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  1. - Top - End - #271
    Barbarian in the Playground
     
    SamuraiGirl

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Ernak calls out to the party, "They take and receive no quarter, so offer them none!"

    The Shoanti man then twirls his giant hammer backwards, continues the rotation into a brutal forward uppercut, and then tries to slam it down from above to batter the nimble assassin into the ground with brute strength alone.

    Spoiler: OoC
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    Start of Turn Free Action: Tactical Flanker immediately south of Ernak
    Move Action: Inspire Courage +2, granting +2 morale on saves vs charm & fear and +2 competence on attack & weapon damage
    Standard Action: Disparity Blow vs Red with Furious Focus Risky Strike (rolls do not include inspire courage +2 or other temp/situational buffs)

    • Attack: (1d20+15)[29]
    • Damage: (2d6+16)[18] + (2d6)[8]
    • Trip Attempt: (1d20+16)[31] (does include permanent +2 from Deft Maneuvers feat but nothing else)

    Immediate Action (if triggered): Sanguine Perseverance on first save Ernak is forced to make or Warning Roar vs first attack on an ally that Ernak can see, whichever trigger condition comes first

  2. - Top - End - #272
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R2T17: Ernak calls out to the party, "They take and receive no quarter, so offer them none!"

    The Shoanti man then twirls his giant hammer backwards, continues the rotation into a brutal forward uppercut, and then tries to slam it down from above to batter the nimble assassin into the ground with brute strength alone, and hits the man in the lower back for 28, knocking the man to the ground. Ernak notes the briefly thought he saw a shadowy double of the assassin before his weapon struck, but sees it no longer.

    R2T14: Dane, you hear what Ernak said, but the noise of the fire (fire is NOISY!) and the echoes of the stairwell do not give you the advantage of his bardic performance. What do you do?

    Jacintha on deck, Vivino in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.

  3. - Top - End - #273
    Orc in the Playground
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Dane pulls his hammer to the west avoiding is allies and the wall and swings it towards the assassin aimed at his side while shouting.
    "You should have stuck to the shadows!"
    Spoiler
    Show
    Dane is using vital strike with risky strike. (1d20+13)[24] (4d6+17)[29]

  4. - Top - End - #274
    Colossus in the Playground
     
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R2T14: Dane pulls his hammer to the west avoiding is allies and the wall and swings it towards the assassin aimed at his side while shouting, "You should have stuck to the shadows!"

    The earthbreaker slams into the chitin-like cuirass of the assassin for 29.

    R2T13: Jacintha, you have psychic and mithral kukri in hands. What do you do?

    Vivino on deck, Blue in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  5. - Top - End - #275
    Bugbear in the Playground
     
    NecromancerGirl

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Not even needing to take a look at the spreading flames, Jacintha decides discretion is the better part of valor. "Fighting here is suicide! Let's go!" With that, she draws upon her psionic powers to grant herself a burst of speed, and runs back down the stairs, keeping an eye out for a way to be useful.

    Spoiler: Actions
    Show
    Standard Action: Cast haste on herself.
    Move action: Move 5 feet east, then down the stairs. Upon spotting the enemy downstairs, she'll try to move into a position adjacent to them, assuming she can do so without standing in the fire. Her new 60-foot movement speed should allow her to do so, again assuming fire isn't in the way.
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

  6. - Top - End - #276
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R2T13: Not even needing to take a look at the spreading flames, Jacintha decides discretion is the better part of valor. "Fighting here is suicide! Let's go!" With that, she draws upon her psionic powers to grant herself a burst of speed, and runs back down the stairs, keeping an eye out for a way to be useful. She passes Linzi and Vivino and vaults past a prone assassin, bouncing off the walls to land on the fire side (not yet burning) of a flank position with Ernak against this prone assassin. She is in fire ... but she's damn close.

    R2T11: Vivino, you have a scythe and a mace in hand, and you have an elevated position against a prone assassin. What do you do?

    Blue on deck, fires in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  7. - Top - End - #277
    Barbarian in the Playground
     
    Beholder

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Vivino puts away the mace and brings the scythe down in a vicious single risky strike.

    Spoiler
    Show


    MA to put away the mace.

    SA against prone assassin.

