20+2)[10]
    (1d20+2)[22]

    Damage if successful:

    (1d4+4)[5]
    (1d6+2)[4]
    (1d6+2)[8]

    Still invisible, Chal will channel energy as a cleric to heal Yex, and will pull back to her previous position at AT-30.

    Channel Energy:
    Chal: (2d6)[11]

    Last edited by Palanan; 2021-07-07 at 11:07 AM.

  14. - Top - End - #44
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Modern military vs. PF warband, round no. 2

    Starting positions:
    Spoiler
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    Vladimir: Z18, climbing
    Drone: BD8, altitude 50 feet.
    Anna: Z16, on a tree
    Diego: AO15
    Tyler: AP18
    Liza: AL22
    ------
    Dummy (Vladimir): H1
    Dummy (Anna): H11
    Dummy (Diego): I4
    Dummy (Tyler): K9
    Dummy (Liza): M12
    ------
    Enemies
    Archer: AR26
    Snout-creature: AO31 (dead or dying)
    Cat: AP18 (dead or dying)


    Initiative:
    Spoiler
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    Vladimir (1d20+8)[26]
    Anna (1d20+9)[26]
    Liza (1d20+3)[19]
    Tyler (1d20+5)[16]
    Diego (1d20+5)[7]


    Actions
    Spoiler
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    Vladimir: Keep climbing. After getting to comfortable height, if sees not-downed enemy, shoots him\her. If not, ready action to attack first seen enemy (not downed).
    Drone: who cares
    Anna: Ready action to shoot first not-downed enemy she sees.
    Liza: If an enemy moves before her and she sees him\her, usual attack.
    If not, but she sees the one she saw earlier: attack him\her.
    If sees no one: shoot wildly on the grove direction and wail like a banshee hungry for blood (Dazzling Display).
    Tyler: Finish off the Cat (is it coup-de-grace?). Then move to AS18 in Stealth. No speed loss.
    Diego: Move to AP20. If sees non-downed enemy shoot. If not: shoot grenade from launcher on downed snout creature.

    Vladimir is climbing.
    Tyler attempts stealth. Anna and Vladimir "reset" stealth if applies.
    Everybody using Perception.


    Rolls
    Spoiler
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    Climbing
    Vladimir (climbing): (1d20+6)[15]

    Stealth
    Vladimir (stealth): (1d20+12)[18]
    Anna (stealth): (1d20+12)[15]
    Tyler (stealth): (1d20+13)[32]

    Dazzling Display (if applies)
    Liza (Intimidate): (1d20+10)[28]

    Perception
    Vladimir (Perception): (1d20+11)[12]
    Anna (Perception): (1d20+11)[19]
    Diego (Perception): (1d20+10)[28]
    Tyler (Perception): (1d20+10)[16]
    Liza (Perception): (1d20+6)[14]

    Attack (if applies)
    Vladimir (Attack): (1d20+7)[25]
    Anna (Attack): (1d20+7)[27]
    Diego (Attack): (1d20+7)[11]
    Tyler (Attack): (1d20+7)[24]
    Liza (Attack): (1d20+9)[17]

    Damage (if applies)

    Subsonic ammunition; using subsonic ammunition increases the Perception DC to hear the gunshot/determine its source to 18, but the range penalty increases to 33% and the penalty on damage to -2;

    Vladimir (Damage): (4d10-2)[13]
    Anna (Damage): (4d10-2)[12]
    Diego (Damage if shooting usually): (3d10-2)[18]
    Diego (Damage if shooting grenade from launcher): 10' (4d6)[14] 10'-40'(2d6)[4]
    Tyler (Damage): (3d10-2)[11]
    Liza (Damage): (3d10)[16]
    Last edited by Edreyn; 2021-07-07 at 11:47 AM.

  15. - Top - End - #45
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    Metastachydium's Avatar

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    Default Re: Modern military vs. PF warband, round no. 2

    Spoiler: Edreyn
    Show
    Another two arrows slam into Liza, this time, but she barely seems to notice. Instead, she starts shrieking with fearsome glee as she peppers the forest with bullets, all of them missing the archer. Tyler, on the other hand doesn't take his chances. He unceremoniously lowers his rifle and sends a bullet through the cat's skull which messily explodes, killing the creature.
    While much of the team is focuses elswhere, a mounted knight appears, again as if from thin air and charges straight for Liza. The snipers take aim and fire a bullet each into the huge horseman, but they fail to so much as slow the rider down who cleaves into Liza with a massive, two-handed waraxe. Liza, however is as tough as boiled leather: she remains standing and defiant. Late to the show, Diego moves in front of Tyler and fires a burst towards the horseman as well, but the searing pain of the arrow stuck in his shoulder somehow burning the wound from inside ruins his aim.

