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  1. - Top - End - #781
    Orc in the Playground
     
    MindFlayer

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    Default Re: Second Darkness: Children of the Void [IC]

    Santiago shouts to be heard by his allies.
    ”Lev is gone! Maggie try to get out! My lord demands that this fiend doesn’t go unpunished!” Channeling more holy energy into himself, Santiago tries to staunch his wounds before moving towards the creature.
    Spoiler: OOC
    Show
    Swa: lay on hands on himself
    Sa: lay on hands to self again
    MA: move 5ft north then 5ft northeast
    If he has to make a saving throw he will use unbreakable gambit. (Which gives a +2 bonus)
    First lay on hands
    (2d6+8)[14]
    2nd lay on hands
    (2d6+8)[18]

  2. - Top - End - #782
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Second Darkness: Children of the Void [IC]

    R10T15: Santiago shouts to be heard by his allies, ”Lev is gone! Maggie, try to get out! My lord demands that this fiend doesn’t go unpunished!”

    Channeling more holy energy into himself, Santiago staunches his wounds (32 healing) before moving towards the creature, and seeing it as he finishes his movement.

    R10T10: Maggie, what do you do?

    Bogey on deck, Sol in the hole ...
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  3. - Top - End - #783
    Ettin in the Playground
     
    bcool999's Avatar

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    Default Re: Second Darkness: Children of the Void [IC]

    Maggie

    Distraught at Lev’s passing and Ago determination to die fighting, Maggie croaks out, ”Goodbye Ago.”

    Hoping their opponent can’t see through her conjured fog like she can, Maggie makes her way outside.

    Spoiler: OOC
    Show
    Standard: Activate Gaze of Flame.
    Move Action: Move past Ago and towards outside. This will provoke AoO from villain.
    Avatar by MeanMrsMustard

  4. - Top - End - #784
    Colossus in the Playground
     
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    Default Re: Second Darkness: Children of the Void [IC]

    R10T10: Distraught at Lev’s passing and Ago determination to die fighting, Maggie croaks out, ”Goodbye, Ago.”

    Hoping their opponent can’t see through her conjured fog like she can, Maggie hustles out of there. She registers that the bogey tried to bite at her. Because of the combination of darkness and difficult terrain, she doesn't make it outside but she DOES make it out of the darkness, and sees Tsyra guiding her final steps with a lit sunrod.

    R10T9: At about the same time, Scruff goes to heel as directed. Maggie doesn't see it, but Ago does. Scruff scrambled out of where they were to get into Ago's spot (the only place it could go) before trying to leave that point when the bogey crits Scruff with a bite! Scruff is blown back by the blow to where he originated - though luckily no longer visually in range or view of the bogey, but still took 8 + 2 cold + prone. Maggie doesn't see this, but does hear Scruff's scream of anguish.

    End Round 10, Begin Round 11 ...

    R11T26:
    The bogey moves to the southwest out of Ago's view in the thick cloud, but the movement was only slight (a 5' step) to rob Ago of a counterattack. Then, the refracted light of a massive plume of fire erupts before it is no longer refracted light but engulfing Ago and Scruff. This time, however, Ago recognized something was wrong with this flame - that it didn't seem quite right ... that is was only partly real. He didn't roll out of the way in time to keep from getting engulfed, but his understanding that it is a faux fireball of some sort means he only takes 1 mod fire. Amazingly, Scruff's animal instinct must have informed it that it wasn't real fire as he only takes 7 fire.

    R11T24: "That ... was the sound of a fireball eruption," says Sol. "But it is strangely muted for some reason."

    R11T23: Tsyra, what do you do? You saw Maggie just barely exit the darkened area in a hurry.

    Ago on deck, Maggie in the hole ...
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  5. - Top - End - #785
    Ogre in the Playground
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    Default Re: Second Darkness: Children of the Void [IC]

    Tsyra waves Maggie towards her and then readies herself to launch an earthen shard should anything hostile emerge from the darkness.

    "Are these magics the makings of a new foe, or is that shadow fiend more capable still?"

    Spoiler: OOC
    Show
    Standard action: Ready a ranged kinetic blast at any hostile creature that moves into view.
    Attack:(d20+10)[28]
    Damage:(2d6+7)[11]

  6. - Top - End - #786
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    Default Re: Second Darkness: Children of the Void [IC]

    R11T23: Tsyra waves Maggie towards her and then readies herself to launch an earthen shard should anything hostile emerge from the darkness. "Are these magics the makings of a new foe, or is that shadow fiend more capable still?"