    To hit: (1d20+11)[26]
    Damage: (2d4+13)[18] plus vicious (2d6)[11]

    Vicious damage to Vivino : (1d6)[4]



  8. - Top - End - #278
    Colossus in the Playground
     
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R2T11: Vivino puts away the mace, but in doing so triggers an attack from the prone assassin. Ernak shouts a warning, causing the assassin to pull his attack short. Vivino then brings the scythe down in a vicious single risky strike against the sword hand that just struck at him for 31, but takes 4 himself.

    R2T9: A reddish-tinged cloud, almost like floating droplets of blood, surround Blue upstairs. They then do a double-slash with both of their saw-toothed sabres against Dane. The first grazes Dane's neck for 10 while the second is a reverse cut against his buttocks for 16. The man then steps away from Dane and Jacintha into a corner with a training dummy.

    R2T0: Fires continue to spread ... Upstairs, fire cuts Dane off from the assassin before fire comes into his space, and now Dane and Runa are in flames for 1 fire each and much of the upstairs is now on fire as something makes the fire catch unbelievably quickly. Though Runa is already burning, Dane keeps from catching alight. Downstairs, the fires spread as well, catching into Jacintha's area as she takes 2 fire, but keeps from burning as well.

    End Round 2, Begin Round 3 ...

    R3T29:
    Runa, you take 3 fire from burning. This entire second story that you see is engulfed in fire. What do you do?

    Red on deck, Linzi in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.

  9. - Top - End - #279
    Halfling in the Playground
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Runa looks south at the window, and - figuring that the stairwell is probably packed, and that this would make a better story besides - decides to rush towards it and throw herself through it.

  10. - Top - End - #280
    Colossus in the Playground
     
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R3T29: Runa looks south at the window, and - figuring that the stairwell is probably packed, and that this would make a better story besides - decides to rush towards it and throw herself through it. She smashes through the glass, and not having checked where she was going she lands hard (4 + prone) and into an area below that is also aflame (3 fire).
    Spoiler: Runa
    Show
    You are no longer in snake style.

    In addition, there is a sudden oxygen pull-and-feed to the fires in the building that everyone feels. The fires whip crazily and spread, and those in fire get an extra dose of burning (Dane takes 4 fire, Jacintha takes 3 fire). Fire also comes through the stairs to split Linzi from Dane and to cover Linzi for 3 fire. Both upstairs and downstairs, the area where the assassins are get engulfed by flame, but if it harms the assassins, it doesn't show.

    R3T23: Red starts to rise, and Ernak slams him in the right foot for 14. Jacintha hit the assassin in-between shoulder plates for 13. Vivino's scythe comes down to slash them in the lower right arm for 28, while he takes 2 himself. Red regains his feet, a red mist apparently surrounding him in the flames.

    R3T20: Linzi takes 3 fire. She takes out a wand, taps herself, and turns invisible.

    R3T17: Ernak, what do you do?

    Dane on deck, Jacintha in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  11. - Top - End - #281
    Barbarian in the Playground
     
    SamuraiGirl

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Seeing the flames start to bite into his friends, Ernak calls out, "Closing time! Emergency exit's behind me!"

    Ernak then puts all his energy into two haymaker swings of his hammer. As he catches the earthbreaker on the second swing's rebound, he lets its momentum shift his body into a backwards lean as he readies for his own escape.

    Spoiler: OoC
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    Start of Turn Free Action: Tactical Flanker immediately south of Ernak
    Free Action: stop performing Inspire Courage +2, though Lingering Performance makes bonuses persist for this round and the next
    Full-Round Action: full attack with furious focus risky strike (rolls do not include inspire courage +2, flanking or other temp/situational buffs)
    • Bonk #1: Attack (1d20+15)[28]; Damage (2d6+16)[21]
    • Bonk #2: Attack (1d20+8)[14]; Damage (2d6+16)[18]

    Swift Action: shift to Running Hunter's Stance, granting him +10' enhancement to land speed & scent ability

    Free Action? If possible, Ernak would like to see if his mental mapkeeping is good enough for him to remember/guess which windows in A1 or A2 might lead out onto a rooftop or balcony, so that way he's not attempting to directly jump out a window onto the cobblestones below.

