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  1. - Top - End - #301
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    Geeksthenewsexy's Avatar

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    Default Re: Cosmic Hunters (OOC)

    Redoing rolls in light of being successfully grappled:
    • Attack of Opportunity 01 vs O1 (Still flanked until grapples resolve): (1d20+28)[32] attack for (1d4+10)[14] magical piercing, (1d6)[2] Vampiric, and (7d6)[27] sneak attack damage, and -1 Bleed effect.
    • Attack of Opportunity 01 vs O1 (Still flanked until grapples resolve): (1d20+28)[43] attack for (1d4+10)[11] magical piercing, (1d6)[2] Vampiric, and (7d6)[31] sneak attack damage, and -1 Bleed effect.
    • Standard Attack vs O1: (No longer flanked because of being grappled negating threat): (1d20+26)[30] attack for (1d4+10)[12] magical piercing, (1d6)[3] Vampiric
    • -1HP to O1 for preexisting Bleed
    • -2HP to O2 for preexisting Bleed
    Last edited by Geeksthenewsexy; 2022-11-12 at 05:33 AM.
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

  2. - Top - End - #302
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    Default Re: Cosmic Hunters (OOC)

    Another Will save: (1d20+18)[38]

  3. - Top - End - #303
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    Default Re: Cosmic Hunters (OOC)

    Hell, yeah! A critical threat on that second attack! Let's see if we can confirm it: (1d20+21)[33] for (1d6+20)[21] magical cold iron and piercing and (1d4)[4] force.

  4. - Top - End - #304
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    Default Re: Cosmic Hunters (OOC)

    Quote Originally Posted by Geeksthenewsexy View Post
    Redoing rolls in light of being successfully grappled:
    • Attack of Opportunity 01 vs O1 (Still flanked until grapples resolve): [roll0] attack for [roll1] magical piercing, [roll2] Vampiric, and [roll3] sneak attack damage, and -1 Bleed effect.
    • Attack of Opportunity 01 vs O1 (Still flanked until grapples resolve): [roll4] attack for [roll5] magical piercing, [roll6] Vampiric, and [roll7] sneak attack damage, and -1 Bleed effect.
    • Standard Attack vs O1: (No longer flanked because of being grappled negating threat): [roll8] attack for [roll9] magical piercing, [roll10] Vampiric
    • -1HP to O1 for preexisting Bleed
    • -2HP to O2 for preexisting Bleed
    As both AoOs are successful, both grapples are stopped.

  5. - Top - End - #305
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    Default Re: Cosmic Hunters (OOC)

    Go us! In that case, Chains remains flanked all the way, right? That'd mean I get attacks of 30, 39, 40(, 23, 23) with the flanking bonus added.

  6. - Top - End - #306
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    Default Re: Cosmic Hunters (OOC)

    Quote Originally Posted by chaincomplex View Post
    As both AoOs are successful, both grapples are stopped.
    Well in that case, that standard attack becomes a full attack and gains +2 to hit and: (7d6)[22] Sneak Attack damage , & -1/Round Bleed Damage

    And the full attack continues:
    • (1d20+23)[25] attack for (1d4+10)[13] magical piercing, (1d6)[2] vampiric, (7d6)[27] sneak attack, & -1 Bleed if successful.
    • (1d20+18)[19] attack for (1d4+10)[11] magical piercing, (1d6)[5] vampiric, (7d6)[19] sneak attack, & -1 Bleed if successful.
    • (1d20+13)[25] attack for (1d4+10)[11] magical piercing, (1d6)[1] vampiric, (7d6)[23] sneak attack, & -1 Bleed if successful.
    Last edited by Geeksthenewsexy; 2022-11-13 at 07:09 AM.
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

  7. - Top - End - #307
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    Default Re: Cosmic Hunters (OOC)

    Str check to avoid being tripped: (1d20+6)[24].