    OOC: The cat is dead. Since coup de grace is a full-around action, Tyler remains where he was.
    Horseman is hit for 25 points of damage.
    Arrows hit Liza for 23 points of piercing damage; horseman hits Liza for 17 points of slashing damage. Liza has 14 hp remaining.
    Diego takes 4 points of fire damage.
    Horseman is now on AM-AN23-24.
    Position of archer unchanged.

    Spoiler: Palanan
    Show
    Yex switches targets and fires two arrows towards the stranger standing by the bush. Both of them manage to pierce the stranger's chest, drawing blood. The stranger lets out a mighty, malicious shriek in response and the end of their stick lights up with fire. Invisible projectiles tear up the tree trunks and branches around Yex, but none hits the catfolk – putting him in a good position to watch as the invader standing over his limp body aims his stick at Hallax and with a flash, crushes his skull into pieces.
    To the south, Daybreak finally appears and Grathag mounts the horse with practiced ease, steering his noble steed towards the shrieking stranger. As his form becomes visible again, two flat claps are heard and burning pain fills Grathag's body – only to have his righteous fury burn even stronger than before as he brings down his axe on the shrieker. The strike connects, but his foe remains standing defiantly.

    OOC: Hallax is dead.
    The invader on AL22 is hit for 40 points of damage.
    Grathag is hit for 25 points of piercing damage.
    Third invader is now on AP20.
    Yex is healed for 11 points.

    Spoiler: OOC
    Show
    Round twelve.
    Last edited by Metastachydium; 2021-07-07 at 01:09 PM.

  16. - Top - End - #46
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    Default Re: Modern military vs. PF warband, round no. 2

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    Round Twelve

    Yex will continue launching arrows, shooting two masterwork arrows at the invader at AP-22:

    Attack:
    Yex: (1d20+14)[28]
    Yex: (1d20+14)[29]

    damage if successful:

    (2d6+3)[10]
    (2d6+3)[13]

    As a swift action, Grathag will use lay on hands on himself:

    Lay on Hands:
    Grathag: (2d6)[3]

    and Grathag will make another attack on the same invader:

    Attack:
    Grathag: (1d20+15)[35]

    Damage if successful:

    (1d12+15)[20]

    Daybreak will also attack:

    Daybreak:
    Natural Attacks:
    bite:
    (1d20+7)[13]
    hooves
    (1d20+2)[14]
    (1d20+2)[3]

    Damage if successful:

    (1d4+4)[7]
    (1d6+2)[3]
    (1d6+2)[7]

    Still invisible, Chal will take a double move north and then west, stopping at AR-24.

  17. - Top - End - #47
    Titan in the Playground
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    Default Re: Modern military vs. PF warband, round no. 2

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    Rolling to Confirm Critical:
    Grathag: (1d20+15)[26]

    Additional Damage if Successful:
    (1d12+15)[16]
    (1d12+15)[19]

  18. - Top - End - #48
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Modern military vs. PF warband, round no. 2

    Starting position
    Spoiler
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    Vladimir: Z18, on a tree
    Drone: BD8, altitude 50 feet.
    Anna: Z16, on a tree
    Diego: AP20
    Tyler: AP18
    Liza: AL22
    ------
    Dummy (Vladimir): H1
    Dummy (Anna): H11
    Dummy (Diego): I4
    Dummy (Tyler): K9
    Dummy (Liza): M12
    ------
    Enemies
    Archer: AR26
    Snout-creature: AO31 (dead or dying)
    Cat: AP18 (dead)
    Knight: AM-AN23-24


    Initiative
    Spoiler
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    Vladimir (1d20+8)[26]
    Anna (1d20+9)[26]
    Liza (1d20+3)[19]
    Tyler (1d20+5)[16]
    Diego (1d20+5)[7]


    Actions
    Spoiler
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    Vladimir: shoot Knight
    Anna: If Knight is non-downed or dead, keep shooting on him. If he's downed or dead, ready action to attack next seen enemy.
    Liza: Move to AK21 (is it attack-of-opportunity?)
    If Knight not DEAD (even if downed) use SQUARE attack on him.
    5d10 (autofire over a 10 by 10' square) piercing
    If dead and sees someone else, except archer, shoot him or her.
    In other cases, throw SMOKE grenade on archer.
    Tyler: Move to AP24. If Knight isn't dead shoot him. If dead and sees someone else shoot him or her. In other cases, shoot smoke grenade on AS24. For now, ignore archer.
    Diego: Move to AI19. If Knight isn't dead shoot him. If sees someone trying to move closer to snipers nest, shoot him. In other cases, shoot at downed Snout. For now, ignore archer.