    Note: Ernak's sheet needs to be updated to reflect the Warning Roar he used as an immediate action last turn.

  12. - Top - End - #282
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R3T17: Seeing the flames start to bite into his friends, Ernak calls out, "Closing time! Emergency exit's behind me!"

    Ernak then puts all his energy into two haymaker swings of his hammer. His first strike catches the assassin on the side of the neck where it meets the shoulder for 23. The second is a miss, and as he recovers, he lets his earthbreaker's return momentum shift his body into a backwards lean as he readies for his own escape.

    R3T14: Dane, you take 2 fire as you are standing in flames. what do you do?

    Jacintha on deck, Vivino in the hole ...
    Last edited by lostsole31; 2022-07-30 at 07:27 AM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  13. - Top - End - #283
    Orc in the Playground
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Engulfed in flames Danes steps towards the assassin and for good measurebrings his hammer down upon him.
    "One more jus in case your still kickin, these embers ain't nearly as bad as the family forge!"
    Spoiler
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    (1d20+13)[14] (4d6+17)[38]

  14. - Top - End - #284
    Colossus in the Playground
     
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R3T14: Engulfed in flames, Dane steps towards the assassin - and for good measure - brings his hammer down upon him, shouting over the fire, "One more, jus' in case you're still kickin'. These embers ain't nearly as bad as the family forge!"

    But the earthbreaker connects with the training dummy and it collapses ... and so does Dane, knocking up enough debris to blind himself.

    R3T13: Jacintha, you are hasted and standing in fire (3 fire). What do you do?

    Vivino on deck, Blue in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  15. - Top - End - #285
    Bugbear in the Playground
     
    NecromancerGirl

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Jacintha feels a very strong urge to get out of the fire. But first, there's an assassin to deal with. Making use of her enhanced speed, she attacks her target with her blades. She goes for accuracy over damage, trusting in her ability to hit her target's vital spots thanks to her advantageous position.

    Spoiler: Actions
    Show
    Full-round action: Full attack.
    Attack 1 (psychic kukri): (1d20+13)[29]
    Damage: (1d4+9)[10] Sneak Attack Damage: (4d8)[20]

    Off-Hand Attack (material kukri): (1d20+11)[29]
    Damage: (1d4+7)[8] Sneak Attack Damage: (4d8)[19]

    Haste Attack (psychic kukri): (1d20+13)[33]
    Damage: (1d4+9)[11] Sneak Attack Damage: (4d8)[18]

    Modifiers for haste and flanking not included.

    If this dispatches her foe, she'll take a five-foot step to the east.
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

  16. - Top - End - #286
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R3T13: Jacintha feels a very strong urge to get out of the fire. But first, there's an assassin to deal with. Making use of her enhanced speed, she attacks her target with her blades. She goes for accuracy over damage, trusting in her ability to hit her target's vital spots thanks to her advantageous position. Her first strike slashes open the assassin's lower left arm for 32, dropping them! She steps astride the assassin's fallen form.

    R3T11: Vivino, what do you do?

    Blue on deck, Fires in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  17. - Top - End - #287
    Barbarian in the Playground
     
    Beholder

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    "Did someone mention leaving?" Vivino asks. "It is getting a bit hot in here. Might indeed be time to leave."

    Then to back up his words, heads to the door.

    Spoiler: time to go
    Show


    Vivino heads south one square to squeeze and then head east 5 squares, then south 2 squares to be at the door.

    If required, acrobatics roll of (1d20+12)[23]

    Then if able open the door and says, "Door is open, let's head out all"



  18. - Top - End - #288
    Colossus in the Playground
     
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R3T11: "Did someone mention leaving?" Vivino asks. "It is getting a bit hot in here. Might indeed be time to leave."

    Then to back up his words, heads to the door. The party never actually shut the front door, so once there he calls out, "Door is open, let's head out, all!"

    R3T9: Blue shouts out something like a nonsense word, and hearing no response, he focuses on Dane. He slashes Dane across the belly for 16; then Dane's left hand for 11; then a flat-blade thwack to Dane's lower leg for 34 NL; then a strike blocked by armor. He then repositions.