    R11T15: Ago, what do you do?

    Maggie on deck, Scruff in the hole ...
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  7. - Top - End - #787
    Orc in the Playground
     
    MindFlayer

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    Default Re: Second Darkness: Children of the Void [IC]

    Ago holds his position where he is.
    Spoiler: OOC
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    Ago will delay, and come out of delay after scruff moves.

  8. - Top - End - #788
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    Default Re: Second Darkness: Children of the Void [IC]

    R11T15: Ago holds his position where he is.

    R11T10: Maggie, Scruff should be up to you, you would think, but you heard him cry in pain. Meanwhile, Tsyra with her sunrod are at the cave's entrance as a field of darkness is behind you. What do you do?

    Scruff on deck, Bogey in the hole ...
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  9. - Top - End - #789
    Ettin in the Playground
     
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    Default Re: Second Darkness: Children of the Void [IC]

    Maggie

    Moving slightly towards the entrance, Maggie looks back towards the unnatural darkness and calls for her friend. ”Come here Scruff. Here boy!”

    Maggie makes no indication that she heard Tsyra’s questions.

    Spoiler: OOC
    Show
    Move Action: Move 2 Squares south toward cave entrance.
    FA: Call for Scruff.
    Avatar by MeanMrsMustard

  10. - Top - End - #790
    Colossus in the Playground
     
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    Default Re: Second Darkness: Children of the Void [IC]

    R11T10: Moving slightly towards the entrance, Maggie looks back towards the unnatural darkness and calls for her friend while carefully navigating the difficult terrain towards and gets to the cave entrance. ”Come here Scruff. Here boy!” She makes no indication that she heard Tsyra’s questions.

    R11T9: Scruff twists and rolls back over onto his feet. He pushes past Ago's legs and disappears into the darkness.

    On the other side, he pushes out of the darkness while managing the difficult terrain and moves up to Maggie, obviously having hustled and huffed to get here.

    R11T8: Ago, you were going to come out of delay after Scruff past you. Now what?

    Bogey on deck, Sol in the hole ...
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  11. - Top - End - #791
    Orc in the Playground
     
    MindFlayer

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    Default Re: Second Darkness: Children of the Void [IC]

    Santiago yells out. Call to me when you are safety outside! It has magic that reaches a wide area so I don’t want to be too close! Worry not! It seems the magic is only partially real.” Staying in this spot, Santiago will heal himself once again, preparing to withstand another attack.
    Spoiler: OOC
    Show
    SA: lay on hands himself.
    Lay on hands: (2d6+8)[13]
    Ma: he will unstrap his light shield from his arm, holding on to it for now.
    If he has to make a save he will use unbreakable gambit.
    Just a reminder that inner sphere stance also gives a bonus to Will saves, as well as to ac.

  12. - Top - End - #792
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    Default Re: Second Darkness: Children of the Void [IC]

    R11T8: Santiago yells out, "Call to me when you are safety outside! It has magic that reaches a wide area so I don’t want to be too close! Worry not! It seems the magic is only partially real.” Staying in place, Santiago heals himself once again (13), preparing to withstand another attack.

    End Round 11, Begin Round 12 ...

    R12T26: Maggie, Tsyra, and Sol are shocked to sea the monster come out of the stone and concentrate down their way before a bolt of electricity goes through Scruff (9 electricity), Maggie (3 electricity), Tsyra (7 electricity DDP), and Sol (2 electricity). It seems Scruff's animal senses and everyone else heeded Ago's warning about the partially-real nature of the lightning, with Sol and Maggie having moved faster to get out of the way.

    R12T24: Sol chucks a bomb over his allies' heads at the monster for the vial to explode center of mass, but apparently doing nothing. "Scram!" he says as he flies quickly to the east.

    R12T23: Tsyra, what do you do?

    Maggie on deck, Scruff in the hole ...
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  13. - Top - End - #793
    Ogre in the Playground
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    Default Re: Second Darkness: Children of the Void [IC]

    With Maggie and Scruff nearby, and having heard Santiago's voice, Tsyra stands taller and steadier than she had moments before. "The creature passes through stone!" she calls out to the tiefling. "It has emerged near to the mouth of the cave! We are attempting to withdraw along the cliffside!"