    Everyone is using Perception, all the time, snipers use Stealth if applies.

    Rolls
    Spoiler
    Show

    Stealth
    Vladimir: (1d20+12)[17]
    Anna: (1d20+12)[13] (natural 1)

    Perception
    Vladimir (Perception): (1d20+11)[20]
    Anna (Perception): (1d20+11)[31] (natural 20)
    Diego (Perception): (1d20+10)[11]
    Tyler (Perception): (1d20+10)[29]
    Liza (Perception): (1d20+6)[11]

    Not sure how to roll against attack of opportunity, if it is reflex:
    Liza (Reflex): (1d20+3)[14]

    If something else, tell me what to roll.

    Attack (if applies)
    Vladimir (Attack): (1d20+7)[12]
    Anna (Attack): (1d20+7)[12]
    Diego (Attack): (1d20+7)[16]
    Tyler (Attack): (1d20+7)[14]
    Liza (Attack): (1d20+9)[20]

    Not sure about grenades, tell me if there are changes.

    Damage (if applies):
    Vladimir (Damage): (4d10-2)[21]
    Anna (Damage): (4d10-2)[7]
    Diego (Damage): (3d10-2)[11]
    Tyler (Damage): (3d10-2)[21]
    Liza (Damage if usual): (3d10)[9]
    Liza (Damage if Square): (5d10)[27]
    Last edited by Edreyn; 2021-07-08 at 07:05 AM.

  19. - Top - End - #49
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Modern military vs. PF warband, round no. 2

    Spoiler: Edreyn
    Show
    Two further arrows sail out of theb grove to the south, slamming into Diego's chest. The situation is about to get bleaker than could be expected moments ago: both snipers miss the knight, as does Tyler, and while Liza manages to step back and hit their foe, it barely seems to faze the horseman who lunges forward in pursuit and swinging their huge axe, lops her head clean off. The gunner's headless body collapses.
    Diego makes an attempt to retaliate, but it would appear that it is hard to land a clean shot when arrows stick out of one's chest: the bullets fly past the knight harmlessly.

    OOC: Liza ate a crit and is dead.
    Diego takes 23 points of piercing damage. He has 10 hp remaining.
    It is a full-round action to set up, and another to fire the machine gun in full-auto mode, but before dying, Liza hits the knight for 9 points of damage.
    Knight is now occupying AK-AL22-23.

    Spoiler: Palanan
    Show
    The tide of the batlle seems to be turning at long last: Yex's arrows find their mark and while a series of familiar flat claps are heard again, no bead of pain tears into Grathag's flash – that is, until the woman in front of him steps back slightly, her stick spitting flames at him with a thunderous roar. Grathag however barely feels the pain (unlike Chal, who winces slightly as some of it is transferred into her body) and surges forward swinging his mighty axe, to deadly effect. The woman collapses to the ground, limp and headless.

    OOC: Forgot about the life link. Grathag takes 4 points of piercing damage.
    Chal takes 10 points for this round and the previous one. Grathag should now have 34 hp remaining.
    The invader on AL22 took a 5' step to AK21. Grathag followed and is now on AK-AL22-23. The invader is very-very dead.
    The invader on AP18 moves to AP24.

    Spoiler: OOC
    Show
    Round twelve concludes. Round thirteen is up.

  20. - Top - End - #50
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    Default Re: Modern military vs. PF warband, round no. 2

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    Round Thirteen

    Yex will continue firing, this time sending two masterwork arrows into the invader at AP-24.

    Attack:
    Yex: (1d20+15)[23]
    Yex: (1d20+15)[21]

    damage if successful:

    (2d6+4)[15]
    (2d6+4)[9]

    Grathag will use a swift action for Lay on Hands—

    Lay on Hands:
    Grathag: (2d6)[5]

    —and then ride Daybreak to AJ-20, and will attack the invader at AI-19.