    R3T0: The fires continue. Linzi (3 fire) is now in the flames ... as is Jacintha (2 fire), fallen Red assassin, Tesh .... and Ernak (4 fire).

    End Round 3, Begin Round 4 ...

    R4T29:
    Runa, you are in fire (2 fire) and burning (3 fire) and prone. What do you do?

    Linzi on deck, Ernak in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  19. - Top - End - #289
    Halfling in the Playground
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Runa's stopped, and dropped (a considerable distance, at that), so all that's left is to roll, and hope she's able to smother the flames before she's too well done.

  20. - Top - End - #290
    Colossus in the Playground
     
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R4T29: Runa's stopped, and dropped (a considerable distance, at that), so all that's left is to roll, and hope she's able to smother the flames before she's too well done. She finds that being in an area engulfed in flames, she is unsuccessful in stopping the flames.

    R4T20: Linzi takes 5 fire, but keeps from catching alight. She is invisible, but lets Jacintha and Ernak know she's passing them, and lets Vivino where she ends up on the rogue just a few feet from the door.

    R4T17: Ernak, you take 4 fire from being in fire, but you do not catch flame. What do you do?

    Dane on deck, Jacintha in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  21. - Top - End - #291
    Barbarian in the Playground
     
    SamuraiGirl

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Ernak yells out desperately and as loud as he can amid the fire's roar, "This place's done for! RUN!!"

    He then urgently claps Jacintha on the shoulder toward the exit to emphasize his point, before running that way himself. Once outside, Ernak continues moving away from the blaze while searching for ways to battle or contain this fire.

    Spoiler: OoC
    Show
    Free Action (tactical flanker): I'm not going to post about this feature again until Ernak is physically fighting someone, as it's irrelevant right now (1 square south if I must pick one)
    Swift Action: Pride Movement: give 1 free move action to Jacintha (or whomever it is next to him, if I've misread the token somehow)


    Move Action: Move 40 feet (thanks to his swift hunter's stance) back out our original entrance and beyond it in a straight line out the front door
    Free Action (once outside): Quickly look around for nearest water source or other viable fire-fighting means as well as for more bug-themed assassins
    Standard Action: Move again (up to 40 ft) until he is clear of immediate danger from the fire, then use the rest of that movement to go toward the closest fire-fighting option that is not currently blocked by fire. If he can't see any clear water sources upon exiting the house, he'll still run out far enough from the flames to be safe for now as he gets his bearings. If Ernak does see more Red Mantis Assassins outside, he attempts to get clear of the fire while keeping his distance from them, then he moves around to line up a clear charge on them next turn while also avoiding the fire.

  22. - Top - End - #292
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R4T17: Ernak yells out desperately and as loud as he can amid the fire's roar, "This place's done for! RUN!!"

    He then urgently claps Jacintha on the shoulder toward the exit to emphasize his point, before running that way himself. Once outside, Ernak continues moving away from the blaze while searching for ways to battle or contain this fire. Jacintha follows him most of the way out.

    R4T11: Vivino, what do you do? The door is open, and Ernak and Jacintha just sailed out.

    Blue on deck, Fires in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  23. - Top - End - #293
    Barbarian in the Playground
     
    Beholder

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    "Going to help you get those last few feet to get out if you dont mind Linzi," Vivino announces.


    Vivino will attempt to grab Linzi and carry her outside to be safely away from the fire.

    Spoiler: getting out
    Show


    Will make one attempt to pick up Linzi since she let him know where she is. If unable to grab her, or unwilling, will then still use a move to head south 40'.

    If not able to head a full 40' then moving to a safe place outside.


  24. - Top - End - #294
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R4T11: "Going to help you get those last few feet to get out if you dont mind Linzi," Vivino announces. Vivino then reaches for Linzi - who allows him to "find" her - and carries her outside to be safely away from the fire. Still, he doesn't move quite as far as normal as Linzi with her gear weighs down the laden Vivino just enough to be felt, despite his strength.

    R4T9: Blue begins another attack run of flashing sabers against the dwarf. This time, Dane - recognizing how dangerous a swordsman they are - desperately parries the attacks. They then sidestep to block the stairs from Dane.

    R4T0: Fires continue to spread and burn.