    Note : this includes a +4 for being of Large size, which I'm not sure applies in the case of Telekinesis.
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

  8. - Top - End - #308
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    Default Re: Cosmic Hunters (OOC)

    Okay mates how are you faring ? It seems 02 is checking on 01 to see if it's endangered. Which means going all out on 01 seemed to be the best bet.

    I guess as long as I don't reach Str 0, I can keep 02 busy, so that buys you at least 4 rounds to deal with 01. In case of an emergency I could disregard 02 and charge into 01,if it appears it's needed to break the status quo.
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

  9. - Top - End - #309
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    Default Re: Cosmic Hunters (OOC)

    Dishing out more damage than we take so far, but I'm not sure I see the Spider being happy with how things are going is a good sign. Also, be careful with the reckless charges. I'm not sure our ability damage didn't come from passing by the artifact.
    Last edited by Metastachydium; 2022-11-17 at 09:06 AM.

  10. - Top - End - #310
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    Default Re: Cosmic Hunters (OOC)

    Ah, that's a good point. Well, if it comes to this, it'll be because I hope a charge attack would deal the final blow, so hopefully any ability damage at that stage of the fight would be moot.
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

  11. - Top - End - #311
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    Default Re: Cosmic Hunters (OOC)

    Quote Originally Posted by remetagross View Post
    Okay mates how are you faring?
    Myriad is holding out, for now. Though she'd be at nearly half health by now if it were not for the vampiric enhancement to her dagger. That Pesky (Cold Iron?) DR is tanking her DPS a bit. She's losing out on at least 11-15 potential damage per attack because of that alone.

    Hopefully our attacks will cause this beasty to lose focus on whatever it is trying to accomplish, since whatever that is can't be good for us if it succeeds.
    Last edited by Geeksthenewsexy; 2022-11-17 at 10:06 AM.
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

  12. - Top - End - #312
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    Default Re: Cosmic Hunters (OOC)

    I got a Hammersphere in the bag if needed (CL 7 Spiritual Weapon that deals 3d6 damage)
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

  13. - Top - End - #313
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    Default Re: Cosmic Hunters (OOC)

    I didn't bother resolving Delja's attacks of opportunity since the thing was dead at the full attack action anyways. It's comedic how quickly things melt if you let something get a full attack's worth of precision damage on it.
    Last edited by chaincomplex; 2022-11-17 at 07:43 PM.

  14. - Top - End - #314
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    Default Re: Cosmic Hunters (OOC)

    Yeah, it definitely is. We did seem to be far from finishing this thing off.

    As a sidenote : I guess O2 shouldn't be able to target Delja, since it is under the effect of Test of Mettle. Except... I've been rereading the description of the ability. And it says a given creature cannot be affected more than once per 24-hour period. And I had already used Test of Mettle against 02 during our first fight with it. :(

    Sorry about that, chaincomplex, but I guess that means O2 should have been able to pester the gals way earlier.
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

  15. - Top - End - #315
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    Default Re: Cosmic Hunters (OOC)

    Quote Originally Posted by remetagross View Post
    Sorry about that, chaincomplex, but I guess that means O2 should have been able to pester the gals way earlier.
    Eh, they were the ones to switch the first one off (I'm still sorry about that, by the way)!


    Meanwhile, Fortitude: (1d20+21)[39]

  16. - Top - End - #316
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    Default Re: Cosmic Hunters (OOC)

    *sad warlock noises* While the Target is flanked, I'm firing from 35 feet away, so no sneak attack bonus. *sniffle*
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

  17. - Top - End - #317
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    Default Re: Cosmic Hunters (OOC)

    Quote Originally Posted by Geeksthenewsexy View Post
    *sad warlock noises* While the Target is flanked, I'm firing from 35 feet away, so no sneak attack bonus. *sniffle*
    I'm just glad Delja was busy feeling triumphant and all that, because had she heard the word backupuncture, there would be lots of sad [all Delja's weird classes] noises floating around.