    She then moves east to follow Sol, readying herself for a possible attack from the shadow monster.

    Spoiler: OOC
    Show
    Swift action: Adopt scarlet einhander stance.

    Move action: Move 30 ft. to the east.

    Standard action: Total defense for +4 dodge bonus to AC.

  14. - Top - End - #794
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    Default Re: Second Darkness: Children of the Void [IC]

    R12T23: With Maggie and Scruff nearby, and having heard Santiago's voice, Tsyra stands taller and steadier than she had moments before. "The creature passes through stone!" she calls out to the tiefling. "It has emerged near to the mouth of the cave! We are attempting to withdraw along the cliff side!"

    She then moves east to follow Sol, readying herself for a possible attack from the shadow monster.

    R12T10: Maggie, this thing towers menacingly over little Scruff. Of course, it looked like it did before Tsyra took the light with her. You can still see, but the light outside has been waning and the sun setting, and this section isn't lit quite as before as the sun is partway below the waves. For that specific aspect, it is strange that you should find beauty in the setting sun at this time. Remember that whole north-south strip leading to the mouth of the cave is difficult terrain. What do you do?

    Scruff on deck, Ago in the hole ...
    Last edited by lostsole31; 2023-10-26 at 03:00 AM.
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  15. - Top - End - #795
    Ettin in the Playground
     
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    Default Re: Second Darkness: Children of the Void [IC]

    Maggie

    ”Ago it’s following us!” Maggie cries as she continues to flee.

    Spoiler: OOC
    Show
    FA: Speak
    Move Action: Move one square south and all of remaining movement East along the cliff.
    Standard Action: Continue moving away as far as tiny legs will take her.
    Avatar by MeanMrsMustard

  16. - Top - End - #796
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    Default Re: Second Darkness: Children of the Void [IC]

    R12T10: ”Ago, it’s following us!” Maggie cries as she continues to flee.

    R12T8: Ago, what do you do?

    Bogey on deck, Sol in the hole ...
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  17. - Top - End - #797
    Orc in the Playground
     
    MindFlayer

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    Default Re: Second Darkness: Children of the Void [IC]

    Santiago enters into an aggressive stance. moves to the east, then south towards the cave mouth swinging at the creature if he can see it. He calls out,
    ”I’m right behind you!”
    Spoiler: OOC
    Show
    SWA: enter stance of aggression.
    MA: move 5ft west, then 15ft south
    SA: if he can reach the creature, he will try to hit it with his flail. If he can’t see or reach it, he will move 20 ft towards the cave exit.
    If he has to make a saving throw he’ll use unbreakable gambit.
    Flail Attack with risky strike:(1d20+7)[24] +5 from smite
    Damage (1d8+9)[12] +4 from smite
    Stance of aggression damage (1d6)[5]

  18. - Top - End - #798
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    Default Re: Second Darkness: Children of the Void [IC]

    R12T8: Santiago enters into an aggressive stance. He moves to the west, then south towards the cave mouth swinging at the creature if he can see it. He calls out, ”I’m right behind you!”

    In his initial confusion of the mist, he starts the wrong way and moves down to stand over Lev's body. Realizing his mistake, he then goes back to the point where he was and tries and feels around before he would enter the darkness, already exhausted of movement for his mistake.

    End Round 12, Begin Round 13 ...

    R13T26:
    The sun's last sliver has disappeared beneath the horizon, casting a warm red glow to the west. The party can still see from the most recent sunset .... and they see the shadowy demon exit the cave mouth to follow! It flies well out from the cliff's edge, and then seems to move its shadowy claw violently. Scruff gets picked up by an unseen force and violently hurled at Tsyra's back, but Tsyra blocks the furry missile ... and in doing so, Scruff falls with a terrified chittering screech .... falls to the churning waters below, taking 4 NL from the impact with the water at this height. Because of the force of the fall, Scruff is not on the surface but below the water.

    In the heads of Tsyra and Maggie (only), a most inhuman, most grating "voice" triumphantly says, <"Listen to the dying scream of your pet, insect. You will not come here again.">

    R13T23: Tsyra, what do you do?