    End Round 4, Begin Round 5 ...

    R5T29:
    Runa, you are burning and prone in an area of fire, taking a total of 7 fire. What do you do?

    Linzi on deck, Ernak in the hole ...
    Last edited by lostsole31; 2022-08-06 at 06:01 PM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  25. - Top - End - #295
    Halfling in the Playground
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Runa is on the ground, and on fire, and the ground is on fire; this is probably the worst day she's had in a long while, though she doesn't have the luxury of time to think about anything else at the moment - she scrambles away from the burning building as best she can, still trying desperately to snuff out the fire currently threatening to snuff her out.

  26. - Top - End - #296
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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R5T29: Runa is on the ground, and on fire, and the ground is on fire; this is probably the worst day she's had in a long while, though she doesn't have the luxury of time to think about anything else at the moment - she scrambles away from the burning building as best she can, still trying desperately to snuff out the fire currently threatening to snuff her out. The heroes outside see her coming and frantically patting at herself while moving away from the building a little.

    R5T20: Invisible Linzi scrambles down from Vivino's grasp. "Dane is still in there!" she shouts in terror while making herself visible again.

    R5T17: Ernak, your lingering song has ended. What do you do?

    Dane on deck, Jacintha in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  27. - Top - End - #297
    Barbarian in the Playground
     
    SamuraiGirl

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Ernak shouts with urgent frustration to his comrades outside, "I can haul him out, but I'll need fire defenses and healing to survive that deathtrap!"

    He then slumps off the sack on his back, drops his earthbreaker next to it, moves as close as he can to the building, and casts haste to hurry along the rescue effort. The Shoanti man then widens his stance in preparation for the mad dash ahead.

    Spoiler: OoC
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    Free Action: drop bag of holding and earthbreaker (if his current square seems safe from burning for the next round or two; if not, he'll drop it after / while moving should that put his gear in a safer place than his starting location)
    Move Action: move as close to the building as he can without risking fire damage while remaining outside and within 30 feet of Vivino (to enable the next step...)
    Standard Action: casts Haste on Vivino and all party members within 30 feet of Vivino, including Ernak himself
    Swift Action: adopt Primal Warrior Stance

  28. - Top - End - #298
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R5T17: Ernak shouts with urgent frustration to his comrades outside, "I can haul him out, but I'll need fire defenses and healing to survive that deathtrap!" He then slumps off the sack on his back, drops his earthbreaker next to it and moves as close as he can to the building while widening his stance in preparation for the mad dash ahead.

    R5T14: Dane, between standing in fire and burning, you take 6 fire. You see the assassin, standing unharmed by the flames next to you, but with the flames all around you see little else. What do you do?

    Jacintha on deck, Vivino in the hole ....
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  29. - Top - End - #299
    Orc in the Playground
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    Apr 2021

    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    Dane sweating in his metal armor clench's both hands on his hammer as he feels it getting ever hotter from the flames looks to the assassin with a determined look. He shouts as he moves to the assassin at the stairs.
    "You think this fire changes anything! I am a proud dwarf of the Thunderbreaker clan! We were born of rock, we have iron in our veins, we work with magma, and we drink fire! This trifling blaze will not save you from me!"
    As he moves for his blow he raises his earth breaker over his head bringing it down upon the assassin.
    Spoiler
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    Move action moving to assassin, standard Vital strike + Risky strike.
    (1d20+13)[28] (4d6+17)[33]

  30. - Top - End - #300
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Thread: Escape from Old Korvosa [IC]

    R5T14: Dane - sweating in his metal armor - clenches both hands on his hammer as he feels it getting ever hotter from the flames and gives the assassin a determined look. He shouts as he moves to the assassin at the stairs, "You think this fire changes anything! I am a proud dwarf of the Thunderbreaker clan! We were born of rock, we have iron in our veins, we work with magma, and we drink fire! This trifling blaze will not save you from me!"

    He need not move, for the assassin is right there behind him, and he brings his earthbreaker down from on high to hit the assassin on their stupid bug-headed helm(?) for 33.

    R5T13: Jacintha, you are still hasted. What do you do?

    Vivino on deck, Blue in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    ClasyCrow: On hiatus through 11MAY2024.

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