    Attack:
    Grathag: (1d20+15)[24]

    Damage if successful:

    (1d12+15)[26]

    Daybreak will also attack:

    Daybreak:
    Natural Attacks:
    bite:
    (1d20+7)[27]
    hooves
    (1d20+2)[9]
    (1d20+2)[5]

    Damage if successful:

    (1d4+4)[5]
    (1d6+2)[7]
    (1d6+2)[3]

    Chal will pull back to AV-24, and will spend an oracle slot to cast Cure Light Wounds on herself:

    Cure Light Wounds
    Cha: (1d8+2)[7]

  21. - Top - End - #51
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Modern military vs. PF warband, round no. 2

    Starting positions
    Spoiler
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    Vladimir: Z18, on a tree
    Drone: BD8, altitude 50 feet.
    Anna: Z16, on a tree
    Diego: AI19
    Tyler: AP24
    Liza: AL22 (dead)
    ------
    Enemies
    Archer: AR26
    Snout-creature: AO31 (dead or dying)
    Cat: AP18 (dead)
    Knight: AK-AL22-23


    Initiative
    Spoiler
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    Vladimir (1d20+8)[26]
    Anna (1d20+9)[26]
    Tyler (1d20+5)[16]
    Diego (1d20+5)[7]


    Roleplay
    Spoiler
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    - Tyler, smoke screen and retreat into dense trees! - Diego shouts.
    - Yes, - Tyler replies shortly.

    Snipers are silent, they continue shooting at the knight.


    Actions
    Spoiler
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    Vladimir: Keep attacking the Knight
    Anna: If Knight is still standing, attack him again.
    Tyler: If Knight is still standing: shoot SMOKE grenade at AN23, one cell left. After that move to AU22. Attempt using stealth after making smoke screen.
    If Knight is downed: shoot him again to be sure.
    Diego: If Knight is still standing: move to AL15, then attack Knight. (Better not to use smoke screen if it can cause problems to Snipers)
    If Knight is down: move to AP18, then launch smoke grenade on Archer.

    Tyler attempts Stealth.
    Everyone tries Perception.


    Rolls
    Spoiler
    Show

    Stealth
    Tyler: (1d20+13)[28]

    Perception
    Vladimir (Perception): (1d20+11)[23]
    Anna (Perception): (1d20+11)[20]
    Diego (Perception): (1d20+10)[23]
    Tyler (Perception): (1d20+10)[30] (natural 20)

    Attack (if applies)
    Vladimir (Attack): (1d20+7)[10]
    Anna (Attack): (1d20+7)[27] (Natural 20! At last!)
    Diego (Attack): (1d20+7)[15]
    Tyler (Attack): (1d20+7)[26] (Natural 19, also possible crit)

    Damage (if applies):
    Vladimir (Damage): (4d10-2)[17]
    Anna (Damage): (4d10-2)[25]
    Diego (Damage): (3d10-2)[16]
    Tyler (Damage): (3d10-2)[15]
    Last edited by Edreyn; 2021-07-08 at 03:13 PM.

  22. - Top - End - #52
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Modern military vs. PF warband, round no. 2

    More rolls:

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    Confirming Crits
    Anna: (1d20+7)[26]
    Tyler: (1d20+7)[17]

  23. - Top - End - #53
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    Default Re: Modern military vs. PF warband, round no. 2

    Spoiler: Edreyn
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    Having gotten close enough, Tyler now sees that the archer, standing a mere ten feet or so from him is another cat. The creature meets Tyler's gaze,m fierce, vengeful hatred burning in their eyes and drawing their bow, fires two arrows in rapid succession. Pain flashes through the soldier's body as both sink into his chest, but he doesn't lose his calm and he raises his rifleÂ… To hear a loud clanging noise. Looking west, he he sees its source as well: Anna proved her worth again, sending a bullet straight through the knight's forehead. The large axe slips from the horseman's grip and their limp body quietly slides oout of the saddle, hitting the ground. Remembering the first cat's resilience, Tyler quickly fires a short burst into the fallen body. A gurgling sound is heard and the creature stops breathing.
    Seeing that his team took care of the knight, Diego moves northeast, intent on dealing with the archer as well – at least temporarily. He throws a grenade and the cat disappears in a cloud of smoke in a matter of seconds. It all seems to have worked out well enough – but then, something unexpected happens. The knight's horse gallops up to him and with a strange, perplexingly human expression of sorrow mixed with wrath on its "face" it bites into Diego's shoulder.