  18. - Top - End - #318
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    Quote Originally Posted by Metastachydium View Post
    I'm just glad Delja was busy feeling triumphant and all that, because had she heard the word backupuncture, there would be lots of sad [all Delja's weird classes] noises floating around.
    Don't be sad! Myriad the Stabomancer is here to (help) save the day! lol
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

  19. - Top - End - #319
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    Default Re: Cosmic Hunters (OOC)

    What a bunch of weirdos :D
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

  20. - Top - End - #320
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    Default Re: Cosmic Hunters (OOC)

    Quote Originally Posted by remetagross View Post
    What a bunch of weirdos :D
    "Yesterday's weirdness is tomorrow's reason why." - Hunter S. Thompson
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

  21. - Top - End - #321
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    Default Re: Cosmic Hunters (OOC)

    Can Ux actually charge from Ereshki's position? Ereshki can only move 5 feet without going into the region where a lance cannot hit.

  22. - Top - End - #322
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    Default Re: Cosmic Hunters (OOC)

    Riders can be considered to occupy any sqkare that their mount occupy in order to determine their reach. This means Ux Utanar can be considered to occupy the four corners most away from O2. In turn, that means when Ereshki is at contact, Ux can be considered to be 5ft away from O2. This means the squares occupied by O2 that are farthest away from Ux Utanar can be considered to be 15ft away from him. Since the dead zone within the reach of a Large creature wielding a reach weapon is 10ft, that means these away squares occupied by O2 are actually legal targets for Ux Utanar's lance.

    So there went my long-winded interpretation of why this charge works :D
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

  23. - Top - End - #323
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    Default Re: Cosmic Hunters (OOC)

    Makes sense to me. Also I like the part where I made a mistake and forgot Test of Mettle, which cancelled out another mistake. Empirical evidence that two wrongs do make a right.

  24. - Top - End - #324
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    Default Re: Cosmic Hunters (OOC)

    Hm. The Spider imposes a miss chance?

  25. - Top - End - #325
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    Default Re: Cosmic Hunters (OOC)

    My, this dude hits hard. I think we need to deal some more bleed damage to this thing. Ux might end up paralyzed if he keeps on hitting Dex drain :p
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

  26. - Top - End - #326
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    Default Re: Cosmic Hunters (OOC)

    Fluffed my attack rolls typing.
    (1d20+27)[43], (1d20+22)[38], (1d20+17)[33], (1d20+12)[21]

    Ok so provided one of these gets through both AC and miss chance, all following attack rolls are made with the greatsword.
    Last edited by remetagross; 2022-11-28 at 04:32 PM.
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

  27. - Top - End - #327
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    Default Re: Cosmic Hunters (OOC)

    I thought I checked your sheets for displacement-killing effects like true seeing and saw nothing, let me know if I'm remembering wrong and you shouldn't get the miss chance here.

  28. - Top - End - #328
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    Default Re: Cosmic Hunters (OOC)

    Oh no, O2 should definitely be allowed its miss chance. What I meant was "provided some of these attacks do hit against its AC and O2 then fails its miss chance against them".

    Sorry for having been unclear.
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

  29. - Top - End - #329
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    Default Re: Cosmic Hunters (OOC)

    Quote Originally Posted by chaincomplex View Post
    I thought I checked your sheets for displacement-killing effects like true seeing and saw nothing, let me know if I'm remembering wrong and you shouldn't get the miss chance here.
    (Technically, Delja's shades, um, I mean, goggles of draconic vision have a setting for that, but she's yet to activate it.)

  30. - Top - End - #330
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    Default Re: Cosmic Hunters (OOC)

    That's awesome sauce :D

    Ux Utanar also has a Scout's Headband, but alas not enough swift actions to activate enough abilities per round...
    VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
    VC XVI, Burn baby burn:Nero
    VC XVIII, This is Heresy! Torquemada
    VC XX, Elder Evil: Henry Bowyer

    And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature

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