    Maggie on deck, Scruff in the hole ...
    Last edited by lostsole31; 2023-10-30 at 02:45 PM.
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  19. - Top - End - #799
    Ogre in the Playground
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    Default Re: Second Darkness: Children of the Void [IC]

    Tsyra grimaces as the creature's wordless voice claws at the edges of her mind. Hoping that Sol can still hear her, she calls back towards the cave, "The creature can move others with its magic! It just propelled Scruff into the sea!" She takes a deep breath then, and imploring the guidance of her goddess, hurries along the path to the east.

    Spoiler: OOC
    Show
    Standard and Move action: Double move to the east, turning north away from the cliff if and when the terrain permits it.

  20. - Top - End - #800
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    Default Re: Second Darkness: Children of the Void [IC]

    R13T23: Tsyra grimaces as the creature's wordless voice claws at the edges of her mind. Hoping that Sol can still hear her, she calls back towards the cave, "The creature can move others with its magic! It just propelled Scruff into the sea!" She takes a deep breath then, and imploring the guidance of her goddess, hurries along the path to the east.

    R13T10: Maggie, what do you do? Scruff is not seen, under the crashing waves against the cliff below.

    Scruff on deck, Ago in the hole ...
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  21. - Top - End - #801
    Ettin in the Playground
     
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    Default Re: Second Darkness: Children of the Void [IC]

    Maggie

    Maggies eyes widen in horror as Scruff is cast off the cliff, falling to the waves below.

    ”SCRUUUUUUUUUUUF!” Maggie wails mournfully even as she flees with all her might.

    Spoiler: OOC
    Show
    FA: Wail Mournfully.

    If terrain permits: FRA: Run Action moving max distance possible.

    If terrain restricts Running safely: Double move after Tsyra.
    Avatar by MeanMrsMustard

  22. - Top - End - #802
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    Default Re: Second Darkness: Children of the Void [IC]

    R13T10: Maggie's eyes widen in horror as Scruff is cast off the cliff, falling to the waves below.

    ”SCRUUUUUUUUUUUF!” Maggie wails mournfully even as she flees with all her might.

    R13T8: Ago, what do you do? You definitely heard Maggie's baleful cry loud and getting more distant.

    Visto on deck, bogey in the hole ...
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  23. - Top - End - #803
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    MindFlayer

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    Default Re: Second Darkness: Children of the Void [IC]

    Santiago moves east then south making his way to the cave entrance.
    Spoiler: OOC
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    ma: move 5ft east and 15 ft south
    Sa: keep moving south until he’s outside the cave.
    If he has to make a save he’ll use unbreakable gambit

  24. - Top - End - #804
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    Default Re: Second Darkness: Children of the Void [IC]

    R13T8: Santiago moves east - misjudging how far east he has to go - then finally into the difficult terrain of the rubble in the other room, not yet having had a chance to turn south, but feeling the wall ton his right shoulder as he guides around the corner.

    R13T7: Visto's terror has been leading him to fly at fastest speed toward the sun, as if the sun held safety. But now the sun disappears below the horizon - providing a brilliant sunset but no longer direct sunlight, and hurting his eyes ...

    End Round 13, Begin Round 14 ...

    R14T26:
    .... and it seems that sudden explosion of orange and pink and red and lavender is what is needed to finally, finally bring him out of the abject terror he suffered when the unknown creature of shadows touched on a primal terror within him.

    Visto turns to see that he is easily at least 300 yards from the cliff edges.

    R14T9: ...

    R14T8: Ago, what do you do? Remember that you have your flail in one hand, that your shield is loosed (not readied) but held in the other hand, and you are in stance of aggression. Also, you know you are in the line of rubble that extends north-south from the cave entrance and need only move south now ... in pitch darkness.

    Visto on deck, bogey in the hole ...
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  25. - Top - End - #805
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    MindFlayer

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    Default Re: Second Darkness: Children of the Void [IC]

    Santiago will shift back into a defensive stance before continuing to move toward the cave entrance. Moving along the cliff if he makes it outside. Once outside he will bellow ”Visto! If you can hear me, return to camp!”
    Spoiler: OOC
    Show
    MA: move full speed toward the cave entrance

    SA: Continue moving outside and along the cliff.
    SWA: enter inner sphere stance
    If he has to make a save he’ll use unbreakable gambit.