    OOC: Realized there was an if-if clause in your actions section and went with that after all (luckily for you, I might add). Anna and Tyler both hit the knight for a total of 76 points of damage. The knight is very obviously dead.
    Meanwhile, Tyler is hit for 24 points of piercing damage.
    Diego is bitten for 5 points of damage, and has 5 hp remaining.
    Archer disappears in a cloud of smoke covering AQ-AR25-26.

    Spoiler: Palanan
    Show
    Wit burning hatred in his eyes, Yex looks mint the face of the invader standing barely more than ten feet from him. This is the man who killed Hallax, and he is intent on avenging his fallen cousin. With fluid motions, he fires two arrows. Both sink into the invader's chest, but the human remains standing, much unlike poor Grathag: two flat claps are heard again and Yex sees something slamming into the orc's forehead, spraying blood as it exits on the other side. The paladin drops his mighty axe and slides out of the saddle, hitting the ground. Hallax's murderer is quick to react and turning towards his limp body with his black stick raised gets the strange weapon to emit a flash of fire and the all too familiar clapping noiseÂ… And Grathag is no more.
    The other invader to the north runs eastwards and raising his hand throws a cylindrical object towards Yex. Upon impact, the cylinder cracks open and a thick, dark, rapidly expanding cloud of smoke bursts out of it, engulfing the catfolk, so he does not get to see as Daybreak rushes forward and galloping straight to the invader who throw the smokebox, bites them on the shoulder.

    OOC: Man, that's harsh. Grathag eats a crit and then he's double tapped for 71 points of piercing damage (after factoring in the Life Link). He's dead.
    Chal takes 5 points of damage from the (as of now defunct) Life Link; she gains a total of 2 hape after CLW.
    Yex hits twice dealing 24 points of damage.
    Smoke grenade goes off by Yex. Smoke cloud now occupies AQ-AR25-26 and will grow next round.
    Invader on AI19 moves to AP18.
    Daybreak follows and bites invader for 5 points of damage.

    Spoiler: OOC
    Show
    That's it for round thirteen. Round fourteen is up.

  24. - Top - End - #54
    Barbarian in the Playground
     
    BardGuy

    Join Date
    Jan 2019
    Location
    Israel
    Gender
    Male

    Default Re: Modern military vs. PF warband, round no. 2

    Starting positions
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    Vladimir: Z18, on a tree
    Drone: BD8, altitude 50 feet.
    Anna: Z16, on a tree
    Diego: AI19
    Tyler: AP24
    Liza: AL22 (dead)
    ------
    Enemies
    Archer: AR26 (smoked)
    Snout-creature: AO31 (dead or dying)
    Cat: AP18 (dead)
    Knight: AK-AL22-23 (dead)
    Horse: AM-AN18-19


    Initiative
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    Vladimir (1d20+8)[26]
    Anna (1d20+9)[26]
    Tyler (1d20+5)[16]
    Diego (1d20+5)[7]


    Actions
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    Vladimir: keep shooting at Horse
    Anna: Keep shooting at Horse, even if it's down.
    Tyler: If Horse is down AND Anna shot it after it was down as well: move to AH26, attempt Stealth.
    Diego: If the damn Horse is still not dead or at least downed: Move to AR18, then shoot the beast. If dead, still move to AR18 and climb on a tree. Attempt Stealth.

    Everyone uses Perception. If AoO can be evaded by Reflex, rolling it too.


    Rolls
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    Stealth
    Tyler: (1d20+13)[32]
    Diego: (1d20+13)[23]

    Perception
    Vladimir: (1d20+11)[23]
    Anna: (1d20+11)[12]
    Tyler: (1d20+10)[16]
    Diego: (1d20+10)[29]

    Reflex
    Diego: (1d20+7)[18]

    Attack (if applies)
    Vladimir: (1d20+7)[20]
    Anna: (1d20+7)[23]
    Tyler: (1d20+7)[21]
    Diego: (1d20+7)[20]

    Damage (if applies)
    Vladimir: (4d10-2)[24]
    Anna: (4d10-2)[19]
    Tyler: (3d10-2)[28]
    Diego: (3d10-2)[7]

  25. - Top - End - #55
    Barbarian in the Playground
     
    BardGuy

    Join Date
    Jan 2019
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    Default Re: Modern military vs. PF warband, round no. 2

    Forgot one case:

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    If by Tyler's move Horse is standing, move to AM22, then shoot it.

