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Sting Chameleon
Medium Construct, Chaotic Neutral

Armor Class 18 (Armored Carapace)
Hit Points 190 (20d8+100)
Speed 50', Climb 50'

Strength Dexterity Constitution Intelligence Wisdom Charisma
16 (+3) 20 (+5) 20 (+5) 20 (+5) 12 (+1) 20 (+5)

Skills Athletics +7, Acrobatics +13, Stealth +13, Arcana +9, History +9, Nature +9, Perception +5, Deception +9, Intimidation +9, Persuasion +9
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 300', Passive Perception 15
Languages Many
Challenge 10

Darkstalker
Sting Chameleon can hide without requiring cover or concealment. However, he cannot attempt to hide outside normal circumstances if he began the turn hidden.

Actions

Chameleon Sting Ranged Weapon Attack:
+9 to-hit, range 80'/320', up to three targets all within 15' of one another. Hit: 2d8+5 piercing damage.

Iron Tongue Melee Weapon Attack:
+9 to-hit, reach 15', one target. Hit: 2d10+3 bludgeoning damage, and the target can be moved up to 15' in any direction that can support them.

Thorn Rain
Sting Chameleon shoots his tail stingers in a high arc, causing them to rain down in an area. All creatures within a 10' radius circle, centered any point he can see within 80', must make a DC 17 Dexterity saving throw. On a failed save, they take 4d8+5 piercing damage, or half on a success.

Extra Attack II
Sting Chameleon makes three attacks or other attack action, no more than one of which can be Thorn Rain. At any point during this action, he may attempt a Stealth check to Hide once.

Bonus Actions

Cunning Action
Sting Chameleon uses the Dash, Disengage, or Hide action.

Reactions

Camoflauge
In response to being attacked, Sting Chameleon moves up to 5' and makes a Stealth check to Hide.

Legendary Actions

Sting Chameleon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Sting Chameleon regains spent legendary actions at the start of their turn.

Stalk. Sting Chameleon moves up to 15' and makes a Stealth check to Hide.
Iron Tongue. Sting Chameleon uses Iron Tongue.
Chameleon Sting (Costs 2 Actions). Sting Chameleon uses Chameleon Sting.