  26. - Top - End - #806
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    NecromancerGuy

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    Default Re: Second Darkness: Children of the Void [IC]

    Now that Visto has finally calmed down after his extremely frightening experience, he intends to turn around and return to his Friends. Adjusting his direction to return to the camp, Visto starts flying back where he came from, while fervently hoping his Friends are still alive.

    Spoiler
    Show
    In an effort to return to his friends, he will attempt to "run" back to camp if possible.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  27. - Top - End - #807
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    Default Re: Second Darkness: Children of the Void [IC]

    R14T8: Santiago will shift back into a defensive stance before continuing to move toward the cave entrance, stumbling in the darkness and on the rocks. The difficult movement in dark and rubble means he moves very slowly as he picks and feels his way around the rocks, and knows he isn't at the cave entrance. Out of worry, he bellows, ”Visto! If you can hear me, return to camp!”

    But the immediate reverberation and echo in the darkness tells Ago - as does the lack of surf noise - that the secret door has been shut!

    R14T7: Now that Visto has finally calmed down after his extremely frightening experience, he intends to turn around and return to his Friends. Adjusting his direction to return to the camp, Visto starts flying back where he came from, while fervently hoping his Friends are still alive (out of initiative).

    End Round 14, Begin Round 15 ...

    R15T26:
    Ago feels pain in his left (5 + 6 cold) and right (4 + 1 cold), and finally at his neck (5 + 5 cold), his stance completely useless when he can't see the threat, and his faith lacking in repelling the forces of darkness. The attack came from the very direction he was trying to go ... he thinks, but is worried about getting turned around in here.

    R15T8: Ago, what do you do?
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  28. - Top - End - #808
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    MindFlayer

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    Oct 2020

    Default Re: Second Darkness: Children of the Void [IC]

    Using the wall to his west as a guide, he continues moving toward the cave entrance, past the creature assaulting him.
    Once he’s made it as far as he can, he’ll drop his shield and heal himself. He calls into the dark. ”Fiend! If you allow me to leave, you may have a chance to save yourself, but if you slay me here. You will die, if not by my hand, then by those sent to avenge me! By Abadar’s might, their swords will bring you low!”
    Spoiler: OOC
    Show
    MA: Continue moving toward where the entrance 20ft
    SA: If still in darkness, he’ll keep moving. Another 20ft If he’s out of the dark after the first move, he’ll go into total defense.
    FA: drop shield
    SWA: lay on hands self
    (2d6+8)[18]

  29. - Top - End - #809
    Colossus in the Playground
     
    lostsole31's Avatar

    Join Date
    Nov 2008
    Location
    St. Louis
    Gender
    Male

    Default Re: Second Darkness: Children of the Void [IC]

    R15T8: Using the wall to his west as a guide, Ago continues moving toward the cave entrance, attempting to get past the creature assaulting him, but finding that while formless - there is an energy about it that deflects him. He would have to try much more forcefully ... and just in the attempt he is bitten(?) in the neck again for 8 + 1 cold.

    Since he’s made it as far as he can, he drops his shield and heal himself for 18 healing, exhausting the last of this type of healing. He calls into the dark. Fiend! If you allow me to leave, you may have a chance to save yourself, but if you slay me here. You will die, if not by my hand, then by those sent to avenge me! By Abadar’s might, their swords will bring you low!”

    End Round 15, Begin Round 16 ...

    R16T26:
    In Ago's mind he hears a blasphemous mental cacophony speaking to him...
    Spoiler: Bogey >>> Ago
    Show
    "I might have spared you, were you not already corrupted from birth. No, tonight I shall feast on your soul."
    A slash at his shoulder for 2 + 2 cold followed by a bite at his abdomen for 7 + 3 cold.

    R16T8: Ago?
    04MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Mythic Realms (2013, Bruck, Buhlman, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  30. - Top - End - #810
    Orc in the Playground
     
    MindFlayer

    Join Date
    Oct 2020

    Default Re: Second Darkness: Children of the Void [IC]

    Santiago attempts to move around the creature by moving to the southeast then continuing southward. He replies to the spirit.
    May my soul be bitter and cause you great pain then.
    Spoiler: OOC
    Show
    MA: Rather than go straight south, he’ll try to go southeast to get around the enemy before continuing south Sa: if he is still in darkness by the end of the move, he will keep going south. If out of the darkness, he’ll use total defense
    Swa: If he uses his standard action to move, he’ll draw his scimitar on the move and enter inner sphere stance.

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