  26. - Top - End - #56
    Barbarian in the Playground
     
    BardGuy

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    Jan 2019
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    Israel
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    Default Re: Modern military vs. PF warband, round no. 2

    And a roll I also forgot about:

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    Climb (if applies)
    Diego: (1d20+8)[18]

  27. - Top - End - #57
    Titan in the Playground
    Join Date
    Feb 2011

    Default Re: Modern military vs. PF warband, round no. 2

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    Round Fourteen

    Shocked and disheartened by Grathag’s death, suddenly engulfed in acrid-smelling smoke, Yex is momentarily stunned and confused.

    Chal casts Obscuring Mist, which just overlaps with the expanding blue smoke, and she whispers, “Over here, to me,” moving to AV-26; “quick, take this.”

    Recovering, Yex moves towards her whispered voice to AU-26, and feels her press something into his hand: a potion of invisibility, which he drinks without question.

  28. - Top - End - #58
    Titan in the Playground
    Join Date
    Feb 2011

    Default Re: Modern military vs. PF warband, round no. 2

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    Rolling to Confirm Critical:
    Daybreak: (1d20+7)[24]

    Additional Damage if Successful:
    (1d4+4)[5]

  29. - Top - End - #59
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: Modern military vs. PF warband, round no. 2

    Spoiler: Edreyn
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    The snipers and Tyler are quick to notice that Diego is in trouble and they are quick to act as well. Vladimir's shot is the first to hit (large animals are a preferred target of his, after all) and Anna, deadly as ever, doesn't miss the weakened beast eitherAs the creature falls over with a pained grunt, Tyler runs up to beside the small tree just south of the horse and finishes the job with a well-aimed burst. This little victory is cold comfort for Diego, however. The leader of the team almost doubles over in pain as he tries to move his bitten arm. He stumbles eastwards a few steps and leans against a tree, breathing heavily.
    Shortly thereafter, a strange mist rises under the trees in the southern grove, its edge mixing with the ever expanding thick smoke of Diego's grenade. What might hide in it remains to be seen.

    OOC: You killed the horsy! Now I'm sad. (To stay professional for a second, the horse takes 71 points of damage from Vladimir, Anna and Tyler and is now dead. (Congratulations on the feat choices of Vladimir, by the way. He wouldn't have hit without Big Game Hunter.))
    Tyler is now on AM22.
    The bite attack of the horse last round was actually a crit. Diego takes 5 more points of damage and is now disabled. He can only take on move action or standard action per round, but taking a standard action or any other physically exerting action will cause him to lose 1 hp and fall unconscious. He is now on AR18.
    The smoke now covers AP-AQ-AR24-25-26.
    The mist covers AR-AY22 and the squares south of that. It's 20' high.

    Spoiler: Palanan
    Show
    As Daybreak prepares to continue clobbering the wounded invader, flat claps are heard and intense pain bites into the back and then into the right flank of the noble steed. Daybreak collapses as the world slowly fades to back, but – a small joy in the great misfortune – they get to watch the invader they bit doubling down in pain as he tries to move and stumbling with difficulty to the nearest tree trunk to lean against it , obviously hurt. And the rest is darkness.
    Meanwhile, having followed Chal's sound into the mist and having imbibed the potion handed to him, Yex's form blends into the fog. Until now, he was nigh impossible to spot. Now he's invisible.

    OOC: Daybreak takes 71 points of damage. They are dead.
    On the flip side, they all but incapacitated the invader they bit, so good job overall.
    The smoke from the grenade now covers AP-AR24-26. (It is harmless, in case you wondered.)

    Spoiler: OOC
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    This bloody round is over. We are heading over to round fifteen.

  30. - Top - End - #60
    Titan in the Playground
    Join Date
    Feb 2011

    Default Re: Modern military vs. PF warband, round no. 2

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    Round Fifteen

    “We need to go,” Chal breathes next to Yex; “we’re the only ones left.”

    “We’re not done here,” Yex whispers back.

    “Then take this,” and Chal hands him a second potion, “more.”

    “South,” Yex tells her.

    From AU-26, Yex takes a double move action due south to AU-32. Chal follows from AV-26 south to AV-34, and whispers, “I saw where Lucky fell. West.”

    They are both keeping on high alert to see what has become of the invaders.

    Perception:
    Yex: (1d20+20)[40]
    Shassax: (1d20+11)[17]

    Perception:
    Chal: (1d20+12)[27]

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